TheCelticRaven Posted March 6, 2016 Share Posted March 6, 2016 1850Day of Revelation HQ · PraetorParagon BladeMaster CraftedArcheotech PistolIron HaloMelta BombsDigital Lasers205 · ChaplainBlade of PerditionArtificer ArmorMelta PistolJump PackRefractor Field160 · ChaplainBlade of PerditionArtificer ArmorMelta PistolJump PackRefrator Field160 Elites · ApothecaryPower swordArtificer ArmorAugury Scanner70 Troops · 18 Tactical MarinesAdditional CCWVexillaSarg W/ Power Axe, Artificer armor, Melta Bombs301 · 10 Assault MarinesSquad Melta Bombs2 Power WeaponsSarg W/ Thunder Hammer, Artificer Armor Hand Flamer360 · 10 Assault MarinesSquad Melta Bombs2 Power WeaponsSarg W/ Thunder Hammer, Artificer Armor, Hand Flamer360 Fast Attack · Storm EagleMissile LauncherHellstrike Missiles235 1841 Link to comment https://bolterandchainsword.com/topic/320076-1850-day-of-revelation-blood-angels-liv-company/ Share on other sites More sharing options...
Caustic63 Posted March 7, 2016 Share Posted March 7, 2016 So is your plan for this list to drop your two Assault Squads with attached Chaplains close to the enemy, and then come in with the Storm Eagle Tacticals and Praetor later via reserve? I think that your approach to this army is really top heavy - having a full complement of expensive characters is not a good idea at lower points levels (as in, below 2000 points for Horus Heresy). The Chaplains really lower the body count in an army that already is low thanks to the high cost of Assault Marines, and I wouldn't be surprised if the cover save you get from the RoW doesn't help that much when your two 11 man squads without FNP get heavily reduced by enemy shooting. Since these are the only two targets on the board they are going to take everything your opponent has which is going to cripple you right away. Here's what I'd recommend: Day of Revelation is pretty unique compared to the other Jump Pack-based Rites of War because of how non-restrictive it is on your army selection. Both of the other Rites that favour JP Troops disallow a large selection of units - Angel's Wraith and Drop Assault Vanguard basically force you to take JP units, Flyers, and Skimmers only. This means that by choosing Day of Revelation you are opening the doors to taking Dreadclaw mounted Assault units, Outriders (Blood Rodeo style), and Assault Cannon Predators/Dreadnaughts. I'd keep the JP element pretty basic... just a Praetor or Delegatus and two Assault Squads. Drop the Chaplains, the Tacticals, and the Storm Eagle. You can take a Contemptor-Cortus in a Dreadnaught Pod, and use a unit of Javelins or Jetbikes as your Fast Attack. A Primaris Lightning could also work well as a way of cracking open enemy Land Raiders/Spartans. A Jump Pack Command Squad or Jump Pack Destroyers would also be not bad at all, since they benefit from the first Turn Deep Strike the same way the Assault Squads do. In the case of Jump Pack Destroyers, they would wound on 2s and be at +1 I on the charge. Link to comment https://bolterandchainsword.com/topic/320076-1850-day-of-revelation-blood-angels-liv-company/#findComment-4328801 Share on other sites More sharing options...
TheCelticRaven Posted March 7, 2016 Author Share Posted March 7, 2016 So is your plan for this list to drop your two Assault Squads with attached Chaplains close to the enemy, and then come in with the Storm Eagle Tacticals and Praetor later via reserve? I think that your approach to this army is really top heavy - having a full complement of expensive characters is not a good idea at lower points levels (as in, below 2000 points for Horus Heresy). The Chaplains really lower the body count in an army that already is low thanks to the high cost of Assault Marines, and I wouldn't be surprised if the cover save you get from the RoW doesn't help that much when your two 11 man squads without FNP get heavily reduced by enemy shooting. Since these are the only two targets on the board they are going to take everything your opponent has which is going to cripple you right away. Here's what I'd recommend: Day of Revelation is pretty unique compared to the other Jump Pack-based Rites of War because of how non-restrictive it is on your army selection. Both of the other Rites that favour JP Troops disallow a large selection of units - Angel's Wraith and Drop Assault Vanguard basically force you to take JP units, Flyers, and Skimmers only. This means that by choosing Day of Revelation you are opening the doors to taking Dreadclaw mounted Assault units, Outriders (Blood Rodeo style), and Assault Cannon Predators/Dreadnaughts. I'd keep the JP element pretty basic... just a Praetor or Delegatus and two Assault Squads. Drop the Chaplains, the Tacticals, and the Storm Eagle. You can take a Contemptor-Cortus in a Dreadnaught Pod, and use a unit of Javelins or Jetbikes as your Fast Attack. A Primaris Lightning could also work well as a way of cracking open enemy Land Raiders/Spartans. A Jump Pack Command Squad or Jump Pack Destroyers would also be not bad at all, since they benefit from the first Turn Deep Strike the same way the Assault Squads do. In the case of Jump Pack Destroyers, they would wound on 2s and be at +1 I on the charge. thank you for the feedback, i will work on making a new one to your spesifications Link to comment https://bolterandchainsword.com/topic/320076-1850-day-of-revelation-blood-angels-liv-company/#findComment-4329200 Share on other sites More sharing options...
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