Jackalwolf Posted August 29, 2018 Author Share Posted August 29, 2018 (edited) Truth is I was a bit lazy with that head. Bjorn Ironside head is ready to be used there but I need to paint it and Eidolon was already painted sooooo... But will definitely change the hair colour and use it as huskarl for another unit! (Pictures again so you don't need to go backwards to page 2) Rollo Lothbrok Halfdan Edited August 29, 2018 by Grieux Isengrin, hushrong and Deadass 3 Back to top Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5156042 Share on other sites More sharing options...
hushrong Posted August 29, 2018 Share Posted August 29, 2018 Looking great! I really love the use of eidolons head in there! Jackalwolf 1 Back to top Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5156260 Share on other sites More sharing options...
Deadass Posted August 29, 2018 Share Posted August 29, 2018 Those two look fantastic! You've gotta do a group shot someday. Jackalwolf 1 Back to top Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5156335 Share on other sites More sharing options...
Jackalwolf Posted August 29, 2018 Author Share Posted August 29, 2018 Those two look fantastic! You've gotta do a group shot someday. Thanks man! Will definitely do so when I finish the squad. The remaining arms should be easier since there are no more bolters, pelts or axes! Deadass 1 Back to top Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5156337 Share on other sites More sharing options...
~Drakzilla~ Posted August 29, 2018 Share Posted August 29, 2018 Amazing work, you’re really bringing out the best in the Varagyr sculpts. Also, where are you getting the fur pelts from? They look so much better than the standard ones! Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5156424 Share on other sites More sharing options...
Dantay VI Posted August 29, 2018 Share Posted August 29, 2018 Are they the original varagyr arms on Rollo & Halfdan? Bloody hell they look good Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5156597 Share on other sites More sharing options...
Jackalwolf Posted August 29, 2018 Author Share Posted August 29, 2018 (edited) Thank you guys. Yes they are original arms but with the pelts replaced with kfstudio pelts, just like the ones in the loin. I have a problem guys: my list will be centered around these 2 squads of 5 cataphractii led by Arjac (Vigga in 30k) and a rune priest in TDA with the armour of Russ. Issue is I can only use the cataphractii praetor legs in one of the two conversions so help me choose please. Shall I do Arjac: Or Njal: Right now I'm leaning towards Arjac since they're all wolf guard and that way I keep style consistency. Edited August 29, 2018 by Grieux Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5156617 Share on other sites More sharing options...
Lord Commander Eidolon Posted August 30, 2018 Share Posted August 30, 2018 I think the pose and detailing suit Njal better, you really want to 'wolf' up the main man. I'd use one of the Red Butcher legs for Arjsc, they have the dynamic look you'd want and it don't be too hard to convert/remove the offending iconography Jackalwolf 1 Back to top Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5157187 Share on other sites More sharing options...
Jackalwolf Posted August 30, 2018 Author Share Posted August 30, 2018 I think the pose and detailing suit Njal better, you really want to 'wolf' up the main man. I'd use one of the Red Butcher legs for Arjsc, they have the dynamic look you'd want and it don't be too hard to convert/remove the offending iconography Glorious sorceror! I hadn't thought about the butchers for the legs!! Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5157211 Share on other sites More sharing options...
hushrong Posted August 30, 2018 Share Posted August 30, 2018 My vote is for Njal as well. It looks great on both but on Njal you can see all that detail work where Arjac's shield would block some of it. Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5157358 Share on other sites More sharing options...
Jackalwolf Posted August 31, 2018 Author Share Posted August 31, 2018 So here's my proposal for Njal. The skull in the chest fell but I could retrieve it. Just wondering if it looks better with or without it: Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5157718 Share on other sites More sharing options...
Bjorn Firewalker Posted August 31, 2018 Share Posted August 31, 2018 The problem is the still visible cords meant to hold up the skull in the center of Njal's chest. If you want to omit that skull, you must either shave off those cords, or mount something else in the skull's place; otherwise the model will look incomplete. Jackalwolf 1 Back to top Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5157745 Share on other sites More sharing options...
Jackalwolf Posted August 31, 2018 Author Share Posted August 31, 2018 The problem is the still visible cords meant to hold up the skull in the center of Njal's chest. If you want to omit that skull, you must either shave off those cords, or mount something else in the skull's place; otherwise the model will look incomplete. Agreed. I'm thinking to shave the cords and change the other two skulls for wolf skulls instead to represent the two heads of morkai or freki and Geri. Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5157774 Share on other sites More sharing options...
Bjorn Firewalker Posted August 31, 2018 Share Posted August 31, 2018 I'm thinking to shave the cords and change the other two skulls for wolf skulls instead to represent the two heads of morkai or freki and Geri. These choices honor the Space Wolves' history and Fenrisian culture. I approve. Jackalwolf 1 Back to top Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5157802 Share on other sites More sharing options...
