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  1. +DataRequest: HIVEFLEET\NIHILUS\LEVIATHAN\JABBERWOCKY... ... ... +INQUISITORIAL SANCTION REQUIRED.... ...=][= +ACCESS GRANTED. WELCOME BACK INQUISITOR... ++HIVE FLEET JABBERWOCKY++ Welcome to my attempt to get into the Hive. I have a small Tyranid army from a long time ago that never really got off the ground when I discovered chaos, but I've always wanted to have one. Now, 8th 9th ed, and being out of uni and having a real job means all my wishes come true. After reading the WHCommunity article on nids, and feeling some of the buzz, I went and picked up a Start Collecting! set from a GW, and then managed to score the last Brood Progenitor in stock at my FLGS. Between these and all the Tyranids that come bundled with Blood Angels boxed sets, I have a decent force to start me off. ++The Current Disposition of Hive Fleet Jabberwocky++ Assembled/Undercoated/Painted Leader Beasts (HQ) 'The Consuming Wraith' - Hive Tyrant Warrior Prime (1) 'The Wail of Ballan'Tar' - Neurothrope Trygon Prime (1) Tervigon (1) Neurotyrant (1) Tyranid Prime with Wings (1) Ymgarl Strain (Genestealers) Brood Lord 'The Icharan Dread' (1) Genestealers (16) Brood Beasts (Troops) Warrior Brood (3) Termagant Brood with Fleshborers (20) Termagant Brood with Devourers (16) Hormagaunt Brood (25) Gargoyles (10) Ripper Swarm (3) Barbgaunts (5) Neurogaunts (11) Specialist Genus (Elites) Lictors (3) Zoanthrope Brood (6) Venomthrope on foot (1) Venomthrope Brood (3) Von Ryan's Leapers (3) Maleceptor (1) Harassment Species (Fast Attack) Spore Mines (24) Ravener Swarm (6) A Parasite of Mortrex (1) Destroyer Beasts (Heavy Support) Hive Guard (3) Screamer Killer (1) 'The Elder Talon' - Tyrannofex Hive Guard Alpha Pack - note dermal enhancements (3) Carnifex (1) Belial's Bane - Exocrine/Haruspex (1) Mawloc (1) Screamer Killer (1) Psychophage (1) Flyer/Transport Harpy (1) Tyrannocyte (1) The following Imperial forces have lost troops and materiels to the onslaught of the Hive Fleet Leviathan Tendril designated 'Jabberwocky': The Blood Angels; The Grey Lizards; Drukhari Raiding Force; Custodes; The Emperor's Children; Cadians; Orks Imperial Knights My big grey pile of Nids to paint ------------------- Original First Post My initial messing around with schemes, which are spoilered below if anyone wants to see I ended up settling on the blue skin, white carapace scheme, but with a little purple in the recesses. Currently to my name, I have a painted Hormagaunt, Warrior and Ripper Swarm. Thanks for looking!
  2. Hello folks, It's been a while. Haven't had much time or drive to do anything 40k-related in the past couple of years but I made a few purchases here and there, and the Pile of Grey grows larger. To try and combat that, I've set myself the task to paint every couple of days and to paint the stuff that I feel like painting. In the past, I've always pushed myself to paint models for a specific project with a relatively strict deadline and it never really worked out. I'm hoping this new, more fluid/flexible approach will work better. Anyway, to start us off, I've been painting some Tyranids recently. I got the Leviathan box last year and slowly built up a 1000-point army list for an escalation league in the late summer that petered out after a few weeks. Now, in 2024, a friend of mine is getting into 40k with a fledgling Deathwatch army and I've felt motivated to put some paint onto my Tyranids with the hope that we'll be able to organise a game for some point next month. Here's the result of the first few painting sessions: - 10 Termagants - a Winged Tyranid Prime I'm currently working on the Screamer-Killer from the Leviathan box. I've also got plans to work on some Adeptus Titanicus scale models, some Necromunda gangers, and some Space Marines for both 30k and 40k. Thanks for reading this far; take care!
