yan Posted January 7, 2023 Share Posted January 7, 2023 I think twc with lc/ss look really teasty. Im considering going for a high toughnes list with storm shields. Twc, wulfen, wulfn dread and maybe razorback or gunships to put some greyhunters in. Looking forward to the BattleScribe update Rune Priest Jbickb and Karhedron 2 Back to top Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5898043 Share on other sites More sharing options...
Rune Priest Jbickb Posted January 7, 2023 Share Posted January 7, 2023 I'm excited to bring a tcav death ball. the more I look at em the more i like. 10 for 350 is such a small points investment. With 1-2 characters for support you can still bring some excellent pieces to the game like dreads and troops for objectives and they might be scary enough to draw fire away from things like wulfen who can act as support as well. Now they are still Cavalry which can't get in ruins but my meta has no 3 story ruins so this doesn't impact me as much with the 5 inch vertical engagement range. But ymmv depending on your terrain setups. Definitely waiting on battlescribe to get the update together. Should probably look at Warhammer forge and see if its updated as much as I dont really like the app... Kassill, Prot and Khornestar 3 Back to top Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5898062 Share on other sites More sharing options...
Karhedron Posted January 7, 2023 Share Posted January 7, 2023 Actually I am reconsidering Reivers. For just a few points more you can get a unit of Skyclaws loaded to the gills with wargear. They also come in from Reserves but retain their mobilty afterwards and can actually cause some damage once they arrive rather than just snagging unguarded Objectives. Khornestar 1 Back to top Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5898082 Share on other sites More sharing options...
Rune Priest Jbickb Posted January 7, 2023 Share Posted January 7, 2023 Unsurprisingly the warhammer app is not updated for points either. Looks like pen and paper for a bit. Khornestar and yan 2 Back to top Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5898089 Share on other sites More sharing options...
Kassill Posted January 7, 2023 Author Share Posted January 7, 2023 On 1/6/2023 at 7:16 AM, Karhedron said: Intercessor Pack Leaders get free Thunder Hammers which is pretty nice on a 3A model (4 with Shock Assault). The loss of AoC means that the AP on some of the Intercessor variant bolters is more relevant again now. Claws and Hunters get more free toys but 90 points for a 5-man Intercessor pack with AGL and Thunder Hammer is not too shabby at all (especially with sticky ObjSec). Yeah these will definitely be my core choices. Cheap enough to lose, dangerous enough to trade well/push objs. For those looking at TWC, please let us know your successes if you get some early games at launch! I grabbed another box of TDA to fill out a 10man with Double Cyclones and combis, they'll be coming down behind my Long Fang Pods to secure and push anything out of the midfield. Just trying to decide the right balance of SS and melee weapons for them. Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5898126 Share on other sites More sharing options...
Rune Priest Jbickb Posted January 8, 2023 Share Posted January 8, 2023 With the loss of AoC i would say 4 SS 6 melee is where I would go with that. There's enough out there ignoring invulns these days no sense investing too heavily in it. Karhedron and Kassill 2 Back to top Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5898222 Share on other sites More sharing options...
Prot Posted January 8, 2023 Share Posted January 8, 2023 The more I play with the new points, and realize the loss of AoC, the more I'm looking for Hammers and Shields. As a combo they are probably the most simple way to take full advantage of the entire situation. I never have played Woilves Termies and they look so darn tempting now. I went through the codex again last night and stopped on the Termies and I guess I just over looked them because I'm typically using Primaris but they actually remind me of Chaos termies but option wise they're actually better now. I feel like we'll see a lot of them now. WrathOfTheLion and Kassill 2 Back to top Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5898282 Share on other sites More sharing options...
WrathOfTheLion Posted January 8, 2023 Share Posted January 8, 2023 (edited) 7 minutes ago, Prot said: The more I play with the new points, and realize the loss of AoC, the more I'm looking for Hammers and Shields. As a combo they are probably the most simple way to take full advantage of the entire situation. I never have played Woilves Termies and they look so darn tempting now. I went through the codex again last night and stopped on the Termies and I guess I just over looked them because I'm typically using Primaris but they actually remind me of Chaos termies but option wise they're actually better now. I feel like we'll see a lot of them now. Wolf Guard Terminators and Deathwing Terminators I think will be really good places to look, given the amount of options available to both. I'll have to get mine painted up, might even grab a second squad for my Drakeslayers. Edited January 8, 2023 by WrathOfTheLion Prot 1 Back to top Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5898284 Share on other sites More sharing options...
