Doobles57 Posted October 5, 2022 Share Posted October 5, 2022 This is largely echoing much of the above, but it'd be good to see: A dreadnought/walker type model. Maybe even an upsized & upgunned version of the CORV models, so a floating dread? Or a larger, LoV, version of the Necromunda squat exosuit. A flyer - I think gyrocopters and airships as there were aren't happening, but something that calls back to them in a flyer role would be ace Artillery - thudd guns etc again seem too low tech for what they're doing with LoV. But something which offers a bigger gun than the brokhyr carry must be doable A second troops choice. Hernkyn on foot as Lemondish mentioned would fit this. A fane. I know fortifications are largely useless in game, but personally I like them from a modelling perspective. Something like a battlefield fane that serves as a command post for a Grimnyr or Karl or something, giving buffs out as they communicate with their Votann. Termite drill equivalent - between the berserks and exosuits, there's plenty of mining references. So let them mine onto the battlefield. Generally more Ironkyn. It's rubbish that there's only one robot head in the hearthkyn kit. Need more robot dudes! Hobbes116 1 Back to top Link to comment https://bolterandchainsword.com/topic/376048-what-do-we-want-in-wave-2/page/2/#findComment-5872090 Share on other sites More sharing options...
SpaceDwalin Posted October 5, 2022 Share Posted October 5, 2022 5 hours ago, Doobles88 said: Generally more Ironkyn. It's rubbish that there's only one robot head in the hearthkyn kit. Need more robot dudes! Definitely this. The Hearthkyn sprues aren't short of head options, it's inexplicable why only one of them is Ironkin. Ironkyn heads upgrade sprue please GW or else we're all headed to the 3D printers. Karhedron and Hobbes116 2 Back to top Link to comment https://bolterandchainsword.com/topic/376048-what-do-we-want-in-wave-2/page/2/#findComment-5872217 Share on other sites More sharing options...
INKS Posted October 5, 2022 Share Posted October 5, 2022 I can maybe see a drill in our future with all the mining stuff. Forge world has that mining suit, wonder if that will be included as something we can take? Link to comment https://bolterandchainsword.com/topic/376048-what-do-we-want-in-wave-2/page/2/#findComment-5872348 Share on other sites More sharing options...
SpaceDwalin Posted October 6, 2022 Share Posted October 6, 2022 5 hours ago, INKS said: I can maybe see a drill in our future with all the mining stuff. Forge world has that mining suit, wonder if that will be included as something we can take? I remember when they did the Ironhead Prospectors reveal the presenters said they were specific to Necromunda and wouldn't be getting 40k rules. INKS 1 Back to top Link to comment https://bolterandchainsword.com/topic/376048-what-do-we-want-in-wave-2/page/2/#findComment-5872406 Share on other sites More sharing options...
INKS Posted October 6, 2022 Share Posted October 6, 2022 4 hours ago, SpaceDwalin said: I remember when they did the Ironhead Prospectors reveal the presenters said they were specific to Necromunda and wouldn't be getting 40k rules. Well nutz. Missed opportunity if you ask me. On the other hand I don't want a Custodes situation where we have all these cool models from FW and the army becomes super expensive or more expensive than it needs to be to build because we rely on FW models. That being said, we'll probably get whatever ends up in KT. Though the rules will be terrible. lol Pacific81 1 Back to top Link to comment https://bolterandchainsword.com/topic/376048-what-do-we-want-in-wave-2/page/2/#findComment-5872452 Share on other sites More sharing options...
SpaceDwalin Posted October 6, 2022 Share Posted October 6, 2022 56 minutes ago, INKS said: Well nutz. Missed opportunity if you ask me. On the other hand I don't want a Custodes situation where we have all these cool models from FW and the army becomes super expensive or more expensive than it needs to be to build because we rely on FW models. That being said, we'll probably get whatever ends up in KT. Though the rules will be terrible. lol Apparently the Hearthkyn sprues have Kill Team options, people are just waiting for the rules. INKS 1 Back to top Link to comment https://bolterandchainsword.com/topic/376048-what-do-we-want-in-wave-2/page/2/#findComment-5872465 Share on other sites More sharing options...
silverstu Posted October 6, 2022 Share Posted October 6, 2022 Valrak has mentioned a new series of books coming like Psychic Awakening - could be a good place for a little more Kin lore and maybe a few models! I really would love a unit of Hernkyn on foot- those long coats are so cool, we definitely need another troop choice or two. I think a few more characters would be good. The Kahl is cool but I'd like more variety and kit bash options. Also reading the lore again gunships are mentioned a lot so I reckon a flyer is a cert. Link to comment https://bolterandchainsword.com/topic/376048-what-do-we-want-in-wave-2/page/2/#findComment-5872468 Share on other sites More sharing options...
INKS Posted October 6, 2022 Share Posted October 6, 2022 28 minutes ago, SpaceDwalin said: Apparently the Hearthkyn sprues have Kill Team options, people are just waiting for the rules. Yes, there is a medic, comms, stuff like that. Should be interesting seeing them come to KT. Can't wait! 17 minutes ago, silverstu said: Valrak has mentioned a new series of books coming like Psychic Awakening - could be a good place for a little more Kin lore and maybe a few models! I really would love a unit of Hernkyn on foot- those long coats are so cool, we definitely need another troop choice or two. I think a few more characters would be good. The Kahl is cool but I'd like more variety and kit bash options. Also reading the lore again gunships are mentioned a lot so I reckon a flyer is a cert. What about a GIANT HEAD! A Votann. I am only 1/2 joking. Link to comment https://bolterandchainsword.com/topic/376048-what-do-we-want-in-wave-2/page/2/#findComment-5872475 Share on other sites More sharing options...
phandaal Posted October 6, 2022 Share Posted October 6, 2022 We could see new units released alongside rules for some of the other major Leagues mentioned in the book. Ghulo Industrial Complex etc. INKS and silverstu 2 Back to top Link to comment https://bolterandchainsword.com/topic/376048-what-do-we-want-in-wave-2/page/2/#findComment-5872479 Share on other sites More sharing options...
