Interrogator Stobz Posted May 10, 2017 Share Posted May 10, 2017 But they could fix joined ones ;) Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4735478 Share on other sites More sharing options...
Confused Word Bearer Posted May 10, 2017 Share Posted May 10, 2017 I wonder if the Apothecary's FnP will be a radius now, seeing as how characters can't join command squads? I didn't know Apothecary's were characters. I probably could have worded my post better, lol. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4735531 Share on other sites More sharing options...
shortysl Posted May 10, 2017 Share Posted May 10, 2017 I wonder if the Apothecary's FnP will be a radius now, seeing as how characters can't join command squads? I'm wondering if Command Squads and the like will have a rule allowing them to be joined by a single character instead. After all, in the fluff, that's what Command Squads were always intended to do; act as a retinue for the army's leader. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4735774 Share on other sites More sharing options...
Chaplain Raeven Posted May 10, 2017 Share Posted May 10, 2017 I wonder if the Apothecary's FnP will be a radius now, seeing as how characters can't join command squads? I didn't know Apothecary's were characters. I probably could have worded my post better, lol. Oh, I misunderstood. I was about to ask if we couldn't upgrade our guys to Apothecary's anymore. I didn't realise you meant FnP for the lonely character that can't benefit from the Apothecary. I wouldn't be suprised if that was their intention all along, if HQ's can't benefit from purchasable extra's, you decrease the chance of possible Deathstars™. A radius would be pretty OP, it would be a cheap upgrade for an awesome piece of gear. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4735876 Share on other sites More sharing options...
Knight Master Eladric Posted May 10, 2017 Share Posted May 10, 2017 Pretty sure everything that was an "IC" is now just a "character" and models that used to be "characters", like Sgts apothecaries etc, are just normal models. No more challenges right Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736212 Share on other sites More sharing options...
TheBoosch Posted May 10, 2017 Share Posted May 10, 2017 https://www.warhammer-community.com/2017/05/10/new-warhammer-40000-weapons-part-2-may10gw-homepage-post-4/ What does everyone think of the new information that released this morning? FIrst thought is that Ravenwing got more firepower with all of their twin linkedness. Especially black knights if plasma stays rapid fire. This could mean 5 Black Knights put out 20 strength 7 AP -3 Shots at 9" and can then charge and strike first . (My guess is Plasma Talons are 18" Str 7, AP -3, Rapid Fire). Also, Sableclaw could get very interesting if he has 6 HB shots, 8 AC shots and Still AV 14 equivalent (probably more than 12 wounds). Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736261 Share on other sites More sharing options...
jbaeza94 Posted May 10, 2017 Share Posted May 10, 2017 (edited) How about the new update? Twin linked now means 2 shots! Hurricane bolter just got better :) and 2 shot ladcannons on your razorbacks :) Also, we got new combi weapon rules. You can fire both all the time at -1 to hit, or fire one at normal to hit. Meltagun is S8 AP-4 Dd6. At half range roll 2 dice to damage and discard the lowest one. Twin heavy bolter is heavy 6 S5 AP-1 D1. Battle cannon is heavy d6 S8 Ap-2 Dd3. I wonder if the rapid fire battle cannon on knights will fire more. Edit: ninja'd! Edited May 10, 2017 by jbaeza94 Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736279 Share on other sites More sharing options...
Chaplain Raeven Posted May 10, 2017 Share Posted May 10, 2017 (edited) Sweet Jebus, that's awesome. Imagine the LRC, 8 AC-shots & 24 boltershots within 12". Combi-weapons will be more relevant as well now, especially if they remain cheaper than their full-fledged counterparts (allthough not likely). It's a good thing I have so many heavy bolters in my army, they'll kick some serious buttocks. Edit: I feel the sudden need to build a Land Raider Ares. Edited May 10, 2017 by GreyRavenC Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736294 Share on other sites More sharing options...
jbaeza94 Posted May 10, 2017 Share Posted May 10, 2017 The ares is the one with the cannon right? Are those legal for play? Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736326 Share on other sites More sharing options...
Chaplain Raeven Posted May 10, 2017 Share Posted May 10, 2017 Nope, but does it matter? Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736335 Share on other sites More sharing options...
TheBoosch Posted May 10, 2017 Share Posted May 10, 2017 (edited) So, If I'm thinking about this right, I could have a dual twin linked las cannon dreadnaught sitting it the back that cant be targeted unless he's the closest model since he only has 8 wounds. 4 Str 9 AP -3 D6 damage shots a turn with the ability to hide behind infantry is pretty powerful depending on the points cost. Edit: Just realized he isn't a character so he could be targeted. Edited May 10, 2017 by TheBoosch Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736391 Share on other sites More sharing options...
jbaeza94 Posted May 10, 2017 Share Posted May 10, 2017 Either way, 48" range (that's what it is right?) is pretty far back and out of the way, I'd say it's at least 2 safe rounds of shooting, maybe. That's a lot of potential for death. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736460 Share on other sites More sharing options...
Malleuss Posted May 10, 2017 Share Posted May 10, 2017 We know that Plasma is still STR 7, etc? Hoping Gets Hot goes away, at least for the Dark Angels who are the plasma rockstars. Also, if twin-linked means 2 shots, what are Stormbolters gonna bring, 4? Higher Rend? Interested to see how they balance all the weapons and still manage to make them unique. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736563 Share on other sites More sharing options...
