Excessus Posted November 24, 2015 Share Posted November 24, 2015 So, I don't see one of these out there and I'm just about to start off my Thousand Sons project. :) There is only one unique thing with Thousand Sons to talk about so far, and that's the relic! I would imagine a bike or cataphractii HQ with it to dish out some punishment! Do you guys take Furious Charge or Stubborn for your Thousand Sons? Personally I'd go stubborn, just feels right for me. How do you find it is playing without legion rules? Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/ Share on other sites More sharing options...
Slips Posted November 24, 2015 Share Posted November 24, 2015 Yeah, their relic is pretty boss. S10 vs LD10? Yes please! And it doesnt even take a weapon slot! even better. Between Stubborn and FC, for Thousand Sons you could go either way. FC is easily justified with them amplifying their physical strength with their psychic mumbo-jumbo. As is stubborn due to their mental fortitude. Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4234375 Share on other sites More sharing options...
Excessus Posted November 24, 2015 Author Share Posted November 24, 2015 6 shots at 12", S10 against Ld...which is often lower. :) I'm guessing that it goes after majority Ld, just as normal weapons go after majority T. Isn't that how the 40k grav weapons does it with armour? Heck, either way it wounds Castellax and Thallax on 2+ :) ...though, does it use Ld or T to calculate ID? Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4234460 Share on other sites More sharing options...
Slips Posted November 24, 2015 Share Posted November 24, 2015 I assume it only calculates to-wound on LD and ID is still linked to toughness vs weapon strength. Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4234470 Share on other sites More sharing options...
Archidamus Posted November 25, 2015 Share Posted November 25, 2015 I use stubborn. Only because I have no assault units to speak of currently. I did have my Librarian perils himself though, always seems to happen..... So my tactical advise is don't perils. That's about as deep as my tactical advise goes, having only played 1 heresy game so far. disease and Khornestar 2 Back to top Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4234588 Share on other sites More sharing options...
depthcharge12 Posted November 25, 2015 Share Posted November 25, 2015 I'd say run them as word bearers rn with the burning lore upgrade. Caillum 1 Back to top Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4234594 Share on other sites More sharing options...
Charlo Posted November 25, 2015 Share Posted November 25, 2015 Have FW said anything about TS librarians? I think even though they have the support officer rule, they should be allowed to be the main HQ if they are ML3. Until they get rules at least. IMO that's a pretty nice house rule :) 1000 Sons and disease 2 Back to top Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4234859 Share on other sites More sharing options...
Hesh Kadesh Posted November 25, 2015 Share Posted November 25, 2015 There is no ML3 anymore. It was changed in the Red Books. Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4234883 Share on other sites More sharing options...
Charlo Posted November 25, 2015 Share Posted November 25, 2015 Oh man, really? I am only going on betrayal as that's what is on my phone. Damn shame. Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4234944 Share on other sites More sharing options...
depthcharge12 Posted November 25, 2015 Share Posted November 25, 2015 If your gaming group allows it, I'd make my own rules - for example I had a legion special rule that they could take a third mastery level, which drops the support officer rule and gains the Master of the Legion special rule. However, due to the cult nature of the TS, you can only roll on one table for psychic powers. 1000 Sons and Caillum 2 Back to top Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4234984 Share on other sites More sharing options...
Caillum Posted November 25, 2015 Share Posted November 25, 2015 I'd Houserule it to be something like the Iron-Father, i.e. an upgrade for a Praetor only. Same cost as Librarian Consul but up to ML3. That's a great idea about the Cults depthcharge! Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4234989 Share on other sites More sharing options...
Theredknight Posted November 26, 2015 Share Posted November 26, 2015 Thousand sons are supposed to get their own psychic powers in the next book..hopefully!!! Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4235679 Share on other sites More sharing options...
Charlo Posted November 26, 2015 Share Posted November 26, 2015 Thousand sons are supposed to get their own psychic powers in the next book..hopefully!!! I think it's the other way to do them justice. You'll probably have a few levels of them where level one gets a certain pool of weak spells, level 2 gets some stronger and level 3 even more. Then Magnus will get to know them all plus a rule book discipline ;) Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4235798 Share on other sites More sharing options...
khorneguy Posted December 16, 2015 Share Posted December 16, 2015 (edited) This is the 2500 point list i'm building my force to:Legion Trait: StubbornPreator-Librarian Alto Damokai - Master-Crafted Paragon Blade, Iron Halo, Archeotech Pistol, Pride of the LegionLibrarian Kal Kalophik - Lv 2 Divination, Catapractii Armour, Force Axe, Lumiferous ResonatorContemptor TalonAncient Typhos - Kheres Assault Cannon and CCWAncient Ankush with Multi-Melta and CCW with Graviton GunAncient Dimai - Contemptor Mortis with Twin Kheres Assault CannonsUnbound Squad Ankhos - 5 x Destroyers, Missile Launcher with Rads,Seargent Hallas has Power Fist and two Phosphex BombsPavoni Detachment - 3 x Apothecaries with AuguriesTactical Squad Arathii - 15 x Tactical Marines, Vexilla, Seargent Arrash has a Power FistVeteran Squad Nekheb - 9 x Veterans, Vexilla, 4 x Power Weapons, 1 x Meltagun, Snipers, Sergeant Mors has a Thunder HammerCataphractii Squad Lihst - 7 x Cataphractii, 5 x Power Fists, 3 x Power Weapons, 4 x Volkite Chargers (Psychic powers), 1 x Reaper Autocannon, Sergeant has Grenade HarnessPyrea Destructor Squad Elkab - 5 x Heavy Support Marines with Volkite Culverins, Sergeant Lyos has Augury2 x Land Speeders with Multi-Meltas and Graviton GunsJavelin Speeder with Multi-Melta Edited December 16, 2015 by khorneguy Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4253475 Share on other sites More sharing options...
