Servant of Dante Posted October 1, 2016 Share Posted October 1, 2016 HoR is a different system with its own rules, it allows TDA and artificer armour for some armies. No 2+ saves in GW kill team rules. There should be a GW kill team detachment option in Battlescribe now. I know ive seen it since I last updated. I thought the HoR stuff was the new GW rules. Huh.Well I guess I'll just go by the kill team detachment rules then This is the new GW kill team stuff. Unfortunately, unless you find it from a third party, you have to buy the whole box to get the kill team rules. Oh, or you can do one of the digital versions. Link to comment https://bolterandchainsword.com/topic/325430-kill-teams-and-sisters/page/3/#findComment-4517662 Share on other sites More sharing options...
Beams Posted October 2, 2016 Share Posted October 2, 2016 In all seriousness, you don't really have to worry too much about Thunderwolf cavalry. If they bring five of them, then they don't have enough models to really deal with much. And you should have enough melta to burn through them like a hot knife through butter. (You could always think about bringing Dominions for the extra special weapons.) If they bring upgrades on his thunderwolves, then your only looking at four models, so you kill two and they have to do a break test. Plus they'll have trouble dealing with objectives. It might not be the easiest matchup, but it's definitely winnable. Link to comment https://bolterandchainsword.com/topic/325430-kill-teams-and-sisters/page/3/#findComment-4517746 Share on other sites More sharing options...
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