Checkmate77 Posted September 18, 2017 Share Posted September 18, 2017 lol, very true. Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889536 Share on other sites More sharing options...
Sawtooth Posted September 18, 2017 Share Posted September 18, 2017 I've run a couple squads of 7 with the 2 blight launcher, champ plasma gun build. I'm waiting to get hold of the Codex and proxy different options to see how they do, since we now have so many. Also I think 7 is a good number for a squad like that, anyway. The first time I played them I insisted on squads of 7, then developed a respiratory infection two days later. I mean, that's got to be a sign. Reyner, Plaguecaster, Arkhanist and 6 others 9 Back to top Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889564 Share on other sites More sharing options...
bozo69pd Posted September 18, 2017 Share Posted September 18, 2017 I just watched the frontline gaming batrep against spacewolves and they made the plague marines seem better than I thought. That may be because I always use plague knives but they have 10 bubonic axes and 2 blightguns in a 20 man blob. Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889695 Share on other sites More sharing options...
Hathor42 Posted September 18, 2017 Share Posted September 18, 2017 Well yeah 20 guys are really hard to shift especially with cloud of flies and a wall of poxwalkers in the way. Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889696 Share on other sites More sharing options...
bozo69pd Posted September 18, 2017 Share Posted September 18, 2017 Well yeah 20 guys are really hard to shift especially with cloud of flies and a wall of poxwalkers in the way. That is pretty much how every game I have ever played as mono Nurgle has been structured. Plaguecaster 1 Back to top Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889698 Share on other sites More sharing options...
Cryptix Posted September 19, 2017 Share Posted September 19, 2017 I have 30 plague marines, so my current structure is two 5 man squads with double blight launchers and power fist on sergeant, and a 20 man with 15 bubotic axes, 2 with flails, 2 with plague spewers, champ with power fist. Hathor42 1 Back to top Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889734 Share on other sites More sharing options...
seethe Posted September 19, 2017 Share Posted September 19, 2017 How do you get the 20man across the board to harass people, just move and run for 3 turns? Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889749 Share on other sites More sharing options...
Hathor42 Posted September 19, 2017 Share Posted September 19, 2017 Yep under cloud of flies and poxwalkers haha. Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889751 Share on other sites More sharing options...
seethe Posted September 19, 2017 Share Posted September 19, 2017 I guess it is also a huge "Stay the hell away from this" area denial too Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889752 Share on other sites More sharing options...
TURBULENCE Posted September 19, 2017 Share Posted September 19, 2017 It's likely not viable but I'm considering trying a unit with two Meltas and two cleavers with a fist champ in a dreadclaw as an anti tank unit Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889756 Share on other sites More sharing options...
FormelyKnownAsSmashyPants Posted September 19, 2017 Share Posted September 19, 2017 Anyone considering meltaguns? Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889761 Share on other sites More sharing options...
bozo69pd Posted September 19, 2017 Share Posted September 19, 2017 Anyone considering meltaguns? I now officially have 1 PM with a melta gun from the plague brethren box lol. Marshal Loss, Guidebot, Plaguecaster and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889774 Share on other sites More sharing options...
seethe Posted September 19, 2017 Share Posted September 19, 2017 I'll likely stack grenades or plasma, leave melta type targets to other things. Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889775 Share on other sites More sharing options...
Guest Posted September 19, 2017 Share Posted September 19, 2017 Reading the lore a fluffy DG squad is 20 marines+apothecary... would be a large "Stay the hell away from this area" on a board though. massive denial of area. Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889778 Share on other sites More sharing options...
bozo69pd Posted September 19, 2017 Share Posted September 19, 2017 Reading the lore a fluffy DG squad is 20 marines+apothecary... would be a large "Stay the hell away from this area" on a board though. massive denial of area. Really? Where is that fluff if you don't mind me asking I would like to check it out. May start running that it appeals to me. Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889780 Share on other sites More sharing options...
