Commissar K. Posted December 30, 2017 Share Posted December 30, 2017 Does anyone know which units qualify to be a Locus? Do we know if Heralds do? 'Cause I have six of them... Models with Keyword character. Heralds rock soon ;) Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4970534 Share on other sites More sharing options...
Raven1 Posted December 30, 2017 Share Posted December 30, 2017 Does anyone know which units qualify to be a Locus? Do we know if Heralds do? 'Cause I have six of them...Models with Keyword character. Heralds rock soon ;) Cool because Exalted flamers have it too. Commissar K. 1 Back to top Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4970698 Share on other sites More sharing options...
Withershadow Posted December 31, 2017 Share Posted December 31, 2017 (edited) Everyone is raving about the Tzeench locus, but to me it ranks 3rd. Slaanesh and Khorne help you get in melee, whereas Tzeench is a melee buff for the daemons least likely to want to be in melee. I am not sure what all the fuss is about. I also don't understand this concept of soup being better than mono, considering the detachment system lets you have both. Edited December 31, 2017 by Withershadow Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971045 Share on other sites More sharing options...
bozo69pd Posted December 31, 2017 Share Posted December 31, 2017 Everyone is raving about the Tzeench locus, but to me it ranks 3rd. Slaanesh and Khorne help you get in melee, whereas Tzeench is a melee buff for the daemons least likely to want to be in melee. I am not sure what all the fuss is about. I also don't understand this concept of soup being better than mono, considering the detachment system lets you have both. I'm not crazy about the Tzeentch one either but it may potentially help screamers and daemon princes alot if a herald on disk escorts them. Imagine how often you are going to roll a 1 with it though. Ughn. FormelyKnownAsSmashyPants 1 Back to top Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971059 Share on other sites More sharing options...
Panzer Posted December 31, 2017 Author Share Posted December 31, 2017 Everyone is raving about the Tzeench locus, but to me it ranks 3rd. Slaanesh and Khorne help you get in melee, whereas Tzeench is a melee buff for the daemons least likely to want to be in melee. I am not sure what all the fuss is about. I also don't understand this concept of soup being better than mono, considering the detachment system lets you have both. It's not about detachments, it's about the whole army. Either you have a soup army or not. You can't have both. I agree about the Tzeentch Locus. If Tzeentch wanted to be in melee or if there was some kind of melee meta then I'd rank it number two or even one, but in a shooty meta for a non-melee army it seems of little use. Then again if it works on CSM daemon engines it might be neat for Possessed, Maulerfiends, Heldrakes and Mutilators I guess. Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971090 Share on other sites More sharing options...
Slan Drakkos Posted December 31, 2017 Share Posted December 31, 2017 The way I see it, Tzeentch's locus isn't about making them combat ready. It's about keeping a unit alive long enough for them to then fall back on your turn so that you can blast the unit that charged you with a different unit. Maybe I'm looking at it the wrong way, but that seems like the main reason behind why Tzeentch gets that sort of locus. Blackarmor_redtruth 1 Back to top Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971105 Share on other sites More sharing options...
Elazar The Glorified Posted December 31, 2017 Share Posted December 31, 2017 What are other people's thoughts on the psychic powers. Apparently there are 22. That's Dark Hereticus and Smite plus 15 split between Nurgle, Tzeentch and Slaanesh. If Dark Hereticus is in safe to assume the 3 god powers from the Chaos Marines books are in. Then there will be the 3 powers each from the index. So potentially only one new power per god Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971114 Share on other sites More sharing options...
Panzer Posted December 31, 2017 Author Share Posted December 31, 2017 The way I see it, Tzeentch's locus isn't about making them combat ready. It's about keeping a unit alive long enough for them to then fall back on your turn so that you can blast the unit that charged you with a different unit. Maybe I'm looking at it the wrong way, but that seems like the main reason behind why Tzeentch gets that sort of locus. Same thing really. Most of the game it won't do anything for a Tzeentch Daemon list. Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971131 Share on other sites More sharing options...
General Strike Posted December 31, 2017 Share Posted December 31, 2017 The Locus say BLANK DAEMON, insert god allegiance to blank. Daemon engines gain marks and keywords like Mark of Nurgle, but they don't become Nurgle Daemons, right? Like I can't use it on Haulers or Maulerfiends? Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971135 Share on other sites More sharing options...
Panzer Posted December 31, 2017 Author Share Posted December 31, 2017 (edited) The Locus say BLANK DAEMON, insert god allegiance to blank. Daemon engines gain marks and keywords like Mark of Nurgle, but they don't become Nurgle Daemons, right? Like I can't use it on Haulers or Maulerfiends? If you give your unit a Mark of Nurgle (for example) it gains the keyword "Nurgle" not "Mark of Nurgle" so the Locus would apply unless the Codex Daemons says otherwise somewhere. Edited December 31, 2017 by sfPanzer General Strike 1 Back to top Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971137 Share on other sites More sharing options...
General Strike Posted December 31, 2017 Share Posted December 31, 2017 I have to look at what a blight hauler says It has both the Nurgle and Daemon keywords. Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971139 Share on other sites More sharing options...
Panzer Posted December 31, 2017 Author Share Posted December 31, 2017 Btw. since I was just looking at the Datasheets....did anybody notice the Daemon Datasheets (Daemonette etc.) don't have Daemon as faction keyword in the CSM Codex? That hilariously means that you can't build a Daemon detachment with those Datasheets. Although I'm pretty sure that's just an oversight we should report to GW, it could also possibly mean that the Codex Daemon Datasheet of those units looks differently (which would make the ones in the CSM Codex irrelevant again lol). :D Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971141 Share on other sites More sharing options...
