MrFlutterPie Posted November 24, 2016 Share Posted November 24, 2016 My concern is that the entire book is just a copy and paste job from all 9 different sources. If the full sob digital dex is in it I might buy it as I hate having to lug around my ancient tablet and hoping it has enough battery. However, 8th is still right around the corner and who knows what it will bring. I'm not sure spending money on a book that might be invalidated shorty is such a good idea. Faithful in my suffering I can last a few more months using the digital dex until our true time of salvation comes. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4571764 Share on other sites More sharing options...
Blackarmor_redtruth Posted November 28, 2016 Share Posted November 28, 2016 Okay, this is a valid worry as it has been GWs M.O. for way too long. I'll still get it, they need to see the monetary support from us, but anything past that and they can kiss my heavy flamer. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4575310 Share on other sites More sharing options...
Beams Posted November 28, 2016 Share Posted November 28, 2016 It does call itself a codex instead of a codex supplement, so at the very least I'm hoping for point cost afjustments. We're not worth 12 pts compared to a space marine outside of formations, and if you factor in the free transports they actually cost less than us. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4575541 Share on other sites More sharing options...
A.T. Posted November 28, 2016 Share Posted November 28, 2016 ...and if you factor in the free transports they actually cost less than us. Â Pretty excessively so. Sisters back when the WH codex was released would number about 3 models to every 2 marines they faced (before transports) - and it worked, the lower toughness Sisters would die at a rate of 3:2 against small arms and worse in close combat offset by faith and higher bod ycount against high strength weapons. Â Â Right now though - 5 sisters with a melta, multimelta, immolator, simulacrum, and laud hailer is 160 pts - that gets you preferred enemy for two phases (one player turn, give or take). For exactly the same points via the gladius you get the melta, multimelta, 10 marines and a pair of razorbacks, and multiple turns of rerolls. Â You can even throw an Imperial Space Marine on top of that. The big bonus formations be it points or superpowers really bend the game out of shape. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4575560 Share on other sites More sharing options...
Vaughn Posted November 28, 2016 Share Posted November 28, 2016 Hoping ministorium priests are included in the book. Would love an easier option for including them with black Templars Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4575789 Share on other sites More sharing options...
A.T. Posted November 28, 2016 Share Posted November 28, 2016 Hoping ministorium priests are included in the book. Would love an easier option for including them with black Templars  The priest cross-over is one of those nasty allies situations though, like the old 50 man guard squad protected by a dark angel forcefield.  As it stands if you need easy priests then Jacobus, a second priest with the book, and a minimum investment in sisters to hold an objective/building. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4575839 Share on other sites More sharing options...
MrFlutterPie Posted November 28, 2016 Share Posted November 28, 2016 Would be a cool way to represent missionaries accompanying the BT fleets to bring the faith to the lost children of the Emperor.  *knock knock*  "Excuse me sir but do you have time to talk about the immortal god emperor of mankind?"  "What? Who are you? It's 8:00am on a Saturday. Go away!"  *Drives a land raider crusader into person's living room*  "Oh you're going to want to hear what I have to say..." Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4575848 Share on other sites More sharing options...
Goonbandito Posted November 28, 2016 Share Posted November 28, 2016  ...and if you factor in the free transports they actually cost less than us.   Pretty excessively so. Sisters back when the WH codex was released would number about 3 models to every 2 marines they faced (before transports) - and it worked, the lower toughness Sisters would die at a rate of 3:2 against small arms and worse in close combat offset by faith and higher bod ycount against high strength weapons.   Right now though - 5 sisters with a melta, multimelta, immolator, simulacrum, and laud hailer is 160 pts - that gets you preferred enemy for two phases (one player turn, give or take). For exactly the same points via the gladius you get the melta, multimelta, 10 marines and a pair of razorbacks, and multiple turns of rerolls.  You can even throw an Imperial Space Marine on top of that. The big bonus formations be it points or superpowers really bend the game out of shape. I don't think it's that bad though. To get those free Razorbacks requires you to take another 2 assault units, 2 devastating units and another 4 tactical squads, plus an auxiliary choice for the Gladius. At that point you are completely locked into MSU spam, not to mention the point cost. The Battle Sister Squad you can take as is (with two specials per 5 as well, though you do miss out on the all powerful, but expensive, grav cannon). Obviously the lack of formations is the big downside, and it would probably only take some formations to bring the current Suster up to parity. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4576233 Share on other sites More sharing options...