Guest Posted September 19, 2017 Share Posted September 19, 2017 Reading the lore a fluffy DG squad is 20 marines+apothecary... would be a large "Stay the hell away from this area" on a board though. massive denial of area. Really? Where is that fluff if you don't mind me asking I would like to check it out. May start running that it appeals to me. I just read it yesterday and now i can't find it. annoying. But it was stating that they like to move in groups of 20 + 1 surgeon (as death guard are obsessed with number divisible by 7) and representing the 3 circles of nurgle (3x7=21=20 PM+1 Surgeon) Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889818 Share on other sites More sharing options...
bozo69pd Posted September 19, 2017 Share Posted September 19, 2017 Reading the lore a fluffy DG squad is 20 marines+apothecary... would be a large "Stay the hell away from this area" on a board though. massive denial of area. Really? Where is that fluff if you don't mind me asking I would like to check it out. May start running that it appeals to me. I just read it yesterday and now i can't find it. annoying. But it was stating that they like to move in groups of 20 + 1 surgeon (as death guard are obsessed with number divisible by 7) and representing the 3 circles of nurgle (3x7=21=20 PM+1 Surgeon) Was it in the new codex? I move my PB blobs in 20 + herald for the very reason. Going to love to have 2 blobs on the table doing that. Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889822 Share on other sites More sharing options...
Dardl Posted September 19, 2017 Share Posted September 19, 2017 Does anything think a foot slogging load of plague marines kitted out for melee would be viable? Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889900 Share on other sites More sharing options...
ChaosReigns Posted September 19, 2017 Share Posted September 19, 2017 They seemed to fare pretty well in the Frontline Gaming battle report mentioned above. On that note, does anyone know of any good bits that could be used to convert Plague Marines from Dark Imperium with bubotic axes or maces of contagion? Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889911 Share on other sites More sharing options...
happyslugger Posted September 19, 2017 Share Posted September 19, 2017 I have managed to get a few squads by converting some of the DI PMs. I run mine in 5 man squads. Currently have: 2 x 5 man squads - 2 plasma in each with plasma and fist champ. 1 x 5 man squad - 2 blight launcher with plasma and fist champ. When the box set comes out I plan to make another 5 man squad with blight launchers and then make 5 with melee weapons to fill out the squads above or run as a stand alone, we shall see. I like plasma and the 18 inch rapid fire range. Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889913 Share on other sites More sharing options...
Charlo Posted September 19, 2017 Share Posted September 19, 2017 Deffo going to try a 20 man blob with support characters. Get the Poxwalkers to flank them and advance up, gettign ready for that crazy 20(or whatever is left) man Blight Grenade Bombardment Mortal Wound Fest! Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889970 Share on other sites More sharing options...
Mack Posted September 19, 2017 Share Posted September 19, 2017 They seemed to fare pretty well in the Frontline Gaming battle report mentioned above. On that note, does anyone know of any good bits that could be used to convert Plague Marines from Dark Imperium with bubotic axes or maces of contagion? Fetid Blightkings has some good Melee bits Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4889993 Share on other sites More sharing options...
Checkmate77 Posted September 19, 2017 Share Posted September 19, 2017 On that note, has anybody converted any Flail wielding PMs? Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4890033 Share on other sites More sharing options...
Lagrath Posted September 19, 2017 Share Posted September 19, 2017 I think two squads of 20 poxwalkers in front of a squad of 20 plague marines is cool. Spend a CP so you can't target the PMs, then spend a CP to give one of the zombie units the "get a new zombie for every model that dies nearby" stratagem. Then buff the same zombie unit with +1 toughness and -1 to hit. So now your opponent has to choose between shooting a zombie unit that is -1 to hit and toughness 4 or 5, or shooting a normal unit that just adds a new zombie to the buffed unit with each death. Panzer 1 Back to top Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4890270 Share on other sites More sharing options...
bozo69pd Posted September 19, 2017 Share Posted September 19, 2017 I think two squads of 20 poxwalkers in front of a squad of 20 plague marines is cool. Spend a CP so you can't target the PMs, then spend a CP to give one of the zombie units the "get a new zombie for every model that dies nearby" stratagem. Then buff the same zombie unit with +1 toughness and -1 to hit. So now your opponent has to choose between shooting a zombie unit that is -1 to hit and toughness 4 or 5, or shooting a normal unit that just adds a new zombie to the buffed unit with each death. A very good way to buy yourself another turn. Slow nurgle infantry doesn't slog to combat until turn 3 (4 if the enemy runs away from you) Link to comment https://bolterandchainsword.com/topic/339489-plague-marines/page/2/#findComment-4890343 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now