Jackalwolf Posted September 2, 2018 Author Share Posted September 2, 2018 Geez these two conversions are quite involved. Posting some progress to keep me going. Changed the head to Arjac and the skulls in Njal to represent the wolf king and his two wolf brothers. Doghouse and Trokair 2 Back to top Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5159029 Share on other sites More sharing options...
Bjorn Firewalker Posted September 2, 2018 Share Posted September 2, 2018 Your models are coming along well. Is the more humanoid skull in the center of Njal's chest, meant to represent Russ himself? Jackalwolf 1 Back to top Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5159088 Share on other sites More sharing options...
Jackalwolf Posted September 2, 2018 Author Share Posted September 2, 2018 Your models are coming along well. Is the more humanoid skull in the center of Njal's chest, meant to represent Russ himself? You got it mate :) thought it doesn't get much wyrder than Russ and morkai in your chest plate. Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5159121 Share on other sites More sharing options...
Jackalwolf Posted September 2, 2018 Author Share Posted September 2, 2018 Wasn't really happy with the posing on Njal so this morning I risked the family's wrath and I'm much happier with these results: I think I'm going to keep the straps and not use the previously shown shoulder pads because: 1- I want to reserve that model of shoulder pad for the wolf guard and Njal isn't even from a company 2- He's meant to wear the armour of Russ if I use him as non Njal and he has straps instead of fur under the shouler pads Doghouse, Konnavaer and PowerHungryMonkey 3 Back to top Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5159157 Share on other sites More sharing options...
Jackalwolf Posted September 2, 2018 Author Share Posted September 2, 2018 (edited) Can you help me with the last point of Njal conversion? I wanted to add his pelt on top of the armour but I feel the wolf head takes away from the composition since the face is such a focal point without it. Without: With: Of course it is a rough blu tack fix but it illustrates the issue with the wolf head going over Njal head. I see three options: 1. Cut off the head and leave just the pelt 2. Move the pelt backwards 3. No pelt at all Edited September 2, 2018 by Grieux Doghouse 1 Back to top Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5159410 Share on other sites More sharing options...
Gabocius Posted September 2, 2018 Share Posted September 2, 2018 Probably a bit late, but about Eidolon's face : you could do a shadow of shaved beard and hair, I'm pretty sure that would totally break the Eidolon's feeling, which is given by the very clean look of his face. Maybe a thin scar could add smth interresting too. As for Njal : I totally feel that the wolf pelt is needed, it's really something identifying him as Njal, otherwise he is just another - arguably very stunning - rune priest. Nothing to say about the paint job, it's top notch. Keep up the good work ! Jackalwolf 1 Back to top Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5159447 Share on other sites More sharing options...
Jackalwolf Posted September 2, 2018 Author Share Posted September 2, 2018 Thank you mate. I will definitely use that and put that head on a pack leader. Also found the solution to Njal!!! Will post later. Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5159502 Share on other sites More sharing options...
Lord Commander Eidolon Posted September 2, 2018 Share Posted September 2, 2018 I'm agreeing the Wolf Head pelt is a must, it's too integral to Njal's look. I'd be inclined to push it back a little and heat the resin to shape it better. Looking forward to seeing what you do.... Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5159556 Share on other sites More sharing options...
Jackalwolf Posted September 3, 2018 Author Share Posted September 3, 2018 So found the solution and I really like it. But this post is not about that. I'll show it when all green stuff is done for effect purposes. Now today I completely took a break from Njal and Arjac to... create something I've wanted to do for a long time. True scale heresy era space wolves. I've attempted many times but I was never happy with the result. I think now I got it. Problem is now I might have to do 14 guys more like this: They scale great with the Varagyr but geez they're involved. Trokair, Lord Commander Eidolon and Markus_ 3 Back to top Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5160115 Share on other sites More sharing options...
Commissar Molotov Posted September 3, 2018 Share Posted September 3, 2018 Your thread has always been a constant inspiration and your models are so cool! The thing I must say is that I'm not a huge fan of the daemon-head in Njal's spell effect. I'd be inclined to suggest you use the head/shoulders of a fenrisian wolf to suggest an ethereal wolf-spirit! (Isn't there a Space Wolf power called something like, 'the jaws of the world wolf'?) Jackalwolf 1 Back to top Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5160122 Share on other sites More sharing options...
Lord Commander Eidolon Posted September 4, 2018 Share Posted September 4, 2018 I knew with a bit of effort the DG kit could work for other legions -- I've done some Night Lords that I'll post up eventually. I'm determined to make one a Thousand Son apothecary... but it'll be some effort.... Great work as always mate! I'm really going to have to raise my game to match these dudes with my Thousand Sons! Really glad you've got your true scale wolves sorted, pity they'll die on Prospero..... Jackalwolf 1 Back to top Link to comment https://bolterandchainsword.com/topic/349558-a-skjald%C2%B4s-tale-of-the-days-of-darkness/page/3/#findComment-5160341 Share on other sites More sharing options...
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