A.T. Posted November 29, 2016 Share Posted November 29, 2016 I don't think it's that bad though. To get those free Razorbacks requires you to take another 2 assault units, 2 devastating units and another 4 tactical squads, plus an auxiliary choice for the Gladius. At that point you are completely locked into MSU spam, not to mention the point cost. It's relative to the sistes who are also, more than likely, playing MSU spam. Â There is a minimum cost to it which the sisters don't have. The marines are paying 80 points a unit for 5 models, a transport, and either one meltagun or two flamers - minimum of 800 for the infantry. With a few heavy weapons, three exorcist stand-ins (las-predators or las-vindicators) and the requisite characters the marines are restricted to 1500pts and up. Â However the Sisters are spending 2000pts for the same army. They can take more weapons in squads and trade out units for the superior dominions but at 1500pts they are going to be badly outnumbered, and at 2k they are going to be slightly outnumbered before the marine player adds another 500pts of units to their list. Â And this isn't even the marine player pushing the boat out with gravs, pods, psykers and bikes. At a bare minimum just running Ultramarines and Centos gets them re-rolls all game long and then some, each marine easily twice his sororitas counterpart on the offense. Â Â Â Still it could be much worse - the new horrors for instance. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4576623 Share on other sites More sharing options...
Rasp Posted November 30, 2016 Share Posted November 30, 2016 I hate power creep. The gladius, Necron decurion, library's conclave, etc, etc, are all soooo ridiculously good, that anything not them is now seen as poor.  I personally don't want über formations. Just formations that are fluffy and fun. Do I want them to not suck? Sure. But they don't have to contribute to the problems of eternal rerolls,unkillable units, and free point mania. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4577467 Share on other sites More sharing options...
tvih Posted November 30, 2016 Share Posted November 30, 2016 What's the formation that gives free Razorbacks? I know Gladius gives free Rhinos with double demi-company. I'm really not up to speed on all these silly formations. The first few (like the flyer one for marines) started out interesting but seems they've really gone way too far with them Doubly so when some armies have only poor ones (or none at all!) to further exacerbate already existing balance problems between codices. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4577480 Share on other sites More sharing options...
Zaemie Posted November 30, 2016 Share Posted November 30, 2016 Command benefit of Gladius Strike Force: Company Support  Same rule in the Lion's Blade for Dark Angels.  Base vehicle Rhino, Razorback or Drop Pod for free if you meet the requirements. Pay for upgrades. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4577500 Share on other sites More sharing options...
tvih Posted November 30, 2016 Share Posted November 30, 2016 Huh. Hadn't realized it includes Razorbacks. Looks like Army Builder doesn't seem to work as far as the free transports go when building a list, which is a bit of a pain. I seem to recall trying to make a Rhino list before and it worked, but can't seem to get it to work now. Â Anyway, hopefully Sisters will get a reasonable formation soon, since most others already do. I suppose this C:IA is one chance for that, but we shall see. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4577508 Share on other sites More sharing options...
Canadian_F_H Posted November 30, 2016 Share Posted November 30, 2016 Take 6 squads of sisters, 2 comand squads, 2 seraphim squads, and 2 dominion squads, a Cannoness and a preacher, get free retributors... Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4577876 Share on other sites More sharing options...
Servant of Dante Posted November 30, 2016 Share Posted November 30, 2016 Take 6 squads of sisters, 2 comand squads, 2 seraphim squads, and 2 dominion squads, a Cannoness and a preacher, get free retributors... Hum. That would break the 1 Command Squad per Canoness rule, and, wait, is this sarcasm? Because I'm honestly asking. This seems like a ridiculous number of hoops to jump through for free retributors. No one (that I know) runs 6 BSSs. You would need to playing a large point value game, and squeeze in a CAD so you can have Exorcists anyway . . . Â Gosh I sound like a complete jerk right now :P My point is, I would always rather use a CAD over this, with the way I play Sisters *shrug* Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4578244 Share on other sites More sharing options...
