Black Knight Posted December 8, 2018 Share Posted December 8, 2018 I wish the repulsors were heavy, I really want to try out a Brigade. I am not completely sure what I can now take ontop of what I have but I might try to add in a repulsor. It feels like I would take a repulsor before a Corvus now. Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5210483 Share on other sites More sharing options...
Prot Posted December 8, 2018 Share Posted December 8, 2018 Great point Lemon ... I have often played dual Repulsor with my Ultramarines with one Redemptor or more often Guilliman in place of the Redemptor. I’ve never done that list with Deathwatch because the troops feel so much better in Deathwatch. I had some difficult moments vs Orks last night and I just find their shooting to be borderline ridiculous for an army that can still assault and cover the board so utterly completely. And thats my fear with this sort of list currently. The closest I’ve come to this list with Deathwatch is Repulsor and Corvus. Add in a Redemptor and you have my three favourite non infantry units in the codex, and now they are all cheaper. I don’t know if Deathwatch can do it better (or as well as Ultra ) but with these point drops it might be time to try! Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5210539 Share on other sites More sharing options...
Trevak Dal Posted December 8, 2018 Share Posted December 8, 2018 So veterans with stormshields are the only power armor to actually keep their 3+ save all the time (except with mortal wounds). Kinda got some Feels Bad man feelings over Grey Knights. Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5210557 Share on other sites More sharing options...
Black Knight Posted December 9, 2018 Share Posted December 9, 2018 I am able to add a redemptor, 2 Terminators and upgrade my HQs to Primaris. ++ Battalion Detachment +5CP (Imperium - Deathwatch) [73 PL, 1059pts] ++ + HQ + Primaris Watch Captain [6 PL, 84pts]. Master-crafted auto bolt rifle & bolt pistol: Master-crafted auto bolt rifle Watch Master [7 PL, 130pts] + Troops + Veterans [19 PL, 243pts]. Biker: Chainsword, Twin boltgun. Biker: Chainsword, Twin boltgun. Biker: Chainsword, Twin boltgun. Biker w/ Teleport Homer: Chainsword, Twin boltgun. Vanguard Veteran: 2x Bolt Pistol. Veteran: Stalker Pattern Boltgun, Storm shield. Veteran: Stalker Pattern Boltgun, Storm shield. Veteran w/ Heavy Weapon: Missile launcher. Veteran w/ Heavy Weapon: Missile launcher. Watch Sergeant: Chainsword, Stalker Pattern Boltgun Veterans [9 PL, 116pts]. Veteran: Stalker Pattern Boltgun, Storm shield. Veteran: Stalker Pattern Boltgun, Storm shield. Veteran w/ Heavy Weapon: Missile launcher. Veteran w/ Heavy Weapon: Heavy bolter. Watch Sergeant: Chainsword, Stalker Pattern Boltgun Veterans [14 PL, 184pts]. Terminator. . Power Sword and Stormbolter: Power sword, Storm Bolter. Vanguard Veteran: 2x Bolt Pistol. Veteran: Storm Bolter, Storm shield. Veteran: Storm Bolter, Storm shield. Veteran w/ Heavy Weapon: Deathwatch Frag Cannon. Veteran w/ Heavy Weapon: Deathwatch Frag Cannon. Watch Sergeant: Chainsword, Storm Bolter + Elites + Redemptor Dreadnought [10 PL, 162pts]: Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon. 2x Stormbolters: 2x Storm Bolter Venerable Dreadnought [8 PL, 140pts]: Missile launcher, Twin lascannon ++ Battalion Detachment +5CP (Imperium - Deathwatch) [58 PL, 938pts] ++ + HQ + Primaris Librarian [7 PL, 101pts]: Force sword Watch Captain [5 PL, 79pts]: Chainsword, Master-crafted boltgun + Troops + Intercessors [16 PL, 286pts]: Auxiliary Grenade Launcher. Hellblaster: Plasma incinerator. Hellblaster: Plasma incinerator. Hellblaster: Plasma