adreal Posted April 21, 2017 Share Posted April 21, 2017 Not seeing anything different at the gw site, though the counters and roster is nifty Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4716292 Share on other sites More sharing options...
Raven1 Posted April 22, 2017 Share Posted April 22, 2017 Yeah i saw that. The kill team list is the same with the exception of Sisters of Battle and Inquisition. The Inquisition list looks very customizable except you cant have your acolytes take carapace armor Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4716441 Share on other sites More sharing options...
Panzer Posted April 22, 2017 Share Posted April 22, 2017 The Inquisition list is pretty awesome imo. The most outstanding thing i've noticed is that you can make all of your Trooper into BS5 (etc. etc.) Sniper and your Specialists into melee guys with Storm Shields....considering in most other teams the Specialists are the gunners. :D Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4716552 Share on other sites More sharing options...
ChazSexington Posted April 22, 2017 Share Posted April 22, 2017 Just noticed something - Chaos Undivided is back, baby! Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4716553 Share on other sites More sharing options...
Kol Saresk Posted April 22, 2017 Share Posted April 22, 2017 This is on the Games Workshop web site now https://www.games-workshop.com/en-GB/Shadow-War-Armageddon-ENG Just a heads up, the web address no longer works. Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4716599 Share on other sites More sharing options...
Anarnii Posted May 6, 2017 Share Posted May 6, 2017 Got the rule book today. Trying to work out the best balance of cultists to marines, pinning is going to be happening a lot but I don't feel the need to go very combat heavy currently Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4732211 Share on other sites More sharing options...
adreal Posted May 6, 2017 Share Posted May 6, 2017 I found a starting warband of 5 bolter marines and two naked cultists is pretty good, gives you bodies and bolters are pretty good Not the most optimal, and if you need high impact (like a plasma or melta) then you could drop a bolter marine Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4732248 Share on other sites More sharing options...
bozo69pd Posted May 7, 2017 Share Posted May 7, 2017 I personally have found omniscopes on the bolters to be huge. Often a full extra turn of shooting if I am going for a sniper setup. I didn't care for my 4 inferno bolter + powersword tzeentch champ start... orks and wyches murdered me in CC and had too many models for me to deal with. I think if I try it again as tzeentch I would go 1 less marine troop, then take 3 cultists dual wielding knives, and add omniscopes to each inferno bolter. Although all nurgle bolter marines with omniscopes is probably the best thing for chaos I bet. Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4732346 Share on other sites More sharing options...
Custom Hero Posted May 8, 2017 Share Posted May 8, 2017 FAQ for SW:A putting an end to the marks debate. If it is a chaos marine, it has a mark (pg2 question 4 under factions). https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/05/ShadowWarArmFAQMay2017.pdf *edit spelling Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4733110 Share on other sites More sharing options...
Panzer Posted May 8, 2017 Share Posted May 8, 2017 Anything else really would have surprised me lol Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4733162 Share on other sites More sharing options...
bozo69pd Posted May 8, 2017 Share Posted May 8, 2017 FAQ for SW:A putting an end to the marks debate. If it is a chaos marine, it has a mark (pg2 question 4 under factions). https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/05/ShadowWarArmFAQMay2017.pdf *edit spelling I cannot believe that people questioned it. It was so obvious. There was a notation next to chaos marines, and one specifically under chaos special operatives. Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4733500 Share on other sites More sharing options...
slitth Posted May 8, 2017 Share Posted May 8, 2017 I will be going for a Alpha Legion force. But I don't want to make my cultist to chaos-like. I would prefer a more clean "hidden operative" look. Perhaps a Steel Legion Squad as cultist or something like that. Any suggestion on another unit that could double as A hidden operatives? And I have no idea what to use as a chaos spawn replacement Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4733712 Share on other sites More sharing options...
DeadFingers Posted May 8, 2017 Share Posted May 8, 2017 I will be going for a Alpha Legion force. But I don't want to make my cultist to chaos-like. I would prefer a more clean "hidden operative" look. Perhaps a Steel Legion Squad as cultist or something like that. Any suggestion on another unit that could double as A hidden operatives? And I have no idea what to use as a chaos spawn replacement Model wise? It really depends on what your definition of a "hidden operative" is. Want a clean look for blending in with citizens and/or guards? I'd say Genestealer Cults bits, those can pass as Cultists easily. Maybe some Imperial Guard bits of your choice, the Command Squads have a lot of flavorful bits. You could even go for some bits from AoS like the Flagellants. Want a spec-ops infiltration squad look? The Militarum Tempestus Scions have some great looking heads straight out of Splinter Cell. Skitarii Rangers have the same look but with the added benefit of hoods and cloaks. But if you don't want to fiddle with bits that much for just a couple of Cultists, I'd honestly just grab a hold of Hoody and Shanky there in the middle (Image by KrautScientist) and modify them a little. I actually have a modified Shanky that I cut in half and glued to kneeling legs I had laying around from some Imperial Guard kit, and the bugger looks ready to stalk in the shadows of Armageddon's hives. Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4733750 Share on other sites More sharing options...