Canadian_F_H Posted November 30, 2016 Share Posted November 30, 2016 Semisarcastic. And im not fully synchronized with sob rules... but my keyboard vomit was no different than a battle company is right now...  6 tacticals, 2 assault and 2 devestators, optional 2 comand sqds and 2 dreadnaughts, must take 1 chaplain and 1 captain  Free rhinos, razorbacks and pods.   That's all I was getting at. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4578278 Share on other sites More sharing options...
Servant of Dante Posted November 30, 2016 Share Posted November 30, 2016 Semisarcastic. And im not fully synchronized with sob rules... but my keyboard vomit was no different than a battle company is right now...  6 tacticals, 2 assault and 2 devestators, optional 2 comand sqds and 2 dreadnaughts, must take 1 chaplain and 1 captain  Free rhinos, razorbacks and pods.   That's all I was getting at. okie dokie. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4578319 Share on other sites More sharing options...
Drider Posted November 30, 2016 Share Posted November 30, 2016 That'd be closer to 6 BSS, 2 Seraphim/repentia/dominons(depending on what load out you take for the Assaults) and 2 Rets, optional 2 Celestians, 2 Penitant Engines, Must take 1 priest and 1 Canoness. Â Which tbh wouldn't be to bad to take for free immolators even with current point pricing. For just the mandatory stuff with popular/efficient load outs you're talking about 1000 points "tax" for 8 free immolators. 480 points of free :cuss! Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4578465 Share on other sites More sharing options...
Canadian_F_H Posted December 1, 2016 Share Posted December 1, 2016 See... stuff like that... If I didn't play black templars, a generic battle co is exactly what I want to run... even for DA and BA... LOL Â So to me my ideal SOB collection army etc would be exactly that... Â 6x10 BSS 2x10 seraphim 2x10 assorted other from dominion etc... Instead of peintent engines tho, repentia! Â And immolator/repressor/rhino interchangeable for every squad... Â It's just how I see armis I guess... Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4578607 Share on other sites More sharing options...
Rasp Posted December 5, 2016 Share Posted December 5, 2016 New info on Warhammer Community site. Â https://www.warhammer-community.com/2016/12/05/no-one-suspects-the/ Â States that the book is not overriding codex grey knights and codex deathwatch. Does not say that about sisters... so this might be our new codex? Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4583430 Share on other sites More sharing options...
WarriorFish Posted December 5, 2016 Share Posted December 5, 2016 The omission may not mean anything, but we'll find out soon! If it is a full codex I'll rename it Codex: Witch Hunters :P Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4583434 Share on other sites More sharing options...
Noeh Posted December 5, 2016 Share Posted December 5, 2016 It still seems rather silly to release this as the full codex with what looks like old sister models if they still plan to release plastic ones. So in my opinion we're either getting a new codex once plastic sisters drop and this is just going to include 1-2 sisters units..or this is what they plan to give us entirely as a really :cuss move on GW's part. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4583440 Share on other sites More sharing options...
Canadian_F_H Posted December 5, 2016 Share Posted December 5, 2016 Sounds like they are letting you take drathwatch, grey knights or battle sisters in your hench men retinue depending on which major Ordo your inquisitor belongs. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4583477 Share on other sites More sharing options...
Noeh Posted December 5, 2016 Share Posted December 5, 2016 Sounds like they are letting you take drathwatch, grey knights or battle sisters in your hench men retinue depending on which major Ordo your inquisitor belongs. That's what I'm getting out of it too. They did specifically mention grey knight terminators and battle sister squads originally. Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4583488 Share on other sites More sharing options...
bkde Posted December 5, 2016 Share Posted December 5, 2016 Really hoping this will come with some cool formation buffs! Link to comment https://bolterandchainsword.com/topic/327990-codex-imperial-agents/page/4/#findComment-4583497 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.