Joe Posted July 29, 2018 Share Posted July 29, 2018 (edited) Hey all. I thought that, since Kill Team has finally hit the shelves, it might be worthwhile to throw together a tactica thread and discuss the new rules and kill team builds, as well as giving people an opportunity to show off some of their new teams. With that in mind, I've thrown together a fairly basic Heretic Astartes team to start off with whilst I get to grips with the system. ++ Kill Team List (Heretic Astartes) [97pts] +++ Configuration +List Configuration: Matched Play: Kill Team+ Leader +Aspiring Champion [16pts]: *No Mark*, Leader, Plasma pistol, Power sword+ Specialists +Chaos Space Marine [12pts]: *No Mark*, Boltgun, SniperChaos Space Marine [12pts]: *No Mark*, Chainsword, ZealotChaos Space Marine Gunner [16pts]: *No Mark*, Heavy, Heavy bolter+ Non-specialists +Chaos Space Marine [12pts]: *No Mark*, BoltgunChaos Space Marine [13pts]: *No Mark*, Chainsword, Icon of VengeanceChaos Space Marine Gunner [16pts]: *No Mark*, Plasma gun++ Total: [97pts] ++ Edited September 17, 2019 by Chaplain Dosjetka Edited title. Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/ Share on other sites More sharing options...
Orpheus108 Posted July 30, 2018 Share Posted July 30, 2018 (edited) Nice list but have you thought about making your plasma guy a sniper, saw it in a battle report with csm, worked well. But it seems KT will work well with a heap of chain sword guys and flames, I'll run a few and post here as ro how they go. And if I'm not mistaken, you can run in a 100pt game say, 50pts of 1k sons and 40pts of DG or cam, that should make for a fun game aswell. I'm still dont know whether to run some cultists thougg, poxwalkers I'd like to put in for screening and 5+ disgusting resilience is just great in this environment aswell Edited July 30, 2018 by Orpheus108 Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5133315 Share on other sites More sharing options...
Iron Father Ferrum Posted July 30, 2018 Share Posted July 30, 2018 =][= Kill Team discussions belong to the Other Games subforum. =][= Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5133328 Share on other sites More sharing options...
MasterDeath Posted July 30, 2018 Share Posted July 30, 2018 Hey all. I thought that, since Kill Team has finally hit the shelves, it might be worthwhile to throw together a tactica thread and discuss the new rules and kill team builds, as well as giving people an opportunity to show off some of their new teams. With that in mind, I've thrown together a fairly basic Heretic Astartes team to start off with whilst I get to grips with the system. ++ Kill Team List (Heretic Astartes) [97pts] ++ + Configuration + List Configuration: Matched Play: Kill Team + Leader + Aspiring Champion [16pts]: *No Mark*, Leader, Plasma pistol, Power sword + Specialists + Chaos Space Marine [12pts]: *No Mark*, Boltgun, Sniper Chaos Space Marine [12pts]: *No Mark*, Chainsword, Zealot Chaos Space Marine Gunner [16pts]: *No Mark*, Heavy, Heavy bolter + Non-specialists + Chaos Space Marine [12pts]: *No Mark*, Boltgun Chaos Space Marine [13pts]: *No Mark*, Chainsword, Icon of Vengeance Chaos Space Marine Gunner [16pts]: *No Mark*, Plasma gun ++ Total: [97pts] ++ I see a disturbing lack of Cultists there. For this Bolter Marine you can get three cultists, two of them with Heavy Stubbers. And as above: Make that Plasma guy your Sniper, he can really use that reroll 1. To Orpheus108: If you meant that you can mix Killteams, in most missions there is a rule of "choose one faction, build a Killteam of only that faction" Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5133417 Share on other sites More sharing options...