Panzer Posted December 31, 2017 Author Share Posted December 31, 2017 I have to look at what a blight hauler says It has both the Nurgle and Daemon keywords. Or just look at the section of the CSM Codex that explains how <Mark of Chaos> works. :P Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971146 Share on other sites More sharing options...
hhhdan Posted December 31, 2017 Share Posted December 31, 2017 The Locus say BLANK DAEMON, insert god allegiance to blank. Daemon engines gain marks and keywords like Mark of Nurgle, but they don't become Nurgle Daemons, right? Like I can't use it on Haulers or Maulerfiends? They gain 'god' keyword. Designers commentary document by GW has this exact issue clarified and they say that marks and god allegiances are treated as the same thing. And even provide an example of khorne posessed benefiting from khorne herald +1S aura Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971153 Share on other sites More sharing options...
General Strike Posted December 31, 2017 Share Posted December 31, 2017 I only have the DG codex, haven't picked up a CSM one yet. *forshame* Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971176 Share on other sites More sharing options...
THUNDERFISTS Posted December 31, 2017 Share Posted December 31, 2017 Btw. since I was just looking at the Datasheets....did anybody notice the Daemon Datasheets (Daemonette etc.) don't have Daemon as faction keyword in the CSM Codex? That hilariously means that you can't build a Daemon detachment with those Datasheets. Although I'm pretty sure that's just an oversight we should report to GW, it could also possibly mean that the Codex Daemon Datasheet of those units looks differently (which would make the ones in the CSM Codex irrelevant again lol). That's funny. They were pretty much filler in the CSM codex anyways, so not a big deal that they'd get overwritten. It's nice to have the option of summoning in one book, but the majority of Chaos players will buy both books regardless. Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971184 Share on other sites More sharing options...
Panzer Posted December 31, 2017 Author Share Posted December 31, 2017 Yeah I agree. Just a minor oddity I noticed lol Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971193 Share on other sites More sharing options...
Marshlands Posted December 31, 2017 Share Posted December 31, 2017 What are other people's thoughts on the psychic powers. Apparently there are 22. That's Dark Hereticus and Smite plus 15 split between Nurgle, Tzeentch and Slaanesh. If Dark Hereticus is in safe to assume the 3 god powers from the Chaos Marines books are in. Then there will be the 3 powers each from the index. So potentially only one new power per god Where are you getting the info on the number of psychic powers? Seems weird to have only 4/5 spells per god. Would be interesting if any CSM powers affected daemons. Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971229 Share on other sites More sharing options...
Khornestar Posted December 31, 2017 Share Posted December 31, 2017 Fingers crossed that the loci will affect CSM daemon units. I could see them putting a restriction of some sort, but I could easily be wrong. Commissar K. 1 Back to top Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971270 Share on other sites More sharing options...
Commissar K. Posted December 31, 2017 Share Posted December 31, 2017 The way I see it, Tzeentch's locus isn't about making them combat ready. It's about keeping a unit alive long enough for them to then fall back on your turn so that you can blast the unit that charged you with a different unit. Maybe I'm looking at it the wrong way, but that seems like the main reason behind why Tzeentch gets that sort of locus. Same thing really. Most of the game it won't do anything for a Tzeentch Daemon list. I tend to believe Greater Daemons and Princes want to be in melee anyway, Tzeentch included. To me all the Loci are relevant some just more for characters (Nurgle/Tzeentch) and other regular units (Khorne/Slaanesh). A GUO dealing that heavy damage kicks ass, so does attrition improve for multi wound units with the potential to remove hits. Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971303 Share on other sites More sharing options...
Elazar The Glorified Posted December 31, 2017 Share Posted December 31, 2017 What are other people's thoughts on the psychic powers. Apparently there are 22. That's Dark Hereticus and Smite plus 15 split between Nurgle, Tzeentch and Slaanesh. If Dark Hereticus is in safe to assume the 3 god powers from the Chaos Marines books are in. Then there will be the 3 powers each from the index. So potentially only one new power per god Where are you getting the info on the number of psychic powers? Seems weird to have only 4/5 spells per god. Would be interesting if any CSM powers affected daemons. Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971312 Share on other sites More sharing options...
Finkmilkana Posted December 31, 2017 Share Posted December 31, 2017 There might be some powers that are on the lists of multiple gods. That would at least seem more likely than smaller lists to me. Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971394 Share on other sites More sharing options...
Marshlands Posted January 1, 2018 Share Posted January 1, 2018 Perhaps the god specific powers such as miasma of Pestilence will work on daemons but the rest of DH won't. Hopefully they're not just included for belakor. Warptime would be huge for daemons although if it isn't there I really hope it is for Slannesh. Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971559 Share on other sites More sharing options...
General Strike Posted January 1, 2018 Share Posted January 1, 2018 I hope the nurgle tree does in 40k what it does in AoS. Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971570 Share on other sites More sharing options...
General Strike Posted January 1, 2018 Share Posted January 1, 2018 Also, plaguebearers are 404ing on US GW site, so probably bundles Link to comment https://bolterandchainsword.com/topic/341028-codex-chaos-daemons-first-in-2018/page/7/#findComment-4971589 Share on other sites More sharing options...
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