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Some of the implementations introduced on the hardest difficulty feel a little bit questionable right now, will probably get tweaked. Mainly thinking of the lose the ability to regenerate armor if outside of squad cohesion. A bit too punishing, especially for some classes. Seems like a better bet would have been, lose access to teammates team perks and such, not make it so its nearly impossible to survive.

 

I don't hate the concept of stray too far get punished, but no armor regen is more or less certain death, especially considering this effect is exclusive to the new difficulty. It also triggers if you're the last man standing, even if you ARE close to your fallen teammates.

Edited by Marshal Reinhard
9 hours ago, Marshal Reinhard said:

Some of the implementations introduced on the hardest difficulty feel a little bit questionable right now, will probably get tweaked. Mainly thinking of the lose the ability to regenerate armor if outside of squad cohesion. A bit too punishing, especially for some classes. Seems like a better bet would have been, lose access to teammates team perks and such, not make it so its nearly impossible to survive.

 

I don't hate the concept of stray too far get punished, but no armor regen is more or less certain death, especially considering this effect is exclusive to the new difficulty. It also triggers if you're the last man standing, even if you ARE close to your fallen teammates.

This also means playing with strangers becomes impossible at that difficulty level as most of them do their thing. Countless times I had to clear the generators at Inferno either on my own or with the help of just one member while the third decided to stomp bugs somewhere else at the Abandoned Base.

Looking at upgrading some pc components to play games better atm, rig atm is getting old, 

 

Was wondering if anyone had suggestions, like can you plug an amd ryzen into a motherboard that had an intel cpu:ermm:

 

Processor (CPU)
Intel® Core™i5 Quad Core Processor i5-7600K (3.8GHz) 6MB Cache

Motherboard
ASUS® PRIME Z270-P: ATX, LG1151, USB 3.0, SATA 6GBs

Memory (RAM)
16GB HyperX PREDATOR DDR4 3200MHz X.M.P (2 x 8GB)

Graphics Card
6GB NVIDIA GEFORCE GTX 1060

 

Not even sure its even worth it, even spending £500 could be just put towards a new rig:ermm:

15 hours ago, Emperor Ming said:

Looking at upgrading some pc components to play games better atm, rig atm is getting old, 

 

Was wondering if anyone had suggestions, like can you plug an amd ryzen into a motherboard that had an intel cpu:ermm:

 

Processor (CPU)
Intel® Core™i5 Quad Core Processor i5-7600K (3.8GHz) 6MB Cache

Motherboard
ASUS® PRIME Z270-P: ATX, LG1151, USB 3.0, SATA 6GBs

Memory (RAM)
16GB HyperX PREDATOR DDR4 3200MHz X.M.P (2 x 8GB)

Graphics Card
6GB NVIDIA GEFORCE GTX 1060

 

Not even sure its even worth it, even spending £500 could be just put towards a new rig:ermm:

 

You ABSOLUTELY CANNOT plug an AMD CPU into Intel chipset motherboard; those are NOT CROSS-COMPATIBLE.

 

In terms of suggestions for parts, a lot of that has to do with your budget, how much you're willing (and able) to spend, as well as how much time and effort you'd like to put into optimizing and tweaking.

 

My quick and dirty suggestion is to use something like PC Part Picker and start playing around with stuff. You can use some of the build guides as starting points. I strongly recommend paying attention to the Compatibility Checker if you're unfamiliar with motherboard/CPU chipset compatibility.

 

 

Frankly, your system is pretty old, especially the CPU and GPU. If you're looking to upgrade, those would be the first things. At that point you're also looking at a new motherboard. If you're looking to get a new NVIDIA graphics card (one of the RTX 30XX or 40XX series), be aware that there's a very good chance you're going to need to upgrade your power supply unit. I'm passingly aware that there are issues with the latest generation Intel chips, so AMD Ryzens have been the go-to recommendation for CPU upgrades. I think the X670/B650 motherboard chipsets are the most recent ones for the latest generations of AMD processors.

 

Also, if your rig is as old as some of the parts seem to indicate, I'm willing to bet you're using SATA rotary hard drives. Don't underestimate the underlying performing boost in load times and data writing (and noise) that upgrading to SSDs will get you.