Castigator Posted July 30, 2018 Share Posted July 30, 2018 I played a few games on Saturday, unfortunately for me it was against Grey Knights who slapped me silly all day long. As tempting as it might be to rely on close combat to swamp smaller Kill Teams, moving within 12" of Grey Knights is a big mistake. Every model being able to cast Psy-Bolt means that they can chew through Chaos Marines and Cultists at an alarming rate. With this in mind I've ended up with the following list: Aspiring Champion, Plasma Pistol & Powerfist - Leader Chaos Marine Gunner, Plasma - Sniper Chaos Marine, Heavy Bolter - Heavy Chaos Marine, Boltgun -Veteran Chaos Marine, Boltgun Cultist Gunner, Heavy Stubber. Cultist Gunner, Heavy Stubber. Cultist, Autogun Cultist, Autogun Cultist, Autogun Cultist, Autogun Reyner 1 Back to top Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5133517 Share on other sites More sharing options...
Disruptor_fe404 Posted July 30, 2018 Share Posted July 30, 2018 Just checking that you're aware of each player being limited to a single power each battle round, despite having access to more than one psyker? Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5133525 Share on other sites More sharing options...
Castigator Posted July 30, 2018 Share Posted July 30, 2018 I wasn't aware of that, thanks for pointing it out. That makes much more sense....5 psybolts per turn really did a number on me. Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5133541 Share on other sites More sharing options...
Disruptor_fe404 Posted July 30, 2018 Share Posted July 30, 2018 Page 26, if you need the reference! Paragraph 1. "Each player can only choose a single psyker in each battle round, and once all players with any psykers have done so (or have decided not to), the Psychic phase ends and the Shooting phase begins." This means that Grey Knights are powerful insofar as every model being a psyker gives them many more opportunities to have a psybolt in the right place at the right time. Excessus 1 Back to top Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5133556 Share on other sites More sharing options...
necroscope Posted July 30, 2018 Share Posted July 30, 2018 (edited) For our 1st game I put something together that was pretty simple, but it ended up being very effective. Reiver Sargeant LeaderReiver VeteranReiver Demolitionsall with Heavy Bolt Pistol, Combat Knife, Grapnel LauncherIntercessor Gunner SniperAux Grenade LauncherInteressorAuto Bolt RifleIntercessor SargeantPower Sword and Bolt PistolReivers felt very good in this game. I had the least amount of bodies on the board but I only ended up losing one guy. Also I'll say that if you are playing a 4 player game you might want to proxy some counters unless you have a very good memory. None of us got the boxed set. I used some Spacehulk counters to mark readied, wounded, charged, etc. Edited July 30, 2018 by necroscope Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5133557 Share on other sites More sharing options...
MasterDeath Posted July 30, 2018 Share Posted July 30, 2018 Space marines can go very heavy on Heavy/Special-Weapons. You can have Tac + Heavy, Tac + Spec, 2 Scout + Heavy, Intercessor + Aux (only one, as you can only chuck one Grenade per round) add a Tac Sarge + Combi-weapon and you have a lot of Dakka Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5133570 Share on other sites More sharing options...
Joe Posted July 30, 2018 Author Share Posted July 30, 2018 I thought this thread was for Heretic Astartes, not degenerate slaves of the Corpse Emperor? Khornestar, Reyner, BrotherAtrox and 6 others 9 Back to top Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5133615 Share on other sites More sharing options...
hushrong Posted July 30, 2018 Share Posted July 30, 2018 Played quite a few games and they've all be enjoyable. Even a four player brawl on a 4x4. With limited choices I am not surprised everyone has very similar lists. I seriously kept reading 'expansions' in the core rules and I am stoked about the idea of what the future may bring for us. Aspiring Champ, MoK, Powersword, Leader CSM Gunner, H. Bolter, Heavy. CSM Gunner, Plasma, Sniper. CSM, Chainsword, MoK, Zealot. CSM, Boltgun CSM, Boltgun Cultist Gunner, Heavy Stubber Cultist, Autogun Cultist, Autogun Cultist, Autogun My leader and the Chainsword marine put in work in CC for me. The Command Tactic to fight again for mark of Khorne has been clutch to sneak in another punch. H. Bolter and Plasma have been great long range work horses. They are usually on the move and wreaking havoc. The other unit choices have pulled their weight too. I am thinking of trying out the flamer and more chainsword marines for a fluffy WE force. Aspiring Champion, Mok, Powersword, Leader CSM, MoK, Chainsword, Zealot CSM Gunner, MoK, H. Bolter, Heavy CSM Gunner, MoK, Flamer, Veteran CSM, MoK, Boltgun CSM, MoK, Chainsword CSM, MoK, Chainsword Cultist Gunner, MoK, Heavy Stubber (Maayyybeeee drop this guy to give someone an Icon of wrath and keep the team pure astartes. How is a puny mortal going to keep up with these Bloodthirsty Demi-gods?) Reyner 1 Back to top Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5133650 Share on other sites More sharing options...
