radionausea Posted September 21, 2019 Share Posted September 21, 2019 Vehicles can't take relics. Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5394026 Share on other sites More sharing options...
Marshal Valkenhayn Posted September 21, 2019 Share Posted September 21, 2019 Assuming you're willing to use Primaris, the best way to deploy this in my opinion would be as part of an already functioning unit. For example: HQ: Primaris Chaplain with +1 to wound litany Primaris Lieutenant with assault bolter Troupes: 3x5 Intercescers with assault bolters Elites: Ironclad with chainfist and hurricane bolter, character, champion strat, relic(?) Now. You could of course move that Ironclad to a vanguard with other elites. The point here is that you're slotting him in with a screen that has other utility, isn't expensive, and fits your ironclad's secondary abilities. This is a troupe that is perfectly fine with advancing up the board on foot, dumping loads of shots into screens of infantry, and clearing a path toward the big boy targets that the ironclad can easily bust open. Once you get into melee range, swap the chaplain to rerolling all hits in melee and send your boy in. On the advance, the Ironclad can turn 1 CP into a captain buff for all of the boys around him. If you are fighting something like Eldar fliers, you can make use of the strat to let one of your assault boys auto hit. And though it's not the cheapest in terms of CP, the points investment here is relatively light and gives you boots on the ground for objective snagging as well as a meaty castle unit that doesn't need much outside support from the rest of your army. If enemy snipers waste all their time trying to take down that ironclad, they wont' get slay the warlord. if they ignore the ironclad in favor of other buffing characters, he's going to smash something and easily make his points back. Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5394057 Share on other sites More sharing options...
faithonwings Posted September 22, 2019 Share Posted September 22, 2019 with gorgon's chain and FNP trait/mantle you get 4++ 5+++ -1 wound add strat for 4+++ Vehicles can't take relics. So this only works on bike or infantry characters. Not on dreadnoughts. Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5394267 Share on other sites More sharing options...
Rogue Crusader Posted September 23, 2019 Share Posted September 23, 2019 Think it'd be worth using on a Chaplain Dread? Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5394577 Share on other sites More sharing options...
Token Posted September 23, 2019 Share Posted September 23, 2019 Wouldnt Only in Death does duty end, stratagem, work good on a Dreadnought character? Attacking once Before being removed? Perhaps not on a Redemptor or Conemptor, since they would use the lower wounds thing for to hit and such. But good for the others, right? Please excuse grammar, Spelling mistakes and such. Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5394585 Share on other sites More sharing options...
Raktra Posted September 23, 2019 Share Posted September 23, 2019 Think it'd be worth using on a Chaplain Dread? They’re already characters, not worth burning CP just for an extra attack. Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5394631 Share on other sites More sharing options...
faithonwings Posted September 23, 2019 Share Posted September 23, 2019 Wouldnt Only in Death does duty end, stratagem, work good on a Dreadnought character? Attacking once Before being removed? Perhaps not on a Redemptor or Conemptor, since they would use the lower wounds thing for to hit and such. But good for the others, right? Please excuse grammar, Spelling mistakes and such. It's a great idea. Use it on a Levi, hard to kill but if it does go it hits on 4's I believe. 20 shots again... dang that ugly.. Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5394673 Share on other sites More sharing options...
Token Posted September 23, 2019 Share Posted September 23, 2019 Thanks faithonwings, could be good perhaps. But can a Dreadnought be made a Warlord and given a trait? In what order are the stratagems activated? Please excuse grammar, spelling mistakes and such. Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5394682 Share on other sites More sharing options...
Rodrick Posted September 23, 2019 Author Share Posted September 23, 2019 Thanks faithonwings, could be good perhaps. But can a Dreadnought be made a Warlord and given a trait? In what order are the stratagems activated? Please excuse grammar, spelling mistakes and such. theres a strat that lets you choose a warlord trait without being a warlord , 1cp i think Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5394737 Share on other sites More sharing options...
faithonwings Posted September 23, 2019 Share Posted September 23, 2019 Thanks faithonwings, could be good perhaps. But can a Dreadnought be made a Warlord and given a trait? In what order are the stratagems activated? Please excuse grammar, spelling mistakes and such. theres a strat that lets you choose a warlord trait without being a warlord , 1cp i think Yes, that strat says after choosing the warlord but before the first round, give a character a warlord trait. So you van give it a 5+++, or extra shots on 6's, or move 6" after a fight fase. All very good traits for any dreadnought, but for the Levi most of all. Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5394739 Share on other sites More sharing options...
noigrim Posted September 23, 2019 Share Posted September 23, 2019 Why? Still feirros gives you 5++ Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5394829 Share on other sites More sharing options...
faithonwings Posted September 23, 2019 Share Posted September 23, 2019 Why? Still feirros gives you 5++ It's a 5+++, not a 5++ (so not an invul save but a deny a wound on a 5 or 6) it stacks with the 5++ invul. Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5394900 Share on other sites More sharing options...
