TrawlingCleaner Posted February 6, 2023 Share Posted February 6, 2023 Great writeup and a result to be proud of! Well done indeed, Marshall! Link to comment https://bolterandchainsword.com/topic/370334-break-from-marines-to-go-craftworlds/page/3/#findComment-5907253 Share on other sites More sharing options...
Xenith Posted February 6, 2023 Share Posted February 6, 2023 Great to see, and thanks for writing up the games, they looked tense and fun, and congrats on how well you did! Eldar are definitely fun and rewarding to play, I enjoy them way more than marines I think. How well did psychic ritual go each game? I've also had trouble getting the most from warp spiders - they seem overcosted for what they bring, everaging 4S6 shots each that need to roll to hit - it's tempting to swap them for more scatter lasers or avengers. TrawlingCleaner 1 Back to top Link to comment https://bolterandchainsword.com/topic/370334-break-from-marines-to-go-craftworlds/page/3/#findComment-5907289 Share on other sites More sharing options...
Karhedron Posted February 6, 2023 Share Posted February 6, 2023 7 hours ago, MarshalMittermeier said: wraithblades i think need some thought-they can hold middle FOR SURE, but at what cost? 225-310 (5-7) plus 105 for a babysitting fortune? idk. I am still experimenting with my Wraithblades but I do like them as we do benefit from having a brick of a unit to take the centre-ground Objectives. Rather than a Farseer with Fortune, I find a Spiritseer with Jinx/Protect is cheaper but very effective. Thanks for the write-up and congrats on a great tournament outcome. Link to comment https://bolterandchainsword.com/topic/370334-break-from-marines-to-go-craftworlds/page/3/#findComment-5907328 Share on other sites More sharing options...
MarshalMittermeier Posted February 6, 2023 Author Share Posted February 6, 2023 2 hours ago, Xenith said: Great to see, and thanks for writing up the games, they looked tense and fun, and congrats on how well you did! Eldar are definitely fun and rewarding to play, I enjoy them way more than marines I think. How well did psychic ritual go each game? I've also had trouble getting the most from warp spiders - they seem overcosted for what they bring, everaging 4S6 shots each that need to roll to hit - it's tempting to swap them for more scatter lasers or avengers. on ritual: game 1, i was blinded by too many opportunities and didnt cast ritual at all, too close to set up tabling of my opponent. game 2, i took interrogation instead of ritual, and that was a mistake. i could have scored 12 pts ritual. all other 3 games, ritual gave me all 3 times, 12 pts. great secondary. it is extremely difficult, if playing well, not to score it. regarding warp spiders: i use them with web of deceit, shooting then retreating etc. i think they are an awesome unit, though competing with swooping hawks. definitely finesse piece though. Link to comment https://bolterandchainsword.com/topic/370334-break-from-marines-to-go-craftworlds/page/3/#findComment-5907352 Share on other sites More sharing options...
MarshalMittermeier Posted February 6, 2023 Author Share Posted February 6, 2023 42 minutes ago, Karhedron said: I am still experimenting with my Wraithblades but I do like them as we do benefit from having a brick of a unit to take the centre-ground Objectives. Rather than a Farseer with Fortune, I find a Spiritseer with Jinx/Protect is cheaper but very effective. Thanks for the write-up and congrats on a great tournament outcome. another idea a friend told me: farseer with fortune... AND FATEFUL DIVERGENCE. just generate cp from anywhere on the board for the army. definitely need to look into that. the next setup will be 2 farseers, 1 fortune/fateful divergence, and 1 skyrunner with doom/executioner/kurnous bow. plus 1-2 warlocks with jinx and/or quicken. i lose guide and crushing orb, gain jinx and superior cp generation. i will give it some thought. Link to comment https://bolterandchainsword.com/topic/370334-break-from-marines-to-go-craftworlds/page/3/#findComment-5907354 Share on other sites More sharing options...
Xenith Posted February 6, 2023 Share Posted February 6, 2023 I was a bit disillusioned with Guide and Doom recently, normally they're the bread and butter of Eldar, but I played a few things like custodes, chaos knights, and then there's Votann that just...switch off your rerolls. Too many gams where they weren't able to meaningfully contribute. Link to comment https://bolterandchainsword.com/topic/370334-break-from-marines-to-go-craftworlds/page/3/#findComment-5907371 Share on other sites More sharing options...
MarshalMittermeier Posted February 6, 2023 Author Share Posted February 6, 2023 (edited) 14 minutes ago, Xenith said: I was a bit disillusioned with Guide and Doom recently, normally they're the bread and butter of Eldar, but I played a few things like custodes, chaos knights, and then there's Votann that just...switch off your rerolls. Too many gams where they weren't able to meaningfully contribute. its okay. said farseer can just stop casting doom and cast instead smite and executioner for 3d3 mortal wounds, then kurnous bow shots for up to 3 more mortal wounds :P up to 12 mortal wounds per turn, so fun for votann and custodes ;) hint: use +1 Ulthwé bonus and strands for smite; so 7 +1d6, chance for supersmite very often, so up to 15 mortal wounds. then battlefocus/quicken back, repeat every turn. Edited February 6, 2023 by MarshalMittermeier TrawlingCleaner and Xenith 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/370334-break-from-marines-to-go-craftworlds/page/3/#findComment-5907378 Share on other sites More sharing options...
