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(BTW Aria is waiting for Ravia or Helene to make the first move)

 

I was goign to have Helene go after you two so as to not get in your way.

 

I think she still has her one shot flamer attachement on her chainsword, so that migth a good round oponenrf form her. 

Time for Helene to step up with Wrath of the Righteous for 3d10+5, Pen 2 damage with the chainsword and righteous fury on 9s... which still bounce off half the time but the more dice you roll the better your odds.

 

Of course she does have 300xp and there is a fairly awesome fire damage booster :p

Edited by A.T.
 

Oof- I won't be able to do anything to the Steward with Ravia's lascabine, that TB + Machine trait will negate any shot I get unless I get Righteous Fury. This might not go well...

 

Even Righteous Fury won't be enough in most cases. It's not particularly fancy your chances with a grapple or takedown either unless Helene fires up Hand of the Emperor - that said when stacked with Wrath of the Righteous at full strength it could be a threat. Burnt-fate faith powers are no joke and Helene was built for them.

 

 

Even Righteous Fury won't be enough in most cases. It's not particularly fancy your chances with a grapple or takedown either unless Helene fires up Hand of the Emperor - that said when stacked with Wrath of the Righteous at full strength it could be a threat. Burnt-fate faith powers are no joke and Helene was built for them.

 

Would you care to pilot Helene for this encounter? You seem to know your way around the faith build abilities better than I. 

 

Would you care to pilot Helene for this encounter? You seem to know your way around the faith build abilities better than I. 

 

Can do. Her options are fairly limited - she has one faith power and enough xp for a second banked up, and as we are fighting targets that are faster than us and near enough impervious to our normal attacks there is nothing to be lost burning fate to get the double-strength bonuses.

The profile I am using as stand in for the Steward came with weapons, but they would not thematically be appropriate and would make it way to deadly. So I removed all those and the Natural Weapon trait seemed like an ok representation of the damage/threat something of that size would naturally deal with its kicks, punches and so on. The unarmed combat stats of d5-3 +Sb seemed a little too pitiful so the d10+Sb looked fine. Armour counts as double in both cases so that also seemed ok.

 

In universe logic I guess you could say it counts as primitive in that his arms and legs don’t have any cutting edges, nor does it know martial arts to effectively apply the force from its blows. It is just relying on its durable construction, strength and speed to do damage.

 

The Steward is hardly a Natural creature so why would his HTH attacks count as Primitive? 

 

Even a space marines attacks count as primitive unless the mastery skill is taken at later levels.

 

It would make the steward quite ineffective against the Black Crusade characters, but against starting dark heresy characters it makes next to no difference - not enough armour to matter.

Edited by A.T.

How far away is the Ursarchus and is this a new turn? 

 

Helene will be able to play the last of her cards this round, burning a fate point on Wrath of the Righteous now that she has lulled the Steward into a false sense of security.

 

And then I think we are all out of tricks and mostly out of ammunition.

  

 

Helene

 

Staggered but defiant Helene brought the flamer up once more as she struggled to steady herself for a fresh charge.

 

"You may lie to yourself but we do not hear it. Any cancer that would spread defiance of the will of the God Emperor will be cut out with flame, you will burn on this world or with it".

 

Once more the flames washed over the construct with little effect, an act of defiance against an impossible foe, an act of faith that the Emperor would yet favor them in this fight.

 

 

(Assuming we have started a new round)

 

 

Assuming Helene was knocked out of melee range requiring the construct to move and attack

 

Half action Flamer - no roll to hit.

Damage: 8, 5 +4 = 17, Pen 3 ... ?no damage?

 

Half action burn faith to activate Wrath of the Righteous

 

 

Yes round three is a new round and all of you can act again.

 

However the flame attachment to Helene’s chainsword was a one shot only weapon, so is out of ammo. You can spend 2 full actions to reload it. I can’t remember if Petragor bought reloads, but I will assume that given the weeks and weeks somewhere along the way Helene did acquire or scavenge or whatever extra fule, the 2 full action reload is already a steep ask in combat.

As such could you rework Helen’s actions, and feel free to add Aria’s  as well.

 

 However the flame attachment to Helene’s chainsword was a one shot only weapon, so is out of ammo.

 

Ah, sorry. I though we might have picked it up from the attackers at some point - Helenes sheet hasn't been updated and her only listed equipment is a chainsword.

Her action has been updated. I was going to let Ravia get a shot in next (particularly as she rolls two dice for damage while Aria can get up to three - better chance of righteous fury if the bear dodges... or the construct dodges depending on which way Ravia goes)

Edited by A.T.
 

 

Ah, sorry. I though we might have picked it up from the attackers at some point - Helenes sheet hasn't been updated and her only listed equipment is a chainsword.
 

 

That's on me I think. Helene aquiered the materiasl for the flamer attachemtn in Port, but I think Petragor was on one of his absences when the time came for it to be built/attached and I did not keep the sheet up to date. Sorry

@Lord_Ikka Helenes faith power grants +2d10 to your melee damage and righteous fury in melee on a 9 (for initial but not subsequent damage)

 

It doesn't make your attacks non primitive so you still can't particularly damage the construct but you might have a shot at wounding the bear if it jumps you.

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