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The Black Reaches (DW) - OOC


Cryptix

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So you're going to be one of those characters.

 

PC: Come my brothers, let us slay this foul blue-skinned Xeno.

You: No sir please--

PC: Quiet human, you are not fit to talk to me flesh-bag.

*eviscerates Etheral*

You: Sir that was our contact! We were trying to get him to the ship!

PC: Oh well. Come brothers, let us find another!

You: Here we go again...

 
This seems oddly prophetic...

 

I honestly agree on the whole, break the script and kilt the treacherous xeno thing. Seems like something people would do to try to frame us as heretics.

 

In addition, is why we were accused of heresy something we decide, or something important to the campaign that will be revealed to us.

In regard to Morovir's most recent post in the IC thread, I kinda assumed the Marines where not with Inellia. No big deal, but that's why Inellia says she hadn't seen Karavox

Are we going to equip scout armor and go for stealth

Inellia will most certainly wear her Power Armour

I honestly agree on the whole, break the script and kilt the treacherous xeno thing. Seems like something people would do to try to frame us as heretics.

 

In addition, is why we were accused of heresy something we decide, or something important to the campaign that will be revealed to us.

I don't think the DW is trying to frame you, but I could be wrong. Inellia certainly isn't. She was told to watch you to make sure you don't try anything heretical, and she knows heresy when she sees it.

 

As long as nothing you do is heretical, she will defend you, and Id imagine she has some pull with the Ordo Hereticus (you know, the heresy experts) given her long years of service.

 

Sorry for the triple post, I'm on mobile, so I can't quote while editing a previous post

If I may make a suggestion Cryptix - could you edit your first post in this thread and update it with some information ? Short plot summary for new players, a list current players, which books do we use, what is allowed, where/how do we roll for stats, what beside stats do we roll for, what is allowed and what not, etc. I'm sifting through the pages for the information and I think it would be better if you gathered it in one place.

 

Also, would taking both Omnissiah's Calling and Price of Victory deeds be fine ?

Dear lord what have I done. I am now imagining the squad traipsing around looking for a Daemon Prince with the Ethereal in tow.

You did this to yourself >:-D

Though if we do fight a Daemon Prince at this stage, we're pretty much dead barring horrendously amazing rolls.

 

Just check page 362 of the Core DW Book as to why.

 

Dear lord what have I done. I am now imagining the squad traipsing around looking for a Daemon Prince with the Ethereal in tow.

You did this to yourself >:-D

Though if we do fight a Daemon Prince at this stage, we're pretty much dead barring horrendously amazing rolls.

 

Just check page 362 of the Core DW Book as to why.

 

Well, Inellia would (quite literally) burn through her fate points in about a second, but she could try to help:

 

She's Immune to Daemonic Presence, and may re-roll failed WP tests to resist psychic powers that affect the mind.

 

When Inellia is the target of a psychic attack of any kind (including direct physical attacks using telekinesis) she may force the attacking psyker to make a WP test. If they fail, they suffer 1d10 + WPB - (attacking psyker’s WPB) Impact damage to the head, which bypasses armour and TB.

 

Creatures with the Daemonic trait must pass a +0 Willpower test each Round to attack Inellia

 

May burn a Fate Point to resist the effects of any single Daemonic or Psychic attack

 

May burn a Fate Point to make Inellia and 2x WPB allies immune to the effects of Daemonic presence, Fear tests and Corruption Points. All effected targets get +10 on tests made to resist psychic attacks or other forms of psychic manipulation, and take half Damage from psychic and warp sources. These benefits last until the end of the encounter.

 

And then their's always this one:

 

May burn a Fate Point to trigger Righteous Fury on a single successful attack, which then automatically deals maximum damage +1d10 (which may in turn trigger further damage, see Righteous Fury! on DH p195)

 

Edit: Looking at the Daemon Prince's stats now. Heh. Inellia has better WP than a Daemon Prince. But yeah, we're still pretty screwed at this point against a Daemon Prince.

Yeah, a Sword that does 2D10+25 Pen 6, Felling, with Str 66 (Unnat x3) means that if he hits you with his natural WS of 75, means that he doesn't need any Warp Shenanigans to own us he just need to hit us with his Melee Weapon.

 

With AP12 all around and T45 (Unnat x2) means that if we do hit him, he's soaking 20 points of Damage (before Pen and other bonuses) with 80 Wounds.

 

Since he can pretty much just 1 shot everyone here from the get-go, we'd have to have some pretty amazing Alpha Strike Shooting to down one before he gets into melee and makes  us burn all our FP's trying to stay alive.

 

He also has Fear(4) which, iirc, Inella isn't immune to like we (for the most part) are which means the WP test is at a -30 and with the Shock Table being what it is...

Yeah, a Sword that does 2D10+25 Pen 6, Felling, with Str 66 (Unnat x3) means that if he hits you with his natural WS of 75, means that he doesn't need any Warp Shenanigans to own us he just need to hit us with his Melee Weapon.

With AP12 all around and T45 (Unnat x2) means that if we do hit him, he's soaking 20 points of Damage (before Pen and other bonuses) with 80 Wounds.

Since he can pretty much just 1 shot everyone here from the get-go, we'd have to have some pretty amazing Alpha Strike Shooting to down one before he gets into melee and makes us burn all our FP's trying to stay alive.

He also has Fear(4) which, iirc, Inella isn't immune to like we (for the most part) are which means the WP test is at a -30 and with the Shock Table being what it is...

*ahem* The Soul of Stone Paragon Talent begs to differ! tongue.png She is completely immune (well, unless DW has some super-fear that bypasses her immunity)!