slitth Posted May 8, 2017 Share Posted May 8, 2017 I think I will go for the infiltrator look. The Alpha Legion theme of hidden agents coming to support their Alpha Legion masters appeals to me. So while the spec-ops look is cool, it just do not think that it match the team I want. Genestealer Cults are a good suggestion, but have to many bitz to remove to make the neutral. I'm looking for troops with as few insignias as possible and not to heavy on the amour. The Steel Legion and the Death Korps of Krieg have caught my eye because I think it would be cool to have the face hidden. And a gas mask does this nicely. The Gaunt's Ghosts also fit the theme nicely but have too few models. I just do know.... And I am still completely lost for a chaos spawn replacement. Perhaps some kind of servitor? Adeptus Mechanicus Sicarian Ruststalker? or perhaps A Blood Bowl Ogre might fit in. What would be a good fit for the AL? Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4733991 Share on other sites More sharing options...
Panzer Posted May 8, 2017 Share Posted May 8, 2017 Genestealer Cults are a good suggestion, but have to many bitz to remove to make the neutral. Take a look at Duncans SW:A team in this months White Dwarf. He used GSC models for some as well and it doesn't look like he had to remove a lot. ;) Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4733994 Share on other sites More sharing options...
DuskRaider Posted May 12, 2017 Share Posted May 12, 2017 You only have to remove the Genestealer Cult icon on their legs... unless you mean the hybrid arms which make great mutations. You do also know that FW literally makes Chaos soldiers, yeah? Renegade Militia. Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4738954 Share on other sites More sharing options...
Freman Bloodglaive Posted May 15, 2017 Share Posted May 15, 2017 I raided eBay for 20 Chaos Cultists and six Chaos Marines from Dark Vengeance, also a single terminator with combi-flamer (because burning mooks is cool) or a chainfist (because, why not?). I also raided my bits box to put together a Marine with heavy bolter. Since they're going to be Word Bearers they'll all get the mark of Chaos Undivided. The Aspiring Champion will be the cool model with the mace, I'll take a power mace instead of a sword if I'm able. A Gunner with heavy bolter. A Marine with bolt pistol. Then fill up the list with cultists with auto pistols. If they survive three battles they get to gain skills. Yay. Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4740540 Share on other sites More sharing options...
Panzer Posted May 15, 2017 Share Posted May 15, 2017 Used a Terminator against a really fed Nid team. God dammit is that guy tanky. He thought up everything and made my team virtually immortal, untill he got charged and I rolled a 2,3,3 (it was a Khorne one) and then failed his armor save on a 4+. Anyway, now I always gonna take one if I really want to win. Those are sick in SW:A! Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4740572 Share on other sites More sharing options...
MurderKing Posted May 16, 2017 Share Posted May 16, 2017 I think I will go for the infiltrator look. The Alpha Legion theme of hidden agents coming to support their Alpha Legion masters appeals to me. So while the spec-ops look is cool, it just do not think that it match the team I want. Genestealer Cults are a good suggestion, but have to many bitz to remove to make the neutral. I'm looking for troops with as few insignias as possible and not to heavy on the amour. The Steel Legion and the Death Korps of Krieg have caught my eye because I think it would be cool to have the face hidden. And a gas mask does this nicely. The Gaunt's Ghosts also fit the theme nicely but have too few models. I just do know.... And I am still completely lost for a chaos spawn replacement. Perhaps some kind of servitor? Adeptus Mechanicus Sicarian Ruststalker? or perhaps A Blood Bowl Ogre might fit in. What would be a good fit for the AL? I personally would go with Space Marine scout ( Space Wolves) rules to represent Alpha Legion operatives. Deathwatch= 40k version of a Alpha Legion Headhunter/Seeker. Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4743295 Share on other sites More sharing options...
sushi2001 Posted May 26, 2017 Share Posted May 26, 2017 What I saw from my limited gaming experience is that a power armoured kill team must try to keep together in threes and twos to help each other up. Close combat is your friend, with space marine stats you can best most non-specialist opponents. Although you can not bring a lot of firepower, unlike the mechanicum or Tau. Bolters are cool but need a laser or a photo-visor or a telescopic sight as the save reduction itself won't do the trick unless used in mass which can not be afforded in shadow war armageddon. Heavy guys rule. Close combat suck as getting to grips with the enemy is either extremely hard (pinning) or unfavourable (specialists). You need to find a balance between power armour and flesh dudes or get skilled with power armour management. Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4755286 Share on other sites More sharing options...
bozo69pd Posted May 26, 2017 Share Posted May 26, 2017 Telescopic sight was huge on my inferno bolter tzeentch marines, it made a huge difference. Also, I will second that models need to stick together to help each other up. I fought Orks and Wytches who easily beat me in CC by outnumbering me for bonuses. Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4755355 Share on other sites More sharing options...
Panzer Posted May 26, 2017 Share Posted May 26, 2017 Yeah my Tzeentch guy with telescopic sight, infrared and photo visor on his inferno bolter is pretty much my best unit. And since we have a Tyranid player in our campaign I kinda regret not taking a S7+ weapon on my specialist lol Link to comment https://bolterandchainsword.com/topic/332606-shadow-war-armageddon-chaos-factions/page/6/#findComment-4755701 Share on other sites More sharing options...
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