  3. Hey Guys! So, like so many others here, I've decided to create a PLOG (or BLOG) for the creation of my primaris army. Important: I plan to actually try and get around to painting this stuff, unlike my hundreds of standard Blood Angels Astartes. The original goal had been to build the starter set and get those painted, but a nice chap I know offered to trade his Primaris for my Death Guard, which i (unsurprisingly) accepted. I had also ordered a few bits from Bits and Kits too... Anyway, so why do I care about Primaris? For me they look how I've always imagined marines, the proportions look so much better than just about any True Scale marine I've seen, although there are a few that I thing come pretty close. I also am in the minority, in that I like the way the background is going, I actually like the idea that the Imperium isn't on a total back foot for the first time in probably the full 10 millenia since the Heresy! I can totally get behind the idea that a secret project to create better Astartes was sanctioned but because of the bureaucracy and shear inefficiency of the Imperium, such a project could then languish when it was desperately needed. Sure, I get that it's "Just GW trying to sell models", of course it is, its a business. But for me at least, I actually like the way the background is going (WE MOVED FORWARD IN TIME! HOORAY!!). As some of you may know, I've been in the hobby around 21 years now. And I've also been a member of this forum for the since 2004, I've seen so many inspirational things come out of this forum and I'm always greatful for the awesome stuff people come up with! So thanks for that As any of you that came across my old Blood Angels blog, or maybe some of my older porjects even on here will know, I usually like to do fairly substantial conversions, lots of reposing and sculpting. I imagine this project will eventually get more of that too, but for now, I'm focusing on keeping things reasonably simple, so I can get things to a point I'm happy to paint in a reasonable amount of time and (hopefully!) actually get stuff painted. I'll still be doing conversions on things of course, but probably not much in the way of heavy sculpting beyond stuff like hair and little details. The concept for my army, will be the soldiers assigned to 2nd Company to replenish it after the events of Angels Blade/Traitors Hate and then the Devastation of Baal. Once that book (or other helpful sources) comes out, I'll probably do a minor reshuffle to fit whatever official format GW Assigns Primaris in the Blood Angels chapter. I am hoping the info on existing Astartes being 'upgraded' proves to be true, but if not I'll work around it. But I'd like to 'upgrade' my Aphael to Primaris status, probably once I've got the new captain in hand and can work it out. Anyway, so here's what I've done so far! EVERY IMAGE IS CLICKABLE TO SEE A LARGER VERSION What you see above is Four Intercessor squads, Two Hellblaster squads, Three Ancients, Four Lieutenants and a Captain in Gravis Armour. There are also a set of Intercessors, but I cannot finish building those till I have painted the heads and sprayed the bodies. For the Lieutenants, I have built two stock, with a a shoulder pad change on one of them and some BA blood drop bling added to both - didnt bother taking extra pictures of those two. I then have a second ranged Lieutenant with a bit more of an involved conversion: He has a hand from one lieutenant, body from the other, an arm from a lieutenant with the hand from a sergeant, a shoulder pad swap, replaced the pistol on his waist with one from the mk3 kit, head from a hellblaster sergeant. Overall I'm pretty happy that I've managed to make him quite distinctive from the standard two. I then have probably my favourite model so far - Again, the conversion is simple, but I feel it's worked very nicely for pose, leaning forward like he has just completed an arcing slash with the sword. I need to sculpt hair on him still, unsure on exact style I'll go for, probably messy short hair. For the Intercessors, Squad 1: This squad has a few shoulder pad swaps (every squad has a few), Sergeant is close to stock, different right arm (one from a lieutenant, with the bolter from the sergeant, used the sergeant arm, but replaced the hand with one holding a bolter clip from the blood angels tactical squad. Sqaud 2: This unit is almost built stock, just some shoulder pad changes. Squad 3: This squad again had a few shoulder pad changes, sergeant uses a bionic arm from devastators, head is a sergeant head with hair shaved down (he'll stay bald), quite happy with how he looks. Squad 4: This unit is again, fairly stock, simple head swap on the walking and shooting marine, sergeant had a shoulder swap (this was the first unit I built) Next Is Ancient 1 and Hellblaster Squad 2: The Hellblaster squad has every model with a shoulder swap, sergeant uses head from a Lieutentant and has both pads swapped.Ancient