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2 minutes ago, Marshal Reinhard said:

Honestly since some unknown restrictions aappliesto rhinos, razorbacks and impulsors.... only? Sort of sounds like it could be the old no terminators or other heavies in these transports

 

I m certainly hoping this will be the case but we will have to wait and see.

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26 minutes ago, Khornestar said:

Firing deck on stormlord will hopefully be similarly awesome.

Yep, and it counts as vehicle weapons so HWSes could be devastating, if vehicles are still exempt from negatives to moving and shooting heavy weapons.

 

30 HB shots, and 10 lascannon shots could be devastating.

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3 minutes ago, Inquisitor_Lensoven said:

Yep, and it counts as vehicle weapons so HWSes could be devastating, if vehicles are still exempt from negatives to moving and shooting heavy weapons.

There's no penalty to firing heavy weapons on the move anymore, just a benefit for firing them while remaining stationary.

 

I imagine weapon abilities can also be very easily tied to the way a weapon is wielded, meaning it could be different across different data cards, rather than having to be a specific profile across an army. An infantry heavy bolter might be marked as heavy, but it might not necessarily need to be marked as heavy while attached to a vehicle for example.

 

There's no indication that that's the case, but it's possible...

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3 hours ago, Bradeh said:

Many people seem to disagree that the article has stated that Rhinos are Firstborn locked and Impulsors are Primars locked, to me the article clearly states this.

 

 

 

 

Could still fit with the different squads being "terminator squads", "heavy intercessors etc". They couldn't have used the wording "No size two or above models" as that'd then exclude jump pack squad like assault marines etc.

Edited by Marshal Reinhard
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I'm cautiously optimistic that the Rhnino/Razorback/Impulsor restrictions will be armor type-based rather than Firstborn/Primaris.  I could see Rhinos and Razorbacks being limited to power armor w/ no jump packs (maybe including Phobos), and Impulsors being power and gravis armor with no terminators and no jump packs.  I suspect that GW will try to incentivize purchases of new Impulsors with special rules rather than limiting them to Primaris only.

 

But GW has made plenty of obvious cash grab decisions before, so we will have to wait and see.

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20 minutes ago, GenerationTerrorist said:

Bladeguard Veterans, Anicent and Captain/Chaplain diving out of a Stormraven Gunship, anyone?

 

I've got three Stormravens from back in the awesomeness that was 7th Ed Detatchments, and I sure as :cuss: am salivating at the idea that these birds could hold 5 Bladeguard plus a beefy character to chaperone them around.

Edited by DemonGSides
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1 hour ago, Lemondish said:

There's no penalty to firing heavy weapons on the move anymore, just a benefit for firing them while remaining stationary.

 

I imagine weapon abilities can also be very easily tied to the way a weapon is wielded, meaning it could be different across different data cards, rather than having to be a specific profile across an army. An infantry heavy bolter might be marked as heavy, but it might not necessarily need to be marked as heavy while attached to a vehicle for example.

 

There's no indication that that's the case, but it's possible...

There is.

remaining stationary confers a bonus to hit, that means moving inherently creates a negative association with infantry armed with hvy weapons moving.

it’s just a rewording of the rule because the effect is the same.

Edited by Inquisitor_Lensoven
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4 hours ago, Arbedark said:

The Rhino, Razorback, and Impulsor are still specialised for certain squad types, and many larger models like Terminators and Gravis-armoured Space Marines still have their own restrictions.

 

Well that's disappointing. 

At first I thought the same, but then I realized this could be just a prohibition on jump pack/wulfen in rhinos/impulsors, which is how they are currently. 

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31 minutes ago, Inquisitor_Lensoven said:

There is.

remaining stationary confers a bonus to hit, that means moving inherently creates a negative association with infantry armed with hvy weapons

If you want to see it that way, sure... You do you, boo.

 

Still, we haven't seen that these weapons have this ability, which means we're just flailing around by trying to apply completely unrelated elements from 9th edition in the form of weapon type onto a 10th edition formula that uses completely separate weapon abilities instead. I suppose it's fine to do that too, but I guess that sort of just ends the discussion.

 

For example, if the idea is to ensure that weapons mounted on tanks behave the same way in 10th edition that they do now in 9th, you wouldn't actually put the heavy ability on them. You would just make them whatever BS you wanted them to fire at, no heavy needed.

Edited by Lemondish
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3 hours ago, Bradeh said:

GW won't want people buying Rhinos over Impulsors as a basic choice, Primaries is still their future. 


