MasterDeath Posted May 24, 2019 Share Posted May 24, 2019 I'm thinking about a melee Astartes list. Any ideas or is it even possible? I'm starting with Kill Team, so Vanilla without expansions first. It has been noted before, but without expansions it will be rough. For melee you have Scouts and Reivers + a tac Sarge with a Fist and a Intercessor Sarge with a Power Sword. Deathwatch veterans offer options for more power weapons. Astartes can use the medic spec, as per errata. My advise would be Scout Sarge, Combat Knife, Bolt Pistol (Leader) 11 p. Tac Sarge, Powerfist, Bolt Pistol (Combat) 17 p. Reiver Sarge. Combat Knife, Heavy Bolt Pistol (Veteran) 17 p. Intercessor Sarge, Power Sword (Medic) 18 p. Thats 63 points, so you are left with 37 to play with. An interecessor with grenade launcher would be useful, as well as a Rocket Launcher or heavy Bolter. Maybe a Sniper Rifle for you Scout Sarge. Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5319720 Share on other sites More sharing options...
Marshal Arthur Posted May 25, 2019 Share Posted May 25, 2019 So how are you guys thinking of kitting our veterans? Sternguard look good with just their special issue boltguns, and for vanguard sergeants the relic blade is promising. Jump packs seem pricey but I want to try them, and I think a vanguard sergeant with jump pack and the veteran specialism could be useful for a turn one charge. Brother Eleysium 1 Back to top Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5320108 Share on other sites More sharing options...
MasterDeath Posted May 25, 2019 Share Posted May 25, 2019 Veterans are in my oppinion a solid replacement for a good part of your tactical marines. Sternguard +2 points (base + Boltgun) for an additional attack, 6" extra range, and -2 DP. Thats very solid. Vanguard +1 points for +1 A and melee kit. And then you get a bunch of options including interesting heavy weapons. As I see it, tacticals are your "I need one more point somewhere" option. On the other hand, you have to be careful to not overkit them and drop your modelcount to much. Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5320175 Share on other sites More sharing options...
Panzer Posted May 25, 2019 Share Posted May 25, 2019 Yeah not much reason to go with the default Tacticals if you can go with Veterans. Brother Eleysium 1 Back to top Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5320181 Share on other sites More sharing options...
Berzul Posted May 25, 2019 Share Posted May 25, 2019 Every point counts. If you are bringing models just to carry bolters, the extra attack on a veteran will not do you much good. Better to save a point or two nd just bring a regular marine. But, overall, yeah, veterans are better. Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5320267 Share on other sites More sharing options...
Panzer Posted May 25, 2019 Share Posted May 25, 2019 Every point counts. If you are bringing models just to carry bolters, the extra attack on a veteran will not do you much good. Better to save a point or two nd just bring a regular marine. But, overall, yeah, veterans are better. The extra attack may not do you much good on bolter Marines, but the extra range and AP on the Special Issue Bolter sure does (if you don't want to take Intercessors for their additional wound). ;) Stoic Raptor 1 Back to top Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5320299 Share on other sites More sharing options...
Berzul Posted May 25, 2019 Share Posted May 25, 2019 Well yeah, I forgot codex chapters get sternguard. We special snowflakes get just company veterans Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5320320 Share on other sites More sharing options...
Brother Eleysium Posted May 28, 2019 Share Posted May 28, 2019 So how are you guys thinking of kitting our veterans? Sternguard look good with just their special issue boltguns, and for vanguard sergeants the relic blade is promising. Jump packs seem pricey but I want to try them, and I think a vanguard sergeant with jump pack and the veteran specialism could be useful for a turn one charge. I'm working on Sternguard right now to add to my Crimson Fists, but they are specifically being made for Kill Team. I only play with painted models so it will be a week or so before I can post the results, but I feel they will do quite well if used correctly. If not, then I still have some pretty cool models for my 40K army. We don't play very competitively at the store I frequent though. Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5321682 Share on other sites More sharing options...
Disruptor_fe404 Posted May 29, 2019 Author Share Posted May 29, 2019 Had a question come up today, and I'm pretty sure I know the answer but I'd like to check anyway: Given the following conditions: Model A1 has a pistol, and wishes to fire at model B1. Model B1 is 6" away from model A1. Model B1 is currently within 1" of model A2 (a model from A1's team). Model B1 is the closest enemy to Model A1. Can Model A1 fire his pistol at model B1? The pistol rules are on page 30, but I'm basically asking if a model can fire a pistol at a target that is both within 1" of a friendly model and not within 1" of the firing model. Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5321957 Share on other sites More sharing options...
Panzer Posted May 29, 2019 Share Posted May 29, 2019 No. What pistols do is: - allow a model to shoot despite being in melee itself - forcing to shoot at the model closest to it if the above applies (which usually is the model it's in melee with) It does NOT allow to shoot into melee between two other models the shooting model isn't part of. Brother Navaer Solaq and Disruptor_fe404 2 Back to top Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5321962 Share on other sites More sharing options...
Disruptor_fe404 Posted May 29, 2019 Author Share Posted May 29, 2019 That's what I thought the answer would be, and is how I understood it as well. Just wanted to know if I was right! Grav-chuting a Reiver onto the board so that he can shock grenade something is still a good use of a command point sometimes, so I'll at least continue to keep one on the roster. Stoic Raptor 1 Back to top Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5321966 Share on other sites More sharing options...
defl0 Posted May 30, 2019 Share Posted May 30, 2019 Vets with 2 plasma pistols look really good since they can split fire at different people. Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5322499 Share on other sites More sharing options...