incinerator. Hellblaster: Plasma incinerator. Inceptor. . Two Plasma Exterminators: 2x Plasma Exterminator. Intercessor: Bolt rifle. Intercessor: Bolt rifle. Intercessor: Bolt rifle. Intercessor: Bolt rifle. Intercessor Sergeant: Bolt rifle, Chainsword Intercessors [16 PL, 288pts]: Auxiliary Grenade Launcher. Aggressor. . Auto Boltstorm Gauntlets/Fragstorm Grenade Launcher: Auto Boltstorm Gauntlets, Fragstorm Grenade Launchers. Aggressor. . Auto Boltstorm Gauntlets/Fragstorm Grenade Launcher: Auto Boltstorm Gauntlets, Fragstorm Grenade Launchers. Aggressor. . Auto Boltstorm Gauntlets/Fragstorm Grenade Launcher: Auto Boltstorm Gauntlets, Fragstorm Grenade Launchers. Aggressor. . Auto Boltstorm Gauntlets/Fragstorm Grenade Launcher: Auto Boltstorm Gauntlets, Fragstorm Grenade Launchers. Inceptor. . Two Assault Bolters: 2x Assault bolter. Intercessor: Bolt rifle. Intercessor: Bolt rifle. Intercessor: Bolt rifle. Intercessor: Bolt rifle. Intercessor Sergeant: Bolt rifle, Chainsword Veterans [14 PL, 184pts]. Terminator. . Power Sword and Stormbolter: Power sword, Storm Bolter. Vanguard Veteran: 2x Bolt Pistol. Veteran: Storm Bolter, Storm shield. Veteran: Storm Bolter, Storm shield. Veteran w/ Heavy Weapon: Deathwatch Frag Cannon. Veteran w/ Heavy Weapon: Deathwatch Frag Cannon. Watch Sergeant: Chainsword, Storm Bolter ++ Total: [131 PL, 1997pts] ++ Created with BattleScribe Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5210765 Share on other sites More sharing options...
BrotherAetherick Posted December 9, 2018 Share Posted December 9, 2018 Sadly no Potms for the corvus :( Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5210825 Share on other sites More sharing options...
Trollbeard Posted December 9, 2018 Share Posted December 9, 2018 Where have you guys been seeing the forgeworld chapter approved changes? Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211054 Share on other sites More sharing options...
Lemondish Posted December 9, 2018 Share Posted December 9, 2018 Where have you guys been seeing the forgeworld chapter approved changes? This album should have everything you need https://m.imgur.com/a/l5CZZbL Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211140 Share on other sites More sharing options...
BrotherAetherick Posted December 10, 2018 Share Posted December 10, 2018 Something hilarious I noticed with the point changes is that combat shields cost double of that of a storm shield lol. With the storm shield change I'm finding it harder to justify fielding primaris units. Even if you wanted to do intercessor squads with hellblasters, it feels like veterans do it better because of cheaper combiplas. You lose out on 6 range and 1-ap but you can run something like this: 5 Vets with stormshields and combiplasma 2 terminators with power maul and Stormbolter 2 bikes with twin boltgun 1 VV with dual pistols or a pistol + shield because why not total comes to 269 or 271 if you decide to get another shield on the vanguard. you have 14 wounds for mortal wounds, 4 wounds which are 2+ for ap 0, 5(6) 3++, teleport homer, can fall back and shoot AND charge and you are ld9 and fearless.. compared to: 5 intercessors with aux grenade launcher 4 hellblasters 1 inceptor with plasma without the pistol tax it becomes 281... cannot fall back and charge. 20 wounds but you get dumpstered by all the cheaper plasma available in the game, + the plethora of other dmg 2 weapons. guess my army just became true scale. rip primaris. if only we could take the specialist detachment. now where to find 99999999 storm shields.. Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211440 Share on other sites More sharing options...
