Orkinstein Posted May 15, 2017 Share Posted May 15, 2017 If DW still get twin link after DS, that will be nice. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4740513 Share on other sites More sharing options...
Bryan Blaire Posted May 15, 2017 Share Posted May 15, 2017 If DW still get twin link after DS, that will be nice.Do you want the re-rolls though, or just an additional set of shooting? Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4740515 Share on other sites More sharing options...
Orkinstein Posted May 15, 2017 Share Posted May 15, 2017 If DW still get twin link after DS, that will be nice.Do you want the re-rolls though, or just an additional set of shooting? Additional set of shooting :) PariahMessiah 1 Back to top Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4740577 Share on other sites More sharing options...
Crazy Jay Posted May 15, 2017 Share Posted May 15, 2017 Tau article up. If our Dark Shroud keeps its Overwatch denial rules, we might become premier Tau killers. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4742026 Share on other sites More sharing options...
FlamingDeth Posted May 15, 2017 Share Posted May 15, 2017 Can't really assume anything, but if all the rules we haven't seen remain the same we'd probably be looking at chaos with dirgecasters as the premier tau killers. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4742067 Share on other sites More sharing options...
Knight Master Eladric Posted May 16, 2017 Share Posted May 16, 2017 Rules for deepstrike tomorrow it seems. Fingers crossed. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4743196 Share on other sites More sharing options...
jbaeza94 Posted May 17, 2017 Share Posted May 17, 2017 Anyone see that new rumor mill? It's a lion head, possibly a pauldron. Thoughts ? Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4744382 Share on other sites More sharing options...
Chaplain Raeven Posted May 17, 2017 Share Posted May 17, 2017 Ooh, wow. I sure hope that's not our Primarch, I can't afford it right now. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4744385 Share on other sites More sharing options...
Conine Posted May 17, 2017 Share Posted May 17, 2017 All Deathwing army mentioned and assaulting from deepstrike hinted at. Only problem is half your army has to be deployed so Landraiders or Ravenwing needed. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4744497 Share on other sites More sharing options...
Crazy Jay Posted May 17, 2017 Share Posted May 17, 2017 That's only in matched play. You can still play full Deep Strike in the other modes. Also Landraiders might be fully viable now PariahMessiah 1 Back to top Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4744666 Share on other sites More sharing options...
HandofAnubis Posted May 17, 2017 Share Posted May 17, 2017 (edited) The new preview is up. It sounds like assaulting out of reserves will be allowed but it also sounds like most units arriving will have to be at least 9in away from an enemy unit making it difficult to get the assault off. Though the Command Points can be used for a re-roll. Also sounds like we may be choosing what turn we want the units to come in versus rolling, but they may have been specific to the Trygon example used. Deathwing are specifically mentioned. They state an all Deathwing army will be possible, but we will not be able to use teleport for the whole army. 50% of the army has to be on the battlefield. --Beat me to it lol! Edited May 17, 2017 by HandofAnubis Othniel's Blade 1 Back to top Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4744797 Share on other sites More sharing options...
ValourousHeart Posted May 17, 2017 Share Posted May 17, 2017 So do you guys think that tournaments will be exclusively matched play? Or do you think that some might look at the other ways to play as an incentive to have more variety of armies show up? I'm curious about how points and power levels will compare, maybe providing a method for creating a handicap system by combining the two systems. I wonder if certain units will have to start in reserves, and will they affect that 50% rule. Like an all drop pod army be allowed in matched play. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4744864 Share on other sites More sharing options...
Othniel's Blade Posted May 17, 2017 Share Posted May 17, 2017 Deathwing are specifically mentioned. They state an all Deathwing army will be possible, but we will not be able to use teleport for the whole army. 50% of the army has to be on the battlefield. --Beat me to it lol! Wasn't that the problem before ;) looks exciting... My Ravenwing will just continue to slowly amass Black Knights for that new twin-linky goodness. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4744972 Share on other sites More sharing options...
ValourousHeart Posted May 17, 2017 Share Posted May 17, 2017 Just got to read the Dark Eldar faction focus... some bits in there might be applicable to Ravenwing. They mentioned that Raiders (and possibly Ravagers and Venoms) get a 5++ vs shooting, this might be jink, as the article made it sound like a standard feature, as opposed to an upgrade item. Also mentioned that Raiders (and others) do not suffer the -1 to hit penalty for shooting heavy weapons when moving, "keeping them Agile"... bodes well for Speeders and attack bikes getting similar treatment. We also got stats for the disintegrator cannon, which shows that damage will not simply be 1, d3 or d6. Which should help distinguish different weapons that currently fall in a very narrow band. Assault cannon and Missile Launcher might have some interesting damage potential. Finally DE Wyches get a rule called No Escape which forces a roll-off to see if a unit can fall back out of CC. I'm curious if Hit and Run will still be a thing, how it will work and how it will interact with No Escape. Could be very interesting if Hit and Run simply allowed the unit that left CC to be able to shoot and charge again that same turn. If that were the case the interaction with No Escape would be very simple. Ezzeran 1 Back to top Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4745151 Share on other sites More sharing options...
