Inquisitor_Lensoven Posted March 3, 2024 Author Share Posted March 3, 2024 2 hours ago, TheArtilleryman said: Yeah I think you’ll find that’s two automatic mortal wounds ;) Reminds me of that pig rolling game. Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6025972 Share on other sites More sharing options...
TheArtilleryman Posted March 3, 2024 Share Posted March 3, 2024 6 hours ago, Inquisitor_Lensoven said: Reminds me of that pig rolling game. That’s exactly what I was thinking Inquisitor_Lensoven 1 Back to top Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6025990 Share on other sites More sharing options...
Inquisitor_Lensoven Posted March 4, 2024 Author Share Posted March 4, 2024 Turns out opponent cheated whether intentional or not idk, but he brought in reserves T1, on a mission that apparently doesn’t allow it Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6026113 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 11, 2024 Author Share Posted May 11, 2024 (edited) No pictures today, but had a fun game. Found someone who was willing to play a list with 2 baneblade variants. things were rough before even deploying, forgot my dice and my tape. forgot my ogryn and bullgryn, but had enough random extra minis to proxy them. my demo armed TC failed to kill his scout squad on an objective for 2 turns, only got one of them. T3 used it to focus down his vehicles. by the end of it he killed both blade variants, wiped my bullgryn, ogryn squads, and my exterminator. i charged his jump intercessors, that infantry squad suicided, but it was fun. i killed a razor back, landraider, repulsor, 5 aggressors, 2 BGVs, and (eventually) all of the scouts, his combi-LT, and lady assassin. he won by 2-3 points, so his scouts pretty much single handedly won the game because of my :cuss:ty roles lol. Edited May 11, 2024 by Inquisitor_Lensoven Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6039901 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 15, 2024 Author Share Posted May 15, 2024 (edited) Converting up a 40K M3 Lee anyone have links to STLs to finish it up? Edited May 15, 2024 by Inquisitor_Lensoven Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6040775 Share on other sites More sharing options...
calgar101 Posted May 15, 2024 Share Posted May 15, 2024 That is a great looking Guard army, the Stormlord is my favourite variany so good choice there! I also like those tables you play on. Inquisitor_Lensoven 1 Back to top Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6040796 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 15, 2024 Author Share Posted May 15, 2024 25 minutes ago, calgar101 said: That is a great looking Guard army, the Stormlord is my favourite variany so good choice there! I also like those tables you play on. The tables are store tables, but I’m considering bringing my homemade terrain in some time because I am so tired of everything being boring ruins, and maybe some shipping containers here and there lol. the stormlord has done pretty well for me, it’s great for creating a mobile deathstar unit. put your HWS of choice, Kasrkin w/ castellan, ogryn, and bullgryn into it and drop off the big boys/elites and then the HWS can sit in the SL and shoot or hop out and provide a really good overwatch threat. Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6040801 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 15, 2024 Author Share Posted May 15, 2024 Armored company got some reinforcements Vanquisher “Terra’s Rage” Emperor Ming 1 Back to top Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6040812 Share on other sites More sharing options...
calgar101 Posted May 15, 2024 Share Posted May 15, 2024 Haha yeah some times you got to shake things up a little I guess. I haven't played in years, back in the days of 5th-7th I'd play a lot of Apocalypse and I'd run a few Stormlords, full with guard to shoot out of. I like the Vanquisher. Inquisitor_Lensoven 1 Back to top Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6040817 Share on other sites More sharing options...
Inquisitor_Lensoven Posted June 9, 2024 Author Share Posted June 9, 2024 (edited) played primaries only. set up and was really hoping for first turn. Did not get it. called it at the end of T4, I was up by 1 but it was obvious by the end of the game I’d be down by 1 Edited June 9, 2024 by Inquisitor_Lensoven Emperor Ming 1 Back to top Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6044747 Share on other sites More sharing options...
Inquisitor_Lensoven Posted June 9, 2024 Author Share Posted June 9, 2024 The repulsor got lucky with something like 8 or more 6+ saves in two rounds back to back. Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6044751 Share on other sites More sharing options...
Inquisitor_Lensoven Posted January 22 Author Share Posted January 22 (edited) Governor’s Guard (engineers) Edited January 22 by Inquisitor_Lensoven TheArtilleryman 1 Back to top Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6089447 Share on other sites More sharing options...
