sedibear Posted May 4, 2016 Share Posted May 4, 2016 I've been combing the FAQ released on GW's official WH40k facebook page and I'm trying to see if there's anything relevant there for us Sisters. So far, all I've seen is we can no longer borrow Drop Pods. RIP Ordo Hereticus Strike Force, we will miss you. Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/ Share on other sites More sharing options...
*Furyou Miko Posted May 4, 2016 Share Posted May 4, 2016 Why can we no longer borrow drop pods? Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4384876 Share on other sites More sharing options...
BitsHammer Posted May 4, 2016 Share Posted May 4, 2016 Why can we no longer borrow drop pods? Battle Brothers can't start the game in an Ally's transport. Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4384892 Share on other sites More sharing options...
Warsmith Aznable Posted May 4, 2016 Share Posted May 4, 2016 Why can we no longer borrow drop pods?Battle Brothers can't start the game in an Ally's transport. Which section was that under, I couldn't find it? Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4384948 Share on other sites More sharing options...
Servant of Dante Posted May 4, 2016 Share Posted May 4, 2016 So this means we can't put Repentia in land raiders at the start of the game. They can climb in first turn I guess. I tend to avoid allies anyway. Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4384997 Share on other sites More sharing options...
Warsmith Aznable Posted May 4, 2016 Share Posted May 4, 2016 Hang on,I found the rule, but I also had another look at the allies matrix. Imperium of Man is all listed as one faction, so doesn't that mean we could still borrow drop pods? Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385004 Share on other sites More sharing options...
BitsHammer Posted May 4, 2016 Share Posted May 4, 2016 Why can we no longer borrow drop pods?Battle Brothers can't start the game in an Ally's transport.Which section was that under, I couldn't find it?Last question of Detachments & Formations. Hang on,I found the rule, but I also had another look at the allies matrix. Imperium of Man is all listed as one faction, so doesn't that mean we could still borrow drop pods? IIRC IoM count as Battle Brothers when dealing with different codexes, so no. Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385005 Share on other sites More sharing options...
Servant of Dante Posted May 5, 2016 Share Posted May 5, 2016 Oh look, they used our codex cover for one - Wait a minute! Why did they use it for the Jink page? We don't have a single unit in our codex that can jink! Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385094 Share on other sites More sharing options...
Servant of Dante Posted May 5, 2016 Share Posted May 5, 2016 Also, only one grenade per unit even in assault. I find this ridiculous. Hopefully they change it. On the bright side, 1+ FnP is officially illegal. Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385100 Share on other sites More sharing options...
Noeh Posted May 5, 2016 Share Posted May 5, 2016 Seeing as how I have independent characters paired up with the factions in their own drop pods..yeah..gonna just be ignoring that "rule clarification". There's going to be too much of a disagreement between GW and 40k players as is to allow the change anyway Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385141 Share on other sites More sharing options...
BitsHammer Posted May 5, 2016 Share Posted May 5, 2016 Seeing as how I have independent characters paired up with the factions in their own drop pods..yeah..gonna just be ignoring that "rule clarification". There's going to be too much of a disagreement between GW and 40k players as is to allow the change anywayICs joining a unit operate a bit differently than grand theft drop pod though. Also this is a draft, not a final version. That's next week. Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385147 Share on other sites More sharing options...
Noeh Posted May 5, 2016 Share Posted May 5, 2016 Seeing as how I have independent characters paired up with the factions in their own drop pods..yeah..gonna just be ignoring that "rule clarification". There's going to be too much of a disagreement between GW and 40k players as is to allow the change anywayICs joining a unit operate a bit differently than grand theft drop pod though. Also this is a draft, not a final version. That's next week. True enough...but I still see people flat out ignoring it. Especially if Imperium of Man doesn't count as one faction for the sake of the rule. Not that it really matters outside of that one thing. It's not like you'd ever see orks arriving by chaos drop pods or anything anyhow for example. There's really not many BB selections. Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385151 Share on other sites More sharing options...
BitsHammer Posted May 5, 2016 Share Posted May 5, 2016 IoM are the biggest offenders of the cheese fest that tactic uses (excluding the rare fluffy list that is) so I would rather they put some restrictions into the game to curb the cheese. DE lose a little too as Banshee caddies but the IoM are definitely too cheesy on some combos. Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385154 Share on other sites More sharing options...
Kros Morotho Posted May 5, 2016 Share Posted May 5, 2016 Fortifications can't Scout. It never occurred to me that they could... Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385164 Share on other sites More sharing options...