"The character is immune to the effects of fear, pinning, and intimidation, and never gains insanity points from sights of blood, death or violence, or indeed any mundane horror. Whenever the character would gain corruption points, reduce the amount he would earn by 5. In addition, he may test Willpower as a Free Action to ignore the effects of his accumulated corruption for 1 minute."

(Ascension, page 109)

Oh, and Pure Faith lets her spend a Fate Point to avoid gaining Insanity Points

Yeah, a Sword that does 2D10+25 Pen 6, Felling, with Str 66 (Unnat x3) means that if he hits you with his natural WS of 75, means that he doesn't need any Warp Shenanigans to own us he just need to hit us with his Melee Weapon.

With AP12 all around and T45 (Unnat x2) means that if we do hit him, he's soaking 20 points of Damage (before Pen and other bonuses) with 80 Wounds.

Since he can pretty much just 1 shot everyone here from the get-go, we'd have to have some pretty amazing Alpha Strike Shooting to down one before he gets into melee and makes us burn all our FP's trying to stay alive.

He also has Fear(4) which, iirc, Inella isn't immune to like we (for the most part) are which means the WP test is at a -30 and with the Shock Table being what it is...

*ahem* The Soul of Stone Paragon Talent begs to differ! tongue.png She is completely immune (well, unless DW has some super-fear that bypasses her immunity)!

"The character is immune to the effects of fear, pinning, and intimidation, and never gains insanity points from sights of blood, death or violence, or indeed any mundane horror. Whenever the character would gain corruption points, reduce the amount he would earn by 5. In addition, he may test Willpower as a Free Action to ignore the effects of his accumulated corruption for 1 minute."

(Ascension, page 109)

Oh, and Pure Faith lets her spend a Fate Point to avoid gaining Insanity Points

Good, at least we can count on you when the Horrors from Beyond come at us. Just make sure you're not too close to the other mortals since one of the Shock Effects is that they instantly attack whatevers closest.

Yeah, a Sword that does 2D10+25 Pen 6, Felling, with Str 66 (Unnat x3) means that if he hits you with his natural WS of 75, means that he doesn't need any Warp Shenanigans to own us he just need to hit us with his Melee Weapon.

With AP12 all around and T45 (Unnat x2) means that if we do hit him, he's soaking 20 points of Damage (before Pen and other bonuses) with 80 Wounds.

Since he can pretty much just 1 shot everyone here from the get-go, we'd have to have some pretty amazing Alpha Strike Shooting to down one before he gets into melee and makes us burn all our FP's trying to stay alive.

He also has Fear(4) which, iirc, Inella isn't immune to like we (for the most part) are which means the WP test is at a -30 and with the Shock Table being what it is...

*ahem* The Soul of Stone Paragon Talent begs to differ! tongue.png She is completely immune (well, unless DW has some super-fear that bypasses her immunity)!

"The character is immune to the effects of fear, pinning, and intimidation, and never gains insanity points from sights of blood, death or violence, or indeed any mundane horror. Whenever the character would gain corruption points, reduce the amount he would earn by 5. In addition, he may test Willpower as a Free Action to ignore the effects of his accumulated corruption for 1 minute."

(Ascension, page 109)

Oh, and Pure Faith lets her spend a Fate Point to avoid gaining Insanity Points

Good, at least we can count on you when the Horrors from Beyond come at us. Just make sure you're not too close to the other mortals since one of the Shock Effects is that they instantly attack whatevers closest.
Ah! Remind me to never let the storm troopers have meltaguns!

(Inellia is the Squad Leader for this mission, which is considered Skilled, and may use the Tactical Marine or Assault Marine oaths. Your Primary Objective (Xenos) is to find and escort the Ethereal, and your only tertiary (Stealth) objective is to try to stay out of combat. This mission will give 200 XP and 2 Renown on completion in addition to any other XP earned in the mission. This mission has a Requisition of 25. You may now equip yourselves as needed.)

I can't find the information on the Tactical and Assault oaths. Where are they? They do not appear to be among the oaths in the Main Book.

 

Edit: Hum . . . with that 200 XP, I could get Into the Jaws of Hell, and make my "minions" (stormtroopers, but the talent specifically says "minions") immune to fear and pinning as long as they have LoS to me.

I think you are looking for Oaths that are literary named Tactical and Assault but what he meant is that you can use the Oaths of those specializations. So check the list of which Oaths those two can use and that's it.

Oooooh! Thanks! To be honest I hadn't even bothered reading the SM specific rules for DW before now, since I'm not playing a marine

Hum. Since Inellia is a Sister, the Oath of the Emperor makes the most sense. I don't really like that she gains any benefit from it in the first place, but if she must benefit, it should be the Oath of the Emperor, for the +10 to WP tests (Mmmm. Essentially a WP of 78, and a target number of 118 for Interrogation tests before negative modifiers (includes excruciator kit happy.png )). She'll certainly be able to find out if that Ethereal has any ulterior motives. biggrin.png

As for squad mode, well Inellia's FelB is 3, so you're going to have a tough time passing the cohesion challenge to even enter Squad mode, and you won't be able to do much with it . . .

and I'm most likely going to pretend Inellia can't use squad mode, even if Cryptix would allow her to. It just feels wrong to me. Now, if we had a squad of Sisters . . . biggrin.png

I'm other going with a silenced sniper and vox casters to provide background cover fire, or a combat shield to help me tank damage in a melee

Which sniper rifle? The only one I see is the "ultra" pattern one in Rights of Battle, and it's 25 req by itself. What am I missing?

Edit: Inellia will have to get almost as close as our BT Assault marine to be effective tongue.png

but remember, this mission we're supposed to avoid combat, and extract the defector (alive) for dissection.

I volunteer for dissection duty.

"That would be a question for the Inquisitor. Fortunately, something as foul as that is above my pay grade. I simply purge the Xenos, or, in this case capture and interrogate them."

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