shanewatts Posted April 29, 2019 Share Posted April 29, 2019 Gotcha, yeah all the events I had been in had already been playing this way so I didn't realize the discrepancy. Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304010 Share on other sites More sharing options...
Biscuittzz Posted April 29, 2019 Share Posted April 29, 2019 I can't even..... The fact the GMNDK took a big nerf and is still the best unit for GK is just.....well all I can do is laugh. GW even took the nerf bat to the mighty gimmicky shenanigans that the Brotherhood Champion was able to do. It was obviously too strong in the meta. In all seriousness, I do understand that GK basically need an entire new codex rewrite but why nerf the worst faction already while we wait? Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304011 Share on other sites More sharing options...
thewarriorhunter Posted April 29, 2019 Share Posted April 29, 2019 I was hoping that Strike From the Shadows and similar stratagems would allow you to pay the CP if you wanted to use them. As it stands I still have to pay at deployment and if the situation ends up not being what I want (seized on, not seized on, poor deployment on either side) and I choose not to make the move then I've wasted a CP. Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304012 Share on other sites More sharing options...
Biscuittzz Posted April 29, 2019 Share Posted April 29, 2019 On another glance, the Finest Hour strategem for GK was nerfed as well. No bolter drill for our vehicles either. What do I do as a GK player to play? Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304020 Share on other sites More sharing options...
Panzer Posted April 29, 2019 Share Posted April 29, 2019 I can't even..... The fact the GMNDK took a big nerf and is still the best unit for GK is just.....well all I can do is laugh. GW even took the nerf bat to the mighty gimmicky shenanigans that the Brotherhood Champion was able to do. It was obviously too strong in the meta. In all seriousness, I do understand that GK basically need an entire new codex rewrite but why nerf the worst faction already while we wait? Pretty sure the GMNDK just got caught in the crossfire when they nerfed the Knights. They most likely nerfed the 3++ of the Knight and then looked around like "which other big models can get such a good invulnerable save .... 2++ on a GMNDK?!?!?! NERF THAT!!" Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304043 Share on other sites More sharing options...
TheFinisher4Ever Posted April 29, 2019 Share Posted April 29, 2019 There is some good stuff here. Ion shields being capped at 4++ and the fly change are the big ones. The Wraithseer getting T8 is nice though I doubt it's enough to bring him off the shelf. There is also some crappy stuff like nerfs to Sisters and Grey Knights which need the opposite. Space marine vehicles losing Bolter Discipline sucks too as well as losing double firing Hellfire shells. And then there is the bizarre missing stuff. The Taunar not losing the battle suit rule is pure insanity. It's a pretty mixed bag. What were the nerfs to sisters? I didn't see those The repressor, arguably our best unit, got a major nerf now that locking it in combat stops the units inside from firing. Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304052 Share on other sites More sharing options...
Biscuittzz Posted April 29, 2019 Share Posted April 29, 2019 I can't even..... The fact the GMNDK took a big nerf and is still the best unit for GK is just.....well all I can do is laugh. GW even took the nerf bat to the mighty gimmicky shenanigans that the Brotherhood Champion was able to do. It was obviously too strong in the meta. In all seriousness, I do understand that GK basically need an entire new codex rewrite but why nerf the worst faction already while we wait? Pretty sure the GMNDK just got caught in the crossfire when they nerfed the Knights. They most likely nerfed the 3++ of the Knight and then looked around like "which other big models can get such a good invulnerable save .... 2++ on a GMNDK?!?!?! NERF THAT!!" See, I don't believe that. They would have had to actually open the GK codex to know we had that in the first place. Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304055 Share on other sites More sharing options...
CaptainMarsh Posted April 29, 2019 Share Posted April 29, 2019 There is some good stuff here. Ion shields being capped at 4++ and the fly change are the big ones. The Wraithseer getting T8 is nice though I doubt it's enough to bring him off the shelf. There is also some crappy stuff like nerfs to Sisters and Grey Knights which need the opposite. Space marine vehicles losing Bolter Discipline sucks too as well as losing double firing Hellfire shells. And then there is the bizarre missing stuff. The Taunar not losing the battle suit rule is pure insanity. It's a pretty mixed bag. What were the nerfs to sisters? I didn't see those The repressor, arguably our best unit, got a major nerf now that locking it in combat stops the units inside from firing. There are nerfs and then there are exploit corrections. A nerf, at least to me, is taking an intended ability/cost/method and reducing it. Taking care of a clear exploit isn't the same as a nerf, at least to me. Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304059 Share on other sites More sharing options...
Valdr Fell-fist Posted April 29, 2019 Share Posted April 29, 2019 Any chance anyone is able to provide a link to the Shadowspear and Vigilus Faqs, I’m still not seeing them? Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304061 Share on other sites More sharing options...
toaae Posted April 29, 2019 Share Posted April 29, 2019 Any chance anyone is able to provide a link to the Shadowspear and Vigilus Faqs, I’m still not seeing them? I added them to the third post in this thread. Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304064 Share on other sites More sharing options...
CaptainMarsh Posted April 29, 2019 Share Posted April 29, 2019 Any chance anyone is able to provide a link to the Shadowspear and Vigilus Faqs, I’m still not seeing them? Shadowspear. Ablaze. Defiant. Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304065 Share on other sites More sharing options...