Servant of Dante Posted May 5, 2016 Share Posted May 5, 2016 Fortifications can't Scout. It never occurred to me that they could... this made me laugh. That and the "No armies totally made out of buildings" Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385168 Share on other sites More sharing options...
Blackarmor_redtruth Posted May 5, 2016 Share Posted May 5, 2016 Those were some funny parts, especially as I've had some fun talks with friends about scouting buildings. I'm okay I think with the grenade in CC change, we can still get 1" away and all huck'em. For the drop pod, that saddens me because that was my next purchase and I was pretty excited to paint it up AS style. While all of this is (incrediblly!) wonderful of GW, and I'm psycked on the "final draft" in a bit. We still need updated codex and what-not from GW with what editions, including FW, are legal. Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385194 Share on other sites More sharing options...
Warsmith Aznable Posted May 5, 2016 Share Posted May 5, 2016 ICs joining a unit operate a bit differently than grand theft drop pod though. Exactly how are they different when it comes to what faction they belong to? They made it clear in other FAQ sections that units of mixed factions don't allow things like Preferred Enemy to work for the very reason they are mixed faction. It looks to me like even Inquisitors won't be able to hitch rides in the Stormravens of their allies anymore, according to this FAQ then. Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385238 Share on other sites More sharing options...
Noeh Posted May 5, 2016 Share Posted May 5, 2016 ICs joining a unit operate a bit differently than grand theft drop pod though.Exactly how are they different when it comes to what faction they belong to? They made it clear in other FAQ sections that units of mixed factions don't allow things like Preferred Enemy to work for the very reason they are mixed faction. It looks to me like even Inquisitors won't be able to hitch rides in the Stormravens of their allies anymore, according to this FAQ then. Yeah. They never mentioned any sort of exceptions to the clarification. So even ICs don't seem to be exempt. Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385290 Share on other sites More sharing options...
Naminé Posted May 5, 2016 Share Posted May 5, 2016 If some of these FAQs stay the way they are, we've got way bigger problems then just borrowing transports :p Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385304 Share on other sites More sharing options...
Spacefrisian Posted May 5, 2016 Share Posted May 5, 2016 Is this from the Black Library site? (through means of Facebook?) Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385322 Share on other sites More sharing options...
*Furyou Miko Posted May 5, 2016 Share Posted May 5, 2016 Yeah. Flamer/Heavy Flamer question's been cleared up too. No point putting Heavies and standards in the same squads now. Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385561 Share on other sites More sharing options...
taikishi Posted May 5, 2016 Share Posted May 5, 2016 Really? That's the way I've always played them in 7th and I've not really had -too- many problems with it. I figured the different profile alone meant they were required to be fired and resolved independently. Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385583 Share on other sites More sharing options...
Naminé Posted May 5, 2016 Share Posted May 5, 2016 Really? That's the way I've always played them in 7th and I've not really had -too- many problems with it. I figured the different profile alone meant they were required to be fired and resolved independently. Until now there was a 'Template' section under special rules which said you got to fire them all at the same time to ensure maximum coverage on the target (makes sense). With this change that obviously doesn't happen, and it makes me question what that part of the rulebook DOES apply to, because it seems pretty redundant now :p Anyway, In most cases, it's going to mean the Heavy flamer upgrade isn't really worth it over a regular flamer in a mixed unit. This is a nerf :p Though not as bad as the krak grenades in assault thing which seriously makes things difficult for us, though our penitent engines just became a lot more survivable. Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385607 Share on other sites More sharing options...
BitsHammer Posted May 5, 2016 Share Posted May 5, 2016 ICs joining a unit operate a bit differently than grand theft drop pod though.Exactly how are they different when it comes to what faction they belong to? They made it clear in other FAQ sections that units of mixed factions don't allow things like Preferred Enemy to work for the very reason they are mixed faction. It looks to me like even Inquisitors won't be able to hitch rides in the Stormravens of their allies anymore, according to this FAQ then. When an IC is joined to a unit they count as part of that unit. So unless something changed there they should still be able to tag along. Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385670 Share on other sites More sharing options...
taikishi Posted May 5, 2016 Share Posted May 5, 2016 Um... does this mean I can use 3rd Edition Blood Angels or Codex: Witchhunters since, you know, those are the books I own - assuming my opponent agrees? o.O Q: What books/codexes/supplements are the most current? A: We recommend you use the latest published books that are in your collection – the copyright date (which is usually beneath the contents) will let you know which book is the most recent. Some older books might not work with the latest rules, and it’s up to you and your opponent to agree which to use. Link to comment https://bolterandchainsword.com/topic/322090-wh40k-faq-first-draft/#findComment-4385685 Share on other sites More sharing options...
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