TheBigAristotle Posted December 10, 2018 Share Posted December 10, 2018 Something hilarious I noticed with the point changes is that combat shields cost double of that of a storm shield lol. With the storm shield change I'm finding it harder to justify fielding primaris units. Even if you wanted to do intercessor squads with hellblasters, it feels like veterans do it better because of cheaper combiplas. You lose out on 6 range and 1-ap but you can run something like this: 5 Vets with stormshields and combiplasma 2 terminators with power maul and Stormbolter 2 bikes with twin boltgun 1 VV with dual pistols or a pistol + shield because why not total comes to 269 or 271 if you decide to get another shield on the vanguard. you have 14 wounds for mortal wounds, 4 wounds which are 2+ for ap 0, 5(6) 3++, teleport homer, can fall back and shoot AND charge and you are ld9 and fearless.. compared to: 5 intercessors with aux grenade launcher 4 hellblasters 1 inceptor with plasma without the pistol tax it becomes 281... cannot fall back and charge. 20 wounds but you get dumpstered by all the cheaper plasma available in the game, + the plethora of other dmg 2 weapons. guess my army just became true scale. rip primaris. if only we could take the specialist detachment. now where to find 99999999 storm shields.. Good, now our army looks unique and we can use our awesome weapons options! As for the storm shields, well... I might just throw some blu-tac on em and jam em on whoever needs them lol Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211448 Share on other sites More sharing options...
BLACK BLŒ FLY Posted December 10, 2018 Share Posted December 10, 2018 Primaris Deathwatch still has it uses mainly for me clearing enemy chaff. I’ll still be using one Squad. Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211450 Share on other sites More sharing options...
Lemondish Posted December 10, 2018 Share Posted December 10, 2018 Can't agree enough, Brother Aetherick. I had just started building a Deathwatch Primaris force, too. I'm now severely regretting this decision. Between the frankly unnecessary changes to storm shields and veteran point costs and the inability for Intercessors to make use of the awesome new Stratagems, I'm pretty upset. Guess it's time to abandon that project :( Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211460 Share on other sites More sharing options...
TheBigAristotle Posted December 10, 2018 Share Posted December 10, 2018 I run mostly Veterans but a Primaris squad will hold a backline objective well Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211474 Share on other sites More sharing options...
BLACK BLŒ FLY Posted December 10, 2018 Share Posted December 10, 2018 Exactly and I’ve put way too much into mine not to run them now. Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211500 Share on other sites More sharing options...
Prot Posted December 10, 2018 Share Posted December 10, 2018 My 7th Edition Deathwatch was a lot of Termies and Vets. This edition I moved to a 50/50 split and I honestly don’t see changing that. I love the look and I think the Repulsor became more attractive..... man I just finished painting mine too. Interesting observations though. I guess I have one major rebuttal for you to consider before writing off your Primaris.... the Apothecary! Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211550 Share on other sites More sharing options...
BLACK BLŒ FLY Posted December 10, 2018 Share Posted December 10, 2018 Repulsor and the Redemptor are a lot more attractive now for sure. Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211565 Share on other sites More sharing options...
BrotherAetherick Posted December 10, 2018 Share Posted December 10, 2018 Ironically I think the apothecary supporting veterans is probably more useful. Picking up a terminator gives you back your 2+ save, or healing a terminator lets you tank high -ap shots on storm shields (instead of forcing the termi to make saves and likely die). Picking up a storm shield is great value (even more so if he had a stronger weapon as well) The only thing is he can't fit in a corvus and can ride with other primaris in a repulsor. The only primaris I think I will run are the 90 point sit on an objective at the back the whole game type. Hell I might even try stalker bolt rifles since they won't be moving anyways. Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211575 Share on other sites More sharing options...
infyrana Posted December 10, 2018 Share Posted December 10, 2018 With the point changes, will you all be running more toys or mixed units, or more marines etc? I grabbed a few spare bodies from bits sellers which seems pointless without the shields from the sprues with this change. Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211606 Share on other sites More sharing options...
Lemondish Posted December 10, 2018 Share Posted December 10, 2018 With the point changes, will you all be running more toys or mixed units, or more marines etc? I grabbed a few spare bodies from bits sellers which seems pointless without the shields from the sprues with this change. My plan was to go full on Primaris and run multiple Repulsors and Redemptors. The points drops meant I could run a ton more bodies with it, but now that the Corvus is cheaper and Veterans can all be 3++ and shoot double the shots of Primaris, it seems ill advised. I really like the look of Primaris, but with the campaign book Detachments providing great Stratagem support, I'm not so sure the Deathwatch are the best Primaris options any longer. Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211626 Share on other sites More sharing options...