is totally stock except for a tiny bit of BA bling added to his belt (one of the scroll pouches). Ancient 2, Hellblaster Squad 1 and Ancient 3: Ancient 2 has a head from assault squad and both shoulder pads replaced. Hellblasters have a couple pads replaced but are otherwise totally standard, Ancient 3 has a bolter arm from a sergeant, head from devastators and a little bling added to his backpack, banner top replaced with a bit from BA tactical kit - I see this Ancient as a marine that was 'upgraded', or if that turns out to not be something that happens, one of the first BA Primaris, along the lines of the Ancient from Dark Imperium Book. And finally, a shot of Everything that is built as it stands: The Gravis Captains back isn't stuck on, so I can paint the helmet easier. It's a stock model, I'm thinking of trying to do a fairly elaborate conversion with the second, but thats low priority for now. So, still to build I have: a third hellblaster squad, a fifth intercessor squad, a second inceptor squad, a second gravis captain and two more lieutenants. I plan to build the Inceptors for sure, but may hold off on the others for now. I will definitely be picking up two Repulsors, a Redemptor, both the regular and birthday Captains, the Librarian and probably just the one set of Reivers for the time being. I personally love the Repulsor, it looks awesome, I'm very interested to see the rules for it, I am excited to see how it plays and hopeful that it'll help with Primaris playability on the table - I recognise that they aren't deemed good currently. The Redemptor looks great, I am interested to see what build options it has, something with a smaller central plate would be good, and I'm really wanting an exposed helmet sat in there instead of the sarcophagus, but think I may be able to convert that using spare BA dread bits anyway. The HQ models all look good, albeit a little unexciting, but they'll also likely be where I focus most of my conversion efforts. The Reivers show great promise in concept, and I absolutely love the stripped down armour, but the poses aren't great, so I'll see what I can do there... a fellow Frater over in the BA forum suggested they might look good with Alabaster Death Masks... and now I need to at least look at that for an option!. Anyway, if you got this far, thanks for reading! C&C welcome as always.
  4. Introduction Splinter fleet Zahhak was part of a much larger Tyranid hive fleet that entered the galaxy from below the galactic plane, which would be designated Leviathan in 997M41. Zahhak first entered the Matteus Subsector in 927M41 and struck the various worlds within, focusing on the worlds within the Matteus Epsilon system. However, the relatively remote location and the resilience of the native flora prevented the Splinter Fleet from breaking out into the neighbouring subsectors and the greater Segmentum. Combined with a timely Imperial response to the Tyranid incursion, Splinter Fleet Zahhak was crushed after several months, reduced it to nothing more than a seasonal pest for the two Imperial worlds. A Tyranid swarm charges the Imperial defences on Barbed Gate. Splinter Fleet Zahhak’s appearance, galactic movements and strategic behaviour was very similar to Leviathan, which was the reasoning for being later designated as the same Hive Fleet in 999M41. What distinguished Zahhak from the bulk of Leviathan was inception into the galaxy seventy years ahead of the rest of Leviathan. Additionally, many bioforms were identified in Zahhak that had not been recorded in the First Tyrannic War, and most have not been seen since. It is theorised by members of the Ordo Xenos and other Imperial biologists that this splinter fleet was more experimental than its bulk, and was assessing potential attack vectors before committing itself to a wide-scale invasion through the galactic plane. Unique bioforms that have been sighted among Zahhak’s forces; some of which have yet to be sighted in other Hive Fleets. Sometime after the galactic invasion of Hive Fleet Leviathan in 997M41, Splinter Fleet Zahhak would be re-designated as Hive Fleet Leviathan Splinter “34-Omicron”, and remembered by the Imperium as a lesser conflict with the Tyranid species. Some of the bioforms unique to Zahhak would reemerge in Leviathan and other hive fleets, albeit with variations and improvements. A Tyranid Mawloc (above) and a Hive Crone (below), of Splinter Fleet Zahhak. Both bear similar markings to Hive Fleet Leviathan. The Invasion of the Matteus Epsilon System Hive Fleet Zahhak made planetfall on the two Imperial civilised worlds of Black Jewel and Barbed Gate in the Matteus Epsilon system, in 927M41. The alarm was raised by Inquisitor Malethann of the Ordo Xenos, thanks to the efforts of Kill Team Rapier on the outer reaches of the system. They confirmed the presence of a Tyranid hive fleet en route to Barbed Gate from below the star system plane. The sudden incursion of