Brother Eleysium Posted May 30, 2019 Share Posted May 30, 2019 Vets with 2 plasma pistols look really good since they can split fire at different people. I didn't realize that was a thing. Seems kind of waste to me considering their Melee ability though. I'll have to reread that section, it would make for a cool conversion. Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5322751 Share on other sites More sharing options...
Disruptor_fe404 Posted June 11, 2019 Author Share Posted June 11, 2019 How have peoples' games been going with the addition of Elites? I'm planning to start running a single Infiltrator to keep my budget scout sergeant safe from outflankers and/or deep strikers. I considered just going for an Infiltrator Sergeant as Leader instead, but I couldn't come up with any compositions involving him that I actually liked from the rest of my Command Roster. Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5330013 Share on other sites More sharing options...
Brother Eleysium Posted June 12, 2019 Share Posted June 12, 2019 How have peoples' games been going with the addition of Elites? I'm planning to start running a single Infiltrator to keep my budget scout sergeant safe from outflankers and/or deep strikers. I considered just going for an Infiltrator Sergeant as Leader instead, but I couldn't come up with any compositions involving him that I actually liked from the rest of my Command Roster. Ours have been good. I am still working on my Sternguard, Supressors, and some of the Phobos marines so I haven't given them a go. But, Company Vets and Termies are fun. A Vanguard or Sternguard Sgt with Combat or Zealot has been pretty effective for me. You just have to do a good job of shielding him as you get him into charging position. Most of my opponents have tried to shoot him to bits except for my buddy that plays Nids. All in all Elites made Kill Team what it should have been from the onset to me. I am glad that GW continues to expand on it, and I hope to see even more standard marine units added to it. I have nothing against Primaris, love the models and the concept, but I will forever have a soft spot and nostalgia for my original Astartes. OtherKharon 1 Back to top Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5330434 Share on other sites More sharing options...
PeteySödes Posted July 5, 2019 Share Posted July 5, 2019 (edited) What would you guys recommend for a starting Astartes(wolves) killteam? I saw above that the melee focus would be a bit of an uphill battle which is always what im drawn to. Would a 60/40 range/melee focus be ok or is that an issue of spreading too thin? I've only gotten like 2 test games of Killteam but am doing a bunch this weekend to hopefully kick it off within my group. Edit: I should mention I'm a sucker for snipers, TDA, and melee :D Edited July 5, 2019 by PeteySödes Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5342377 Share on other sites More sharing options...
Dosjetka Posted September 17, 2019 Share Posted September 17, 2019 (edited) Does your group use the Elites expansion or not and what do you usually/expect to face on the tabletop? Once we have the answer to those, we'll be able to narrow down options and such. Edited September 17, 2019 by Chaplain Dosjetka Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5390705 Share on other sites More sharing options...
Armfelt Posted October 4, 2019 Share Posted October 4, 2019 Yes, we usually play Elites and 125 points. People mostly play power armour. The factions represented are often Adeptus astartes, Chaos marines, Thousand sons, Necrons and Orks. And sometimes Adeptus mechanicus and Imperial guard. Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5401446 Share on other sites More sharing options...
Marshal Arthur Posted December 19, 2019 Share Posted December 19, 2019 Now that Death Denied is 3 CP how do you guys suggest we adapt? Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5448920 Share on other sites More sharing options...
Brother Navaer Solaq Posted December 21, 2019 Share Posted December 21, 2019 It is still a good tactic, to keep models on objectives. I will still use it, but now it is not as a must use tactic. i found with it and against it and it was too much of a good thing for marines. I thought the better way to do it would be to have the tactic cost 2 CP. Then player roll 4+ or 3+ to take a flesh wound rather than model being taken out of action. Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5449508 Share on other sites More sharing options...
Guest Posted January 11, 2020 Share Posted January 11, 2020 Not sure if this has been answered I(Not read thought all 12 pages) is a full Primaris team viable? Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5459495 Share on other sites More sharing options...
Brother Navaer Solaq Posted January 13, 2020 Share Posted January 13, 2020 @wolf guard, if you search under this topic "primaris" you will find detailed points that will answer your question. A full primaris team is viable. Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5460487 Share on other sites More sharing options...
thewarriorhunter Posted January 13, 2020 Share Posted January 13, 2020 I think a full Primaris team is the best way to play. 2 wounds per model is really powerful. If I run regular Marines the most I've gotten into a 100 point list is 7 models, you might get 8 if you're scout heavy. With Primaris I can get 6. Even with one less bod model I've still got 12 wounds with Primaris compared to 7/8 with regular Marines. That resiliency is very powerful. Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5460603 Share on other sites More sharing options...
Panzer Posted January 13, 2020 Share Posted January 13, 2020 I think a full Primaris team is the best way to play. 2 wounds per model is really powerful. If I run regular Marines the most I've gotten into a 100 point list is 7 models, you might get 8 if you're scout heavy. With Primaris I can get 6. Even with one less bod model I've still got 12 wounds with Primaris compared to 7/8 with regular Marines. That resiliency is very powerful. Not to mention that you can potentially lose half of your wounds without losing a single model. Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5460607 Share on other sites More sharing options...
Guest Posted January 13, 2020 Share Posted January 13, 2020 Thats cool thanks guys. I am thinking of running a 150/200 point KT using Elites and Basic only. Link to comment https://bolterandchainsword.com/topic/349280-kill-team-tactica-adeptus-astartes/page/12/#findComment-5460610 Share on other sites More sharing options...
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