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A.T.:

 

I didn't have time to update the map and we have a hospital appointment tomorrow so I'm not sure that I will but the answer to your question is yes.

 

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  On 5/23/2018 at 5:22 PM, Commissar Molotov said:

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@Dos: No worries. Take your time. This is intended to be fun. While I really enjoy the hobby and can get quite worked on it, I think it is even more important not to let it get another grindstone if there is already enough to drag around away from here.

 

@Mol Good Luck with your appointment and Fingers crossed.

 

In sharp deviation but slightly related news:

Damn it Jim,I'm a ..err I mean, Slips, ..I happen to be a doctor, not an aerospace engineer.

I still feel the nerd to point out that even with gravity out, I think atmospheric density should still be in effect and thus still affects projectiles (as in drag) and floating foam and boxes are probably quite interesting in also shaping a grenade's trajectory here. ;)

  On 5/30/2018 at 12:58 PM, Commissar Molotov said:

My thought at the moment is that the blue team can't see Atratus and Solastion. It should be Sabaan and Greysight next though.

 

AFAIK the last rounds actions in order were -

- Solaston - enter squad mode

- Varvost - carry Solaston to the door

- Blue team - set traps and overwatch

- Atratus - skip turn to act with Varvost next turn (as he'd reached the door in the prior turn)

 

This turn -

- Solaston opens door and calls regroup

- Varvost explodes

- Red team free move, Atratus action

- Blue team

 

 

It's all a bit of a mess :\

(and if the blue team get go first and close the door again Atratus is going to instruct the ships captain to teleport them into space :p)

Edited by A.T.
  On 5/30/2018 at 2:54 PM, A.T. said:

 

  On 5/30/2018 at 12:58 PM, Commissar Molotov said:

My thought at the moment is that the blue team can't see Atratus and Solastion. It should be Sabaan and Greysight next though.

 

AFAIK the last rounds actions in order were -

- Solaston - enter squad mode

- Varvost - carry Solaston to the door

- Blue team - set traps and overwatch

- Atratus - skip turn to act with Varvost next turn (as he'd reached the door in the prior turn)

 

This turn -

- Solaston opens door and calls regroup

- Varvost explodes

- Red team free move, Atratus action

- Blue team

 

 

It's all a bit of a mess :\

(and if the blue team get go first and close the door again Atratus is going to instruct the ships captain to teleport them into space :tongue.:)

 

 

 

I wouldn't teleport them, but opening the cargo bay door would work... Mag boots are all well and good, but a few of those containers hitting them, combined with the air being sucked out might over power the magnetic fields that the boots provide...:whistling:

  On 5/30/2018 at 7:32 PM, Mazer Rackham said:

@Steel - you think these Magboots are Walmart own brand? :wink:

 

 

 

Walmart brand, not so much... Just taking into account Mass*Velocity = Force of those cargo containers impacting on an Astarties during a sudden decompression cycle...:wink: The Magboots don't have to totally disengage, but they can be made to slide across the deck with enough force applied to the Astarties...

A.T. - I fully agree that it is a mess, in part because I haven't been able to devote huge amounts of time to the thread and also because I'm trying to push things forward. In the short term I'm going with the approach that if things are cool and enhance the experience for everyone, then by all means do it. I just want things moved on so we can get onto the REALLY cool stuff.

Soooo many good posts!

 

@ Xin "The Eradictor spiraled out into the cargo bay. He made a laudable attempt to convey the impression of an out of control fighter craft. "

 

:biggrin.:

 

MR.

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