Wrath of Bruinen Posted June 23, 2020 Share Posted June 23, 2020 One thing the plastics have over Aquilons is stratagem support (although with GW redoing the FW books maybe that won't last). In particular, wardens have the 3+ deny, and allarus can snipe characters. Whether that's enough to be worthwhile remains to be seen, but it's not all bad news for mainline stuff Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5547307 Share on other sites More sharing options...
Constantine Trajanus Ultor Posted June 23, 2020 Share Posted June 23, 2020 Still going with axes for the wardens ? Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5547324 Share on other sites More sharing options...
Hellex_The_Thanatar Posted June 23, 2020 Author Share Posted June 23, 2020 Still going with axes for the wardens ? Always. Being easier to wound with just makes them better. Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5547328 Share on other sites More sharing options...
dice4thedicegod Posted June 23, 2020 Share Posted June 23, 2020 Still going with axes for the wardens ? Depends. If you have a big allarus unit, then it might be worth having spear wardens so that you can use each stratagem (ap for allarus, +wound for wardens). Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5547345 Share on other sites More sharing options...
Constantine Trajanus Ultor Posted June 23, 2020 Share Posted June 23, 2020 (edited) Still going with axes for the wardens ? Depends. If you have a big allarus unit, then it might be worth having spear wardens so that you can use each stratagem (ap for allarus, +wound for wardens). Have 10 x Wardens, started painting them this week, 6 x Allurus and 3 x Aquilon. So, kinda have to pick a poison here. Was going to use axes on the wardens.....may have to think about this. Edited June 23, 2020 by Constantine Trajanus Ultor Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5547346 Share on other sites More sharing options...
Hellex_The_Thanatar Posted June 23, 2020 Author Share Posted June 23, 2020 Axes wound more often without the strat expenditure is what I was thinking. Constantine Trajanus Ultor 1 Back to top Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5547357 Share on other sites More sharing options...
Brother Captain Ed Posted June 25, 2020 Share Posted June 25, 2020 I would not forget that with the impending FW overhaul, Aquilons may not be the 100% Best-In-Category option for much longer. But who knows? balordazul 1 Back to top Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5548430 Share on other sites More sharing options...
Hellex_The_Thanatar Posted June 25, 2020 Author Share Posted June 25, 2020 Tau laughing at us again with overwatch. All the more reason for gw to not nerf our dread strat for half damage. Tau shooting is so weird all around. Heck Tau are weird all around. Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5548595 Share on other sites More sharing options...
nordsturmking Posted June 25, 2020 Share Posted June 25, 2020 The largest challenge for the T’au Empire in the new edition is the change to the Fly keyword. It no longer offers units the ability to Fall Back and shoot, which means you need to put extra effort into screening enemy charges and preventing your critical shooting units from being engaged in combat. Now i get why bikes wont be good in 9th... now i really hope the don't nerf our FW stuff too much. Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5548605 Share on other sites More sharing options...
Maouw Posted June 25, 2020 Share Posted June 25, 2020 The largest challenge for the T’au Empire in the new edition is the change to the Fly keyword. It no longer offers units the ability to Fall Back and shoot, which means you need to put extra effort into screening enemy charges and preventing your critical shooting units from being engaged in combat. Now i get why bikes wont be good in 9th... now i really hope the don't nerf our FW stuff too much. Even with that, i feel like bikes gonna be still a strong choice for custodes, maybe not auto include anymore but still strong Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5548607 Share on other sites More sharing options...
Kenzaburo Posted June 26, 2020 Share Posted June 26, 2020 Bikes remain valid on the basis of high mobility and high volume of fire in an army that lacks both, barring certain FW units. All-bike armies might become a rarer sight tho, which I don't consider a bad thing. Those armies are considered boring to play against by most players. And people go nuts in the Tau thread, how boring it is to play against them. Heck, they have a bit more variation than some of those go-to Custodes lists of the past 2 years. Anyways, bikes will be fine. Now let us see, what else has changed and maybe roll out some new units for the Custodes so that they can at least be mobile and choppy, not just choppy. :) Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5548839 Share on other sites More sharing options...
