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How has the new codex performed for you?


Medjugorje

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Hi all. I'm new in this forum, but I have been reading this page for quite some time.

I started a crusade like two years ago, after trying several list, I focused on make one with almost all units assault based..and works much better.

Now with the options of the new codex, my win ratio grow exponentially, so im quite excited about the future rules of the Templar guys.

Chaplains are a must in my crusade, and I play with 3 of them and trying to fit a 4th on nearest future.

Company vets and vanguard are a unstoppable tide and a pain in the ass for my rivals (meteor assault in a 10 men unit is glorious). Also, my 10 terminators SS/TH with their stratagem to remove the -1 handicap of THs and the grumpy grimaldus near is something great to see.

 

I hope find some time to post my crusade and include pictures. Regards!

Hi all. I'm new in this forum, but I have been reading this page for quite some time.

I started a crusade like two years ago, after trying several list, I focused on make one with almost all units assault based..and works much better.

Now with the options of the new codex, my win ratio grow exponentially, so im quite excited about the future rules of the Templar guys.

Chaplains are a must in my crusade, and I play with 3 of them and trying to fit a 4th on nearest future.

Company vets and vanguard are a unstoppable tide and a pain in the ass for my rivals (meteor assault in a 10 men unit is glorious). Also, my 10 terminators SS/TH with their stratagem to remove the -1 handicap of THs and the grumpy grimaldus near is something great to see.

 

I hope find some time to post my crusade and include pictures. Regards!

Pictures + an army list please! What point level do you typically play?

Hi all. I'm new in this forum, but I have been reading this page for quite some time.

I started a crusade like two years ago, after trying several list, I focused on make one with almost all units assault based..and works much better.

Now with the options of the new codex, my win ratio grow exponentially, so im quite excited about the future rules of the Templar guys.

Chaplains are a must in my crusade, and I play with 3 of them and trying to fit a 4th on nearest future.

Company vets and vanguard are a unstoppable tide and a pain in the ass for my rivals (meteor assault in a 10 men unit is glorious). Also, my 10 terminators SS/TH with their stratagem to remove the -1 handicap of THs and the grumpy grimaldus near is something great to see.

 

I hope find some time to post my crusade and include pictures. Regards!

welcome brother

 

The body guard rule says "when... Would lose any wounds"

 

So unless the errata says otherwise, it triggers when you fail your saves.

That's my reading.

 

Ohhhh wow you guys are right! Dang! I just assumed they worked like Tau Drones. 

  • 2 weeks later...

So I have a game coming up friday and I will be running grimaldus as well as a jump pack Chaplain. The latter one will get the charge Litany for my company Veterans droppoding in.

Grimaldus will be in a rhino with 9 crusaders. I am thinking the +1 to wound in melee litany will be what I go for here or rerolling misses.

I assume I wont be able to activate the rerolling litany while he is in the rhino?

 

Heres the list I am planning to use, yes I will consolidate three elites and an lt into a vanguard detachment, but battlescribe craps out on me doing that right now. Alternatively I could give the lt a burning blade and Imperiums sword, to give the crusaderblob some more punch. Or I give the Relic crozius to the jumping chaplain to make him more deadly.

 

List:

++ Battalion Detachment +5CP (Imperium - Space Marines) [82 PL, 7CP, 1,423pts] ++

 

+ No Force Org Slot +

 

**Chapter Selection**: Black Templars, Imperial Fists Successor

 

Battle-forged CP [3CP]

 

Detachment CP [5CP]

 

Specialist Detachment [-1CP]: Black Templars Sword Bretheren

 

+ HQ +

 

Captain [6 PL, 103pts]: Chainsword, Jump Pack, Master Swordsman, Storm shield, Warlord

 

Chaplain Grimaldus [6 PL, 90pts]

 

The Emperor's Champion [4 PL, 75pts]

 

+ Troops +

 

Crusader Squad [8 PL, 117pts]

. 3x Initiate w/Chainsword

. Initiate w/Heavy Weapon: Power sword

. 4x Neophyte w/Boltgun

. Sword Brother: Bolt pistol, Power sword

 

