Jump to content

Aqui

Recommended Posts

With the advent of this new game, is anyone else going to play using Sisters? I certainly am, although I need to get the rules first before making a list or five.

 

I would imagine that a 10 Sister BSS, along with some Retributor Sisters (or at least some heavy weapon Sisters in there somewhere), would be the base for such a team.

 

What else should, would we consider?

Link to comment
https://bolterandchainsword.com/topic/325430-kill-teams-and-sisters/
Share on other sites

I've only played the Heralds of Ruin Kill Team ruleset, but I like to throw in some Seraphim, since I like them so much (even though I never get them to do too much).

Hum. That was kinda non-advice, wasn't it? Sorry.

Inclinations are just as valid as recommendations smile.png I haven't played Kill Team before, so I'm just getting an idea of what others have played before smile.png

I've only played the Heralds of Ruin Kill Team ruleset, but I like to throw in some Seraphim, since I like them so much (even though I never get them to do too much).

Hum. That was kinda non-advice, wasn't it? Sorry.

Inclinations are just as valid as recommendations smile.png I haven't played Kill Team before, so I'm just getting an idea of what others have played before smile.png
Oh, and I agree that HB Retributors are awesome in such small games. Definately take some of you can :)

Can't take Retributors (no Heavy slots choices allowed), and the only vehicles we can take are the Rhino and the Immolator.

Oddly enough, Kill teams may be the best time to consider Celestians - mostly because of the their 2 base attacks.

I see sad.png I don't know what units can be taken (haven't played any version of KT yet), but still, placing a heavy weapon in a BSS will make things a little better (assuming heavy weapons can be taken in KT).

I wish that the rules could be bought separately. Whilst I'd get around to using Marines (one day laugh.png ), it something that isn't a high priority for me at the moment...

In your list you may take up to 200 points from any one Codex or Supplement with the following restrictions:

 

0-2 Troops

0-1 Elites

0-1 Fast

 

● You must take at least 4 models.

● You cannot take models with a 2+ armour save.

● You cannot take models with more than 3 Wounds or 3 Hull Points.

● Vehicles cannot have a combined armour value higher than 33 (Front + Side + Rear).

● You cannot include a Flyer or Flying Monstrous Creature.

● You do need to take the minimum number of models from a unit selection.

● You must meet the minimum size requirements of a unit to take upgrade.

That helps quite a bit. Even if I don't get the rules this week, I can at least plan a few things out using the above. Thanks happy.png

Edit:

Have had a quick go at working out a 200 pts team. It's actually quite difficult to stay within the points limit:

Troops

Battle Sister Squad

4x Battle Sister, Battle Sister with Flamer, Battle Sister with Heavy Flamer

Sister Superior

Bolt Pistol, Chainsword

Fast Attack

Seraphim Squad

3x Seraphim, Seraphim with Two Hand Flamers, Seraphim with Two Hand Flamers

194 pts.

That doesn't seem that good to be honest sad.png

And how about weapons restrictions ? I mean melta is ok ? I'll try and get the rules today

 

I was thinking about either of these with troops to compensate

 

Dominions :

Superior, 2x storm bolters, 2x melta

 

 

 

Or

 

Seraphim : 3x bolt pistol pair, 2x hand flamer pair

Here, the inferno pistols may be handy, though expensive, so I'm thinking , if allowed, to use one or two pair replacing the flamers

 

Edit:

 

I like the suggestion to bring Celestians !

 

200 pts :

 

6 seraphim :

2x seraphim with hand flamers, 3x seraphim, superior with chainsword and pistol

 

5 Celestians :

3 Celestians, 1x melta celestian (if allowed), Celestians superior with chainsword and pistol

 

If the melta isn't allowed, we can swap for a heavy flamer to keep assault capability , or heavy bolter for range.

 

Was thinking of making the seraphim superior the boss because she's mobile, hence the upgrade, but another normal girl can allow for an extra something for Celestians instead

 

Going to drop in the shop to inquisition the details out of the staff :)

Inferno pistols are neat, since whatever they hit, they pretty much kill. Don't think you can get past tough 4 in kill team too easily.

 

Our dominions are also pretty good, since they can rock 4 special weapons in a squad, so you could get 4 flamers/meltas, and at low point costs that's going to hurt the opponent pretty bad, especially if they bring a rhino or razor back.