Sete Posted June 26, 2020 Share Posted June 26, 2020 Heavy support and cheap transports and a proper plastic dread, maybe a flyer all 40k versions is what I would like to see. The jetbikes and the allarus were pretty amazing, I want more of that. Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5548914 Share on other sites More sharing options...
Prot Posted June 26, 2020 Share Posted June 26, 2020 Allarus (heck any terminator in the game for that matter) have always been a go to for me. The simple 1-2 defensive combo of not wounding on a 4+, and denying re-rolls in any phase, combined with the smaller boards make me very excited for that. I always used the Vexillus TP strat... but this combined with Dread Host enables Moiraides from deepstrike. I just feel it sets up the start of 9th for a return to 'fun' for those heroic units we all liked to play. Ever since I started 40K (a very long time ago), I've always tried to force that Terminator 'heroic' feel into the army, but it was a rarity work. I am still very much going to try to keep at 1, if not 2 Telemon's in the army. (Especially if the 1/2 damage strat doesn't get nerfed.) The bigger base has always made feel like the re-roll 1's aura strat has been clutch in some games where things get discombobulated through assaults. My only really big worry is the point climbing. The army -still- feels over pointed to me to this day. Kenzaburo, Captain Idaho and AfroCampbell 3 Back to top Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5549099 Share on other sites More sharing options...
Prot Posted June 27, 2020 Share Posted June 27, 2020 Well for better or worse today is my first game of 9th using the Custodes with PA rules. Wish me luck. Went back to Dread Host for the Allarus love. Going to try a squad of SoS too. Just for fun, and an assassin. It will be more like a game of 8.5 but many new core rules will be in place. duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5549566 Share on other sites More sharing options...
Captain Idaho Posted June 27, 2020 Share Posted June 27, 2020 Let us know how it goes... though there are likely more changes in the pipeline I'm sure it will be fairly close. I'm liking Custodes now. Jetbikes can avoid line of sight more, survive to get into combat and Custodes teleporting in won't necessarily be shot to death by entire armies now. Terminators are looking to be the new hotness regarding deathstars. They will be hard to kill and depending on your Shield Host you can even get into close combat a lot easier from turn 2 onwards. Prot 1 Back to top Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5549609 Share on other sites More sharing options...
BaconCouch Posted June 27, 2020 Share Posted June 27, 2020 I have a feeling most Custodes lists are going to revolve around a large squad of terminators, or bikes. 'The Emperor's Auspice' is in the running for one of the most powerful stratagems in the game at 2cp....turning off any and all rerolls against a unit for that critical shooting phase? Sign me up.That and my 2 telemon dreadnaughts are loving the new strats. I can't wait to get them in the field. Prot 1 Back to top Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5549674 Share on other sites More sharing options...
Maouw Posted June 28, 2020 Share Posted June 28, 2020 (edited) I like big terminators units, they are like some of my fav models in almost all the faction i ever wanted to play ^^ Thing is, if everyone start revolving around them and they became too powerfull, we can expect nerfs, and i guess we all know how hard a GW nerf can be. And if everyone gonna play dread ost, im afraid they gonna nerf that too. I want to field so many stuff but that cost so many points >< Would it be worth to field two telemon, one with fist and autocanon and the second one with two autocanon ? For both melee and range threat ? Edited June 28, 2020 by Maouw Prot 1 Back to top Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5549681 Share on other sites More sharing options...
Kenzaburo Posted June 28, 2020 Share Posted June 28, 2020 See, that's why I prefer a variation of units instead of one trick pony lists. Especially outside of WaaC play. 1st, it's more fun for your opponent, 2nd it's more fun for you as you get to roll out more toys and 3rd it looks a helluva lot cooler. :) Variety is the spice of life, they say, and the same has always applied to my army lists. I might not win every game and sometimes not even a lot of games (and sometimes I'll be a bit miffed about it^^), but overall, a gleaming host of terminators, guardians, some bikes and maybe even a tank helps with the visual spectacle a lot. :) Maouw and Prot 2 Back to top Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5549808 Share on other sites More sharing options...