Inquisitor_Lensoven Posted January 23 Author Share Posted January 23 Wow I hadn’t realized yesterday’s update was the first in 7 months. Damn. Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6089741 Share on other sites More sharing options...
Inquisitor_Lensoven Posted January 25 Author Share Posted January 25 Two squads of the Governor’s Guard (engineers) with a bomb drone and a bomb dog. Not 100% done but at least good enough to play with for now. Harrowmaster and The Pounder 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6090305 Share on other sites More sharing options...
The Pounder Posted January 29 Share Posted January 29 Great “counts as” units. I’ve always had a soft spot for Arbites! The idea of the bomb dog made me smile! Inquisitor_Lensoven 1 Back to top Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6091206 Share on other sites More sharing options...
Inquisitor_Lensoven Posted January 29 Author Share Posted January 29 5 hours ago, The Pounder said: Great “counts as” units. I’ve always had a soft spot for Arbites! The idea of the bomb dog made me smile! The dog and floating drone was another selling point for the unit as well lol. The Pounder 1 Back to top Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6091278 Share on other sites More sharing options...
Inquisitor_Lensoven Posted February 4 Author Share Posted February 4 (edited) Regimental Organization HQ Company CO XO Sr Commissar Commissar Cadet JO (Comms) JO (Logi) Stormlord Command Vehicle Logistics Platoon CO XO Commissar 10 transport trucks (driver, navigator/security, security.) 10 tanker trucks 5 water 5 fuel (crew same as above) x3 Altas Recovery Vehicle Weapons Platoon Command Squad x2 Lascannon squad x2 Autocannon squad x2 Heavy Bolter squad x2 Missile Launcher squad x2 Mortar squad Artillery Platoon Command Squad x2 Field Ordnance Battery x3 Basalisk x3 Hydra x3 Griffon Mortar Recon Demi-Company HQ Vehicle- Exterminator Leman Russ Scout Sentinel squadron x2 Light Mechanized Infantry (Catachans&Tauroxes) HeavyMechanized Infantry(Stormtroopers/engineers) Armored Company Baneblade Command Vehicle X3 Leman Russ Squadron- x2 battle tank, Demolisher Destroyer Squadron- Rogal Dorn, x2 Vanquisher Armored Sentinel Squadron 10 Battle companies Company Command Squad x4 Mechanized infantry platoons (Cadians/chimeras) infantry platoon command squad x3 infantry squads with transports Regimental Motorpool x5 techpriests x10 5man maintenance teams Edited February 6 by Inquisitor_Lensoven Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6092592 Share on other sites More sharing options...
Inquisitor_Lensoven Posted February 21 Author Share Posted February 21 (edited) Killed a demon prince T1 and angron T2, bullgryn got 3 8bound and nearly lord invocatus in T3 but angron returned T4 and that was the end of it. Edited February 21 by Inquisitor_Lensoven EmprahsStrongestGuardsman and Dr_Ruminahui 2 Back to top Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6096181 Share on other sites More sharing options...
Inquisitor_Lensoven Posted February 22 Author Share Posted February 22 (edited) Holy schnikes my list was like 275 points cheaper today lol. added a squad of engineers and 3 Catachan HWSes Edit that’s partially because it removed my 2 infantry squads lol. and took out two Catachan HWSes so I could afford some enhancements and more engineers. Edited February 22 by Inquisitor_Lensoven Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6096414 Share on other sites More sharing options...