Crusader Squad [8 PL, 117pts]

. 3x Initiate w/Chainsword

. Initiate w/Heavy Weapon: Power sword

. 4x Neophyte w/Boltgun

. Sword Brother: Bolt pistol, Power sword

 

Crusader Squad [8 PL, 117pts]

. 3x Initiate w/Chainsword

. Initiate w/Heavy Weapon: Power sword

. 4x Neophyte w/Boltgun

. Sword Brother: Bolt pistol, Power sword

 

+ Elites +

 

Cenobyte Servitors [1 PL, 6pts]: 3x Cenobyte Servitor

 

Company Veterans [8 PL, 132pts]

. Space Marine Veteran: Power fist, Storm shield

. Space Marine Veteran: Power fist, Storm shield

. Space Marine Veteran: Power fist, Storm shield

. Space Marine Veteran: Power fist, Storm shield

. Veteran Sergeant: Storm shield, Thunder hammer

 

Company Veterans [8 PL, 108pts]

. Space Marine Veteran: Power axe, Storm shield

. Space Marine Veteran: Power axe, Storm shield

. Space Marine Veteran: Power axe, Storm shield

. Space Marine Veteran: Power axe, Storm shield

. Veteran Sergeant: 2x Lightning Claw

 

Venerable Dreadnought [6 PL, 140pts]: Missile launcher, Twin lascannon

 

Venerable Dreadnought [6 PL, 140pts]: Missile launcher, Twin lascannon

 

+ Dedicated Transport +

 

Drop Pod [4 PL, 65pts]: Storm bolter

 

Rhino [3 PL, 75pts]: Hunter-killer missile, 2x Storm bolter

 

Rhino [3 PL, 69pts]: 2x Storm bolter

 

Rhino [3 PL, 69pts]: 2x Storm bolter

 

++ Battalion Detachment +5CP (Imperium - Space Marines) [30 PL, 5CP, 577pts] ++

 

+ No Force Org Slot +

 

**Chapter Selection**: Black Templars, Imperial Fists Successor

 

Detachment CP [5CP]

 

+ HQ +

 

Captain [5 PL, 81pts]: Master-crafted boltgun, Power sword

 

Chaplain [5 PL, 90pts]: 6. Canticle of Hate, Bolt pistol, Jump Pack, Litany of Hate

 

Lieutenants [5 PL, 70pts]

. Lieutenant: 2x Lightning Claw

 

+ Troops +

 

Crusader Squad [5 PL, 112pts]

. 2x Initiate

. Initiate w/Heavy Weapon: Lascannon

. Initiate w/Special Weapon: Plasma gun

. Sword Brother: Bolt pistol, Combi-plasma

 

Crusader Squad [5 PL, 112pts]

. 2x Initiate

. Initiate w/Heavy Weapon: Lascannon

. Initiate w/Special Weapon: Plasma gun

. Sword Brother: Bolt pistol, Combi-plasma

 

Crusader Squad [5 PL, 112pts]

. 2x Initiate

. Initiate w/Heavy Weapon: Lascannon

. Initiate w/Special Weapon: Plasma gun

. Sword Brother: Bolt pistol, Combi-plasma

 

++ Total: [112 PL, 12CP, 2,000pts] ++

 

Created with BattleScribe

So I have a game coming up friday and I will be running grimaldus as well as a jump pack Chaplain. The latter one will get the charge Litany for my company Veterans droppoding in.

Grimaldus will be in a rhino with 9 crusaders. I am thinking the +1 to wound in melee litany will be what I go for here or rerolling misses.

I assume I wont be able to activate the rerolling litany while he is in the rhino?

 

Heres the list I am planning to use, yes I will consolidate three elites and an lt into a vanguard detachment, but battlescribe craps out on me doing that right now. Alternatively I could give the lt a burning blade and Imperiums sword, to give the crusaderblob some more punch. Or I give the Relic crozius to the jumping chaplain to make him more deadly.