Heh?

 

Land Raiders can transport legacy marines and Primaris.. by your logic, GW must want people buying land raiders over repulsor?

 

I’m sorry this reasoning is absolutely preposterous…

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6 minutes ago, Lemondish said:

If you want to see it that way, sure... You do you, boo.

 

Still, we haven't seen that these weapons have this ability, which means we're just flailing around by trying to apply completely unrelated elements from 9th edition in the form of weapon type onto a 10th edition formula that uses completely separate weapon abilities instead. I suppose it's fine to do that too, but I guess that sort of just ends the discussion.

 

For example, if the idea is to ensure that weapons mounted on tanks behave the same way in 10th edition that they do now in 9th, you wouldn't actually put the heavy ability on them. You would just make them whatever BS you wanted them to fire at, no heavy needed.

So you think vehicle weapons won’t have any special/keywords for their weapons? Seems a very weird assumption to make but ok 

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7 minutes ago, Inquisitor_Lensoven said:

So you think vehicle weapons won’t have any special/keywords for their weapons? Seems a very weird assumption to make but ok 

No, I think 10th edition vehicles won't have [Heavy] as a weapon ability on their armaments to represent their current 9th edition relationship with the heavy weapon type. Please understand that I am being very specific here.

 

They will have other weapon abilities. Please stay on topic. I was very clear with you that I was specifically referencing the comment about 10th edition interacting with heavy weapons.

 

For now, I think it best that we bring this to DMs and not clutter the thread any longer.

Edited by Lemondish
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Chaos Marines of all flavors could really do with a new rhino and land raider, and have it not just be a loyalist version with spikes. Loving the new rules. 

 

And not to be that guy, but for an edition with "less rerolls", having a transport give your guys inside rerolls is a bit confusing. I'm only seeing more rerolls with every article...

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1 hour ago, Hellex_The_Thanatar said:

Omg...does that mean I can get blade champion and wardens across the board in a land raider delivery system for my golden boys?

 

A usable land raider? I almost hesitant to believe it...

 

I hadn't even gone there because it's so rare to see Custodes land raiders, but yes!

16 minutes ago, Bloody Legionnaire said:


Heh?

 

Land Raiders can transport legacy marines and Primaris.. by your logic, GW must want people buying land raiders over repulsor?

 

I’m sorry this reasoning is absolutely preposterous…

 

I disagree. The new Terminators show there are some units which GW will keep around because they are so iconic. If there's one vehicle that they'd keep then I'd hope it would be the land raider.

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1 hour ago, Inquisitor_Lensoven said:

Yep, and it counts as vehicle weapons so HWSes could be devastating, if vehicles are still exempt from negatives to moving and shooting heavy weapons.

 

30 HB shots, and 10 lascannon shots could be devastating.

 

Anti-tank will be tanks full of infantry with anti-tank to counter other such tanks. :laugh:

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1 hour ago, DemonGSides said:

 

I've got three Stormravens from back in the awesomeness that was 7th Ed Detatchments, and I sure as :cuss: am salivating at the idea that these birds could hold 5 Bladeguard plus a beefy character to chaperone them around.

 

You could take 2 units of 5, plus the character, because they have a transport capacity of 12 :-)

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2 hours ago, Bloody Legionnaire said:


Heh?

 

Land Raiders can transport legacy marines and Primaris.. by your logic, GW must want people buying land raiders over repulsor?

 

I’m sorry this reasoning is absolutely preposterous…

 

I get your point but I would argue that the dedicated transports are a bit different. Impulsors have never been popular even when compared with Repulsors, if GW allowed Rhinos to take Primaris what would the sales of the Impulsor be like? I bet they would be really poor. I don't think the Repulsor suffers from that, Land Raider is one of the most iconic models in the game but people do seem like the Repulsor too. That is just from what I've seen, what other explanation would they have for limited them again?

Edited by Bradeh
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1 hour ago, Bradeh said:

 

I get your point but I would argue that the dedicated transports are a bit different. Impulsors have never been popular even when compared with Repulsors, if GW allowed Rhinos to take Primaris what would the sales of the Impulsor be like? I bet they would be really poor. I don't think the Repulsor suffers from that, Land Raider is one of the most iconic models in the game but people do seem like the Repulsor too. That is just from what I've seen, what other explanation would they have for limited them again?

Their existing restrictions: Can't carry Terminators, Jump Pack, or Gravis.

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