Excessus Posted December 16, 2015 Author Share Posted December 16, 2015 Interesting, though I'm curious what your plan is against vehicles? What does your meta look like? Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4253795 Share on other sites More sharing options...
khorneguy Posted December 16, 2015 Share Posted December 16, 2015 (edited) Interesting, though I'm curious what your plan is against vehicles? What does your meta look like? The skimmers are there to hunt down vehicles, plus the Melta/Grav Dread can take on that role too. The meta in my area is mostly infantry or Infantry in Rhinos atm though, due to the release of B@C. I'll probably bump up my anti-tank once the local players start buying heavier stuff! Edit: for some reason my copy and paste from my blog didn't copy over the Javelin and Land Speeder entries, sorted now Edited December 16, 2015 by khorneguy k0nahrik 1 Back to top Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4253857 Share on other sites More sharing options...
Mango Polo Posted December 26, 2015 Share Posted December 26, 2015 Has anyone found a good use for the relic? It's a costly upgrade, requires Relentless to be used properly, and most models it is available to want to do one shooting round and then assault. Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4261318 Share on other sites More sharing options...
Excessus Posted December 26, 2015 Author Share Posted December 26, 2015 I haven't used it yet since my TS forces are still under construction, but I have a plan of using a jetbike librarian with the relic. Psychic shriek to get rid of any tanking sergeants and such, and then 6 shots ap3 wounding on 2+ in the face, and then assault! I'm curious about using it against mechanicum as well. They don't usually have high leadership, so even Castellax are wounded on 2+! Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4261392 Share on other sites More sharing options...
Bloodgrin Posted February 9, 2016 Share Posted February 9, 2016 Well I think it is time this had some life into it, if not an official one.Anyway, my questions are as follows....New to HH in general, and trying to decide the best way to bide my time.We have teases and hints now, and I have picked up the current upgrade kits.The problem is not knowing what troops and weapons will kind of be our thing.So from those who are more experienced...what should I focus on building now in the mean time with my BAC boxes and upgrade kits that are a safe bet.Also what are the best investments for my next order. I was thinking Legion Champion/Master of the Signal and some Volkite (still up in the air about what size). Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4301046 Share on other sites More sharing options...
Terminus Posted February 9, 2016 Share Posted February 9, 2016 I would focus on the things that are always good. You will always need tactical or veteran tactical marines. You can always use a double grav-fist Contemptor. So that's what I would use BAC for. Volkite support squads are nice. Alternatively, I would focus on vehicles so you can wait and see what kind of perks and special units the Sons get before you over-invest in infantry. Sicarian tanks, Vindicators, Predators, Leviathans, Deredeos, Scorpius, Medusas, Contemptors, Javelins, Fire Raptors, etc. will always be useful no matter what rules Book 7 brings. Excessus 1 Back to top Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4301055 Share on other sites More sharing options...
Excessus Posted February 11, 2016 Author Share Posted February 11, 2016 I would focus on the things that are always good. You will always need tactical or veteran tactical marines. You can always use a double grav-fist Contemptor. So that's what I would use BAC for. Volkite support squads are nice. Alternatively, I would focus on vehicles so you can wait and see what kind of perks and special units the Sons get before you over-invest in infantry. Sicarian tanks, Vindicators, Predators, Leviathans, Deredeos, Scorpius, Medusas, Contemptors, Javelins, Fire Raptors, etc. will always be useful no matter what rules Book 7 brings. This (and Kheres mortis contemptor) is very correct! We can expect that our perks will affect models with the Legiones Astartes(Thousand Sons) rules, so any infantry. Limit those ones and you'll be fine for the future. :) Currently I'm working on 20 regular marines, a few guys with special weps, termies, some fancy HQs and the rest are vehicles. Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4303286 Share on other sites More sharing options...
Mango Polo Posted February 12, 2016 Share Posted February 12, 2016 Book 6 sadly didn't bring any real options to the table for the Sons. Librarians are still bleh on their lonesome compared to other HQ options. Relics are in an odd spot and ours wasn't that capable anyway. None of the new rites do anything for them. Of interest though are the Knight-Errants. Rubio is an improved Divination librarian and a better value than the actual vanilla libbies (though with some penalties), but the most interesting options come from the Make-A-Knight kit. You can blend a couple of options together - such as a psychic apothecary or psychic techmarine. I hope this is a sign of things to come for Thousand Sons HQ. So until Book 7, this is really the only thing we have to guide choices: http://i.imgur.com/wJF8oRB.png Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4304058 Share on other sites More sharing options...
ANGRYMARINE Posted March 6, 2016 Share Posted March 6, 2016 Its time to make 30k Psykers great again! But I'm eagerly awaiting more rules for tsons, I bet they're gonna have lots of similarities to Grey Knights. Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4328143 Share on other sites More sharing options...
depthcharge12 Posted March 6, 2016 Share Posted March 6, 2016 I talked with Athrawes about using the Knights errant and Tylos Rubio rules to count as a strong psyker character for the XVth legion. Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4328190 Share on other sites More sharing options...
RandomMarine Posted March 9, 2016 Share Posted March 9, 2016 I'd have just give sargs lvl1 centurions lvl2 and preators lvl3. With a non shareable pool each would get to choose a discipline pyrae etc sargs only get primaris powers lvl2+ roll as normal, force weapon upgrade 10pts Post prospero give them a harsh perils modifier Link to comment https://bolterandchainsword.com/topic/316418-hh10-thousand-sons-tactica/#findComment-4331119 Share on other sites More sharing options...
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