Jacinda Posted November 22, 2016 Share Posted November 22, 2016 Reading this thread is putting me a bit on edge. It will be better once I know for certain what's in this new book. Relax. This is not our new codex. It is just a book with Sisters of Battlle stuff in it. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4569634 Share on other sites More sharing options...
Matt_149 Posted November 22, 2016 Share Posted November 22, 2016 Replace "sister" with "marine" and I guess you could say that for quite a few codexs out there :) Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4569641 Share on other sites More sharing options...
Servant of Dante Posted November 22, 2016 Share Posted November 22, 2016 How to make 90% of the sisters codex into one unit...  Sister squad  1 sister superior who can be upgraded to a veteran SS 4-19 sisters in power armour with bolter and bolt pistol  Up to 4 sisters may take a special or heavy weapon.  Unit may take rhino, immo, or repressor as dedicated transport.  1 sister may be replaced with hospital 1 sister may take banner thingy  Unit may once per game use any one AoF off the list of act of faiths available.  All sisters may be upgraded to celestial at price x, gaining stats y and access to super special act of faith z.   That's everything right? If just that was in this codex you could nearly play the entire army from one data slate.   Kinda crazy, but you know...    Then just jumpers and repentia. HS vehices and HQ... etc. I would't mind this. I think that most of us who play Sisters feel it is a competent army list. With this (plus Exorcists, Repentia, Seraphim, Penitent Engines, Ecclesiarchal Battle Conclaves and Ministorum Priests) you have the whole codex, and it basically buffs celestians, and makes celestians dominions and retributors troops choices. Plus, I like the flavor of the Sisters having a more homogeneous deployment where every squad can have what it needs without being "specialist units" But we can't lose Seraphim Repentia or Exorcists.  Edit: oh and I forgot to mention our wopping 3 HQ choices :P  EditEdit: I think I would want to keep the Command Squad separate since they can take Melee weapons and up to 5 special/heavy Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4569650 Share on other sites More sharing options...
Servant of Dante Posted November 22, 2016 Share Posted November 22, 2016 Â Reading this thread is putting me a bit on edge. It will be better once I know for certain what's in this new book.Relax. This is not our new codex. It is just a book with Sisters of Battlle stuff in it.I hope we do get an actual codex, but I am rather dubious with this coming out. I suppose the e-dex isn't bad, and I'm going to try to get someone to let me use my fandex :PÂ But i hope you are right. Thanks! :) Â Edit: I apologize for the double post but I can't quote two posts at once from mobile. Oh, and you know you are a Sisters of Battle player when you type "E" and the first suggestion from your phone is "Emperor" and you type "Ec" and the first suggestion is "Ecclesiarchal" :P Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4569655 Share on other sites More sharing options...
robofish7591 Posted November 22, 2016 Share Posted November 22, 2016 I'm starting to wonder if this is going to be more of an angels of death for the imperium as a whole rather than just space marines. Â It would be kind of cool to have an inquisition strike force kind of thing where you could take an inquistor and depending on your ordo, you would unlock sisters, deathwatch, or grey knights. Â I think it would be nice if the book was just detachments, warlord trains, and relics for the factions that already have codices and then full lists for inquistors and their warbands, assassins, and whatever other factions they wanted to include. Â If sisters just get formations, relics and warlord traits, it could give us some insight on how our new codex works. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4569682 Share on other sites More sharing options...
