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Codex wishes


Atrus

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I'd like to see cavalry in the form of something akin to a Landspeeder, or even a dismountable cavalry (aka Dragoons) who ride five in something akin to a Landspeeder Storm who can then dismount from the vehicle and fight on foot.

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Sisters offerings are somewhat duplicitous and boring. Sisters, sisters with better ws, sisters with extra HW or SW. I'd love to see something to break the mold of just copying Marine units and tactics for squad load out. Whether it's unique weapons, or cavalry, or CQC specialists, they need something too make them stand out, because they really feel like watered down Marines ATM with their choice.

Although I don't see them as boring or watered down Marines currently (Sisters are better than the SM version for their points at almost every spot) I agree that I don't want them to add anything that is in anyway just another SM unit ported over with girls in it.

 

Celestians need to be fixed into, something. A tool kit unit with wargear options would be an improvement, but it isn't entirely necessary if you give them the chance to manifest an AoF charge only they can use. Together they would be very good. Celestians are the only "stinker" unit in the dex.

 

The Sisters Deny the Witch rule is basically worthless right now and I hope we aren't paying much for it. I have played over thirty games of 8ed and have not had one instance where it might have worked even if I had rolled a 6. Dump it entirely or overhaul it without adding to the cost of our existing models.

 

Repentia are actually working out to be very good hth units for me. I have been able to get a good return on min sized units of Repentia tagging along in my non Dominion squads Repressors. Take overwatch with a Repressor or PenEngines and then swamp them with a brace of Repentia squads buffed by a Mistress. They have been particularly good against Necron living metal rules.

 

The hand flamer nerf was brutal, you might be able to cut their point cost in half and still not be able to convince players to bring them. More points for the same hits as a flamer with less strength will get them all converted to Inferno pistols.

 

A Seraphim styled HQ choice would be fantastic.

 

As far as new and cool unit ideas that are unique to the Sisters, I struggle to come up with any ideas. Admittedly my own criteria aren't leaving much wiggle room for new units but I don't see the need for anything really. I have to throw up a Sisters super heavy Cathedral tank as a much desired option. A super heavy exo launcher with a gigantic four barrel Inferno Cannon sticking out the front loaded up with the holy trinity on her sponsons and able to carry a score at least of Adepta Sororitas infantry would complete the dex for me.

 

I already have the model and all the Sisters bitz for it, I just need it to be legal to get me to start putting it together.

 

Oh yeah, Sisters of Battle maelstrom cards.

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Been trying to brainstorm possible new unit names. Most of them sound more suited to ministorum than sisters but this is what ive got so far:

 

Bishop

Confessor

Covenant (sounds like a pattern of something)

Deacon

Excommunicator (tank from a few pages back i would drop money on in a heart beat)

Gloria (sounds like another pattern)

Prophet(ess)...iffy on this one.

Sanctifier(s) maybe that infiltrate unit from several pages ago?

Supplicant/Supplicator

Theologian

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I'd like to see cavalry in the form of something akin to a Landspeeder, or even a dismountable cavalry (aka Dragoons) who ride five in something akin to a Landspeeder Storm who can then dismount from the vehicle and fight on foot.

 

Maybe something with a twin rotor design, like the nurgle blight drone or the ole squat iron eagle gyrocopter?  Could be an interesting start to a new class of sisters only vehicles, just need a no transport gunboat variant and you're golden. 

 

Still, i'd see that as more an option for dominion squads than anything.  As for traditional cavalry, Bjorn's idea of mechanized horses sounds really neat!  Have any of you seen the Blackhoof Scouts by Outlaw Miniatures?  Those are some nice mechanized horses!  A little 'sisters bling' and they'd be perfect, I think.  :)

 

Oh, and dracpanzer's 'Sisters super heavy Cathedral tank' gets my vote too!  Imagine one of those in a parade with mechanical horse cavalry sisters.    :D

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I think we are still due to get our own codex. A GW regional manager alluded to that a couple weeks ago.

Oh, link please?

 

So now that the Astra Militarum (I will never get used to that name...ugh) codex has been announced, it's time to lay odds on if it will include AdMin/AS/IA/Inq. Not that this is what I want, but I recognize it as a possibility.

 

Thoughts?

I don't think it is very likely, verging on an impossibility, that the AdMin/AS/IA/Inq will all be in the AM book.

 

What I expect is for things like Valks, Primaris Psykers, and Ministorum Priests to be in multiple codices. 