Sloeberjong Posted December 10, 2018 Share Posted December 10, 2018 I'll stick with my Primaris. They're still good. I don't think the storm shields will remain this cheap...just a bit too risky to overhaul my army. I will save up for some Repulsors. I didn't get them yet but I do like a heavy motorized force (whether it's good or not). Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211677 Share on other sites More sharing options...
durdle-durdle Posted December 10, 2018 Share Posted December 10, 2018 I'll stick with my Primaris. They're still good. I don't think the storm shields will remain this cheap...just a bit too risky to overhaul my army. I will save up for some Repulsors. I didn't get them yet but I do like a heavy motorized force (whether it's good or not). That’s basically what I think i’m Going to do too. The points drops on repulsors and redemptors are great, since I was on the fence about them before. I think i’ll Probably include a unit of Storm Bolter/storm shield breacher veterans in a drop pod though. The visual on that just seems so cool, and pretty effective. Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211706 Share on other sites More sharing options...
Sloeberjong Posted December 10, 2018 Share Posted December 10, 2018 I'll stick with my Primaris. They're still good. I don't think the storm shields will remain this cheap...just a bit too risky to overhaul my army. I will save up for some Repulsors. I didn't get them yet but I do like a heavy motorized force (whether it's good or not). That’s basically what I think i’m Going to do too. The points drops on repulsors and redemptors are great, since I was on the fence about them before. I think i’ll Probably include a unit of Storm Bolter/storm shield breacher veterans in a drop pod though. The visual on that just seems so cool, and pretty effective. Just a small question, why the droppod? Just for looks? because it sucks donkeyballs and you can DS them with the strategem. It's a cool idea though, so I might convert some reivers with shields and play them as truscale or something. Makes them look better with different weapons too, it's just a shame about the 1 wound per model, but at least they'll have 3++ Hmmm, I'm cracking already... Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211714 Share on other sites More sharing options...
durdle-durdle Posted December 10, 2018 Share Posted December 10, 2018 just a small question, why the drop pod? Is it just for the looks? Part that, part that I have five of them from in 7th edition when I could play a null-deployment army. Also, for 65 points, I save a command point, and get a body to potentially sit on an objective. Also, if i’m already teleporting 3 things (which I am), this lets me deep strike a 4th thing. Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211724 Share on other sites More sharing options...
autek mor Posted December 10, 2018 Share Posted December 10, 2018 while the formations do offer some nice options for the struggle chapters, it is still a drain on CP for additional rules that maybe with the right tweaks should have been for free. maybe in the next vigilus book we might see something for deathwatch considering the involvement of genestealer activity. for now at least there are now cheaper unit combos that don't require CP so perhaps that is the silver lining. Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211731 Share on other sites More sharing options...
Prot Posted December 10, 2018 Share Posted December 10, 2018 while the formations do offer some nice options for the struggle chapters, it is still a drain on CP for additional rules that maybe with the right tweaks should have been for free. maybe in the next vigilus book we might see something for deathwatch considering the involvement of genestealer activity. for now at least there are now cheaper unit combos that don't require CP so perhaps that is the silver lining. I agree. That's one thing I don't like about the Vigilus boosts to marines... the cost of entry is too high. To get in the "Vet-Club" you have to pay, and its membership is essentially a key word, accessible through strats that can be played during the game. Now this might be easier for my Ultra's which have very few good strats but Deathwatch have fantastic strats. Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211854 Share on other sites More sharing options...
Azaiel Posted December 10, 2018 Share Posted December 10, 2018 Wait a minute, just because regular veterans and gear dropped some points all of a sudden Primaris (who also got points dropped) are "useless"? We still have one of the best squads of Primaris with that oh so sweet SIA. I will be fielding both OG marines and Primaris in my army since they cover different things on the battlefield. Dropping a Interaggressor squad with a seasoning of hellblast turn 2 with a Watchmaster and a dreadnought is yummy. I´m really glad the OG dreddies got a points drop, now I can field two without a sweat. I saw the leaked lists and Im disappointed heavy thunder hammers and the Infernus H.bolter didnt get a few points dropped. Link to comment https://bolterandchainsword.com/topic/352162-deathwatch-chapter-approved-2018/page/3/#findComment-5211992 Share on other sites More sharing options...
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