BaconCouch Posted June 28, 2020 Share Posted June 28, 2020 I like big terminators units, they are like some of my fav models in almost all the faction i ever wanted to play ^^ Thing is, if everyone start revolving around them and they became too powerfull, we can expect nerfs, and i guess we all know how hard a GW nerf can be. And if everyone gonna play dread ost, im afraid they gonna nerf that too. I want to field so many stuff but that cost so many points >< Would it be worth to field two telemon, one with fist and autocanon and the second one with two autocanon ? For both melee and range threat ? I will be running mine as Fist/Storm Cannon and x2 Stormcannons for my telemons. Spend 1cp to make the fist/cannon +1 to charge, +1 attack with eternal penitent. Spend 1cp to pop him in deep strike with a blob of 6 Aquilons, and a Terminator Captain. Spend 2 CP to give them Light of the Moridaes to let them all roll 3d6 on the charge. Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5549875 Share on other sites More sharing options...
Maouw Posted June 28, 2020 Share Posted June 28, 2020 See, that's why I prefer a variation of units instead of one trick pony lists. Especially outside of WaaC play. 1st, it's more fun for your opponent, 2nd it's more fun for you as you get to roll out more toys and 3rd it looks a helluva lot cooler. Variety is the spice of life, they say, and the same has always applied to my army lists. I might not win every game and sometimes not even a lot of games (and sometimes I'll be a bit miffed about it^^), but overall, a gleaming host of terminators, guardians, some bikes and maybe even a tank helps with the visual spectacle a lot. I agree, this is how i plan to buy/build my list, but custodes cost so much its hard to field everything in a signle list And the incoming increase of the price is kinda scaring me, i want my telemon :x Kenzaburo 1 Back to top Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5549883 Share on other sites More sharing options...
Kenzaburo Posted June 28, 2020 Share Posted June 28, 2020 (edited) You are right, that is one problem. I'd love to basically put down one of everything and at least 2 troops, but with Custodes points costs it is not possible. Even less so, if I wanna see my Sagittarum and the Venatari on the board, alongside an Achillus and maybe even bring a Land Raider. I think, this might be my one overall gripe with the army - it's so elite that you rarely feel like you're putting down an army. Which is cool and at the same time not, in a way. EDIT: Forgot to say: That's why I'm a little bit anxious regarding 9th. Do I really need the army to be even more expensive points-wise? Edited June 28, 2020 by Kenzaburo Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5549926 Share on other sites More sharing options...
Maouw Posted June 28, 2020 Share Posted June 28, 2020 So far, i am looking to build : - One termi captain and one bike captain - Shields guards - one vexilla and one terminator vexilla - a blob of allarus or aquilon - bikes - a telemon - a assassin So the incoming change of points cost gonna maybe kill my hopes before i could even try that list :( Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5549994 Share on other sites More sharing options...
BaconCouch Posted June 29, 2020 Share Posted June 29, 2020 You are right, that is one problem. I'd love to basically put down one of everything and at least 2 troops, but with Custodes points costs it is not possible. Even less so, if I wanna see my Sagittarum and the Venatari on the board, alongside an Achillus and maybe even bring a Land Raider. I think, this might be my one overall gripe with the army - it's so elite that you rarely feel like you're putting down an army. Which is cool and at the same time not, in a way. EDIT: Forgot to say: That's why I'm a little bit anxious regarding 9th. Do I really need the army to be even more expensive points-wise? To be honest, i think that Custodes are only going to get very minor increases in price. They're already over-priced. I'm trying to keep that outlook about it. Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5550199 Share on other sites More sharing options...
Hellex_The_Thanatar Posted June 29, 2020 Author Share Posted June 29, 2020 Interesting news on hordes again today having to stay in much tighter formation or risk domino effect from moral failure when losing models. All it needs for the bow on this present is to force attrition to happen from models in engagement range. This prevents people from pulling models that are far spaced out of cc range while maximising engagement with what's leftover before piling in. That is a double edged sword though since it will make tri-pointing nearly impossible. Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5550573 Share on other sites More sharing options...
Maouw Posted June 30, 2020 Share Posted June 30, 2020 Just see the stats of the new SM unit...its me or they give every cool toys to space marines ? i want a plastic kit who allow me to burn vehicules to the ground too... Link to comment https://bolterandchainsword.com/topic/364316-9th-and-custodes/page/3/#findComment-5550815 Share on other sites More sharing options...
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