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2 hours ago, Firedrake Cordova said:

Fair enough. I suppose you could go the route of the Great Gargant, and make them a bit more "doughy"? (I'm thinking a bit Sumo wrestler silhouette?)

Yeah, but again, the Epic/Armorcast silhouette isn't brilliant either.

 

I found some artwork I really like, which I'll share when appropriate, to base some ideas off. Much like the Imperial Titans, I suspect it'll be my own secret blend of eleven herbs and spices to get something I'm happy with.

 

My biggest concern, as with the Imperator back when I started this, was to avoid the puerile "crotch-cannons" of years gone by.

 

The other thing is that I'm no Ork specialist, so I've no idea what kind of weaponry Gargants and the like would be armed with, thus I've no idea what to even look for! Green skin purists (Inquisition, take note) possibly ought to look away lest they're met with the Ork equivalent of a Sunbury or a Bellicosa mounted on a Knight Acheron ...

Ah yes, the placement of some of the guns on the Epic models is ... "unfortunate".

 

If it helps, the Abominable Intellect says:

Ork Gargant (standard)

  • Belly gun: Gut Busta mega-cannon (or alternatively a Snapper close‑assault / melta unit on some variants)
  • Main side/head weapons: 2–4 Soopagun / Supa‑gun style big shootas (heavy ballistic weapons)
  • Close‑combat: Mega‑choppa / giant power claw (on Smasher/Crusher subtypes)
  • Misc: Kustom force field, smaller choppas/klaw/gatla and dakka mounts, rockets and sponson guns as fitted

Ork Great Gargant

  • Larger Gut Busta(s) or multiple belly guns (Gut Busta / Supa‑Melta variants)
  • More and bigger Soopaguns / Supa‑guns across head and shoulders (often 4+ heavy ballistic mounts)
  • Bigger close‑combat weapon (huge power claw/mega‑choppa)
  • Additional dakka: rokkit banks, kustom mega‑shootas, and extra sponson weapons
  • Kustom force fields and heavier armour

Ork Mega‑Gargant

  • Multiple Gut Busta / Supa‑Kannon belly weapons (very large melta/antititan guns)
  • Numerous heavy Soopaguns / Supa‑kannons and long‑range mega‑guns in head/shoulders/flanks
  • Very large close combat weapon(s) (mega‑claw / stompa‑sized choppa)
  • Extensive dakka: rokkit batteries, supa‑boosta‑blastas, extra sponsons and point‑defence guns
  • Stronger Kustom Force Fields, increased armour and transport/crew fixtures

First Ork update:

 

image.thumb.png.6e61079546807c1b2fbb46602dba0357.png

 

Added the chest 'Eavy KillKannon.  To ensure "enuff dakka" i've taken my imperial battlecannon models and tweaked them with a new mount, and have made them deliberately asymmetric to make it look like its 2 different patterns of weapon that have been looted and used, with the addition of the traditional Orkish ammo clip to turn them into "battulkannon" mounts.

 

To my head, the Ork stuff needs to be much shootier than the Imperial equivalent to compete on a level playing field, as the weapons will be individually less powerful and less sophisticated, but greater in number.

Well... i got distracted, didn't i?

Unable to help myself.

So yes.  I've been looking at the Mega-gargant!  I found the below artwork by "ravensburg" on DeviantArt, which hit the mark for me.  I think it was the legs more than anything - it keeps the gargant stumpy-looking, while also giving it legs reminiscent of the Imperator.

 

image.thumb.jpeg.c9e484028d9d04f729d50bf07523184b.jpeg

 

So this is the developing, in-progress, version from me:

image.thumb.jpeg.049e623a3ec68cb30b324b6e7e92dde8.jpeg

 

Still a long way to go, and particularly i need to work how to properly integrate the various back armatures for the Lifta-droppa arm and the various random missile and grabba arms and stuff.

 

As it stands though, there's something about this that isn't quite sitting right, and i can't work out what it is.  Expect changes and tweaks!

 

  • 3 weeks later...

Well Happy New Year all!

Now Christmas and the New Year is out of the way, i'm back to some modelling as a way to pass some quiet time.

 

Managed to get a decent amount done on the Mega-Gargant, including the belly gun; the Skullkrusha Mega-kannon; updates to all the secondary weapons to make them look a bit more eclectically-Orky, even on the twin-mounts; changes to the close-combat weapon; generally more dakka added, and the start of the lifta-droppa arm.  Not shown are some missile arrays i need to integrate in a suitably-Orkish way; also not shown is the Weirdboy tower.

