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Hints at additional Primaris releases and future changes


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Thing is, taking 1 unit in 40K generally means it is phenomenal in power or very unlikely to die quickly.

 

Likely, if you take 1 you'll find it won't be very useful very often. That's why folk take 2 or 3 of a particular choice to ensure they have redundancy and can account for the whiff of a roll or two.

 

So folk will want 2 Executioners for the most part and at the costs they have? There's little room for Repulsors.

I would run one of each, they pose similar overall threats but at different ranges. Plus depending on what is in the repulsor the target priorities could be tough to handle

Could also build a list around flooding the board with heavy armour and Intercessors. Competitively it is likely best next to Gman as almost no other chapter does anything for tanks.

Guest Triszin

Thing is, taking 1 unit in 40K generally means it is phenomenal in power or very unlikely to die quickly.

 

Likely, if you take 1 you'll find it won't be very useful very often. That's why folk take 2 or 3 of a particular choice to ensure they have redundancy and can account for the whiff of a roll or two.

 

So folk will want 2 Executioners for the most part and at the costs they have? There's little room for Repulsors.

I'm working on a list that has an executioner, a leviathan and a deredeo. My opponent just had to decide whats more important to Target

 

Thing is, taking 1 unit in 40K generally means it is phenomenal in power or very unlikely to die quickly.

 

Likely, if you take 1 you'll find it won't be very useful very often. That's why folk take 2 or 3 of a particular choice to ensure they have redundancy and can account for the whiff of a roll or two.

 

So folk will want 2 Executioners for the most part and at the costs they have? There's little room for Repulsors.

I'm working on a list that has an executioner, a leviathan and a deredeo. My opponent just had to decide whats more important to Target

 

 

Yeah. I'm thinking 2 plasma executioners rolling up the board with a leviathan will do the trick

That is very nice. Each one is dangerous.

 

Also, with the new transport for Primaris coming, unless it's Phobos only (a waste...) I anticipate the common combination being 2 Executioners and 1-2 of these transports. Again, the Repulsor just doesnt have a purpose.

That is very nice. Each one is dangerous.

 

Also, with the new transport for Primaris coming, unless it's Phobos only (a waste...) I anticipate the common combination being 2 Executioners and 1-2 of these transports. Again, the Repulsor just doesnt have a purpose.

I'll be running one Executioner and one Regular Repulsor.

 

No point? How about more mobile, more capacity, less cost and nearly as much Firepower? Also, it's a great distraction.

I think the Repulsor still has some role in a Primaris army, the Executioner is great at killing tanks and tough infantry and this new vehicle will certainly be useful in a mostly infantry army list but the Repulsor still has a role as an Anti-Infantry vehicle that can also transport a unit. Now it can be argued if that is a role you want it to fill because there are certainly a lot of options for anti-infantry.

 

This new transport looks to be minimally armed so unless it has another bonus (12" deep strike denial? Buffs similar to the Rhino Primaris?) what you might get out of it is a mobile bunker for a full squad, I like that but I play an army that wants to get close fast so I dont personally see a lot of value for other SM that might prefer a gun line army (which is what Primaris mostly are) and in that sense the Repulsor and the Executioner might still be the better options since you get a bunker AND a lot of firepower which this Grav Rhino doesnt have.

That is very nice. Each one is dangerous.

 

Also, with the new transport for Primaris coming, unless it's Phobos only (a waste...) I anticipate the common combination being 2 Executioners and 1-2 of these transports. Again, the Repulsor just doesnt have a purpose.

Depends on how tough it is, if it has Fly, or the Repulsor field. The Repulsor still brings a ton of anti-infantry fire support on a mobile platform that absolutely wants to move.

 

The key here is if you want both things in one package or to split it up. You're right that nobody will bring a Repulsor if the only job they intended for it was to move things.

 

It can do much more than that.

Why would the transport be Phobos only? That is trolling to make such a statement.

Land Speeder Storm says hello. And that's even more limited and less useful than limiting only Phobos marines. Phobos at least entails 3 HQs and 3 different units.

I'm not sure why it would be trolling anyways since it was in half a sentence in a post that was full of other content.

 

Anyways, it was shown along side what appears to be the full kits for the shadowspear marines in the potato picture. They already have half the new psychic powers only working with Phobos armor and the Storm was already brought up, so given the fairly recent precedent of arbitrary restrictions it seems like a fair concern.

I don't see what folk are going to be transporting in their Repulsors that are so important mind. Aggressors maybe, but they usually spend every turn on the table shooting.

 

If there was a decent close combat unit then maybe a nice T8 transport would be worth it (Land Raider of old) and we are all waiting for that unit.

 

Why would the transport be Phobos only? That is trolling to make such a statement.

Please don't accuse me of trolling.

 

 

Also the executioner feels like a mbt.

