ranulf the revenant Posted October 1, 2020 Share Posted October 1, 2020 (edited) might be hard to keep up with murderfang though... but maybe with the bike version :) Edited October 1, 2020 by ranulf the revenant Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5609806 Share on other sites More sharing options...
WrathOfTheLion Posted October 1, 2020 Share Posted October 1, 2020 (edited) I really like the character upgrades. It reminds me of the consul upgrades in Age of Darkness, which I think has a much better system there than 40k had with the CP upgrades. It looks like they're adapting those ideas back in, which I think is good. Edited October 1, 2020 by WrathOfTheLion Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5609877 Share on other sites More sharing options...
Raktra Posted October 2, 2020 Share Posted October 2, 2020 It reminds me of 4th ed and backwards when you had (for example) Chaplains bought as a Reclusiarch or a Master of Sanctity, with stat increases for the MoS etc. Always enjoyed that. Bryan Blaire 1 Back to top Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5609887 Share on other sites More sharing options...
Guest Triszin Posted October 2, 2020 Share Posted October 2, 2020 im considering 2 x 7 man squads of wolf guard identical squads with jump jets 1x wgpl storm shield power fist 5x storm shield, combi melta 1x storm sheild wolf claw Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5609889 Share on other sites More sharing options...
Bryan Blaire Posted October 2, 2020 Share Posted October 2, 2020 It reminds me of 4th ed and backwards when you had (for example) Chaplains bought as a Reclusiarch or a Master of Sanctity, with stat increases for the MoS etc. Always enjoyed that.Agreed! Really enjoying the feel this gives to the game again. However, wondering how those upgrades will work for the Wolves and other Chapters - obviously the Chaplain & Apothecary won't work for the Wolves, just like the Master of the Forge one won't work for the Dark Angel - I'm wondering whether those restrictions will be in the book or not. Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5609913 Share on other sites More sharing options...
Karhedron Posted October 2, 2020 Share Posted October 2, 2020 Reigning in my expectations, we may not get them. You can upgrade a Techmarine to a Master of the Forge, there is no guarantee you can do the same to an Iron Priest. Best case scenario, we get our own versions, possibly with the Wolf Priest one combining the benefits of Chaplains and Apothecary. Bryan Blaire 1 Back to top Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5609943 Share on other sites More sharing options...
Dark Shepherd Posted October 2, 2020 Share Posted October 2, 2020 Reigning in my expectations, we may not get them. You can upgrade a Techmarine to a Master of the Forge, there is no guarantee you can do the same to an Iron Priest. Best case scenario, we get our own versions, possibly with the Wolf Priest one combining the benefits of Chaplains and Apothecary. Wolf Priest could be real hit or miss points wise if he has to take both Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610005 Share on other sites More sharing options...
Ragnar69 Posted October 2, 2020 Share Posted October 2, 2020 Reigning in my expectations, we may not get them. You can upgrade a Techmarine to a Master of the Forge, there is no guarantee you can do the same to an Iron Priest. Best case scenario, we get our own versions, possibly with the Wolf Priest one combining the benefits of Chaplains and Apothecary. Wolf Priest could be real hit or miss points wise if he has to take both I would gladly pay both upgrades to get a 9" bubble of FNP and +2 to charge Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610045 Share on other sites More sharing options...
Dark Shepherd Posted October 2, 2020 Share Posted October 2, 2020 The fnp is only against mortal wounds though isnt it? Still cool v 1Ksons, and psyker heavy armies Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610061 Share on other sites More sharing options...
Ragnar69 Posted October 2, 2020 Share Posted October 2, 2020 (edited) The fnp is only against mortal wounds though isnt it? Still cool v 1Ksons, and psyker heavy armies No, I was referring to the master apothecary abilities that we will hopefully get. Edited October 2, 2020 by Ragnar69 Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610080 Share on other sites More sharing options...
Dark Shepherd Posted October 2, 2020 Share Posted October 2, 2020 The fnp is only against mortal wounds though isnt it? Still cool v 1Ksons, and psyker heavy armies No, I was referring to the master apothecary abilities that we will hopefully get. Sorry wasnt aware of that :) Thought he just got a resurrection bonus Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610279 Share on other sites More sharing options...
Ragnar69 Posted October 2, 2020 Share Posted October 2, 2020 We can have normal terminator squads now that gain wolf guard key word. They can take teleport homers to go back into reserve . I think I prefer our flexible loadouts over a limited redeploy. I just hope we get proper wolf guard in our supplement Fang_Guard23 1 Back to top Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610284 Share on other sites More sharing options...
Karhedron Posted October 2, 2020 Share Posted October 2, 2020 We can have normal terminator squads now that gain wolf guard key word. They can take teleport homers to go back into reserve . I think I prefer our flexible loadouts over a limited redeploy. I just hope we get proper wolf guard in our supplement Probably. The kit has had mixed options for years and I cannot see GW deliberately invalidating a whole lot of people's models. We have a month or two with codex Termies as a stop gap, then we get our proper codex. Actually it may not be as long as that. I am fairly sure I remember GW saying they would do a Day 1 FAQ to paper over the biggest cracks in divergent chapters. Fang_Guard23 1 Back to top Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610325 Share on other sites More sharing options...
Fang_Guard23 Posted October 2, 2020 Share Posted October 2, 2020 We can have normal terminator squads now that gain wolf guard key word. They can take teleport homers to go back into reserve . I think I prefer our flexible loadouts over a limited redeploy. I just hope we get proper wolf guard in our supplement Probably. The kit has had mixed options for years and I cannot see GW deliberately invalidating a whole lot of people's models. We have a month or two with codex Termies as a stop gap, then we get our proper codex. Actually it may not be as long as that. I am fairly sure I remember GW saying they would do a Day 1 FAQ to paper over the biggest cracks in divergent chapters. We could see the SW Supplement in November or December, but I do not like the trade off, Wolf Guard terminators are notable for multi-ranged combat Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610354 Share on other sites More sharing options...