MaxB Posted July 31, 2018 Share Posted July 31, 2018 I'm using Kill Team as a chance to dabble in the dark side with some Heretic Astartes modelled as Fallen (I usually play Dark Angels so have bits). Playing my first few practice games this week and gonna try the following. My only tactical ideas are: Plasma sniper for priority targets; and Zealot MoK Asp. Champ with nearby CSM with Icon of Wrath and a bunch of Cultists (also Mok) with a couple of flamers for some up close business. I'll see if it works! Leader Cultist Champ Pistol and Assault Weapon. Specialists Aspiring Camp, MoK, Plasma Pistol, Power Sword, Zealot CSM, Plasma Gun, Sniper Fireteam CSM, Bolt pistol, chainsword, MoK, Icon of Wrath 3x Autogun Cultists 2x Pistol & Assualt weapon Cultists 2x Cultist Gunner Flamers Max INKS 1 Back to top Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5134281 Share on other sites More sharing options...
MasterDeath Posted August 1, 2018 Share Posted August 1, 2018 I'm using Kill Team as a chance to dabble in the dark side with some Heretic Astartes modelled as Fallen (I usually play Dark Angels so have bits). Playing my first few practice games this week and gonna try the following. My only tactical ideas are: Plasma sniper for priority targets; and Zealot MoK Asp. Champ with nearby CSM with Icon of Wrath and a bunch of Cultists (also Mok) with a couple of flamers for some up close business. I'll see if it works! Leader Cultist Champ Pistol and Assault Weapon. Specialists Aspiring Camp, MoK, Plasma Pistol, Power Sword, Zealot CSM, Plasma Gun, Sniper Fireteam CSM, Bolt pistol, chainsword, MoK, Icon of Wrath 3x Autogun Cultists 2x Pistol & Assualt weapon Cultists 2x Cultist Gunner Flamers Max You are lacking a specialist there. No reason not to take one. Maybe Combat on this Icon Bearer? Demolitionist on a Flamer guy? Veteran is also useful. Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5135369 Share on other sites More sharing options...
hushrong Posted August 1, 2018 Share Posted August 1, 2018 Oh yeah, make that MoK marine a specialist with either combat or zealot. Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5135945 Share on other sites More sharing options...
Rastamarine Posted August 1, 2018 Share Posted August 1, 2018 Demolition flamer cultist for the win mvp in 3 games vs dark eldar Kierdale and MaxB 2 Back to top Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5136034 Share on other sites More sharing options...
MaxB Posted August 2, 2018 Share Posted August 2, 2018 (edited) You are lacking a specialist there. No reason not to take one. Maybe Combat on this Icon Bearer? Demolitionist on a Flamer guy? Veteran is also useful. Oh yeah, make that MoK marine a specialist with either combat or zealot. Good point. Maybe a CSM Vet Specialist (CSM can't be Combat Specialists?) with Pistol and Chainsword with the Icon Or the Demo flamer cultist sounds good too... Edited August 2, 2018 by MaxB Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5136297 Share on other sites More sharing options...