Spacefrisian Posted November 22, 2016 Share Posted November 22, 2016 The only real fix Repentias need when it comes to getting them where they hurt your opponent is pretty simple actually. Give Battle Sisters there Landraiders back. Well that's a questionable fix in the sense that Land Raiders aren't very good these days Thats another problem. How to make 90% of the sisters codex into one unit... Sister squad 1 sister superior who can be upgraded to a veteran SS 4-19 sisters in power armour with bolter and bolt pistol Up to 4 sisters may take a special or heavy weapon. Unit may take rhino, immo, or repressor as dedicated transport. 1 sister may be replaced with hospital 1 sister may take banner thingy Unit may once per game use any one AoF off the list of act of faiths available. All sisters may be upgraded to celestial at price x, gaining stats y and access to super special act of faith z. That's everything right? If just that was in this codex you could nearly play the entire army from one data slate. Kinda crazy, but you know... Then just jumpers and repentia. HS vehices and HQ... etc. You can also do this with Marines btw. Tactical marine (statts) Veteran Veteran Sergeant Options: 1 in 5 can take special/heavy/ melee weapon Option: upgrade Veteran to Veteran Sergeant granting acces to the special and Melee options and the combi weapon options. Options: may take bike, becomes fast, no heavy weapons, 2 models may combine into attackbike with Heavybolter/multimelta for x points Options: may take Jump pack, become fast, no heavy weapons Options: may be upgraded to Devastators taking 4 Heavy weapons per squad becomming heavy Options: May all be upgraded to Veterans for X points making them Elite, 4 in unit may take special/ Melee weapon. All may be on bike Veterans: Sternguard: all may take any option from combi weapons, up to 2 heavy weapons Sternguard: Jumppack, all may take Melee weapon upgrade Command: option to: Apothecary, Champion, Banner all may take Special/ Melee weapon, all may take Bike or Jumppack Basicly half the codex in not even half a page. (imagine how many pretty pictures GW can put in a 150 page codex if they would do this.) Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4569700 Share on other sites More sharing options...
Hod Posted November 22, 2016 Share Posted November 22, 2016 But the Seraphim, do you really think they would leave them out? Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4569822 Share on other sites More sharing options...
Beams Posted November 22, 2016 Share Posted November 22, 2016 But the Seraphim, do you really think they would leave them out? I hope not. The main units that I want to see are: St. Celestine (Ideally suped-up as a Kick-A Lord of War), Seraphim, Penitent Engines, Exorcists (With the Organ) They are all iconic and help present the theme of Space-Catholics. If we lose them, we lose a lot of what makes Sisters, Sisters. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4569827 Share on other sites More sharing options...
Servant of Dante Posted November 22, 2016 Share Posted November 22, 2016 Â Â But the Seraphim, do you really think they would leave them out? I hope not.The main units that I want to see are: St. Celestine (Ideally suped-up as a Kick-A Lord of War), Seraphim, Penitent Engines, Exorcists (With the Organ) They are all iconic and help present the theme of Space-Catholics. If we lose them, we lose a lot of what makes Sisters, Sisters. I just have to mention that while I agree the PE is iconic, it is an Ecclesiarchy unit, not an Adepta Sororitas unit (like the Battle Conclave). Penitent Engines are built by the Ecclesiarchy at large and are not specifically utilized by the Sisters themselves (like arco-flagellants) Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4569842 Share on other sites More sharing options...
Warsmith Aznable Posted November 22, 2016 Share Posted November 22, 2016 Â Â But the Seraphim, do you really think they would leave them out?I hope not.The main units that I want to see are: St. Celestine (Ideally suped-up as a Kick-A Lord of War), Seraphim, Penitent Engines, Exorcists (With the Organ) They are all iconic and help present the theme of Space-Catholics. If we lose them, we lose a lot of what makes Sisters, Sisters. I just have to mention that while I agree the PE is iconic, it is an Ecclesiarchy unit, not an Adepta Sororitas unit (like the Battle Conclave). Penitent Engines are built by the Ecclesiarchy at large and are not specifically utilized by the Sisters themselves (like arco-flagellants)Â Â I get where you're coming from, but it's a bit like saying, "yes, Jesuits are iconic, but we are talking about the Catholic church here, not monks." No, they should not be conflated in precise discussions, but they are closer than they are seperate, all else considered. When it comes to Sisters sometimes having to take out a renegade Imperial sect or guarding against the Temple Tendency by offing deviant Cardinals, they are still doing it with the best interests of the Ecclesiarchy in mind, to their point of view. Anybody else messes about with the Ecclesiarchy and the Imperial Creed and it's go time, because that's who they hang their hats next to at the end of the day. Â An Ecclesiarchy Codex would be awesome, and I would be as happy to get them separately like the Cult Mechanicus/Skitari books, or all together with the Adepta Sororitas included. Better to share a codex with Cardinals than Inquisitors. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4569865 Share on other sites More sharing options...