Inquisitor_Lensoven Posted February 24 Author Share Posted February 24 Not trying to be super competitive or meta, but rate my list Arkepeli 1st (1985 Points) Astra Militarum Mechanised Assault Strike Force (2000 Points) CHARACTERS Cadian Castellan (70 Points) • Warlord • 1x Plasma pistol • 1x Power fist • Enhancements: Vanguard Honours Cadian Castellan (65 Points) • 1x Plasma pistol • 1x Power weapon • Enhancements: Smoke Grenades Leman Russ Commander (235 Points) • 1x Armoured tracks • 1x Demolisher battle cannon • 1x Heavy stubber • 1x Hunter-killer missile • 1x Lascannon • 2x Plasma cannon BATTLELINE Cadian Shock Troops (65 Points) • 1x Shock Trooper Sergeant ◦ 1x Close combat weapon ◦ 1x Sergeant’s autogun • 9x Shock Trooper ◦ 9x Close combat weapon ◦ 7x Lasgun ◦ 1x Meltagun ◦ 1x Plasma gun ◦ 1x Vox-caster Cadian Shock Troops (65 Points) • 1x Shock Trooper Sergeant ◦ 1x Close combat weapon ◦ 1x Sergeant’s autogun • 9x Shock Trooper ◦ 9x Close combat weapon ◦ 7x Lasgun ◦ 1x Meltagun ◦ 1x Plasma gun ◦ 1x Vox-caster Catachan Jungle Fighters (65 Points) • 1x Jungle Fighter Sergeant ◦ 1x Close combat weapon ◦ 1x Laspistol • 9x Jungle Fighter ◦ 9x Close combat weapon ◦ 2x Flamer ◦ 7x Lasgun ◦ 1x Vox-caster Catachan Jungle Fighters (65 Points) • 1x Jungle Fighter Sergeant ◦ 1x Close combat weapon ◦ 1x Laspistol • 9x Jungle Fighter ◦ 9x Close combat weapon ◦ 2x Flamer ◦ 7x Lasgun ◦ 1x Vox-caster DEDICATED TRANSPORTS Chimera (85 Points) • 1x Armoured tracks • 1x Heavy bolter • 1x Heavy stubber • 1x Hunter-killer missile • 1x Lasgun array • 1x Multi-laser Chimera (85 Points) • 1x Armoured tracks • 1x Heavy flamer • 1x Heavy stubber • 1x Hunter-killer missile • 1x Lasgun array • 1x Multi-laser Taurox (65 Points) • 1x Armoured tracks • 1x Twin autocannon Taurox (65 Points) • 1x Armoured tracks • 1x Twin autocannon OTHER DATASHEETS Bullgryn Squad (110 Points) • 1x Bullgryn Bone ’ead ◦ 1x Brute Shield ◦ 1x Bullgryn maul ◦ 1x Close combat weapon • 2x Bullgryn ◦ 2x Brute Shield ◦ 2x Bullgryn maul ◦ 2x Close combat weapon Cadian Heavy Weapons Squad (50 Points) • 3x Heavy Weapon Team ◦ 3x Autocannon ◦ 3x Laspistol ◦ 3x Weapons team close combat weapons Cadian Heavy Weapons Squad (50 Points) • 3x Heavy Weapon Team ◦ 3x Lascannon ◦ 3x Laspistol ◦ 3x Weapons team close combat weapons Cadian Heavy Weapons Squad (50 Points) • 3x Heavy Weapon Team ◦ 3x Laspistol ◦ 3x Mortar ◦ 3x Weapons team close combat weapons Catachan Heavy Weapons Squad (50 Points) • 3x Heavy Weapons Team ◦ 1x Heavy bolter ◦ 3x Lasgun ◦ 2x Missile launcher ◦ 3x Weapons team close combat weapons Kasrkin (110 Points) • 1x Kasrkin Sergeant ◦ 1x Hot-shot laspistol ◦ 1x Power weapon • 9x Kasrkin ◦ 9x Close combat weapon ◦ 1x Flamer ◦ 7x Hot-shot lasgun ◦ 1x Plasma gun ◦ 1x Vox-caster Krieg Combat Engineers (70 Points) • 1x Krieg Engineer Watchmaster ◦ 1x Hand flamer ◦ 1x Power weapon • 4x Krieg Combat Engineer ◦ 1x Autopistol ◦ 4x Close combat weapon ◦ 2x Combat shotgun ◦ 1x Flamer ◦ 1x Remote Mine Krieg Combat Engineers (70 Points) • 1x Krieg Engineer Watchmaster ◦ 1x Hand flamer ◦ 1x Power weapon • 4x Krieg Combat Engineer ◦ 1x Autopistol ◦ 4x Close combat weapon ◦ 2x Combat shotgun ◦ 1x Flamer ◦ 1x Remote Mine Leman Russ Exterminator (180 Points) • 1x Armoured tracks • 1x Exterminator autocannon • 1x Heavy bolter • 1x Heavy stubber • 1x Hunter-killer missile • 2x Plasma cannon Leman Russ Vanquisher (145 Points) • 1x Armoured tracks • 1x Heavy stubber • 1x Hunter-killer missile • 1x Lascannon • 2x Plasma cannon • 1x Vanquisher battle cannon Ogryn Squad (60 Points) • 1x Ogryn Bone ’ead ◦ 1x Ripper gun • 2x Ogryn ◦ 2x Ripper gun Scout Sentinels (110 Points) • 2x Scout Sentinel ◦ 2x Close combat weapon ◦ 2x Hunter-killer missile ◦ 1x Lascannon ◦ 1x Multi-laser ◦ 2x Sentinel chainsaw Exported with App Version: v1.28.0 (1), Data Version: v574 Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6096724 Share on other sites More sharing options...