 

List:

++ Battalion Detachment +5CP (Imperium - Space Marines) [82 PL, 7CP, 1,423pts] ++

 

+ No Force Org Slot +

 

**Chapter Selection**: Black Templars, Imperial Fists Successor

 

Battle-forged CP [3CP]

 

Detachment CP [5CP]

 

Specialist Detachment [-1CP]: Black Templars Sword Bretheren

 

+ HQ +

 

Captain [6 PL, 103pts]: Chainsword, Jump Pack, Master Swordsman, Storm shield, Warlord

 

Chaplain Grimaldus [6 PL, 90pts]

 

The Emperor's Champion [4 PL, 75pts]

 

+ Troops +

 

Crusader Squad [8 PL, 117pts]

. 3x Initiate w/Chainsword

. Initiate w/Heavy Weapon: Power sword

. 4x Neophyte w/Boltgun

. Sword Brother: Bolt pistol, Power sword

 

Crusader Squad [8 PL, 117pts]

. 3x Initiate w/Chainsword

. Initiate w/Heavy Weapon: Power sword

. 4x Neophyte w/Boltgun

. Sword Brother: Bolt pistol, Power sword

 

Crusader Squad [8 PL, 117pts]

. 3x Initiate w/Chainsword

. Initiate w/Heavy Weapon: Power sword

. 4x Neophyte w/Boltgun

. Sword Brother: Bolt pistol, Power sword

 

+ Elites +

 

Cenobyte Servitors [1 PL, 6pts]: 3x Cenobyte Servitor

 

Company Veterans [8 PL, 132pts]

. Space Marine Veteran: Power fist, Storm shield

. Space Marine Veteran: Power fist, Storm shield

. Space Marine Veteran: Power fist, Storm shield

. Space Marine Veteran: Power fist, Storm shield

. Veteran Sergeant: Storm shield, Thunder hammer

 

Company Veterans [8 PL, 108pts]

. Space Marine Veteran: Power axe, Storm shield

. Space Marine Veteran: Power axe, Storm shield

. Space Marine Veteran: Power axe, Storm shield

. Space Marine Veteran: Power axe, Storm shield

. Veteran Sergeant: 2x Lightning Claw

 

Venerable Dreadnought [6 PL, 140pts]: Missile launcher, Twin lascannon

 

Venerable Dreadnought [6 PL, 140pts]: Missile launcher, Twin lascannon

 

+ Dedicated Transport +

 

Drop Pod [4 PL, 65pts]: Storm bolter

 

Rhino [3 PL, 75pts]: Hunter-killer missile, 2x Storm bolter

 

Rhino [3 PL, 69pts]: 2x Storm bolter

 

Rhino [3 PL, 69pts]: 2x Storm bolter

 

++ Battalion Detachment +5CP (Imperium - Space Marines) [30 PL, 5CP, 577pts] ++

 

+ No Force Org Slot +

 

**Chapter Selection**: Black Templars, Imperial Fists Successor

 

Detachment CP [5CP]

 

+ HQ +

 

Captain [5 PL, 81pts]: Master-crafted boltgun, Power sword

 

Chaplain [5 PL, 90pts]: 6. Canticle of Hate, Bolt pistol, Jump Pack, Litany of Hate

 

Lieutenants [5 PL, 70pts]

. Lieutenant: 2x Lightning Claw

 

+ Troops +

 

Crusader Squad [5 PL, 112pts]

. 2x Initiate

. Initiate w/Heavy Weapon: Lascannon

. Initiate w/Special Weapon: Plasma gun

. Sword Brother: Bolt pistol, Combi-plasma

 

Crusader Squad [5 PL, 112pts]

. 2x Initiate

. Initiate w/Heavy Weapon: Lascannon

. Initiate w/Special Weapon: Plasma gun

. Sword Brother: Bolt pistol, Combi-plasma

 

Crusader Squad [5 PL, 112pts]

. 2x Initiate

. Initiate w/Heavy Weapon: Lascannon

. Initiate w/Special Weapon: Plasma gun

. Sword Brother: Bolt pistol, Combi-plasma

 

++ Total: [112 PL, 12CP, 2,000pts] ++

 

Created with BattleScribe

I like the list.