Brother Sefiel Posted November 22, 2016 Share Posted November 22, 2016 GreetingsHaving no e-books, this is a huge thing for me. A crummily-written book is still better than no book at all.I will be happy to put some sisters (and inquisitors) on the table again, at last. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4570025 Share on other sites More sharing options...
Servant of Dante Posted November 23, 2016 Share Posted November 23, 2016     But the Seraphim, do you really think they would leave them out?I hope not.The main units that I want to see are: St. Celestine (Ideally suped-up as a Kick-A Lord of War), Seraphim, Penitent Engines, Exorcists (With the Organ) They are all iconic and help present the theme of Space-Catholics. If we lose them, we lose a lot of what makes Sisters, Sisters. I just have to mention that while I agree the PE is iconic, it is an Ecclesiarchy unit, not an Adepta Sororitas unit (like the Battle Conclave). Penitent Engines are built by the Ecclesiarchy at large and are not specifically utilized by the Sisters themselves (like arco-flagellants) I get where you're coming from, but it's a bit like saying, "yes, Jesuits are iconic, but we are talking about the Catholic church here, not monks." No, they should not be conflated in precise discussions, but they are closer than they are seperate, all else considered. When it comes to Sisters sometimes having to take out a renegade Imperial sect or guarding against the Temple Tendency by offing deviant Cardinals, they are still doing it with the best interests of the Ecclesiarchy in mind, to their point of view. Anybody else messes about with the Ecclesiarchy and the Imperial Creed and it's go time, because that's who they hang their hats next to at the end of the day. An Ecclesiarchy Codex would be awesome, and I would be as happy to get them separately like the Cult Mechanicus/Skitari books, or all together with the Adepta Sororitas included. Better to share a codex with Cardinals than Inquisitors. I'm not saying the Ecclesiarchy stuff shouldn't be in the Sisters codex, and I'm well aware that the Sisters ARE the Ecclesiarchy (well, part of it), it's just that that distinction is important to me, and I just wanted to point it out. I think a Ministorum codex would be awesome, especially if it supported both pure Sisters and Sisters-less lists (even though I personally would mostly ignore everything that isn't actually Sisters, like I do already) Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4570070 Share on other sites More sharing options...
Montford Posted November 23, 2016 Share Posted November 23, 2016 A great deal of the Codices with which I am familiar contain a fairly large amount of fluff, and about half the artwork is recycled from previous publications. If they drastically reduce this then they could probably fit a proper Codex for all those listed factions into this one volume. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4570138 Share on other sites More sharing options...