@ ishagu, I didn't like the repulsor, because if the turret. If you removed it, it improved the look, and the executioner's turret fixed my issues with the previous turret and improved the overall aethsetic for me.

I think wave 1 of primaris was the test/play at safe range. Wave 2 is slimmed down and refined. I expect wave 3 to be more refined but have the unqiue elites and other cqc units tied to it.

 

The Jes Goodwin interview for Voxcast was pretty clear that they started working on all this Primaris stuff 5 years ago as a complete range. I think it was designed as an entire range but they're releasing it in blocks, some of us feel that they're "responding to the community" but the range was locked in before 8th edition and Dark Imperium were even released.

 

Rik

Which is why I absolutely hate when people say “oh I really like how they are listening to the community” get out of here.

 

Also it’s not left it’s loo.

 

 

The thing is GW isn't going to outright tell people this, if it wasn't for Voxcast and Jes' interview we would likely not even know this much. I'm really trying to keep my grey plastic incheck and this tease isn't help lol.

The thing is GW isn't going to outright tell people this, if it wasn't for Voxcast and Jes' interview we would likely not even know this much. I'm really trying to keep my grey plastic incheck and this tease isn't help lol.

Jes Goodwin saying it in an interview on their own channel, promoted via the community team and the official Facebook streams is as close as you could possibly want to a public announcement from the board.

 

Nothing gets said on those Voxcast and Stormcast interviews that isn't vetted and rubber-stamped. They're well made, but they're not spontaneous and live.

 

Rik

I think the new, smaller transport will not be able to transport Geavis armour.

This would leave the Repulsor as the heavy transport for heavy infantry. The Executioner is a static fire platform.

 

It's clearly not a Storm equivalent. Looks more similar to Rhino/Razor. Infantry that takes two slots each or more can't enter a Rhino.

I don't see what folk are going to be transporting in their Repulsors that are so important mind. Aggressors maybe, but they usually spend every turn on the table shooting.

 

If there was a decent close combat unit then maybe a nice T8 transport would be worth it (Land Raider of old) and we are all waiting for that unit.

 

 

Why would the transport be Phobos only? That is trolling to make such a statement.

Please don't accuse me of trolling.

For the most part I only use the repulsors transport capacity as a way to shelter units when I'm going to go second. It's part of why I didn't see the need for a cheap transport. IMO all primaris units want to be on the table shooting from the first turn besides inceptors who really should be deep striking.

 

What I like about the repulsor is the 10 inch move, fly rule, and the penalty for charging it because those 2 inches can be a really big deal. I move mine fairly aggressively to take advantage of these rules and suffer no penalties for doing so. It's more a close ranged support vehicle than a transport.

 

The Executioner will be much more static, which is fine because it adds something that the Primaris range needs.

I don't see what folk are going to be transporting in their Repulsors that are so important mind. Aggressors maybe, but they usually spend every turn on the table shooting.

 

If there was a decent close combat unit then maybe a nice T8 transport would be worth it (Land Raider of old) and we are all waiting for that unit.

 

 

Why would the transport be Phobos only? That is trolling to make such a statement.

Please don't accuse me of trolling.
I transport obsec troops or Hellblasters. Troops because objectives are the most important thing for a marine army, and Hellblasters simply to protect them. Since the Stratagems I use for Hellblasters really benefit from maximum size squads, I'd be doing myself a disservice by choosing the Executioner.

 

But mostly because delivering 10 man Veteran Intercessor squads into the fray as early as possible helps immensely in board control and early pressure on objectives.

 

But in the end I'm just saying that there's no clear cut answer to which is better. It depends entirely on the purpose you want for either. I'm sure some would love to have a more specialized role for each, but their generalist nature means the small differences come from how best it fits into your army.

 

For me, someone who likes to bring multiple big armoured threats, I'll be using both. But for different purposes.

I hope there won't be a clear cut answer as that's one of the things I always liked about 40K. I don't think I'm going to be wrong about this one though.

Giving up movement is the reason I won't be running multiple Executioners. I played a game last night and during that game I ended up making 3 charges with my Repulsors to shut units down for a turn. That's something I definitely won't be doing with an Executioner.

 

I was tempted to get two, but the more I think about it the more I'm happy to stick with one.

 

I hope there won't be a clear cut answer as that's one of the things I always liked about 40K. I don't think I'm going to be wrong about this one though.

Giving up movement is the reason I won't be running multiple Executioners. I played a game last night and during that game I ended up making 3 charges with my Repulsors to shut units down for a turn. That's something I definitely won't be doing with an Executioner.

 

I was tempted to get two, but the more I think about it the more I'm happy to stick with one.

 

 

I haven't settled on the right breakdown, but I'm still keen on running 3 of these hulls (between Executioners and Repulsors). My next test match will be with two HLD executioners and a Repulsor with mostly dakka loadout. It'll be proxied from my Repulsor "collection" as I haven't yet assembled or painted the Executioner yet lol

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