 

 

All that is to say, if you're seriously looking to upgrade, you're pretty much looking at building a new system. 

25 minutes ago, Sothalor said:

Also, if your rig is as old as some of the parts seem to indicate, I'm willing to bet you're using SATA rotary hard drives. Don't underestimate the underlying performing boost in load times and data writing (and noise) that upgrading to SSDs will get you.

 

All that is to say, if you're seriously looking to upgrade, you're pretty much looking at building a new system. 

Yikes:tongue:

 

I use ssd, its not the medieval ages:laugh:

 

Well plan A, is to put new card, cpu and ram and hope it just works:tongue:

 

I thought asus motherboards would just be compatible with either:ermm:

10 minutes ago, Emperor Ming said:

Yikes:tongue:

 

I use ssd, its not the medieval ages:laugh:

 

Well plan A, is to put new card, cpu and ram and hope it just works:tongue:

 

I thought asus motherboards would just be compatible with either:ermm:

 

No, ASUS is a third-party manufacturer.

 

Motherboard architecture and processor architecture go hand-in-hand. At the top level, the first-party designers and manufacturers (Intel and AMD) require motherboard chipset controllers specific to their product lines.

 

Then once you funnel down the manufacturer-specific categories, each CPU family has its own motherboard category compatibility requirements. Too large a generational difference between board and processor also is a no-go. 

 

 

As a third-party manufacturer, ASUS builds motherboards for both AMD and Intel CPUs. You still need to get the specific motherboard type for the specific CPU type.

 

If you try to put one manufacturer's CPU into the other's motherboard slot, best case scenario is that they physically don't fit - the pins and dimensions do not align and you can't install it.

  • 2 weeks later...

Can someone explain to me how the PVP damage system works.  I do okay in PVP but I can never one shot an opponent but I consistently get one shotted (full armor, full health) a time or two every game.  I’ve las fusiled opponents to the head and they lived.  Barely mind you but still.  Am I aiming at the wrong spot on the head?

  • 2 weeks later...

Update scheduled for first December week. Dark Angels Bulwarks will have the luxury to carry their very own Chapter banner. How pampered they are! I would be jealous, if I were a Bulwark player of another Chapter:

 

 

  • 2 weeks later...
  • 1 month later...

New Update coming in February:

 

https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/145-january-community-update

 

All around lovely additions, though some of the comments seem salty at the pace of updates, or the Salamanders champion being a sniper instead of one of the melta-toting classes. Marine players do love their flanderisation.

  • 2 weeks later...

Update is live. Just came back from my first Absolute/Inferno run which was a success. Both of my team mates had custom skins (DA/Bulwark & Sal/Sniper) and only my poor IH/Vanguard had to run around without special gubbins. We had three Biovores who are as fast as Mario Karts utilizing a Nitro engine. I had the honour of wrecking two with my melta rifle. There was an abundance of spore mines but we powered through. With Absolute difficulty THREE Extremis enemies spawn at once. So my synapses were firing all the time as there were multiple occasions of very wild moments. Who needs a rollercoaster when you have SM2 on Absolute difficulty?

  • 3 weeks later...

I like MkX and it's helmet variants. But there is just something about Frowny McFrownFace von Angery. Well worth the effort of quickly bum rushing the six runs on easy.

20250225070302_1.thumb.jpg.1b8761f22200b22e75d442b28d6eee08.jpg

 

Also MkVII on Phobos (though technically it is the MkX variant) is absolute BEAK performance.

20250225070456_1.thumb.jpg.1171350f9393d05ee4a9f7e3175d9f2d.jpg

 

YOU DARE FACE THE BEAK?!

20250225071417_1.thumb.jpg.e0add71b421521cb082fce3b8547d78f.jpg

Edited by Nephaston
  • 3 weeks later...

The game now has a playtest version.


 

Quote

Hi Space Marines!


The Public Test Server opens March 13! Check out this quick FAQ to help you get started and ready before launch.




 

What’s a Public Test Server?


Space Marine 2’s Public Test Server works as a separate version of the game featuring WIP content and features. Share your feedback to help us refine the patch before its official release. Your input provides an important perspective that will be reviewed by the developer team and have an impact on further game updates.