WrathOfTheLion Posted October 2, 2020 Share Posted October 2, 2020 My guess is they want someone able to field terminators for DA/SW with only the one book, even if suboptimal compared to a more robust datasheet in the supplement.That or any changes are modifications/added option on top of one of the core datasheets, depending on default armament. Fang_Guard23 1 Back to top Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610358 Share on other sites More sharing options...
TiguriusX Posted October 2, 2020 Share Posted October 2, 2020 I think this is the official rumor thread Space wolf successors are the breaking news rumor The data sheets said terminators get wolf guard key word for SW and all successors Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610359 Share on other sites More sharing options...
WrathOfTheLion Posted October 3, 2020 Share Posted October 3, 2020 (edited) There's now the list of what cannot be taken: Sternguard Veterans, Vanguard Veterans, Tactical Squad, Assault Squad, Devastator Squad and Apothecary If they're going to the effort to reprint Long Fangs and all, I'm certain we'll see the terminator squads show back up in some form. Edited October 3, 2020 by WrathOfTheLion Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610521 Share on other sites More sharing options...
templarphoenix Posted October 3, 2020 Share Posted October 3, 2020 We can have normal terminator squads now that gain wolf guard key word. They can take teleport homers to go back into reserve . I think I prefer our flexible loadouts over a limited redeploy. I just hope we get proper wolf guard in our supplementProbably. The kit has had mixed options for years and I cannot see GW deliberately invalidating a whole lot of people's models. We have a month or two with codex Termies as a stop gap, then we get our proper codex. Actually it may not be as long as that. I am fairly sure I remember GW saying they would do a Day 1 FAQ to paper over the biggest cracks in divergent chapters. They only care about ultrasmurf, not anyone others. Like whitescars are able to run dreadnoughts these days. Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610525 Share on other sites More sharing options...
WrathOfTheLion Posted October 3, 2020 Share Posted October 3, 2020 Nerfs are fine with me. Space Marines were ridiculously overpowered before. I think it was pretty obvious SM were going to see heavy nerfs. Filius 1 Back to top Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610559 Share on other sites More sharing options...
Fang_Guard23 Posted October 3, 2020 Share Posted October 3, 2020 Well after todays leaks, things sure as hell aren't looking up anymore brothers. Marines have been nerfed into oblivion. Impulsors are on a 5++ Repulsors lost the shoot twice rule Aggressors lost their double shoot AND advance and shoot without penalty The new tanks have don't have the fly keyword... really hoping this doesn't apply to impulsors either but that has yet to be clarified. Thunderhammers are -2AP now We'll we do get access to a lot of things that were denied to us, like the Centurion warsuits Filius 1 Back to top Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610560 Share on other sites More sharing options...
WrathOfTheLion Posted October 3, 2020 Share Posted October 3, 2020 (edited) I think Eradicators will be brought down at some point, they're really the only new unit I would think is OP. Bladeguard I don't think are overpowered, but definitely undercosted. Impulsors having fly made no sense. They crush the ground beneath them, they shouldn't be able to traverse floors or do weird stuff like that. As much as it's cool to be able to do these things, the rules for fly do not describe in any way, shape or form how repulsor vehicles move in the lore. I wouldn't be surprised if hover vehicles in general, such as some of the Eldar tanks, lose the fly keyword. Those vehicles being able to traverse vertically was a source of nonsense in 8E, so I think they might elect to remove it from those vehicles in general. Edited October 3, 2020 by WrathOfTheLion Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610572 Share on other sites More sharing options...
Splog Posted October 3, 2020 Share Posted October 3, 2020 So SW can take Stormravens now? Flying transport stuffed with wulfen and dangling a dreadnought zooming up the board at 45”? I really want to take Executioners. I thought they were overcosted before, but if they get fewer shots with their main weapon and can no longer pop over terrain with fly then they can stay in their garage. Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610614 Share on other sites More sharing options...
Gherrick Posted October 3, 2020 Share Posted October 3, 2020 With the nerf to aggressors, are they even worth taking now? Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610618 Share on other sites More sharing options...
Karhedron Posted October 3, 2020 Share Posted October 3, 2020 With the nerf to aggressors, are they even worth taking now? Someone mentioned this in passing but apparently Gravis gives +1 save vs 1D weapons. If true, that is a big buff in durability which would mitigate the nerf to aggressors somewhat. I think that problem with the old rules was that certain chapters like Salamanders could abuse the heck out of the Flamer variants while UMs had the ability to always count them as stationary. I think GW is trying to remove combos that make a certain unit twice as good for one chapter as anyone else. The Space Wolf exclusion list is pretty short. We get no Apothecaries, Tactical Squads, Dev squads, Sternguard or Vanguard. Wait for our proper codex but the Stormraven party bus for Bjorn could be back on the cards. At the very least, I might add a Thunderfire Cannon. Valerian 1 Back to top Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610661 Share on other sites More sharing options...
lonewolf81 Posted October 3, 2020 Share Posted October 3, 2020 (edited) The +1 save for gravis against 1d weapons is a strat I think... All I see is marines getting nerfed but wolves getting boosted if we get access to character upgrades, psychic powers, relics, new units etc, I hold my horses for the get by rules, maybe there are more restrictions there... PS: the 3++ storm shield nerf may be hard for wolves but wraiths are 4++ too so there is a pattern for GW to reduce the inv save Edited October 3, 2020 by lonewolf81 Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/365884-things-are-looking-up/page/8/#findComment-5610673 Share on other sites More sharing options...
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