Sinus Posted January 8, 2023 Share Posted January 8, 2023 (edited) Iron priest: Oh mighty wolf lord, your wolf guards have totally plundered the armoury. They even took the heavy flamer we haven't used for centuries... Wolf lord: i knew it was bad idea to give away that stuff for free... what else? IP: They nicked every Land Raider and Rhino they could find. WL: I've chosen the strongest and mightiest worriers to walk with me into battle! Why are they suddendly so lazy? IP: They are so overloaded with stuff that even your lads clad in holy Terminator armour can't walk more than 10 steps without overheating the servos! WL: By the Allfather! This is worse than the last black friday in the brewery! I'll have Njal place some damn nightmares with deamonettes into the skulls of those silly game designers! Edited January 8, 2023 by Sinus yan, Wolf Guard Dan, Prot and 3 others 1 5 Back to top Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5898285 Share on other sites More sharing options...
TiguriusX Posted January 12, 2023 Share Posted January 12, 2023 I think I'm settling on a play style to field test...it relies on CODEX WARFARE As SW we have a loophole in the rules that lets us stay in devastator doctrine and earn kill points with our heavy weapons (LF/eradicators etc.) and ALSO earn kill points in melee in the SAME TURN if you use wulfen Wulfen have a special rule: Savage Killers: Each time you make an attack for a model in this unit, if your army benefits from Combat Doctrines, the Assault Doctrine is treated as being active for your army for that attack. In addition, this unit is always treated as having made a charge move for the purposes of the Shock Assault ability. So you use your heavy weapons in the shooting phase (2 pts per unit killed...better than tactical doctrine kills) Then get additional points in the melee phase (1 pt per unit killed by Wulfen using the loophole above) The competitive list I am going to field test first uses 6 heavy slots. I will stay in devastator doctrine all game with the company ancient trick And if anyone comes close my wulfen will earn me points as well Codex Warfare is an auto pick for secondaries IMO Karhedron and Prot 2 Back to top Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5899447 Share on other sites More sharing options...
Prot Posted January 12, 2023 Share Posted January 12, 2023 I was thinking that exact same thing, and I started painting Wulfen I don't have the same confidence in it that you do, however, I wondered if the Psychic power also had that same effect? I didn't want to say anything about my own experimentation with this as I'm newer to Wolves, but on paper it looked okay. (I only own one set of Wulfen though. So I was wondering about the psychic interaction on top of this.) The way I see it, this would work: select one friendly SPACE WOLVES unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time a model in that unit makes an attack, the Assault Doctrine is considered to be active for that attack instead of the currently active doctrine. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5899502 Share on other sites More sharing options...
Guest Triszin Posted January 12, 2023 Share Posted January 12, 2023 How many squads of wulfen are y'all thinking? 3x5 Or 2x5 with a 1x10 deathball carnifex? Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5899506 Share on other sites More sharing options...
TiguriusX Posted January 12, 2023 Share Posted January 12, 2023 23 minutes ago, Prot said: I was thinking that exact same thing, and I started painting Wulfen I don't have the same confidence in it that you do, however, I wondered if the Psychic power also had that same effect? I didn't want to say anything about my own experimentation with this as I'm newer to Wolves, but on paper it looked okay. (I only own one set of Wulfen though. So I was wondering about the psychic interaction on top of this.) The way I see it, this would work: select one friendly SPACE WOLVES unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time a model in that unit makes an attack, the Assault Doctrine is considered to be active for that attack instead of the currently active doctrine. Single unit doctrine buffs do NOT work with Codex Warfare secondary. Codex warfare says "while the Assault Doctrine was active for your army" Wulfen are unique and specifically say counts as assault for your army. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5899513 Share on other sites More sharing options...
TiguriusX Posted January 12, 2023 Share Posted January 12, 2023 19 minutes ago, Triszin said: How many squads of wulfen are y'all thinking? 3x5 Or 2x5 with a 1x10 deathball carnifex? 3x5 every time...cost efficient and usually kills anything it touches As soon as battlescribe updates i will share my list Estimate is Sat last i checked Prot and Karhedron 2 Back to top Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5899517 Share on other sites More sharing options...
jpwyrm Posted January 12, 2023 Share Posted January 12, 2023 4 x Longfang squads (or 3 and Eradicators) and 2 Eliminators for the HS slots I'm guessing? Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5899522 Share on other sites More sharing options...