Valdr Fell-fist Posted April 29, 2019 Share Posted April 29, 2019 Thank you all! Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304066 Share on other sites More sharing options...
ShibeKing Posted April 29, 2019 Share Posted April 29, 2019 At this point it seems GW genuinely hates Grey Knights and Black Templars. Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304068 Share on other sites More sharing options...
Interrogator Stobz Posted April 29, 2019 Share Posted April 29, 2019 And DA Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304071 Share on other sites More sharing options...
Amon777 Posted April 29, 2019 Share Posted April 29, 2019 Pretty great FAQ. Eldar soup nerfed (thank God). No more flyer blocking. Castellan toned down. Minor buff to necron transports. Assassin Strategem slight nerf. Deathwatch changes (more fair imho). No more autokill for death grip or the GSC power. Quite pleased. Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304076 Share on other sites More sharing options...
HandsWithLegs Posted April 29, 2019 Share Posted April 29, 2019 Shame they didn't address the issues with terminators. A lot of good tweaks, but nothing super exciting overall Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304081 Share on other sites More sharing options...
redmapa Posted April 29, 2019 Share Posted April 29, 2019 Does anyone know if the Phobos Captain/LT can swap their special bolters for an eligible relic like Primarchs Wrath? It wasnt adresssed in the FAQ and while I assume they can Ive always wondered if that wasnt the case. Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304090 Share on other sites More sharing options...
BLACK BLŒ FLY Posted April 29, 2019 Share Posted April 29, 2019 Does anyone know if the Phobos Captain/LT can swap their special bolters for an eligible relic like Primarchs Wrath? It wasnt adresssed in the FAQ and while I assume they can Ive always wondered if that wasnt the case. Why would you want to ? Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304100 Share on other sites More sharing options...
redmapa Posted April 29, 2019 Share Posted April 29, 2019 Does anyone know if the Phobos Captain/LT can swap their special bolters for an eligible relic like Primarchs Wrath? It wasnt adresssed in the FAQ and while I assume they can Ive always wondered if that wasnt the case. Why would you want to ? Conversions and to give them an extra oomph, its not like S4 AP0 is that good. Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304104 Share on other sites More sharing options...
Toxichobbit Posted April 29, 2019 Share Posted April 29, 2019 On another glance, the Finest Hour strategem for GK was nerfed as well. No bolter drill for our vehicles either. What do I do as a GK player to play? We suggest you buy a new army. Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304105 Share on other sites More sharing options...
GreaterChickenofTzeentch Posted April 29, 2019 Share Posted April 29, 2019 Daemon summoning being explicitly allowed on the first turn in Matched Play and the Master of Possession being able to cast Incursion to explicitly summon after moving are both quite nice. Now there is a tradeoff that may make summoning more worth it since first turn charges (or massive first turn flame barrages from Flamers) are more of a possibility and some other tricks to grab quick objectives are possible. Word Bearers got a buff, since Voice of Lorgar affects the radius on Prayers to the Dark Gods now and summoning is better (5++ at 9"....YAY!!). They also avoided an unfair nerf since the Black Mace and Cursed Crozius can now both replace an Accursed Crozius. Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304131 Share on other sites More sharing options...
Guest Posted April 29, 2019 Share Posted April 29, 2019 Well this is disappointing as a SW player. There was extremely little that changed for us. I imagine most SM players feel the same. Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304133 Share on other sites More sharing options...
Dark Shepherd Posted April 29, 2019 Share Posted April 29, 2019 I like this precedent though it might just be as they forgot about the wording of the relic; Phobos Librarian can take a LIBRARIUS power with The Tome Of Malcador Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304137 Share on other sites More sharing options...
MARK0SIAN Posted April 29, 2019 Share Posted April 29, 2019 Definitely some good changes in this one, correcting their ham fisted fly nerf being great news! Nerfing Eldar was long overdue and preventing flyers from blocking movement is definitely a positive. The Castellan price increase is ludicrous, you may as well pay a bit more and take a Porphyrion instead. I think it’s effectivley removed Castellans from a lot of games rather than simply adjusted it. Still no real help for Marines and taking the bolter bonus away from vehicles is daft. On a side note, when anyone else reads the designers commentary do you think to yourselves “What planet do these guys live on that the consequences of that change took you by surprise?” The fly nerf needing to be rolled back was obvious to anyone reading it for the first time when it was introduced, how are these veteran games designers constantly caught out by this kind of thing? Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304150 Share on other sites More sharing options...
PeteySödes Posted April 29, 2019 Share Posted April 29, 2019 Well this is disappointing as a SW player. There was extremely little that changed for us. I imagine most SM players feel the same. Arguably an overall nerf for us yea, losing Bolter discipline on vehicles is really unfortunate. I wasn't really using our version of the smash captain as an assassin either so the fly reversal doesn't affect me too much. On a side note, when anyone else reads the designers commentary do you think to yourselves “What planet do these guys live on that the consequences of that change took you by surprise?” The fly nerf needing to be rolled back was obvious to anyone reading it for the first time when it was introduced, how are these veteran games designers constantly caught out by this kind of thing? Yea basically everytime they said something like, "We couldnt have forseen the affect" or "we underestimated how _____". Link to comment https://bolterandchainsword.com/topic/355599-big-faq-has-dropped/page/3/#findComment-5304151 Share on other sites More sharing options...
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