N00bZilla1001 Posted December 27, 2018 Share Posted December 27, 2018 KT that I've been thinking about is a mix of Scions/Guardsmen: 1x Sergent [Leader]: Chainsword, Plasma Pistol (6) 1x Special Weapons Gunner: Plasma Gun (8) 1x Special Weapons Gunner: Plasma Gun (8) 1x Special Weapons Gunner: Plasma Gun (8) 1x Guardsman Gunner: Flamer (8) 1x Guardsman [Comms]: Lasgun, Voxcaster (10) 1x Scion Gunner [sniper]: Plasma Gun (13) 1x Scion Gunner [Heavy]: Hot Shot Volley (13) 1x Scion Gunner: Hot Shot Volley (13) 1x Scion Gunner: Hot Shot Volley (13) Total: 100 pts Model Count: 10 Can always mix and match the special weapons to cater to whatever opponent your playing as they are mostly 3 points each. Would be cool using old school vostroyan models too.. Link to comment https://bolterandchainsword.com/topic/349399-kill-team-tactica-astra-militarum/page/3/#findComment-5223625 Share on other sites More sharing options...
Sete Posted October 14, 2019 Share Posted October 14, 2019 (edited) Sup my dudes! Im making a Scion KT and I need advice for specialists. Its a 100 points list My leader is taking plasma pistol and chainsword. 1 spec with sniper taking a plasma gun 2 spec comms with radio and hotshot lasgun 3spec heavy with hot shot volley gun 4 of the dudes with hotshot and 1 with a flamer. I intend this to be an all rounded list. Im unsure if I should take medic over comms tho. Edited October 14, 2019 by Sete Link to comment https://bolterandchainsword.com/topic/349399-kill-team-tactica-astra-militarum/page/3/#findComment-5407124 Share on other sites More sharing options...
Mana Posted October 15, 2019 Share Posted October 15, 2019 Guys i have a silly question, grenade launchers count as assault weapons right? So can i have multiple grenade launchers shoot in the same phase? (aka they are not affected by the grenade weapon rule of 1 shoot only per phase) Link to comment https://bolterandchainsword.com/topic/349399-kill-team-tactica-astra-militarum/page/3/#findComment-5407615 Share on other sites More sharing options...
Reyner Posted October 15, 2019 Share Posted October 15, 2019 Guys i have a silly question, grenade launchers count as assault weapons right? So can i have multiple grenade launchers shoot in the same phase? (aka they are not affected by the grenade weapon rule of 1 shoot only per phase) Grenade Launchers are an Assault weapon so you can have as many firing as you want. Link to comment https://bolterandchainsword.com/topic/349399-kill-team-tactica-astra-militarum/page/3/#findComment-5407742 Share on other sites More sharing options...
Mr Smith Posted February 25, 2020 Share Posted February 25, 2020 I've been working on a Stormtrooper Kill Team for some time now. The project has stalled at the painting stage (doesn't it always,) but I hope to be getting some games in with them soon.+ Commanders + Commissar: Plasma Pistol, Power SwordLeadership + Leaders + Tempestor: Bolt Pistol, Display Voice of Command Orders, Power FistLeader + Specialists + Bullgryn Bone 'ead: Brute shield, Bullgryn maulCombat Scion: Hot-shot lasgunComms Vox Caster + Hot-shot laspistol: Vox Caster Scion: Hot-shot lasgunMedic Scion Gunner: MeltagunHeavy Scion Gunner: Grenade launcherDemolitions Scion Gunner: Hot-shot volley gunSniper Scion Gunner: Plasma gunVeteran Scion Gunner: FlamerScout + Non-specialists + Militarum Tempestus Fire TeamScion: Hot-shot lasgunScion: Hot-shot lasgunScion: Hot-shot lasgunScion: Hot-shot lasgunScion: Hot-shot lasgunScion: Hot-shot lasgunScion: Hot-shot lasgun Ogryn Fire TeamOgrynOgryn Created with BattleScribe (https://battlescribe.net) Link to comment https://bolterandchainsword.com/topic/349399-kill-team-tactica-astra-militarum/page/3/#findComment-5481591 Share on other sites More sharing options...
lordsloth Posted February 28, 2020 Share Posted February 28, 2020 Ive never really seen the point of meltaguns in kill team. You're probably either shooting at long range or in melee. Its kill team so you are probably shooting into cover. Thats -2 to hit on a single shot weapon. Sure if it hits, it hits big, but plasma is just a better deal. Scion killteams are cool though. If I ever build a guard KT it would probably also be a scion list. Link to comment https://bolterandchainsword.com/topic/349399-kill-team-tactica-astra-militarum/page/3/#findComment-5483119 Share on other sites More sharing options...
Mr Smith Posted February 28, 2020 Share Posted February 28, 2020 Ive never really seen the point of meltaguns in kill team. You're probably either shooting at long range or in melee. Its kill team so you are probably shooting into cover. Thats -2 to hit on a single shot weapon. Sure if it hits, it hits big, but plasma is just a better deal. Admittedly, they are more of a psychological threat than anything else; opponents just don't want to be anywhere near them, particularly if they have Elite models. That said, when they hit, they hit hard. Link to comment https://bolterandchainsword.com/topic/349399-kill-team-tactica-astra-militarum/page/3/#findComment-5483372 Share on other sites More sharing options...
Dr_Ruminahui Posted February 28, 2020 Share Posted February 28, 2020 (edited) I've found meltaguns effective on a Veteran specialist, as they get their own inherent reroll - if you hit something within 6", you are probably taking it out of action. Great for when you absolutely need to take out that frag cannon. Best to put it on a scion, though, as you really need to maximize your chance to hit. Yes, plasmaguns are overall more effective, but I don't think that meltaguns are unplayable. Edited February 28, 2020 by Dr_Ruminahui Brother Navaer Solaq 1 Back to top Link to comment https://bolterandchainsword.com/topic/349399-kill-team-tactica-astra-militarum/page/3/#findComment-5483417 Share on other sites More sharing options...
Canadian_F_H Posted February 28, 2020 Share Posted February 28, 2020 I had played 2 games of Arena with my guard killteam vs tyranid Genestealers melee list. It was rather fun and narratively appropriate. The first game my list had a lot of dudes and a whole variety of weapons loadouts to try different things and to "feel" like a unit on patrol with all the tools to handle a variety of threats. They ended up massacred by genestealers. So the next game we decided was a response team that specialized in purging xenos infestations. Literally every model in the list had a flamer, and the game was very much more in the guard's favor. Brother Navaer Solaq 1 Back to top Link to comment https://bolterandchainsword.com/topic/349399-kill-team-tactica-astra-militarum/page/3/#findComment-5483440 Share on other sites More sharing options...
Sete Posted June 2, 2020 Share Posted June 2, 2020 I'm getting back into the KT bussiness. Quick question, for Scions KT lists can we use the Doctrines that came on the PA books? Link to comment https://bolterandchainsword.com/topic/349399-kill-team-tactica-astra-militarum/page/3/#findComment-5534164 Share on other sites More sharing options...
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