Xenith Posted February 7, 2023 Share Posted February 7, 2023 I'll definitely have to give that a go! Link to comment https://bolterandchainsword.com/topic/370334-break-from-marines-to-go-craftworlds/page/3/#findComment-5907739 Share on other sites More sharing options...
MarshalMittermeier Posted February 26, 2023 Author Share Posted February 26, 2023 TrawlingCleaner, Xenith and Brother Tyler 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/370334-break-from-marines-to-go-craftworlds/page/3/#findComment-5914072 Share on other sites More sharing options...
MarshalMittermeier Posted February 26, 2023 Author Share Posted February 26, 2023 (edited) a current list experiment for arks(Ulthwé craftworld traits): support (390 pts) autarch w/ fusion gun and wing of faolchiu farseer skyrunner w/doom, executioner, mark of incomparable hunter, kurnous bow farseer w/ guide, fortune seer council w/ quicken main fighting forces: (1230 pts) 10 x dire avengers 5 x howling banshees 5 x striking scopions 5 x warp spiders 2 x wraithlords with sword and starcannons (tooled to fight enemy elites) 1 x wraithlord with bright lances (backline objective/light counterpunch) falcon w/ shuricannon, carrying banshees & autarch serpent w/ 2 bright lances, carrying avengers & seer council screening units: (380 pts) 2 x 10 guardians 2 x 1 vypers 2 x 1 war walkers i aim to score behind enemy lines with sacrificial units, warp ritual, and either a kill secondary or retrieve data. Edited February 26, 2023 by MarshalMittermeier TrawlingCleaner 1 Back to top Link to comment https://bolterandchainsword.com/topic/370334-break-from-marines-to-go-craftworlds/page/3/#findComment-5914073 Share on other sites More sharing options...
TrawlingCleaner Posted February 27, 2023 Share Posted February 27, 2023 Great looking force Marshall! I think the Vypers, Walkers, Spiders and Falcons definitely have the speed and movement to be able to take quarters as and when you need them, especially if you can hide them in terrain. I'm very interested to see how you do! Link to comment https://bolterandchainsword.com/topic/370334-break-from-marines-to-go-craftworlds/page/3/#findComment-5914394 Share on other sites More sharing options...
MarshalMittermeier Posted March 6, 2023 Author Share Posted March 6, 2023 so, results after an event prep game: -vypers are... meh. they can do work in secondaries, but that justifies just 1x vyper, not 2x where at that point you can buy a normal unit. -there is no need for 2 guardian squads. 1 as backfield holders is ok, more resilient than 1x rangers but cheaper than 2x rangers. but 2 guardians do nothing. -the warwalkers are durable shooting platforms that facilitate my early turns shooting. -the 3 wraithlords , at this point i must admit they are great, i see it, everyone of my opponents sees it, its just a fact. i tried to submit a list in a small local tournament this sunday without them, and today i chicken out and message the TO to swap stuff and put them back in. in a force that wants to strike first and strike hard with falcons, scorpions, warwalkers etc, having 3x toughness 8 as wave 2 is just a phenomenal 1-2 punch (thats right, i use my wraithlords as midfield units, not frontliners) in total, changes: -2 vypers. -10 guardians. -autarch. +karandras. +2x warwalkers. Xenith, TrawlingCleaner, Kallas and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/370334-break-from-marines-to-go-craftworlds/page/3/#findComment-5917108 Share on other sites More sharing options...
Magos Takatus Posted March 6, 2023 Share Posted March 6, 2023 I recently learned the hard way that stacking units of Guardians has one benefit and that is making the opponent feel good about slaughtering your army. I just couldn't keep them alive long enough for them to kill anything, take objectives or defend objectives. At least you know if you buy grots you already know that they aren't going to do much. :p Kallas, TrawlingCleaner and Karhedron 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/370334-break-from-marines-to-go-craftworlds/page/3/#findComment-5917136 Share on other sites More sharing options...
Xenith Posted March 9, 2023 Share Posted March 9, 2023 Yea, Eldar really suffer in 9th, where the aim of the game is to stand on objectives and hold them through your opponent's turn. We get to do that with 5 or 10 T3 5+ save bodies...Maybe a long range warwalker would do also, but eats into a heavy slot. Armies looking great, can't wait to see the results of the tourney! Magos Takatus 1 Back to top Link to comment https://bolterandchainsword.com/topic/370334-break-from-marines-to-go-craftworlds/page/3/#findComment-5918019 Share on other sites More sharing options...
MarshalMittermeier Posted June 4, 2023 Author Share Posted June 4, 2023 tournament got postponed , though i got some games in. turned out not including vypers or shrouds was a bad idea. that said, i now have FOUR grav tanks (2 serpents, 2 falcons) . awaiting more news about 10th ed points costs etc TrawlingCleaner 1 Back to top Link to comment https://bolterandchainsword.com/topic/370334-break-from-marines-to-go-craftworlds/page/3/#findComment-5955068 Share on other sites More sharing options...
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