 

Put both captains in the sword brethren detachment though, since Grimaldus gets no benefit from it.

 

As for an update on how the codex is doing for me, 10 games so far, 8 victories. I dropped down to using 2 pods now.

 

++ Brigade Detachment +12CP (Imperium - Space Marines) [107 PL, 13CP, 2,000pts] ++

 

+ No Force Org Slot +

 

*Chapter Selection*: Black Templars, Imperial Fists Successor

 

Battle-forged CP [3CP]

 

Detachment CP [12CP]

 

Relics of the Chapter [-1CP]: Number of extra Relics

 

Specialist Detachment [-1CP]: Black Templars Sword Bretheren

 

+ HQ +

 

Captain [6 PL, 103pts]: Chainsword, Jump Pack, Master Swordsman, Storm shield, Teeth of Terra, Warlord

 

High Marshal Helbrecht [9 PL, 150pts]

 

Lieutenants [5 PL, 66pts]

. Lieutenant: Power sword, Storm bolter

 

+ Troops +

 

Intercessor Squad [5 PL, 86pts]: Auxiliary Grenade Launcher, Bolt rifle

. 4x Intercessor

. Intercessor Sergeant

 

Intercessor Squad [5 PL, 86pts]: Auxiliary Grenade Launcher, Bolt rifle

. 4x Intercessor

. Intercessor Sergeant

 

Scout Squad [4 PL, 67pts]

. Scout Sergeant: Combat knife, Storm bolter

. 3x Scout w/Boltgun

. Scout w/Heavy Weapon: Heavy bolter

 

Scout Squad [4 PL, 67pts]

. Scout Sergeant: Combat knife, Storm bolter

. 3x Scout w/Boltgun

. Scout w/Heavy Weapon: Heavy bolter

 

Scout Squad [4 PL, 80pts]: 5x Camo cloak

. Scout Sergeant: Combat knife, Sniper rifle

. 4x Scout w/Sniper Rifle: 4x Sniper rifle

 

Scout Squad [4 PL, 77pts]

. Scout Sergeant: Chainsword, Storm bolter

. 3x Scout w/Boltgun

. Scout w/Heavy Weapon: Missile launcher

 

+ Elites +

 

Company Ancient [4 PL, 65pts]: Standard of the Emperor Ascendant, Storm bolter

 

Company Veterans [3 PL, 36pts]

. Space Marine Veteran: Chainsword, Storm bolter

. Veteran Sergeant: Power sword, Storm bolter

 

Company Veterans [8 PL, 84pts]

. Space Marine Veteran: Chainsword, Storm bolter

. Space Marine Veteran: Chainsword, Storm bolter

. Space Marine Veteran: Chainsword, Storm bolter

. Space Marine Veteran: Chainsword, Storm bolter

. Veteran Sergeant: Power sword, Storm bolter

 

Venerable Dreadnought [6 PL, 140pts]: Missile launcher, Twin lascannon

 

+ Fast Attack +

 

Land Speeders [4 PL, 87pts]

. Land Speeder: Heavy bolter, Typhoon missile launcher

 

Land Speeders [4 PL, 87pts]

. Land Speeder: Heavy bolter, Typhoon missile launcher

 

Land Speeders [4 PL, 87pts]

. Land Speeder: Heavy bolter, Typhoon missile launcher

 

+ Heavy Support +

 

Devastator Squad [6 PL, 173pts]: Armorium Cherub

. Space Marine Sergeant: Combi-plasma, Power sword

. Space Marine w/Heavy Weapon: Multi-melta

. Space Marine w/Heavy Weapon: Multi-melta

. Space Marine w/Heavy Weapon: Multi-melta

. Space Marine w/Heavy Weapon: Multi-melta

 