Canadian_F_H Posted November 23, 2016 Share Posted November 23, 2016 Hidden Content The only real fix Repentias need when it comes to getting them where they hurt your opponent is pretty simple actually. Give Battle Sisters there Landraiders back. Well that's a questionable fix in the sense that Land Raiders aren't very good these days Thats another problem. How to make 90% of the sisters codex into one unit... Sister squad 1 sister superior who can be upgraded to a veteran SS 4-19 sisters in power armour with bolter and bolt pistol Up to 4 sisters may take a special or heavy weapon. Unit may take rhino, immo, or repressor as dedicated transport. 1 sister may be replaced with hospital 1 sister may take banner thingy Unit may once per game use any one AoF off the list of act of faiths available. All sisters may be upgraded to celestial at price x, gaining stats y and access to super special act of faith z. That's everything right? If just that was in this codex you could nearly play the entire army from one data slate. Kinda crazy, but you know... Then just jumpers and repentia. HS vehices and HQ... etc. You can also do this with Marines btw. Tactical marine (statts) Veteran Veteran Sergeant Options: 1 in 5 can take special/heavy/ melee weapon Option: upgrade Veteran to Veteran Sergeant granting acces to the special and Melee options and the combi weapon options. Options: may take bike, becomes fast, no heavy weapons, 2 models may combine into attackbike with Heavybolter/multimelta for x points Options: may take Jump pack, become fast, no heavy weapons Options: may be upgraded to Devastators taking 4 Heavy weapons per squad becomming heavy Options: May all be upgraded to Veterans for X points making them Elite, 4 in unit may take special/ Melee weapon. All may be on bike Veterans: Sternguard: all may take any option from combi weapons, up to 2 heavy weapons Sternguard: Jumppack, all may take Melee weapon upgrade Command: option to: Apothecary, Champion, Banner all may take Special/ Melee weapon, all may take Bike or Jumppack Basicly half the codex in not even half a page. (imagine how many pretty pictures GW can put in a 150 page codex if they would do this.) Agreed. But my point was that it's entirely possible to build the entire SoB army list from fewer dataslate if they give enough options... just trying to offer hope to the sky is falling crowd I suppose. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4570157 Share on other sites More sharing options...
Isolia Posted November 23, 2016 Share Posted November 23, 2016 I'll quickly make some rules for the knight penitent/repentant which is going to unify these ecchlesiarchy branches . A freeblade-mega-repentia who became very close to the sororitas and behaves as a penitent engine while mourning the repentia who saved her from oblivion.. our very own superheavy ! In SPACE ! :) Â Â More to the point, I'd love it of we have a sneak peek here of a few battle sisters / seraphim as detached "agents of the Church " and then have a full Sob codex , or even better a Ministorum one , so that everybody is happy. A cardinal , I'd love to have someone who's Definitely Not A Psyker but has some powers through Faith :) Â As far as the currently discussed agents codex goes, I'd fancy some new entries that could synergize well with our ladies , such as an antiaerial pewpew rocket launcher henchwoman Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4570256 Share on other sites More sharing options...
Blackarmor_redtruth Posted November 23, 2016 Share Posted November 23, 2016 IF, the big ol' if, we are in this it will be a great thing. Digital old codex aside, it means GW is listening and doing something about us. Little steps, you don't expect a big fancy stand alone codex for our little niche do you? I'd be very happy to get all the little Imperial sub-factions in one book, even with a skimp on a lot of the fluff (which they would have to do IMO.) Assuming they don't change too much, or heck, even if they did, what could they really do to us? Fix a unit or two, give us formations? I've we are in here they will have at least looked at things like their own FAQ section, which was pretty active with Sister comments. Sure they recycle some pics and condense the fluff to maybe two pages, they are trying to cover their bases with so many things stuffed into this book. And, then you whiners can say "I started collecting back in the day when we had to paint our models in the snow, uphill both ways", and can revel in your old codexii and all the glorious fluff you horde. I, I'm grateful that they didn't (IF...) axe us and that we get actual page time, in how many years?! Â As for models, if they are bringing back Juan Diaz daemonettes then we sure as heresy have a chance at good stuff. https://www.warhammer-community.com/2016/11/19/the-new-stuff-round-up/ Â Time will tell, and now we have a timed limit. I'm excited! Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4570272 Share on other sites More sharing options...
Hod Posted November 23, 2016 Share Posted November 23, 2016 You think there's any chance that the Ecclesiarchy could be included as part of the Imperial Agents? Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4570537 Share on other sites More sharing options...
