Marshal Loss Posted January 11, 2021 Share Posted January 11, 2021 Latest article is REAL juicy lads Quote Mortarion has three Warlord traits (when he is your Warlord) Poxwalkers are now T4 and hit on a 4+ as standard Chaos Lords & Sorcerers are now T5 with DR + Contagions of Nurgle Other Contagions from various Plague Companies: The Droning (halves enemy unit's move characteristic when it is within CR range of the Warlord at the start of the opponent's movement phase), and Nurgle's Fruit (While an enemy unit is within CR range of this unit, each time an attack is made by a friendly Mortarion's Chosen Sons model against that unit, the target does not receive the benefits of cover against that attack) Deathshroud get a sweep attack (S+1 AP-1 D1, 2 hit rolls per attack). New Wargear, Chimes of Contagion, adds 3" to the range of their Contagions of Nurgle ability Custom Contagion rules in Crusade Fleshmower has been changed to do 3 hit rolls per attack (S+1, AP-2, D2) Iron Sage and Special Officer Doofy 2 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5652749 Share on other sites More sharing options...
Raktra Posted January 11, 2021 Share Posted January 11, 2021 Four warlord traits, three base and then the one he chooses Iron Sage 1 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5652761 Share on other sites More sharing options...
Special Officer Doofy Posted January 11, 2021 Share Posted January 11, 2021 Latest article is REAL juicy lads Quote Mortarion has three Warlord traits (when he is your Warlord) Poxwalkers are now T4 and hit on a 4+ as standard Chaos Lords & Sorcerers are now T5 with DR + Contagions of Nurgle Other Contagions from various Plague Companies: The Droning (halves enemy unit's move characteristic when it is within CR range of the Warlord at the start of the opponent's movement phase), and Nurgle's Fruit (While an enemy unit is within CR range of this unit, each time an attack is made by a friendly Mortarion's Chosen Sons model against that unit, the target does not receive the benefits of cover against that attack) Deathshroud get a sweep attack (S+1 AP-1 D1, 2 hit rolls per attack). New Wargear, Chimes of Contagion, adds 3" to the range of their Contagions of Nurgle ability Custom Contagion rules in Crusade Fleshmower has been changed to do 3 hit rolls per attack (S+1, AP-2, D2) I'm quite excited. I think after the codex comes out, everything is looking real good. I wouldn't be surprised for some point hikes in our future, but fair is fair. On his listed warlord traits it shows revoltingly resilient. I wonder what the new version of that will be? Marshal Loss and Iron Sage 2 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5652768 Share on other sites More sharing options...
McElMcNinja Posted January 11, 2021 Share Posted January 11, 2021 The Droning looks fantastic on paper, depending on how we surround units in combat they may not be able to break out. I’ve only had that happen a couple times now as I usually shred my target, but I have wrapped a second unit and that’s when they would break out. Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5652804 Share on other sites More sharing options...
Charlo Posted January 11, 2021 Share Posted January 11, 2021 Chaos Lords & Sorcerers are now T5 with DR + Contagions of Nurgle. How good is this though?! Dark Legionnare 1 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5652808 Share on other sites More sharing options...
Bulwyf Posted January 11, 2021 Share Posted January 11, 2021 I'm liking what I'm seeing except for the poxwalkers. They still only have a 7+ save? And our worthless DR means nothing to them because a one damage weapon will kill them easy enough. So...they just die? Seriously? They literally can't even roll unless there's a special rule for the unit they haven't released yet. Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5652811 Share on other sites More sharing options...
Marshal Loss Posted January 11, 2021 Share Posted January 11, 2021 Safe to assume that Hateful Assault is gone based on the information in this week's article as well. Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5652824 Share on other sites More sharing options...
Dark Legionnare Posted January 11, 2021 Share Posted January 11, 2021 Chaos Lords & Sorcerers are now T5 with DR + Contagions of Nurgle. How good is this though?! I can die happy now. The most annoying factor of the 8th edition dex, gone. I mean, in all seriousness, a lot looks good, we'll have to see the big picture. But that one tidbit alone had me smiling and laughing. No more forgetting and having to redo rolls because EVERY OTHER INFANTRY MODEL (poxwalkers buffed with typhus and psychic power too) was T5 in the army. Iron Sage 1 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5652827 Share on other sites More sharing options...
Wolf Lord Loki Posted January 11, 2021 Share Posted January 11, 2021 [ Nobody's disputing its appeal for some new players. However, GW could have made it a better pickup for a far broader spectrum of players without compromising said appeal for newbies. On that front it is undoubtedly a swing and a miss. Not the end of the world, but it is what it is My local store said that when 8th edition starter set was released it was so popular with the current fan base they completely sold out and it meant that where they normally recruit new players into the hobby they missed that window of hype So look at these starter sets with that view and they might me more sense. They are for starters who don't know any better! Lol Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5652841 Share on other sites More sharing options...