Brother Antio Posted August 3, 2018 Share Posted August 3, 2018 Right, figured kill team would be the perfect way to do an alpha legion force. Plan is to us the mk4 marines and orlock necromunda gangers. Here’s what I’ve got so far... Champion, plas pist.- 14 Gunner, hb-16 Gunner, plasma-16 Marine-12 Marine-12 Cultist champ. Shotgun-5 Cultist gunner, flamer-8 Cultist gunner, flamer-8 Cultist-4 Cultist-4 Total-99 Thoughts? Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5137544 Share on other sites More sharing options...
mel_danes Posted August 4, 2018 Share Posted August 4, 2018 Played against Heretics Friday. They had 2 cult Heavy Stubbers in high ruins. Wrecked my guys as I ran my GSC between cover. That list was very similar to yours. Try it out come back and report. Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5138151 Share on other sites More sharing options...
Iron_Within Posted August 4, 2018 Share Posted August 4, 2018 I ran a 100 point list today against Space Marines. Mission was sweep and clear. He ran Sergeant with Power Fist and Plasma Pistol Sniper with Plasma Gun Heavy with Heavy Bolter Tac Comms with a bolter 3 Tac Marines with Bolters I ran Aspiring Champion Leader with Power Sword and Bolt Pistol Heavy with Heavy Bolter Sniper with Plasma Gun Zealot with Chainsword and Icon of Vengeance, 1 Marine with Bolter 1 Cultist gunner with Flamer 5 Cultists with Autopistols and CCW. Simple Objectives mission. He deployed in a castle in one corner. I booby Trapped the main LoS blocking terrain feature. It didn't get off to a great start as his Plasma Guy blew his counterparts head off straight off the bat. The plan remained the HB and Bolter guy held back (was gonna be with the plasma but hey ho) while the rest charged across and tied him up. This did not work out to plan and I lost. Big mistake I made was failing to play to objectives and went for the kill. Other Lessons learned Tactical Marines are much better in Kill Team than in 40k Pistols are useful in combat (unlike 40k) Plasma is painful (like 40k...) Cultist swarms are not as good in Kill team and once they start breaking they don't hang around - even with banners. Thoughts for next game - Swap out the close combat Cultists for Autogun Cultists - Flamers are great, even though the Marines REFUSED to fail a save (WHO PASSES 6 SAVES?!) - Play to objective. Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5138199 Share on other sites More sharing options...
Cheex Posted August 6, 2018 Share Posted August 6, 2018 Thinking a little outside the box here (as much as one can with the limited options we have)... Everyone has been taking a Heavy Bolter on a Heavy specialist. Makes sense, since you get to move and shoot with him. But what about making him a Sniper instead? Combine with the Beseech the Gods tactic and you'll be hitting on 2+ much of the time with rerolls of 1, and wounding most enemies on 2+. Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5139054 Share on other sites More sharing options...
Brother Antio Posted August 6, 2018 Share Posted August 6, 2018 Am guessing it’s because you’re taking sniper on the plasma gun to reroll those 1s when overcharged. Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5139224 Share on other sites More sharing options...
Wicced Posted August 6, 2018 Share Posted August 6, 2018 (edited) I see some lists with 3 Specialist Marines (plus a leader) here and was wondering, don't the rules state that you can only have 2 Chaos Marine Gunners as Specialists, plus one Leader? That would mean the 3 maximum Specialists per Team would have to be 2 chaos marines and 1 cultist for heretic astartes. Or does the maximum per choice only count for battle forged kill teams for campaigns? Edited August 6, 2018 by Wicced Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5139227 Share on other sites More sharing options...
golfdeltafoxtrot Posted August 6, 2018 Share Posted August 6, 2018 (edited) Specialists don't have to be gunners, and gunners don't have to be specialists. Edited August 6, 2018 by golfdeltafoxtrot Wicced 1 Back to top Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5139236 Share on other sites More sharing options...
Wicced Posted August 6, 2018 Share Posted August 6, 2018 ah alright, thanks! Link to comment https://bolterandchainsword.com/topic/349216-kill-team-tactica-heretic-astartes/#findComment-5139243 Share on other sites More sharing options...
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