Since this is a test environment, expect the unfinished content and possible bugs. As you will access it through a different game version, your progression will not be tracked. For each PTS update, you will land on the game with levels maxed out and all weapons unlocked.

Please note that the DLCs won’t be available, regardless of whether you own them.

Since the PTS is "Public", you are free to create content based on it. No NDA will be included.
 

Which platforms can access the PTS?


The PTS is only available on PC via Steam. It is not accessible on consoles (PlayStation/Xbox) or through the Epic Games Store.

Now, let’s see how to install it

 

 Tutorial on how to access PTS via Steam:

 

Just follow these simple steps:

Open the Steam client.

Log in with the account that owns Space Marine 2.

Go to your Steam Library.

Look for “Warhammer 40,000: Space Marine 2 - Public Test Server” under your Space Marine 2 entry.

(Optional) Right-click on your Library entry and go to Properties. In the “General” tab, set the game’s default Language to “English”. Translations may still be work-in-progress when you try the new content out on the PTS. As a result, we recommend setting the game to English.

Once you’ve clicked on this entry, install the Public Test Server content. This install instance is not related to the base game, your files will remain in separate directories and all future updates will also be distinct, meaning that your current progression will not be affected by the time you spend on the PTS.


When the install is complete, the Public Test Server is ready to launch!

Click “Play” like you would with any other game!

 

Can I try every single feature that will be implemented with the next Patch?

Most upcoming content will be available to you. However, we won’t share content that is too buggy or hasn’t undergone the necessary approvals on our side at the time of the PTS release. Also, some content might be present on the PTS, but not accessible to the players. For instance, you may see new Champions in the Armouring Hall but won’t be able to try them.

 

How long will the PTS be active?


The PTS will run until Patch 7.0 officially launches.

After that, it will go dormant until the next major PTS update.

 

Will my progress be saved?


No, because the PTS runs as a completely separate game version. It does not carry over your previous progress in the game; instead, it provides all players with a default maxed-out level and weapons. This ensures that you won’t have to spend time to unlock all the features, especially the Prestige Ranks.

It will also not save your progress nor transfer it to the official game version afterwards.

 

Is multiplayer available on the PTS?


Yes, even private PvP lobbies will work so you can invite your Brothers and Sisters to play!

 

Do mods work with the PTS?


Mods won't work with the PTS. Enabling them will cause the PTS to crash at launch. Please, make sure to disable them beforehand.

 

How can I give feedback?


We need your feedback!

As mentioned in previous Community Updates, the primary purpose of the Public Test Server is to gather your feedback on new content, changes, and balancing tweaks we plan to implement in the game.

Our main focus will be on PvE Prestige Ranks and Weapon Perks. Feedback on these two items will be the most beneficial.

We’ve set up dedicated forum threads on Focus Together to let you voice your opinion, which you can find here.

Thank you for helping us make Space Marine 2 the best it can be!




 

What’s included in Patch 7.0 on the PTS?


For this first session, you’ll be able to check the upcoming content of Patch 7.0, which includes:
 

PvE

PvE Prestige Ranks

PvE New Map - Exfiltration (excluding final bossfight). Please note that when reaching the final boss arena, the "Victory" screen starts as soon as you interact with the terminal and the classic mission end behaviour follows (loadings, result screens and return to Battle Barge).

Weapons Class Restrictions changed (PvE Only: classes now have access to more weapons)

Improved PvE Matchmaking (reduces the chance of joining a team with the same class)

 

PvP

Custom PvP Lobby

Matchmaking improvements for better team balancing

 

GENERAL

Weapons Perks Rework

New Secondary Weapon - Inferno Pistol (PvE and PvP).

New Colors available in the Armouring Hall: Volupus Pink + Thousand Sons Blue

Cloth coloring for Bulwark

Option to color hands separately from arms

 

DLC

“Space Wolves” Chapter Pack: present in-game but not playable.

"Imperial Fist" Champion Pack: present in-game but not playable.



Thank you for your dedication.

The Emperor Protects.

 

  • 1 month later...

I rebooted the Vanguard class. After four missions (Ruthless, 2xLethal and Absolute) it´s already at Lvl 19. First run was solo and the other three with the same stranger and a bot. I even managed to secure the Gene-Seed in the Absolute run. Total madness but so rewarding!

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