 

I see one of three things happening codex wise:

1- (Best) Adepta Sororitas codex.

2- (Also really nice) Adeptus Ministorum codex.

3- (Worst, but w/e) Imperial Agents codex. (worst because we won't see much in the way of strategems and other rules for Sisters. A few, yes, but not much.)

 

I think an AS book is very likely. There can be ways and means of making the Ministorum/Sororitas 'issue' more than manageable. I then look at the Grey Knight codex. They have 16 strategems, 6 relics, and 6 warlord traits for an army that has 33 datasheets. Sisters have 22 datasheets- difference mostly being that more than a few of the Grey Knights datasheets are characters or HQ options. Including characters, GK have 11 options to the Ministorum's 3. Then you have flyers and multiple types of LRs so-

 

The point of that was that when you get down to brass tacks, the GK codex gives a very reasonable look at what one could hope for from a Sisters codex in terms of Strategems, relics, and warlord traits. Using that book then as a basis, my updated desires:

 

1- Another base HQ, another HQ character. Palatine as discussed would be a great HQ option. Veridyan could make her return in some form as the character.

2- A flyer. Some have discussed militarized versions of some light craft and those would be awesome, but if I am being realistic, I think a Sisters variant of a Valk makes sense. Being an order militant, it would make sense they'd have dedicated military craft at their disposal. I would enjoy something more unique, but I don't think anything else would happen.

3- Unit change to Celestians to make them worthwhile in some way. Someone discussed giving them bolt rifles: That is a cool, but I always imagined something along the lines of the special issue boltgun for the Sternguard- something with a nice AP and maybe an extra little thang. Call it Blessed Ammunition or Blessed Bolters or somesuch.

4- More wargear options. Bolter, Flamer, Melta: These are fine themes to work around, but the lack of variety can be killer once people you play know the limited bag of tricks Sisters have. Flamer Grenades, special grenade launchers, heavy melta missiles, etc. would be fun.

5- Plastic. And a book. This more than the rest!

 

I don't have anything in writing; it was merely a conversation during a store opening. I was lamenting on the fact we couldn't buy SoBs in stores, and the manager said have a bit more patience; we should see some very good things for the Sisters within 12 months. I imagine since we have seen proof that plastic Sisters are possible (Celestine and the Geminae), and the current models are always either in short supply or backordered, there is enough interest in the Sisters to warrant production of plastic sisters.

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In the GW announcement about the November Codices, they did say that armies which have yet to receive their Codex will be getting updates and expansions from Chapter Approved, so even should we not get a Codex at the least there is that.

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In the GW announcement about the November Codices, they did say that armies which have yet to receive their Codex will be getting updates and expansions from Chapter Approved, so even should we not get a Codex at the least there is that.

 

...and not to be cynical or anything, but I'm almost certain that will be limited to giving OBSEC TO ALL WOOOWEEEE

 

*cough*

 

In other words, while CA used to be a way for GW to introduce new rules and even units, I suspect the only "update" and "expansion" we'll get is ObSec for our BSS.

 

Sounds great, right?

 

Then remember in the same announcement they said they were going to have points adjustments -- and we all know how well that goes for us, usually...

 

So we'll get ObSec (which I could live without) and then we'll have to bend over and take it deep in the form of paying 100 more gods-damned points for Celestine, because Sisters players can't have nice things.

 

Remember: Hope is the first step to disappointment.

 

Or maybe they'll be reasonable and just limit Celestine to the LoW role or only allow her in Sisters battle-forged detachments.

 

HAHAHAAAA who am I kidding? We're boned come Christmas. Oh, you think we're getting coal in our non-power-heeled boot-stockings? Nope! It's more like that video where George RR Martin plays Santa (probably NSFW).

Edited by CrusherJoe
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We're boned come Christmas.

At this point I would trade points on Celestine to keep my Repressor Doms intact. Having said that, Sisters got a gift with the Index list, and there is no evidence in the two decades Sisters have been a thing to suggest that we should be looking forward to any updates.

 

Celestians work, they just aren't all that exciting even though their bodyguard rule is great for keeping a base of fire up and running with full buffs. The rest of the Dex is fine, for now.

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We're boned come Christmas.

At this point I would trade points on Celestine to keep my Repressor Doms intact. 

 

Well you're probably in luck -- the Repressor being a FW thing means it probably won't see a FAQ/Errata until 2027.

 

Though after this weekend's events at NOVA it's time to place your bets on what's up next in line for the ol' Nerf Bat...