ValourousHeart Posted May 10, 2017 Share Posted May 10, 2017 https://www.warhammer-community.com/2017/05/10/new-warhammer-40000-weapons-part-2-may10gw-homepage-post-4/ New weapon update... we now know Twin-Linked, Combi-Weapons, Heavy Bolters, Melta, and Battle Cannons. Sableclaw just got a lot more dakka. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736642 Share on other sites More sharing options...
jbaeza94 Posted May 10, 2017 Share Posted May 10, 2017 We know that Plasma is still STR 7, etc? Hoping Gets Hot goes away, at least for the Dark Angels who are the plasma rockstars. Also, if twin-linked means 2 shots, what are Stormbolters gonna bring, 4? Higher Rend? Interested to see how they balance all the weapons and still manage to make them unique. I imagine it'd still 2 shots, like the combi bolter Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736669 Share on other sites More sharing options...
Knight Master Eladric Posted May 10, 2017 Share Posted May 10, 2017 Yea I'm thinking Sableclaw is going to be a pretty great choice now. Especially if he's going to have toughness/wounds to match his armor, instead of a BS two hull points. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736685 Share on other sites More sharing options...
ValourousHeart Posted May 10, 2017 Share Posted May 10, 2017 We know that Plasma is still STR 7, etc? Hoping Gets Hot goes away, at least for the Dark Angels who are the plasma rockstars. Also, if twin-linked means 2 shots, what are Stormbolters gonna bring, 4? Higher Rend? Interested to see how they balance all the weapons and still manage to make them unique. I imagine it'd still 2 shots, like the combi bolter That was my initial thought, but the combi bolter is likely going to be Rapid 2, which means that at half range will be pumping out 4 shots. I doubt that they are going to switch storm bolters to Assault 4 weapons, so I am not sure how they plan to make them different. The weirdest part is that if combi bolters are Rapid 2, and Storm Bolters stay Assault 2, then Korn TDA units will be more shooty than DA or UM TDA units. Oh and just tossing this out there, I bet Relentless sticks around and ignores the -1 penalty to shooting Heavy Weapons when moving. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736691 Share on other sites More sharing options...
Chaplain Raeven Posted May 10, 2017 Share Posted May 10, 2017 Almost everything got more or less buffed up. I'd like to see what they're going to do with Grav, I just spend a crapload of effort, time and money to build my Grav command squad, it would break my heart to snap it all of again. Fezifresh 1 Back to top Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736692 Share on other sites More sharing options...
jbaeza94 Posted May 10, 2017 Share Posted May 10, 2017 Maybe we will get some sort of rend, to differentiate between combi and storm. One gets rapid 2 the other assault 2 rend or some sort of ap modifier, but I'm not crossing my fingers for assault 4. Maybe we just get rapid 2 as well, who knows. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736713 Share on other sites More sharing options...
jbaeza94 Posted May 10, 2017 Share Posted May 10, 2017 Almost everything got more or less buffed up. I'd like to see what they're going to do with Grav, I just spend a crapload of effort, time and money to build my Grav command squad, it would break my heart to snap it all of again. That's why I bought a bunch of magnets for my special weapon guys, for that just in case scenario. The hope is to save money, when they're finally built though haha Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736720 Share on other sites More sharing options...
ValourousHeart Posted May 10, 2017 Share Posted May 10, 2017 Yea I'm thinking Sableclaw is going to be a pretty great choice now. Especially if he's going to have toughness/wounds to match his armor, instead of a BS two hull points. Yes I'm stoked about Sableclaw's potential. What I'm most excited about is that since everything is essentially going to be MC, now when Sableclaw (or any of my other speeders) get charged, they will get to fight back. Might not be game breaking battle prowess, but it'll be better than just standing there. Heck I might even get to charge with Sableclaw once in a while. And if every unit that gets charged gets to fire overwatch... speeders might get to survive being charged. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736732 Share on other sites More sharing options...
TheBoosch Posted May 10, 2017 Share Posted May 10, 2017 I think its possible that the combi bolters are treated like combi weapons (-1 BS when firing both bolters) and Storm Bolters will be Rapid Fire 2 and you can fire at full BS. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736743 Share on other sites More sharing options...
Solrac Posted May 10, 2017 Share Posted May 10, 2017 Also if a Large Blast Battle Cannon has become Heavy D6 it's safe to assume Small Blast weapons have become Heavy D3. I wonder what they will do with the Plasma on the Land Speeder Vengeance. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736803 Share on other sites More sharing options...
Confused Word Bearer Posted May 10, 2017 Share Posted May 10, 2017 Combi bolters were already better than storm bolters. At half range they had the same firepower plus the reroll from being twinlinked. If anything, they'll likely remain better than Storm Bolters. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736840 Share on other sites More sharing options...
Chaplain Raeven Posted May 10, 2017 Share Posted May 10, 2017 I wonder what they will do with the Plasma on the Land Speeder Vengeance. Probably just stick with the mode where they take a couple of shots. It's pointless to roll D3 instead of the template if you can shoot 3 from the start. Or they might go for a D6, so people would risk the alternative mode. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/6/#findComment-4736849 Share on other sites More sharing options...
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