McElMcNinja Posted January 11, 2021 Share Posted January 11, 2021 With the changes to poxwalkers maybe there is a chance Typhus give them a FNP vs +1S/T. Iron Sage 1 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5652844 Share on other sites More sharing options...
KingYertle Posted January 11, 2021 Share Posted January 11, 2021 I'm liking what I'm seeing except for the poxwalkers. They still only have a 7+ save? And our worthless DR means nothing to them because a one damage weapon will kill them easy enough. So...they just die? Seriously? They literally can't even roll unless there's a special rule for the unit they haven't released yet. Don't sleep on Poxwalker T increasing to T4. Bolters wounding on 4 rather than 3s, lasguns wounding on 5s rather than 4s comes very close to statistically making up for the loss of the 5+++ DR. Plus with the drop in points you can field 3 units of 10 for only 10 points more than the previous cost of 2 units of 10. If Typhus keeps his +1T aura your whole horde is now T5. Even without a save they will chew up a significant amount of enemy fire. With the changes previewed multiple small units could prove to be very efficient at screening and board control. Iron Sage 1 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5652865 Share on other sites More sharing options...
KingYertle Posted January 11, 2021 Share Posted January 11, 2021 If that’s the case we need to be wary poxwalkers turn into cultists of yesteryear and render the popular marines an inferior choice... I agree. If Poxwalkers retain their Mindless ability I would not be surprised if they cannot perform Actions. That would help ensure a well balance force would require more than just a mindless horde of zombies. Iron Sage 1 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5652882 Share on other sites More sharing options...
Plague _Lord Posted January 11, 2021 Share Posted January 11, 2021 If poxwalkers are just t4 and no saves but fearless then I'm still taking 2x20 for a measily 200pts. FnP was nice but vome on - 20 fearless, ob-sec wounds is amazing. Iron Sage and Marshal Loss 2 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5652883 Share on other sites More sharing options...
Iron Sage Posted January 11, 2021 Share Posted January 11, 2021 (edited) Latest article is REAL juicy lads Quote Mortarion has three Warlord traits (when he is your Warlord) Poxwalkers are now T4 and hit on a 4+ as standard Chaos Lords & Sorcerers are now T5 with DR + Contagions of Nurgle Other Contagions from various Plague Companies: The Droning (halves enemy unit's move characteristic when it is within CR range of the Warlord at the start of the opponent's movement phase), and Nurgle's Fruit (While an enemy unit is within CR range of this unit, each time an attack is made by a friendly Mortarion's Chosen Sons model against that unit, the target does not receive the benefits of cover against that attack) Deathshroud get a sweep attack (S+1 AP-1 D1, 2 hit rolls per attack). New Wargear, Chimes of Contagion, adds 3" to the range of their Contagions of Nurgle ability Custom Contagion rules in Crusade Fleshmower has been changed to do 3 hit rolls per attack (S+1, AP-2, D2) I read the article and just wow ! I was surprised, expected nothing like this. This is just much better than expected really. I mean, look at Poxwalker and what you now get for the points (assuming they can still ignore morale) if they cost 5 as stated in the Munitorium Manual. Even without a save they seem worth it in many lists with those improved stats for that cost. And Mortarion, I thought I had seen all his rule and that the only thing I didn't know was his primary Warlord trait, but guy got 4 instead of 2, one of which is some sort of much needed resilience in addition to the one you can choose. That seems very good and maybe even worth something like 490 points now that he is T 8 ? And Deathshroud, lol. They seem super strong. The mower seems a bit ridiculously good for the points with 12 attacks that don't degrade. Chaos lord fully joins the Death Guard, as does sorcerer which I thought was permanently relegated to Legends since I could not fin it in the newest Munitorium update. Really looking forward to the Codex now ! Edited January 11, 2021 by Iron Sage Marshal Loss 1 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5652913 Share on other sites More sharing options...
Debauchery101 Posted January 12, 2021 Share Posted January 12, 2021 I'll admit. The poxwalker changes definitely have tipped the scales into their favor. I dont regret painting the last 40 I got. It sure would be cool if the Deathshrouds got the free slot option. They look great but theyre competing with a lot of more flexible options like the blightlords and buffing characters Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5652997 Share on other sites More sharing options...
Plague _Lord Posted January 12, 2021 Share Posted January 12, 2021 I'd rather have some of our support charachters in the HQ slot tbh. Plaguecaster 1 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5653014 Share on other sites More sharing options...
Skullheart Posted January 12, 2021 Share Posted January 12, 2021 Safe to assume that Hateful Assault is gone based on the information in this week's article as well. Hi Marshal, Just wondering, how did you come to that conclusion? Based on the number of attacks of the fleshmower? Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5653040 Share on other sites More sharing options...