Zoatibix Posted November 23, 2016 Share Posted November 23, 2016 They are agents of our God-Emperor, so I think it is entirely possible. Â Decree Passive means no units directly employed by the Church but could see 'mob of devout citizens', Redemptionists, DCA etc. Â Actual Church folks possibly Cardinals as ICs, priests that wander around on their own providing a buffing aura to nearby friendlies. Sorry, should have said that while it is possible, I would be surprised. It would be akin to the Ad Mech/ Skitarii split they did. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4570601 Share on other sites More sharing options...
Servant of Dante Posted November 23, 2016 Share Posted November 23, 2016 IF, the big ol' if, we are in this it will be a great thing. Digital old codex aside, it means GW is listening and doing something about us. Little steps, you don't expect a big fancy stand alone codex for our little niche do you? I'd be very happy to get all the little Imperial sub-factions in one book, even with a skimp on a lot of the fluff (which they would have to do IMO.) Assuming they don't change too much, or heck, even if they did, what could they really do to us? Fix a unit or two, give us formations? I've we are in here they will have at least looked at things like their own FAQ section, which was pretty active with Sister comments. Sure they recycle some pics and condense the fluff to maybe two pages, they are trying to cover their bases with so many things stuffed into this book. And, then you whiners can say "I started collecting back in the day when we had to paint our models in the snow, uphill both ways", and can revel in your old codexii and all the glorious fluff you horde. I, I'm grateful that they didn't (IF...) axe us and that we get actual page time, in how many years?!As for models, if they are bringing back Juan Diaz daemonettes then we sure as heresy have a chance at good stuff.https://www.warhammer-community.com/2016/11/19/the-new-stuff-round-up/Time will tell, and now we have a timed limit. I'm excited!For the record, even though I guess I come across as a "back in my day" whiner, I've been playing 40K for 3 years :PÂ It's more the uncertainty that gets to me. I don't love change, especially when I don't know what the change will be. Â I'm indifferent toward formations or whatever this book may have. A plastic kit would be wonderful though, and I will still buy several. The main issue for me is what happens to the fluff. Granted, even if try do change it, I'll likely ignore the change, but it would be annoying to have to explain that to everyone repeatedly. Â I do hope we get a full codex, but if we don't, I hope it's still legal to play Sisters using the old codex, since I play Sisters, not Sisters+Inquisition/Assaassins/whatever. *shrug* Â There was that rumor that we'd get a "teaser" release this year, and the full codex next year. Â I didnt mean to come across as unpleasant, but you have to understand that I spend . . . probably too much time with 40k and the grimdark, and that my interest anymore isn't on 40k as a whole, but on the Sisters as a faction. So I guess I'm a bit on edge (unwarrantedly, of course) since what happens to the Sisters affects me more than I should let it :P Â I apologize if I've been "that guy" :) Â Aaaaanyway, it will be as He wills. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4570670 Share on other sites More sharing options...
Blackarmor_redtruth Posted November 23, 2016 Share Posted November 23, 2016 It can be tough, being in a niche of a niche. We want recognition and the full dedication that others get in their books. At this point for me, I'm just trying to enjoy the anticipation, as actual stuff is usually a bit different than what we may have been pining for. I will never believe for a second that GW would hire someone to go through all the different major forums like this one to gather community thoughts and wants (and even perhaps some stuff from fandex) to incorporate into their work. So at a base, we, the fans and hobbyists, are at a different place and perspective than GW. Historically. Â Â I will say that the new leadership of Mr. Roundtree has me excited. Moving the company into uncharted waters (well, very old waters but waters GW has not been in for decades) of community participation and involvement. Asking for feedback, asking for updates on that feedback?!! The FAQ project was incredible, they're beginning to re-integrate into the community through tournaments and by providing prizes to stuff they are not directly sponsoring - all incredible! GW moving back a generation in models for the slaanesh deamonettes because those sculpts were miles ahead of the current ones; all great stuff that is showing a new leaf that I'm excited to watch grow. Â Â So, if the Agents of the Imperium is a teaser or our codex actual. It is still progression, I'm still happy. We ALL hope we get the full blown treatment, that, even if it is in some weird direction we never anticipated, would be cool IMO. Not optimal, but still acceptable. Â Â Cheers to the players that have been playing SoB/Adepta Sororitas since the beginning, cheers for those that have been playing for 3 years. Now, lets see what the future brings. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4570708 Share on other sites More sharing options...
