Confused Word Bearer Posted April 27, 2017 Share Posted April 27, 2017 I think invulns will be that the save can't be reduced past it, so if it would take your 3+ to a 6+, for example, then it'd stop at 4+ if you had a Rosarius on a chaplain or something. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4722570 Share on other sites More sharing options...
SnakeChisler Posted April 27, 2017 Share Posted April 27, 2017 The biggest buff for the terminators is the fact that their ride can't be 1 shotted though you'd expect melta weapons at short range to kick out a boatfull of wounds That has a knock on affect to MC's if melta at short range does double wounds it will now do double wounds against an MC I'm liking this thought this thought makes me very happy that I've a Ravenwing army stuffed full of Melta ValourousHeart, Interrogator Stobz, Ezzeran and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4722869 Share on other sites More sharing options...
Interrogator Stobz Posted April 27, 2017 Share Posted April 27, 2017 Attack Bikes with MultiMelta might be getting even more delicious. Especially against MCs Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4723366 Share on other sites More sharing options...
FlamingDeth Posted April 27, 2017 Share Posted April 27, 2017 (edited) It's not just their ride, necessarily, that could make DW better, but in some Facebook comments someone asked if assaulting out of deep strike was going to be a regular thing, to which GW gave them a nice big "maybe". I'm super stoked about the possibility of DW being legit good. Edited April 27, 2017 by CardinalVirtue Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4723388 Share on other sites More sharing options...
dtse Posted April 27, 2017 Share Posted April 27, 2017 There will be no other saves. Just one save. And modifiers. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4723405 Share on other sites More sharing options...
Interrogator Stobz Posted April 27, 2017 Share Posted April 27, 2017 That makes me happy Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4723418 Share on other sites More sharing options...
Cpt_Reaper Posted April 28, 2017 Share Posted April 28, 2017 I had a thought (that may or may not have caused me to purchase some Tartaros terminators) Think we'll get access to the two variant terminator suits? Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4723602 Share on other sites More sharing options...
Confused Word Bearer Posted April 28, 2017 Share Posted April 28, 2017 Only if they come out with Deathwing-ified versions of them. But probably, yeah. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4723604 Share on other sites More sharing options...
Solrac Posted April 28, 2017 Share Posted April 28, 2017 One of the QAs said that in addition to Termies being 2 wounds terminator armour will have something else to make it more resillient. My guess is they will treat any -1 AP weapons as 0 taking a page out of some shield abilities in Age of Sigmar or their armour can only be modified by weapons with specific keywords. I think they will also retain their 5+ Invul, Invulnerable saves being unable to be modified. I do hope they cap Invulnerable saves at 3+ unless its a one use only ability. I am loving everything so far I think this is the shake up the game needed. FarFromSam 1 Back to top Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4723614 Share on other sites More sharing options...
PhilB Posted April 28, 2017 Share Posted April 28, 2017 Pretty sure I've read somewhere that there will only be one type of saving throw. We already know that cover will improve armour saves, maybe invuls (innate or from storm shields, iron halos, etc) will operate in the same way. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4723680 Share on other sites More sharing options...
Confused Word Bearer Posted April 28, 2017 Share Posted April 28, 2017 I'm thinking Invulns will make it so your save can't be reduced past a certain number, so if a Storm Shield gives a 3+ Invuln, and something would -2 your save from a 2+ to a 4+, it's capped at 3+. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4723694 Share on other sites More sharing options...
Interrogator Stobz Posted April 28, 2017 Share Posted April 28, 2017 Seems like the most logical way, but GeeDub. Second but, New GeeDub. I'm thinking it will be good. sneakybamsen 1 Back to top Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4723702 Share on other sites More sharing options...
SnakeChisler Posted April 28, 2017 Share Posted April 28, 2017 If there using a sliding scale for saving throws a sliding scale for invulnerable saves makes sense Ex 2+ save V ap1 gets -1 to invun or D gets minus 2 rather than the all or nothing system We've already seen that bolters have lost AP that's going to probably be reflected everywhere for all races Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4723754 Share on other sites More sharing options...
jbaeza94 Posted April 28, 2017 Share Posted April 28, 2017 So invuln saves confirmed in the new psychic phase news. Mortal wounds ignore all armor and saves. You know roll 2d6 to cast each power, and each power has its own level. Smite is lvl 5 so you need 5+ to cast and cause d3 wounds. On a 10+ you cause d6. Sounds like a good mechanic overall Ezzeran 1 Back to top Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4724366 Share on other sites More sharing options...