I enjoy playing Kill Team with my couson, my SW versus his CSM. My super star has been a Grey Hunter with flamer, he can torch multiple enemies instead of just targeting 1.

 

A couple rules to consider for ranged Specialists in a SoB KT. Eagle-Eye increases range by 50%, 54in heavy bolter or 36in multimelta anyone? Reaping Volley lets you target multiple models, not certain but maybe 3 targets with a heavy bolter. These 2 rules are from the same specialist category, there is another category that will get you relentless for a heavy bolter or multimelta.

With the new Kill Team rules I think Celestians are definitely the way to go.  Whipped up a quick list after getting the rules, comes out to 200pts on the dot.

 

5x Celestians

Sis Superior w/Power Sword (Combat specialist: Killer Instinct -> Wound on 2+ in CC)

Celestian w/Heavy Flamer (Guerilla Specialist -> Infiltrate special rule)

Celestian w/Meltagun (Weapon Specialist: Eagle Eye -> Weapon range increased by half)

2 Celestians with boltguns

 

5xSeraphim

Seraphim Superior is leader

Seraphim w/twin hand flamers

Seraphim w/twin hand flamers

2 Seraphim with bolt pistols

Cheese?

 

Dominions squad with 4x melta and combi melta - 115 pts

 

BSS with melta, multimelta, and meltabomb - 85

 

Relentless Multimelta, Mastercrafted Melta, and give the BSS meltagirl Infiltrate.

 

I am not aware if the specialist rules list has changed, but this is what I used to run when not running with Seraphim.

Cheese?

 

Dominions squad with 4x melta and combi melta - 115 pts

 

BSS with melta, multimelta, and meltabomb - 85

 

Relentless Multimelta, Mastercrafted Melta, and give the BSS meltagirl Infiltrate.

 

I am not aware if the specialist rules list has changed, but this is what I used to run when not running with Seraphim.

Just slightly.

Your BSS is good enough, that you're hitting more than you are not, and anything that you hit is insta-gibbed unless it's in cover (and your dominions can ignore cover once per game, meaning an average of 3-4 dead things, guaranteed)

But your going to be fighting things that are better costed than you, and have more options than you (probably). Or guard, where you can get something like 50 models in 200 pts.

I was thinking something like: 

 

Celestian Superior (w/ combi-melta)

5 Celestians (w/ boltguns)

Celestian w/ heavy bolter

Celestian w/ flamer

 

Immolator (free choice of turret weapon)

________________________________________________

 

Comes in at just under 200 pts.

I was thinking something like: 

 

Celestian Superior (w/ combi-melta)

5 Celestians (w/ boltguns)

Celestian w/ heavy bolter

Celestian w/ flamer

 

Immolator (free choice of turret weapon)

________________________________________________

 

Comes in at just under 200 pts.

Seems solid, but I can't seem to decide which turret I'd take with them.

With Dominions I'd take a Heavy Flamer cuz of scout, but with Celestians or BS then I'm torn between Heavy Bolter and Multi-Melta.

I personally take:

 

Celestian Superior with a bolter, melta bomb, and Power maul (I fight a lot of dirty xenos so the strength and ap 4 are fine) 

4 Celestians

Meltagun Celestian

Heavy Bolter Celestian 

Immolator Heavy Flamer

I guess we get an AoF per model then, since it's a unit-wide rule, there is no exception listed for codex: adapted sororitas, and each model acts individually ?

blink.png I hadn't thought about that!

I forgot to ask that when I went to be briefed about the new KT. I was only told that characters that confer rules to whole units they join do not transfer them to other models in KT, obviously, but AoFs seem to still work, yet I can't be too sure :)

I guess we get an AoF per model then, since it's a unit-wide rule, there is no exception listed for codex: adapted sororitas, and each model acts individually ?

blink.png I hadn't thought about that!

I forgot to ask that when I went to be briefed about the new KT. I was only told that characters that confer rules to whole units they join do not transfer them to other models in KT, obviously, but AoFs seem to still work, yet I can't be too sure smile.png

I need to find out before the Kill Team competition I'm in in just under two weeks starts! laugh.png I'll ask on the 40K FB page and see if I get a response.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.