librisrouge Posted February 25 Share Posted February 25 I like the list a lot but I'm not sure Mechanized Assault is the right detachment for it. You've only got four transports, which limits how much you're benefiting from its admittedly powerful rule. Combine Arms might be a better detachment for you. DemonGSides 1 Back to top Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6096863 Share on other sites More sharing options...
Inquisitor_Lensoven Posted February 25 Author Share Posted February 25 45 minutes ago, librisrouge said: I like the list a lot but I'm not sure Mechanized Assault is the right detachment for it. You've only got four transports, which limits how much you're benefiting from its admittedly powerful rule. Combine Arms might be a better detachment for you. Combine regiment being the same as born soldiers, I’ve been rather unimpressed with it. bewteen being able to advance and disembark, as well as a unit getting stealth, on top of the detachment rule I think I should get plenty of use out of the detachment for now. Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6096877 Share on other sites More sharing options...
DemonGSides Posted February 25 Share Posted February 25 Yeah I think combined or even siege might be slightly better, tho you may be leaning on strategems, in which case maybe recon makes more sense. Either way, I'm personally off of HWS's as I think they're pretty bad even for their relatively cheap cost: Catachans you can make a case for Lascannon HWS, but Cadian HWS just kinda meh. Better Overwatch is nice, but means you've gotta keep them out in the open and that's a rough ask when they fold like paper. Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6096881 Share on other sites More sharing options...
Inquisitor_Lensoven Posted February 25 Author Share Posted February 25 (edited) 2 hours ago, DemonGSides said: Yeah I think combined or even siege might be slightly better, tho you may be leaning on strategems, in which case maybe recon makes more sense. Either way, I'm personally off of HWS's as I think they're pretty bad even for their relatively cheap cost: Catachans you can make a case for Lascannon HWS, but Cadian HWS just kinda meh. Better Overwatch is nice, but means you've gotta keep them out in the open and that's a rough ask when they fold like paper. I have considered recon, but the wording of the detachment rule is weirdly worded to me. do they get +2 to save if in cover? why do you say you have to keep CHWS in the open to use their ability? I keep them in cover in my DZ, to overwatch any deep strikers, or anyone threatening my DZ from the front. Edited February 25 by Inquisitor_Lensoven Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6096897 Share on other sites More sharing options...
DemonGSides Posted February 25 Share Posted February 25 (edited) 32 minutes ago, Inquisitor_Lensoven said: I have considered recon, but the wording of the detachment rule is weirdly worded to me. do they get +2 to save if in cover? why do you say you have to keep CHWS in the open to use their ability? I keep them in cover in my DZ, to overwatch any deep strikers. Because no one is deep striking in something that a lascannon cares about, and you've got enough stuff that even something like a monolith that does end up deep striking probably won't be able to fit anywhere left. Recon increases their save; benefit of Cover just lowers incoming AP by 1, so there's no place for a doubling up to happen. They would effectively be doubling up the same way that we can make heavy and Take Aim double up; theyre technically modifying two different things so they can layer. So, no, it doesn't TECHNICALLY double up the AP protection, as it also lets you benefit if there's just -1 AP coming in. With the amount of infantry bodies you have, it might be a worthwhile consideration. Might need to verify the strats make sense for your game plan tho, as it's a lot of weird ones. Edited February 25 by DemonGSides Link to comment https://bolterandchainsword.com/topic/374818-arkapeli-1st-dragoons/page/4/#findComment-6096905 Share on other sites More sharing options...
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