Special Officer Doofy Posted January 12, 2021 Share Posted January 12, 2021 Safe to assume that Hateful Assault is gone based on the information in this week's article as well. Hi Marshal,Just wondering, how did you come to that conclusion? Based on the number of attacks of the fleshmower? Every death guard datasheet leak, including Mortarion's actual sheet from GW, has got an extra attack, and the Hateful Assault rule is missing from Mortarion's. It's a general consensus we've come to. Plague marines having 3 attacks on the charge, or 4 with two weapons is a little excessive for only being 21pts with T5 and 2W. Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5653095 Share on other sites More sharing options...
Dark Legionnare Posted January 12, 2021 Share Posted January 12, 2021 Safe to assume that Hateful Assault is gone based on the information in this week's article as well.Hi Marshal,Just wondering, how did you come to that conclusion? Based on the number of attacks of the fleshmower? Every death guard datasheet leak, including Mortarion's actual sheet from GW, has got an extra attack, and the Hateful Assault rule is missing from Mortarion's. It's a general consensus we've come to. Plague marines having 3 attacks on the charge, or 4 with two weapons is a little excessive for only being 21pts with T5 and 2W. Correct me if I'm wrong, I'm having trouble finding it on Warhammer community, but didn't a preview have plague knives in it, and they were basically plague weapon chainswords? "AKA, -1AP, additional attack with this weapon." So base 2+1 for knife. So they always have at least 3 per plague marine. Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5653106 Share on other sites More sharing options...
Marshal Loss Posted January 12, 2021 Share Posted January 12, 2021 Safe to assume that Hateful Assault is gone based on the information in this week's article as well.Hi Marshal,Just wondering, how did you come to that conclusion? Based on the number of attacks of the fleshmower? Every death guard datasheet leak, including Mortarion's actual sheet from GW, has got an extra attack, and the Hateful Assault rule is missing from Mortarion's. It's a general consensus we've come to. Plague marines having 3 attacks on the charge, or 4 with two weapons is a little excessive for only being 21pts with T5 and 2W. Correct me if I'm wrong, I'm having trouble finding it on Warhammer community, but didn't a preview have plague knives in it, and they were basically plague weapon chainswords? "AKA, -1AP, additional attack with this weapon." So base 2+1 for knife. So they always have at least 3 per plague marine. Nope. They're -1AP now but there has been no preview showing what you described. You only get 3 attack Plague Marines if you take a pair of knives. Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5653107 Share on other sites More sharing options...
Raktra Posted January 12, 2021 Share Posted January 12, 2021 Shock Assault isn’t directly written on Loyalist sheets anymore either. Just wait and see. Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5653141 Share on other sites More sharing options...
Marshal Loss Posted January 12, 2021 Share Posted January 12, 2021 (edited) Shock Assault isn’t directly written on Loyalist sheets anymore either. Just wait and see. Not directly stated sure, but it does appear on every datasheet under the "Angels of Death" heading. Every single DG sheet has received +1 attack The only rules found + not fully spelt out on the Mortarion datasheet, Disgustingly Resilient & Contagions of Nurgle, have been previewed on WHC and their text makes no reference to other rules. The Bloat Drone with Fleshmower is described as having a maximum of 12 attacks (4x3, aka no Hateful Assault) It is possible that 1) WHC got it wrong 2) not every unit gets it 3) it's given to units without being written on their data sheet, but all available evidence points overwhelmingly to it being removed. Edited January 12, 2021 by Marshal Loss Special Officer Doofy and Kallas 2 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5653151 Share on other sites More sharing options...
Raktra Posted January 12, 2021 Share Posted January 12, 2021 Aye, but they’ve shown new rules or changes to old ones in those mentions. If SA is hanging around then it’s neither of those, so don’t need to be previewed. Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5653177 Share on other sites More sharing options...
Marshal Loss Posted January 12, 2021 Share Posted January 12, 2021 (edited) Neither DR or CoN alludes explicitly or implicitly to HA falling under their banner. This means at bare minimum Mortarion does not have HA, unless - as said above - it's connected to keywords or is now a detachment ability. It may well still be in there but with everything getting +1 attack I'd say probably not. Either way, it's the "possible changes in the new codex" thread, there isn't much use in telling people to wait & see when discussing the likelihood of potential changes is the entire point of the thread. edit: anyway, no new preview today it looks like, not surprising after how chonkers yesterday's was. Hopefully tomorrow we get some more. Really keen to see what the Lord of Virulence does. Edited January 12, 2021 by Marshal Loss Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5653194 Share on other sites More sharing options...
WickedJester1013 Posted January 12, 2021 Share Posted January 12, 2021 I just dislike when they add special characters to the boxes. Lowers the value or repeat buys, but decent overall if you need more troops I guess. Just seems kinda lack luster when the marines get warsuits and transports, could have tossed a drone or hauler in there. Marshal Loss 1 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/16/#findComment-5653211 Share on other sites More sharing options...
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