Devastator Squad [6 PL, 165pts]: Armorium Cherub

. Space Marine Sergeant: Combi-plasma, Power sword

. Space Marine w/Heavy Weapon: Grav-cannon and grav-amp

. Space Marine w/Heavy Weapon: Grav-cannon and grav-amp

. Space Marine w/Heavy Weapon: Grav-cannon and grav-amp

. Space Marine w/Heavy Weapon: Grav-cannon and grav-amp

 

Eliminator Squad [4 PL, 72pts]

. Eliminator Sergeant: Bolt sniper rifle, Camo cloak

. 2x Eliminator with Bolt Sniper: 2x Bolt sniper rifle, 2x Camo cloak

 

Thunderfire Cannon [4 PL, 92pts]

. Techmarine Gunner

. . Servo-harness: Flamer, Plasma cutter

 

+ Dedicated Transport +

 

Drop Pod [4 PL, 65pts]: Storm bolter

 

Drop Pod [4 PL, 65pts]: Storm bolter

 

++ Total: [107 PL, 13CP, 2,000pts] ++

 

Created with BattleScribe (https://battlescribe.net)

 

Oh jeah, you are right about that.

The sword/Bolter captain is supposed to babysit the squads with plasmas in them. Put him next to them or the Dreads with wisdom of the ancients.

 

What is your thinking on 2nd warlord and 2nd Relic. Can I activate a litany while in a Transport? The aura wont benefit Anyone, but it might be nice to have.

@Link: I'm surprised you decided to nix the Sternguard. Also, any chance I might be able to convince you into a squad of suppressors over one of the land speeders? 

 

I really need to get on this Venerable dreadnought gun platform train already. I keep putting it off. 

 

----------------

 

Here's the next list I want to try, let me know what you guys think! 

 

Brigade-

HQ:

Captain, Bolt Pistol, Chainsword, Teeth of Terra

Primaris Captain, Power Sword, Warlord, Vox Relic

Primaris Lt, Power Sword

 

Troops:

8x Incursor squad

6x Intercessor squad, Auto Bolters, Power fist

7x Intercessor squad, Stalker Bolters

Scouts, Heavy Bolter

Scouts

Scouts

 

Elite:

Cenobyte Servitors

2x Company Veterans, SS/CS

Invictor Warsuit, Big Flamer

 

Fast:

Bike Squad, Power Fist

Inceptors, Plasma

Suppressors

 

Heavy:

Devastators, Grav Cannons, Cherub

Eliminators, Sniper Rifles

Leviathan Dreadnought, Melta Lance, Melta Claw

Thunderfire Cannon

 

Drop Pod (Grav Cannons, company vets, and ToT captain go in here.) 

 

The idea is that I alpha strike my opponent's anti tank firepower either with the grav devs if its a vehicle, in which case I turn the captain into a chapter master for a more reliable strike. Or in the case of anti tank infantry I use the incursors and Invictor to toast them. 

 

Then my opponent has to make a choice, do they shoot the Leviathan dreadnought that will be in their face by turn 2? Or shoot the Invictor that's in their face right now? 

@Link: I'm surprised you decided to nix the Sternguard. Also, any chance I might be able to convince you into a squad of suppressors over one of the land speeders? 

Sword Bros with storm bolters get twice as many shots as sternguard, and also don't cost any CP to be effective.

 

I like the sternguard, but they never seem to be throwing enough dice for what I need. If I go back to using them I will drop the dreadnought and something else to put a pod of 10 of them back in. I also am liking the freedom of only needing enough room for 2 pods. I played tyranids last night, the heavy weapons shot up the big beasties while the storm bolters lit up the little guys. Having fewer shots would have been unfortunate.

 

Your list looks fun, but I don't have enough experience with primaris units to suggest any changes. Be sure to post your results with it so we can tweak it!

 

I have looked at suppressors, I just don't own any yet.

Did anyone run assault terminators with the new codex? And terminator characters as well?

Built a list for it: http://www.bolterandchainsword.com/topic/358394-2000-points-marshals-houshold-for-fun/

 

Haven't tried it yet.

 

Also I can't seem to find supressors on the webstore, are they part of another kit?