Making this look Ork-thetic with suitable Ork-gineering is proving to be both a challenge and a relief compared to the general symmetry of the Titan Legions etc. but I think i'm getting there.  Obviously still a great deal of detailing etc to do to bring the modelling up to the standard of 'The Scion of Dying Light' next to which it is stood.  I'm also thinking i might need to downscale the entire thing by 10% or so, as at the moment it's too close to the Imperator, and so the old Titan Legions ratio of 1 Imperator to 2 Mega-Gargants doesn't quite look true here.

 

I want to get onto blocking out the Great Gargant in the next week or so, so that the three main models are covered and can then be detailed as-and-when.  I'm itching to get started on my Mekboy Gargant, for which i again have inspiration images, but which will look a bit more "sophisticated" than the typical Ork machinery.

 

image.thumb.jpeg.4ef434d562b64d38e60b00a3e95e9123.jpeg

1 hour ago, Firedrake Cordova said:

Looks great, although it's missing the orkish smoke pall from the engines :tongue:

Yeah... Can't model smoke in AutoCad! Would have to add it in post! Need to add the various chimneys and such on the back. Despite lore suggesting that Gargants are all powered by gretchin shovelling coal into a giant furnace to run a boiler, I think we all know they really run on Waaaaagh! There are nominally two large boilers mounted on the back, the lifta-droppa armature is atop one of them.

 

Tomorrow - unless pesky actual work gets in the way - will be the missile racks and such-like; completion of the lifta-droppa, and hopefully the Weirdboy Tower.

 

Albeit I have no real inspiration for what the latter of those might look like.

10 hours ago, Firedrake Cordova said:

Those additions make a big difference in the silhouette ... making it more "traditionally Orky" shall we say. :thumbsup:

Yeah definitely.

 

They were always planned, but sometimes it's just a case of waiting for the Muse to come along...

 

Still debating if I should put the missiles on the weird pivoting arm as per the old 90s model, just as a tie-back to that history - or if I go with something feasible if Orky like big comedy rokkit-launchas on the shoulder(s).

 

Think the scale is about right now. I haven't done a render alongside a Warmaster / Iconoclast but it's roughly that sort of size, so that probs matches up to the historic game and models.

 

I reckon it's just about shooty enough. Just need to detail it a bit now, although next job is to add colour and materials to the weapons which currently have none, and then try to add some panelling detail.

 

Then onto the Great Gargant!

Edited by Firedrake Cordova
52 minutes ago, Firedrake Cordova said:

I think either the arm-mounted launcher, or the "comedy Orky" launcher could work. Didn't they have pulsa rokkits back in the day? Or was that the larger gargants?

I like the look of some of the pulsa rokkits models from a Google search, so maybe put a single-shot one on there... But also just some general "artillery rockets".

 

We know how much Orks love the shooty dakka.

It's not my modelling but...

... does anyone else ever spontaneously remember having done something ages ago and then forgetting all about having done it?  Well that was me about 8 months ago when i signed up to use meshy.ai - paid the subscription for the year, then immediately forgot it existed!!

 

Having had my memory jogged last night, i couldn't shake the memory so this morning the first thing i did was log in to see what it managed to generate.

 

Gave it nothing but the reference image i posted above that i've been working from as inspiration, and this is what it came up with...

 

image.thumb.png.67e215c9126b12a0a42a5ddc04ae3ef4.png  

 

image.thumb.png.b4173610934cf9c9320aea5ab70659f2.png

 

It's far from perfect as compared to a GW model kit, and there are some rendering errors (the CCW is screwed up, and the shoulder missiles have banana-warheads!) but i reckon if you were in the market for proxy models for something like Epic-scale, these would be pretty decent!  It also got "inventive" round the back and filled in some detail, much of which i'll be stealing.

 

I won't be taking these any further forward - albeit i do have the *.obj files downloaded for me to look at while doing my own modelling, and so if anyone wants them you're welcome to them.  I just thought it was interesting, especially given current societal debates about AI and how they just "steal" other peoples artworks etc. to see what it could do.

The missile-mounted-to-a-gun seems sufficiently Orky, as does the big exhaust. :smile: 

 

I can't help but feel that the head gun should make the Gargant's nose, rather than being between their eyes...

 

4 hours ago, Lord_Mephistopheles said:

the shoulder missiles have banana-warheads

So the AI is either actually just powered by Minions, or it was trained on Worms weaponry, then :tongue: 

Edited by Firedrake Cordova

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