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Still hoping we'll get a 'Dex this year but its not looking promising. GW said they'd get 10 Codices by the end of the year and I'm tracking eight: Space Marines, CSM, Death Guard, Grey Knights, Ad Mech, Craftworld Eldar, Tyrannid, and the new Imperial Guard one. Have I missed one? If not there remain two unannounced. Who knows? We Sisters players may yet have a golden Christmas ;)  (or another lump of coal! lol)

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... (or another lump of coal! lol)

The better to burn heretics with!

 

Truly the Emperor provides.

 

Most of the faithful sisters get lumps of coal in their Fistmas Stockings. The ones that don't usually wind up joining the Repentia in January.

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... (or another lump of coal! lol)

The better to burn heretics with!
After using the lump of coal to bludgeon the heretic, the witch, and the xeno to death.

 

The only problem now: I have three enemies of the Imperium I must burn, but only one lump of coal. Can I get some more fuel?

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Fuel? The heretic, witch and xenos ARE fuel.

The heretic forfeits their soul. The xenos and witch has no soul. Know what else foesnt have a soul? A tree. Trees burn. So does coal. Coal cam come from dead trees put under pressure. Ergo, the bodies of heretics, witches and xenos can be piled up and with time and pressure be turned to coal.

Ot if youre pressed for time, use the bodies of heretics, witches and xenos to make pyres to burn other witches, xenos and heretics.

 

Yo dawg, heard you like burning witches so me made a pyre of witches so you can burn witches while youre burning witches.

Edited by Atrus
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One thing I think would be kinda cool would be some kind of equivalent to the Sentinel; that is, a light walker that can be fielded in squadrons. I'm thinking it would be quite nimble, maybe with the Fly keyword, and would function as a harrassment unit. Default weapons would be two heavy bolters which could be swapped for heavy flamers, multi-meltas, assault cannons or some other weapon (like a giant stake-crossbow?). It'd have reasonable close-combat ability so it wouldn't be completely screwed in an assault due to its primarily short ranged weapons, and would have one ace up its sleeve- a "martydom" rule where upon destruction, there is a chance the thing detonates spectacularly, dealing mortal wounds to anything stupid enough to stand too close.

 

In case you're thinking "Wait a minute, this sounds oddly familiar!" that's because in concept it's basically D.va's MEKA from Overwatch, except without the defence matrix, and black and gothic instead of pink and bubbly. Also, fairly obviously, the pilot would be wearing modified power armour and not a skin-tight bodysuit. I dunno, the concept of a fast-moving harassment/hit and run close assault walker sounds pretty Sistery.

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One thing I think would be kinda cool would be some kind of equivalent to the Sentinel

A penitent engine with alternate arm weapons like heavy bolters or hurricane-bolters ?

 

It is built around a sentinel after all - look at the legs. Wouldn't be unreasonable for the ecclesiarchy to field them with priests strapped rather than chained in and rudimentary armour plate welded over the front, trading the penitents berzerk rage for slightly better aim.

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The more i see armies gaining access to increasing amoints of mortal wounds, the more i am convinced that Shield of Faith should work against mortal wounds. I dont care if we dont get to inflict mortal wounds but if anyone can shake off mortal wounds i think it should be sisters.

 

Sister Arinya just took a meltagun to the face, laufhed it off and ripped that heretics head off! Oh wait, the rhino over there blew up and scratched her armours paintwork, she can fight no more...

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The more i see armies gaining access to increasing amoints of mortal wounds, the more i am convinced that Shield of Faith should work against mortal wounds. I dont care if we dont get to inflict mortal wounds but if anyone can shake off mortal wounds i think it should be sisters.

I second this. A 6+ save against mortal wounds sounds like protection from the Emperor to me. Here's to hoping.

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I think we should get a stratagem like the Vindicators get but for the Exorcist. Like take 3 Exorcists and for xCP you get a 3inch or 6inch blast radius around the selected target. Maybe it can deal Mortal wounds. Thoughts? Edited by Neoslate
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The Stratagems are what I am looking forward to the most. I'm hoping for one that gives Repentia a feel no pain similar to their old AOF, preferably for the whole phase. I'm also hoping for one for Exorcists to make them more reliable. A pseudo-rending stratagem for Retributers would be ace as well. Being able to combine firepower of Immolators like the 7th edition Apoc Formation would fun too, especially because I already run 3 of them in most of my lists.

 

Any kind of new units would be fantastic but there really is no telling what GW will come up with when do eventually get new models. 

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