Did anyone run assault terminators with the new codex? And terminator characters as well?

I did. In my list always use a unit of 10 or 2 of 5. In a word: destroyers. Combine it with a chaplain with the letany of +2 to charge and +3 to pile, also grimaldus or some one to re-rolls and you get a unstoppable unit and a big problem to the enemy. Last game I declared a charge with them to a unit of 6 centurions and a repulsor positioned behind those big guys. Overwatch denied with suppressors, charge successfully, grimaldus charge too to gave that extra attack on 6s. All centurions smashed, consolidate to the repulsor and use honour the chapter to combat again, repulsor smashed. For me, terminators are a must have. And don't forget that stratagem to give them +1 and deny the hammer handicap.

 

About terminators characters, I was used to chaplains, but now I find more usefully chaplains with jumppad, to recite letany in first round and move to support troops.

 

Did anyone run assault terminators with the new codex? And terminator characters as well?

I did. In my list always use a unit of 10 or 2 of 5. In a word: destroyers. Combine it with a chaplain with the letany of +2 to charge and +3 to pile, also grimaldus or some one to re-rolls and you get a unstoppable unit and a big problem to the enemy. Last game I declared a charge with them to a unit of 6 centurions and a repulsor positioned behind those big guys. Overwatch denied with suppressors, charge successfully, grimaldus charge too to gave that extra attack on 6s. All centurions smashed, consolidate to the repulsor and use honour the chapter to combat again, repulsor smashed. For me, terminators are a must have. And don't forget that stratagem to give them +1 and deny the hammer handicap.

 

About terminators characters, I was used to chaplains, but now I find more usefully chaplains with jumppad, to recite letany in first round and move to support troops.

 

 

Remember that unless you are using LC's on your TDA, they will only benefit from Grimaldus' Unmatched Zeal if you pop the Fury of the First, because the wording is on a 6+, not an unmodified 6. 

 

Did anyone run assault terminators with the new codex? And terminator characters as well?

About terminators characters, I was used to chaplains, but now I find more usefully chaplains with jumppad, to recite letany in first round and move to support troops.

 

I have TDA marshall and TDA chaplain back from the days when termonators were the cool guys. Don't want to leave on the shelf (

 

 

Did anyone run assault terminators with the new codex? And terminator characters as well?

 

I did. In my list always use a unit of 10 or 2 of 5. In a word: destroyers. Combine it with a chaplain with the letany of +2 to charge and +3 to pile, also grimaldus or some one to re-rolls and you get a unstoppable unit and a big problem to the enemy. Last game I declared a charge with them to a unit of 6 centurions and a repulsor positioned behind those big guys. Overwatch denied with suppressors, charge successfully, grimaldus charge too to gave that extra attack on 6s. All centurions smashed, consolidate to the repulsor and use honour the chapter to combat again, repulsor smashed. For me, terminators are a must have. And don't forget that stratagem to give them +1 and deny the hammer handicap.

About terminators characters, I was used to chaplains, but now I find more usefully chaplains with jumppad, to recite letany in first round and move to support troops.

 

Remember that unless you are using LC's on your TDA, they will only benefit from Grimaldus' Unmatched Zeal if you pop the Fury of the First, because the wording is on a 6+, not an unmodified 6.

I know, that's why I use fury of the first on termis and exhortation of rage on grimaldus

If you have Grimaldus's Aura, use Fury of the First, and chant the 6+ generating another attack litany, would they stack? The grimaldus aura and the litany for 2 extra attacks on a six to hit with fury of the first?

If you have Grimaldus's Aura, use Fury of the First, and chant the 6+ generating another attack litany, would they stack? The grimaldus aura and the litany for 2 extra attacks on a six to hit with fury of the first?

Correct!

If you have Grimaldus's Aura, use Fury of the First, and chant the 6+ generating another attack litany, would they stack? The grimaldus aura and the litany for 2 extra attacks on a six to hit with fury of the first?

In fact, with fury of the first active (or any other aura +1) you get 2 attacks with 6s and one with 5s..;)

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