TiguriusX Posted January 12, 2023 Share Posted January 12, 2023 15 minutes ago, jpwyrm said: 4 x Longfang squads (or 3 and Eradicators) and 2 Eliminators for the HS slots I'm guessing? Rule of 3 still exists =P Current draft 6 man eradicator (4 heavy 2 MM) Combat squad and reserve...anti tank in bonus damage range 2xLF 5 gravs WGTDA with CML Buff with chaplain +1 hit/wound and stand in range of a company ancient Anti everything unit 2xEliminators Las fusils and shoot/scoot carbine (morkai bolts on one) jpwyrm and Karhedron 2 Back to top Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5899529 Share on other sites More sharing options...
yan Posted January 12, 2023 Share Posted January 12, 2023 Codexwarfare will give you max 5pts per doctrine right? So max 10pts? Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5899587 Share on other sites More sharing options...
TiguriusX Posted January 12, 2023 Share Posted January 12, 2023 (edited) 18 minutes ago, yan said: Codexwarfare will give you max 5pts per doctrine right? So max 10pts? nope...they buffed it NO CAP Iron Hands will sit in dev doctrine all game and max it after 8* kills (dev is 2 vp per kill...all others 1 vp) I will also sit in dev doctrine all game and see how many units my heavy weapon teams can kill Edited January 12, 2023 by TiguriusX yan and Karhedron 2 Back to top Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5899590 Share on other sites More sharing options...
yan Posted January 13, 2023 Share Posted January 13, 2023 8 hours ago, TiguriusX said: nope...they buffed it NO CAP Iron Hands will sit in dev doctrine all game and max it after 8* kills (dev is 2 vp per kill...all others 1 vp) I will also sit in dev doctrine all game and see how many units my heavy weapon teams can kill Cool! Any other changes on secondarys that are relevant to us? Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5899645 Share on other sites More sharing options...
Guest Triszin Posted January 13, 2023 Share Posted January 13, 2023 Suppressors might fit nicely, and I have a bunch. And maybe I'll make some primaris sized long fangs Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5899698 Share on other sites More sharing options...
Prot Posted January 13, 2023 Share Posted January 13, 2023 6 hours ago, yan said: Cool! Any other changes on secondarys that are relevant to us? Actually Oath is back to 2 points for being wholly within 6" of center. (still scores end of battle round so going second is big here.) Warrior Pride is the only one left for wolves. I am personally eyeing up: Behind Enemy Lines Increased to 3VP for one unit wholly within your opponent’s Deployment Zone (still 4VP for two Kassill and Karhedron 2 Back to top Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5899715 Share on other sites More sharing options...
yan Posted January 13, 2023 Share Posted January 13, 2023 4 minutes ago, Prot said: Actually Oath is back to 2 points for being wholly within 6" of center. (still scores end of battle round so going second is big here.) Warrior Pride is the only one left for wolves. I am personally eyeing up: Behind Enemy Lines Increased to 3VP for one unit wholly within your opponent’s Deployment Zone (still 4VP for two O ships, i was actually still building for A mighty saga and glory kills depending on the matchup. hmm probably its time to get the chapter aproved Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5899721 Share on other sites More sharing options...
TiguriusX Posted January 13, 2023 Share Posted January 13, 2023 7 hours ago, yan said: Cool! Any other changes on secondarys that are relevant to us? Troops earn CP for completing some actions now -Assassination (if troop kills a character) -Behind enemy lines Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5899732 Share on other sites More sharing options...
jpwyrm Posted January 13, 2023 Share Posted January 13, 2023 On 1/12/2023 at 1:36 PM, TiguriusX said: Rule of 3 still exists =P Current draft 6 man eradicator (4 heavy 2 MM) Combat squad and reserve...anti tank in bonus damage range 2xLF 5 gravs WGTDA with CML Buff with chaplain +1 hit/wound and stand in range of a company ancient Anti everything unit 2xEliminators Las fusils and shoot/scoot carbine (morkai bolts on one) Oh right, rule of 3! That's some potent fire power! I tried the Ancient with shooty units gimmick recently and it can be quite fun. If only it could be a little more reliable. I wonder if an Apothecary could be worth it now that bot cost relatively less than before... Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5899861 Share on other sites More sharing options...
CCE1981 Posted January 13, 2023 Share Posted January 13, 2023 Don’t forget that Elite Characters are separate category now. So with three elite Characters you can take 9x elites! Link to comment https://bolterandchainsword.com/topic/377072-balance-dataslate-and-feild-manual-up-how-do-you-think-we-fair/page/2/#findComment-5899868 Share on other sites More sharing options...
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