Zoatibix Posted June 9, 2023 Share Posted June 9, 2023 They seem to have put Faction: Synapse under the abilities of …well I got bored of scrolling…all of the first half of the models. But I don’t think they are all meant to be Synapse - unless there is some bizarre idea that merely standing next to another brood makes you feel more confident…? Broodlord and Hormagaunts get the synapse ability, but not the keyword. Hive Tyrants get both. Link to comment https://bolterandchainsword.com/topic/378891-tyranids-index/page/7/#findComment-5957308 Share on other sites More sharing options...
Arkhanist Posted June 9, 2023 Share Posted June 9, 2023 (edited) 34 minutes ago, Large and Moving Torb said: Ok, so I've watched a couple battle reports now with the box set contents and in at least one I'm seeing use of Synapse in a way that is different from what I was expecting. That is the suggestion that every Tyranid model is a Synapse model; I assume they are saying this as the Faction ability lists Synapse. But to be a Synapse model doesn't the unit datasheet have to have the Synapse keyword? Otherwise, for example, Hormagaunts would be Synapse models. Surely not? You're correct, they're wrong. The faction rule is called Synapse (and thus every unit lists it under the faction abilities), but per the rule, the models that generate it have the Synapse bolded keyword, e.g. in the keyword section at the bottom. Any of your tyranids unit with the synapse faction ability (i.e. all of them so far) within 6" of a Synapse keyword model gets to roll on 3d6 for battleshock. Without the keyword themselves, such as gants, and off on their own outside of 6" of a bigger, Synapse beastie, they roll the usual 2d6. They do confirm it works that way in the faction focus, if anyone argues. It would have been smart to call them different things (the faction ability could have been called Will of the Hive Mind or some such) to avoid just this confusion, but hey ho. Edited June 9, 2023 by Arkhanist Zoatibix, Oxydo, Large and Moving Torb and 5 others 1 6 1 Back to top Link to comment https://bolterandchainsword.com/topic/378891-tyranids-index/page/7/#findComment-5957312 Share on other sites More sharing options...
Zoatibix Posted June 9, 2023 Share Posted June 9, 2023 Thank you for the explanation, @Arkhanist. I’m puzzled that Broodlord isn’t Synapse. Can give him the Synaptic Lynchpin Enhancement. Link to comment https://bolterandchainsword.com/topic/378891-tyranids-index/page/7/#findComment-5957324 Share on other sites More sharing options...
Large and Moving Torb Posted June 9, 2023 Share Posted June 9, 2023 53 minutes ago, Arkhanist said: You're correct, they're wrong. The faction rule is called Synapse (and thus every unit lists it under the faction abilities), but per the rule, the models that generate it have the Synapse bolded keyword, e.g. in the keyword section at the bottom. Any of your tyranids unit with the synapse faction ability (i.e. all of them so far) within 6" of a Synapse keyword model gets to roll on 3d6 for battleshock. Without the keyword themselves, such as gants, and off on their own outside of 6" of a bigger, Synapse beastie, they roll the usual 2d6. They do confirm it works that way in the faction focus, if anyone argues. It would have been smart to call them different things (the faction ability could have been called Will of the Hive Mind or some such) to avoid just this confusion, but hey ho. @Arkhanist thank you for confirming. I thought my reasoning was sound but I guess I couldn't get over the idea that folks who play more games than I do would just get the rule so wrong. I've certainly misread or misunderstood rules in the past. And I absolutely agree with you that they should have called the ability something else; it would have made the rule interaction more clear. Link to comment https://bolterandchainsword.com/topic/378891-tyranids-index/page/7/#findComment-5957338 Share on other sites More sharing options...
Blurf Posted June 9, 2023 Share Posted June 9, 2023 3 hours ago, Zoatibix said: They seem to have put Faction: Synapse under the abilities of …well I got bored of scrolling…all of the first half of the models. But I don’t think they are all meant to be Synapse - unless there is some bizarre idea that merely standing next to another brood makes you feel more confident…? Broodlord and Hormagaunts get the synapse ability, but not the keyword. Hive Tyrants get both. Synapse the ability keys off the keyword. Without the keyword, you're not a Synapse creature. Without the ability you don't interact with Synapse at all. Link to comment https://bolterandchainsword.com/topic/378891-tyranids-index/page/7/#findComment-5957398 Share on other sites More sharing options...
Brother Nathan Posted June 9, 2023 Share Posted June 9, 2023 really is something thats quite poor the overuse of the word synapse in multiple places. should have been something else for army term. it is curious the placings where they have removed it, the winged prime seemingly took it off the parasite meaning the parisites uses are reduced but then its combat is up but its infection is somewhat lessened... and its utility is far less and slower... but then if the prime didnt have that then it would be fairly useless, specially til we get shrikes... Link to comment https://bolterandchainsword.com/topic/378891-tyranids-index/page/7/#findComment-5957423 Share on other sites More sharing options...
TrawlingCleaner Posted June 11, 2023 Author Share Posted June 11, 2023 Tabletop titans accidentally slipped up and mentioned that Termagants are 120 points for 20, so 6 down from 7 mel_danes and Khornestar 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/378891-tyranids-index/page/7/#findComment-5958076 Share on other sites More sharing options...
Brother Nathan Posted June 11, 2023 Share Posted June 11, 2023 Link? Link to comment https://bolterandchainsword.com/topic/378891-tyranids-index/page/7/#findComment-5958241 Share on other sites More sharing options...
GenerationTerrorist Posted June 11, 2023 Share Posted June 11, 2023 I really like these rules. Definitely keeping the Nid half of Leviathan, but will probably end up going down the "sneaky" theme for expansion - Deathleaper, Lictors, some more Von Ryan's, Ravenors, etc. HolyPestilience and mel_danes 2 Back to top Link to comment https://bolterandchainsword.com/topic/378891-tyranids-index/page/7/#findComment-5958242 Share on other sites More sharing options...
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