jbaeza94 Posted May 19, 2017 Share Posted May 19, 2017 New melee rules up. Power axe is s+1 ap-2 d1 Power maul S+2 ap-1 d1 Power sword s- ap-3 d1 Power fist. sx2 ap-3 dd3 -1 to hit Chain sword s- ap0 d1 +1 attack Grey knight power weapons do d3 damage Reaper chain sword does "flat six damage to whatever it wounds" Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4747669 Share on other sites More sharing options...
Othniel's Blade Posted May 19, 2017 Share Posted May 19, 2017 New melee rules up. Power axe is s+1 ap-2 d1 Power maul S+2 ap-1 d1 Power sword s- ap-3 d1 Power fist. sx2 ap-3 dd3 -1 to hit Chain sword s- ap0 d1 +1 attack Grey knight power weapons do d3 damage Reaper chain sword does "flat six damage to whatever it wounds" And force weapons do d3 on top of the regular power profile. jbaeza94 1 Back to top Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4747679 Share on other sites More sharing options...
Chaplain Lucifer Posted May 19, 2017 Share Posted May 19, 2017 Powermaul became my favorite weapon. ;) Interrogator Stobz 1 Back to top Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4747917 Share on other sites More sharing options...
Crazy Jay Posted May 19, 2017 Share Posted May 19, 2017 I actually like the Axe. The axe and the maul are going to wound T4 on 3+ and the AP is better on the axe. I think this edition will prove a healthy variety of weapons is best. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4748241 Share on other sites More sharing options...
jbaeza94 Posted May 20, 2017 Share Posted May 20, 2017 today we had stronghold assault. i dont have much to say, but it gives me some good narrative based ideas. https://www.warhammer-community.com/2017/05/20/new-warhammer-40000-stronghold-assault-may20gw-homepage-post-4/ from yesterday: Heavy D3, Strength 9, Ap -4 and D6 Damage, rolling 2D6 and taking the highest when in half range, the cannon gets D6 shots vs units with 5 or more model. a trygon can kill one in a good single turn of cc. knights can exit combat and shoot same turn. 5+ ion shield all around instead of directional The thunderstrike gauntlet also has the ability to chuck a destroyed Monster or Vehicle at another enemy unit within 9″ to do D3 mortal wounds on a 4+ how do you guys think knights may fit into DA? Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4748671 Share on other sites More sharing options...
Brother-Captain Sharp Posted May 20, 2017 Share Posted May 20, 2017 The fortifications article was cool to see asymmetric missions. But then it's got Ultramarines defending a Fortress of Redemption in the artwork. What's with that? Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4748708 Share on other sites More sharing options...
Master Sheol Posted May 20, 2017 Share Posted May 20, 2017 The fortifications article was cool to see asymmetric missions. But then it's got Ultramarines defending a Fortress of Redemption in the artwork. What's with that? Cause we are the first legion so we borrow our tactical genius and our superior equipment to those who lacks them :P Stormxlr 1 Back to top Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4748729 Share on other sites More sharing options...
Crazy Jay Posted May 21, 2017 Share Posted May 21, 2017 Transports look fun. No limit on the number of individual units in a vehicle so long as you abide by the capacity limit. Has some fun implications Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4749829 Share on other sites More sharing options...
Interrogator Stobz Posted May 22, 2017 Share Posted May 22, 2017 As it should ;) Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4749884 Share on other sites More sharing options...
jbaeza94 Posted May 22, 2017 Share Posted May 22, 2017 While reading the Tyranid article, I noticed something interesting. Rending seems to make weapons ap-4 on a 6 to wound. Thoughts? Exact wording : With their Rending Claws – which bump up to AP -4 on a 6 to wound – very few units in the game can withstand a full strength Genestealer charge! Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4750188 Share on other sites More sharing options...
jbaeza94 Posted May 22, 2017 Share Posted May 22, 2017 https://www.warhammer-community.com/2017/05/22/new-warhammer-40000-cities-of-death-may22gw-homepage-post-4gw-homepage-post-4/ Cities of Death was today's topic. Link to comment https://bolterandchainsword.com/topic/332946-da-8th-edition-info/page/8/#findComment-4750266 Share on other sites More sharing options...
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