FlamingDeth Posted April 28, 2017 Share Posted April 28, 2017 D3 wounds that ignore invulns sounds crazy good for a power that every psyker knows. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4724554 Share on other sites More sharing options...
Interrogator Stobz Posted April 28, 2017 Share Posted April 28, 2017 ...And that completely ignores saves mechanic bodes harshly for TDA, but early days so no need to doom and gloom. I am really liking the simplified nature of that Psychic phase though... :D stobz Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4724581 Share on other sites More sharing options...
Solrac Posted April 28, 2017 Share Posted April 28, 2017 It is exactly how Magic works in AoS essentially they are taking the best parts of AoS and rolling it into 40k. In AoS you can only cast a power once per phase in matched play which will be the same here. So even though you might have 6 psykers that have Smite, only 1 Psyker will be able to cast it. This is all looking excellent as like AoS you should also be able to choose/pay points for your psychic powers and warlord traits which will allow you to build a list with these things in mind which is awesome. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4724625 Share on other sites More sharing options...
Interrogator Stobz Posted April 28, 2017 Share Posted April 28, 2017 (edited) That sound good about the choosing Psychics and WL Traits; but our named Characters have set traits anyway so unless that changes we will still have 'meh' for them. Other DIY characters will likely enjoy the change though I agree. Edited April 28, 2017 by Brother Stobz Solrac 1 Back to top Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4724631 Share on other sites More sharing options...
Kilofix Posted April 29, 2017 Share Posted April 29, 2017 I haven't read every post on this thread. And I might be overly optimistic. But I'm waiting for the return of Deathwing. Woo....I mean, something something ....purge the Fallen .... something something. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4724767 Share on other sites More sharing options...
Pbenner Posted April 29, 2017 Share Posted April 29, 2017 Anything to Make my Dreadnought and Terminator army more playable is a win in my book. I want to see these full rules and try to understand them. I hope that they are polished enough on launch to have all the armies figured out. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4724786 Share on other sites More sharing options...
Ezzeran Posted April 29, 2017 Author Share Posted April 29, 2017 With there being a whole phase devoted to Psykers, and there being a chance for a Psyker to straight up counter powers, Librarians are the clear go to HQ choice. For DW this will likely mean a return to double HQ: Psyker and Belial. Ezz Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4724797 Share on other sites More sharing options...
Pbenner Posted April 29, 2017 Share Posted April 29, 2017 Yup. Hopefully their structure supports all this. I would love to have good access to Deathwing that is moderately balanced for Beer and Pretzels Hammer... Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4724812 Share on other sites More sharing options...
Harleqvin Posted April 29, 2017 Share Posted April 29, 2017 I'm looking forward to Deathwing swinging Powerfists and/or THammers before another unit even attacks. lqtmI've had fun with AoS, so I am looking forward to 8th. Just wondering what exactly the strength and toughness will do, Likely still the same as before but with this new no cap, I do hope they have that things will always have a chance to wound, that way it fits with fluff when you see a guardsmen take down big ass things, that in ruleswise 7th and before had no chance of doing. and it would make sense for Melta to do that to a MC. It's designed to melt through metal plates. But nope, doesn't slice through big ass creatures like butter in current edition. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4725013 Share on other sites More sharing options...
Isiah Posted April 29, 2017 Share Posted April 29, 2017 I'm liking how termies are shaping up - particularly with heavy flamers, (haven't seen specific details on heavy flamers yet but flamers look good - nor their other weapons yet unless I've missed it) and especially DW Librarians Harleqvin and Ezzeran 2 Back to top Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4725061 Share on other sites More sharing options...
jbaeza94 Posted May 1, 2017 Share Posted May 1, 2017 Anyone see the new video? It talks about a new breed of warrior and the indominous campaign. It spoke of reinforcements, and giving chapters nearly destroyed a new life. Good stuff Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/3/#findComment-4726335 Share on other sites More sharing options...
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