Canadian_F_H Posted November 23, 2016 Share Posted November 23, 2016 Somebody with the 3rd edition brb handy help me out as I'm at work... Â Wasn't one of the army lists in the back of the book for "agents of the imperium" featuring inquisitors, priests and assassins etc. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4570735 Share on other sites More sharing options...
A.T. Posted November 23, 2016 Share Posted November 23, 2016 Wasn't one of the army lists in the back of the book for "agents of the imperium" featuring inquisitors, priests and assassins etc. Â Heroes of the Imperium. Â Inquisitor, assassin(with choice of temple), and priest(which could be taken in 1, 2, or 3 wound varieties) Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4570756 Share on other sites More sharing options...
Servant of Dante Posted November 23, 2016 Share Posted November 23, 2016 Â Â Wasn't one of the army lists in the back of the book for "agents of the imperium" featuring inquisitors, priests and assassins etc. Heroes of the Imperium. Â Inquisitor, assassin(with choice of temple), and priest(which could be taken in 1, 2, or 3 wound varieties) Yeah, and to be thorough, that was replaced more or less by the combination of the Assassins book, along with Witch Hunters and Daemonhunters (which both also included the rules for Assassins)Â I do enjoy the old rules, even if I wasn't around when they were current :P Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4570765 Share on other sites More sharing options...
A.T. Posted November 23, 2016 Share Posted November 23, 2016 Yeah, and to be thorough, that was replaced more or less by the combination of the Assassins book, along with Witch Hunters and Daemonhunters (which both also included the rules for Assassins) Â The priests (and sisters) were updated in the chapter approved 2002 codex, just in case you ever want to play the old rules. The rules for the chapter approved exorcist and immolator were later updated in Imperial Armour 2, along with the addition of the repressor. Â Rules for the rules for sacred rites are in White Dwarf 232 (adjust number as appropriate for your region - it's the one with the templar on the cover) - but intended for the rulebook sisters, not the chapter approved sisters (who had an early version of the faith rules instead). Â The named characters and strike force (using the codex assassins and rulebook inquisitor) were updated in citadel journal 49. Â Inquisitors themselves would later be updated in daemonhunters. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4570793 Share on other sites More sharing options...
Servant of Dante Posted November 23, 2016 Share Posted November 23, 2016 Â Yeah, and to be thorough, that was replaced more or less by the combination of the Assassins book, along with Witch Hunters and Daemonhunters (which both also included the rules for Assassins) The priests (and sisters) were updated in the chapter approved 2002 codex, just in case you ever want to play the old rules. The rules for the chapter approved exorcist and immolator were later updated in Imperial Armour 2, along with the addition of the repressor. Â Rules for the rules for sacred rites are in White Dwarf 232 (adjust number as appropriate for your region - it's the one with the templar on the cover) - but intended for the rulebook sisters, not the chapter approved sisters (who had an early version of the faith rules instead). Â The named characters and strike force (using the codex assassins and rulebook inquisitor) were updated in citadel journal 49. Â Inquisitors themselves would later be updated in daemonhunters. I own chapter approved 2002, and have fracked down a digital copy of citade journal 49. I don't have the sacred rites one yet. Thanks! Â I have a bunch of 3E stuff and have even played a few games. I think it makes for a fun casual experience. Â And of course I have a copy of the 2E codex. Oh, and I should have a copy of that White Dawrf that had the cardboard cutout shrine inside soon. The listing said New, so unless they were lying I should have the shrine :) Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/3/#findComment-4570837 Share on other sites More sharing options...
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