Pacific81 Posted October 8, 2022 Share Posted October 8, 2022 On 10/6/2022 at 11:00 AM, INKS said: Well nutz. Missed opportunity if you ask me. On the other hand I don't want a Custodes situation where we have all these cool models from FW and the army becomes super expensive or more expensive than it needs to be to build because we rely on FW models. That being said, we'll probably get whatever ends up in KT. Though the rules will be terrible. lol Is there anything to stop people using the Necro prospectors gang as just a regular squad? Im using an older edition so have got a lot more freedom in this regard. Link to comment https://bolterandchainsword.com/topic/376048-what-do-we-want-in-wave-2/page/2/#findComment-5873076 Share on other sites More sharing options...
Lemondish Posted October 9, 2022 Share Posted October 9, 2022 19 hours ago, Pacific81 said: Is there anything to stop people using the Necro prospectors gang as just a regular squad? The only thing that might matter is if they're on different sized bases. I'm not familiar with the Necromunda models. Pacific81 1 Back to top Link to comment https://bolterandchainsword.com/topic/376048-what-do-we-want-in-wave-2/page/2/#findComment-5873601 Share on other sites More sharing options...
Anticontrarian Posted October 9, 2022 Share Posted October 9, 2022 The main issue with using the Ironheads as Hearthkyn is the weapon choices - whilst I can't see anyone having a problem with somebody proxying both of the basic Weapons as Autoch Bolters, there's only enough per kit of eight to make four guys. And the Heavy Stubber, whilst a perfect alternative HyLas, is the only special weapon in the kit so you'd need to source something else for the other guys. Although, having said that, given the fact they can't be equipped only with a pistol, I suppose you could convert up a Medic/Scanner/Comms guy using the pistol-equipped Prospectors. That way, three kits would get you enough weapons/arms to make a twenty-strong unit with a Theyn, 12 "normal" Hearthkyn, the 3 specialists and 4 guys with fancy guns. ....Dammit, now you've got me seriously considering building myself a 10-Kin unit of "Hernkyn Scouts" to ride in a pair of Sagittaurs! Link to comment https://bolterandchainsword.com/topic/376048-what-do-we-want-in-wave-2/page/2/#findComment-5873710 Share on other sites More sharing options...
Slave to Darkness Posted October 10, 2022 Share Posted October 10, 2022 On 10/6/2022 at 11:58 AM, SpaceDwalin said: Apparently the Hearthkyn sprues have Kill Team options, people are just waiting for the rules. If they get Kill Team rules then thats the excuse I need to start playing. Id like to see a Votann 'White Dwarf' mini at xmas.. phandaal, silverstu and Hobbes116 3 Back to top Link to comment https://bolterandchainsword.com/topic/376048-what-do-we-want-in-wave-2/page/2/#findComment-5874133 Share on other sites More sharing options...
silverstu Posted October 11, 2022 Share Posted October 11, 2022 21 hours ago, Slave to Darkness said: Id like to see a Votann 'White Dwarf' mini at xmas.. This! Very much this! I would accept a Votann "Bugman" model. Useable not over the top cartoon please GW. Link to comment https://bolterandchainsword.com/topic/376048-what-do-we-want-in-wave-2/page/2/#findComment-5874527 Share on other sites More sharing options...
Karak Norn Clansman Posted November 6, 2022 Share Posted November 6, 2022 (edited) Big drill, big artillery, vehicles to be pulled by the Hekaton land fortress, flyer, pioneer infantry and a big robot or walker. Edited November 6, 2022 by Karak Norn Clansman Link to comment https://bolterandchainsword.com/topic/376048-what-do-we-want-in-wave-2/page/2/#findComment-5881666 Share on other sites More sharing options...
Guest Triszin Posted November 6, 2022 Share Posted November 6, 2022 (edited) I really want a large mech, that is a Living ancestor that a Votann can control. have it be a primarch tier character/construct. give it an Aura: Ancestors are watching, auto pass or fail morale to models within 6" Edited November 6, 2022 by Triszin Link to comment https://bolterandchainsword.com/topic/376048-what-do-we-want-in-wave-2/page/2/#findComment-5881717 Share on other sites More sharing options...
4ndroid Posted November 6, 2022 Share Posted November 6, 2022 Flying Zardoz head /Airship Link to comment https://bolterandchainsword.com/topic/376048-what-do-we-want-in-wave-2/page/2/#findComment-5881750 Share on other sites More sharing options...
Bulwyf Posted November 7, 2022 Share Posted November 7, 2022 I very much want to see a Dreadnought type unit. A revered Ancestor that is entombed in a Kin dreadnought so that their wisdom is forever available and they can still fight to for their League. I would like to see a melee troop option and an assault version of the Hearthguard. Some kind of storm shield/melee weapon option. With how slow the army is perhaps another transport: a drilling machine like the Astartes and Ad mech have to get the units around the table in. Some version of a Gyrocopter for a flyer. Some version of Irondrakes so you have heavy flamer infantry units. I also would love and kinda need to see some Black Library Kin novels and fluff. The codex is very sparse on how the Kin actually *live*. Do they have romance? Do they ever have natural birth or is it always their version of clones? Do they any kind of friendships amongst themselves? Do they hold personal grudges and store them in a data slate? So much of the flavor of the Dwarf and the Kin needs to be expounded upon. Link to comment https://bolterandchainsword.com/topic/376048-what-do-we-want-in-wave-2/page/2/#findComment-5881851 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now