Token Posted September 24, 2019 Share Posted September 24, 2019 The trait with a 6" move as consolidation seems really good, would that mean that at the end of the opponents fight thing, you can simply walk out of combat, then shoot in your own phase and then charge? The warlord stratagem seems really powerfull then. Perhaps wouldnt work if the Dreadnought is surrounded.. Please excuse grammar, Spelling mistakes and such. Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5395145 Share on other sites More sharing options...
radionausea Posted September 24, 2019 Share Posted September 24, 2019 The trait with a 6" move as consolidation seems really good, would that mean that at the end of the opponents fight thing, you can simply walk out of combat, then shoot in your own phase and then charge? The warlord stratagem seems really powerfull then. Perhaps wouldnt work if the Dreadnought is surrounded.. Please excuse grammar, Spelling mistakes and such. Sadly, no. Consolidation moves are in your own fight phase, not your opponents. Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5395279 Share on other sites More sharing options...
Kallas Posted September 24, 2019 Share Posted September 24, 2019 The trait with a 6" move as consolidation seems really good, would that mean that at the end of the opponents fight thing, you can simply walk out of combat, then shoot in your own phase and then charge? The warlord stratagem seems really powerfull then. Perhaps wouldnt work if the Dreadnought is surrounded.. Please excuse grammar, Spelling mistakes and such. Sadly, no. Consolidation moves are in your own fight phase, not your opponents. That is fantastically wrong. A consolidation move happens whenever a unit is selected to fight: Choose a unit to fight with (if they charged, or there is an enemy model within 1" of that unit, they are eligible) Pile in up to 3" towards the nearest enemy model (on a model by model basis) Declare attacks Make attacks Consolidate up to 3" towards the nearest enemy model (on a model by model basis) IH WLT overrides the consolidate to make it 6" in any direction There's nothing about consolidating only in your own Fight phase. Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5395328 Share on other sites More sharing options...
noigrim Posted September 24, 2019 Share Posted September 24, 2019 Nobody has explained me yet why dreads can't take relics when imperials knights can Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5395425 Share on other sites More sharing options...
quasistellar Posted September 24, 2019 Share Posted September 24, 2019 Because the relics section of the books specifically says you can't. Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5395427 Share on other sites More sharing options...
Kallas Posted September 24, 2019 Share Posted September 24, 2019 Nobody has explained me yet why dreads can't take relics when imperials knights can Because the relics section of the books specifically says you can't. This. Dreadnoughts got an errata before C:SM 2.0 which meant that they couldn't take relics; in C:SM 2.0, all of the relic sections specifically call out Vehicles as not being allowed. Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5395466 Share on other sites More sharing options...
Rodrick Posted September 24, 2019 Author Share Posted September 24, 2019 still they can take warlord traits with the right stratagems, thats pretty powerful Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5395498 Share on other sites More sharing options...
TrawlingCleaner Posted September 24, 2019 Share Posted September 24, 2019 Ironclads are really great choice for this imo, give them a chainfist and watch them carve up whatever you need to kill. 6A on the charge at S12, -3AP, 4D is gross and makes even knights think twice Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5395526 Share on other sites More sharing options...
radionausea Posted September 25, 2019 Share Posted September 25, 2019 The trait with a 6" move as consolidation seems really good, would that mean that at the end of the opponents fight thing, you can simply walk out of combat, then shoot in your own phase and then charge? The warlord stratagem seems really powerfull then. Perhaps wouldnt work if the Dreadnought is surrounded.. Please excuse grammar, Spelling mistakes and such. Sadly, no. Consolidation moves are in your own fight phase, not your opponents. That is fantastically wrong. A consolidation move happens whenever a unit is selected to fight: Choose a unit to fight with (if they charged, or there is an enemy model within 1" of that unit, they are eligible) Pile in up to 3" towards the nearest enemy model (on a model by model basis) Declare attacks Make attacks Consolidate up to 3" towards the nearest enemy model (on a model by model basis) IH WLT overrides the consolidate to make it 6" in any direction There's nothing about consolidating only in your own Fight phase. Thank you! This is amazing and has changed my understanding of the fight phase. My Chaplain Dread is 100% going to take Student of History now. Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5396003 Share on other sites More sharing options...
noigrim Posted September 25, 2019 Share Posted September 25, 2019 So if it's just a chaos faq it has nothing to do with iron hands Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5396112 Share on other sites More sharing options...
Raktra Posted September 25, 2019 Share Posted September 25, 2019 Nobody mentioned a Chaos FAQ... Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5396118 Share on other sites More sharing options...
Iron Father Ferrum Posted September 25, 2019 Share Posted September 25, 2019 I think the confusion stems from Kallas using the term "C:SM 2.0" That references the newly published version of Codex Space Marines, *not* Codex Chaos Space Marines 2.0. Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5396132 Share on other sites More sharing options...
Kallas Posted September 25, 2019 Share Posted September 25, 2019 I think the confusion stems from Kallas using the term "C:SM 2.0" That references the newly published version of Codex Space Marines, *not* Codex Chaos Space Marines 2.0. Which is why I said C:SM 2.0, not C:CSM 2.0 Link to comment https://bolterandchainsword.com/topic/358537-dreadnought-character-stratagem-interactions/page/2/#findComment-5396170 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.