Tyranids so far from the Eastern Fringe (the locale of what would be known as the First Tyrannic War) prompted a drastic response from Battlefleet Agripinaa and the local Astra Militarum regiments. A Black Templars crusade fleet that had been using Matteus Epsilon as a refueling and rearming station also heeded the call and declared the beginning of the "Barbed Gate Crusade". Finally, Kill Team Rapier and members of the Ordo Xenos were involved for the more complex assignments, namely assassinations and recovery of key Tyranid alphas and synapse creatures. A Black Templars strike force engages Zahhak in a spearhead assault, in the wildlands of Barbed Gate. The Tyranid splinter fleet quickly found itself in a ruthless conflict with not only the human defenders, but also the hardy and protruding flora of Barbed Gate and Black Jewel, for which even the ravenous xenos were under-prepared to consume. These difficulties saw Zahhak easily divided and cut off from the bulk of their hive species, making them easy prey for the Imperial forces. The effective culling of the various synapse creatures and leaders, thanks to the efforts of Kill Team Rapier, also saw the efficacy of the splinter fleet's strategies and tactics significantly weaken over time. Eventually, after several months, the splinter fleet had found itself disconnected from the Hive Mind; the Tyranids bioforms of Zahhak reverted to their base instincts, and took refuge in the barbed foliage native to Barbed Gate and Black Jewel. They ceased to be a true threat to the Imperium, reduced to nothing more than a season pest to the human controlled worlds. But with the ever increasing number of Tyranid hive fleets entering the galaxy in the decades to come, it is likely a question of when, not if, the remnants of Splinter Fleet Zahhak will rejoin the Hive Mind... The Tyranid Prime known as the the “Caustic Menace”, is ambushed by Kill Team Rapier within the protruding flora native to Barbed Gate.
  5. Hi guys! I've been playing Warhammer 40k for over a decade now, and have my fair share of armies. I've had small blogs scattered on various forums before, but most haven't been updated in years, are archived and/or are filled with dead images. So I figured I'd just consolidate everything into a single blog, showing some of my older stuff and then continue with stuff I'm working on now or in the future. Apologies if you've seen some of the stuff before. I'm not the fastest nor the best painter, and with my short attention span I generally move between projects often to keep me from getting bored on painting the same stuff constantly. So here's my stuff, I hope you enjoy! I'll update this first post as an index to the posts with content for easy future reference. Tyranids - Hive Fleet Leviathan This was my first army which I started in 2008, after me and a few friends got into the hobby from playing the Dawn of War video games. I just loved the little gribblies and big monsters. Too inexperienced to realize beige is a pain in the ass to paint, I settled on a Leviathan-esque paint job before Hive Fleet Adaptations were a thing. Zoanthrope - Done Carnifex - 1, 2 Gants - Done Gargoyles - Done Trygon - Done Winged Hive Tyrant - Done Hive Crone - Done Swarmlord & Tyrant Guard - Done Tervigon - Done Exocrine - Done Haruspex - Done Tyrannofex - Done Deathleaper - Done Maleceptor - Done Old One Eye - Done Tyranid Warriors w/ Ranged Bio-Weapons - Done Grey Knights I always had a weak spot for the Daemonhunters, so I started this army in 2011 when the first plastic GK models came out together with their 5th edition codex. I also started experimenting with an airbrush around this time after failing to paint their power weapons one too many times (I still fail at blending). Haven't done much with them since 7th really after the Inquisition and Grey Knights got split up in separate codexes, and their current edition codex just feels lacking. Librarian - Done Brotherhood Ancient - Done Apothecary - Done Kaldor Draigo - Done Terminators/Paladins - Done Strike Squad - Done Purifiers - Done Inquisitor Coteaz - Done Ordo Malleus Inquisitor - Done Vindicare Assassin - Done Dreadnought - Done Venerable Dreadnought - Done Nemesis Dreadknight - Done Land Raider - Done Stormraven - Done Eldar - Craftworld Saim-Hann I started collecting Saim-Hann when their 6th edition codex came out in 2013, when the plastic wind riders and wraithguard came out. Jetbikes and wraith constructs are my two favourite aspects about Craftworld Eldar and I liked the vibrant red of Saim-Hann. That they matched the jetbike playstyle didn't hurt either, of course. Autarch Skyrunner - Done Farseer Skyrunner - Done Windriders - Done Vyper - Done Dire Avengers - Done Wave Serpent - Done Fire Prism - Done War Walker - Done Crimson Hunter - Done Spiritseer - Done Wraithguard - Done Wraithlord - Done Wraithknight - Done Blood Angels - 5th Company 'Daemonbanes' I wanted to do a Space Marine army for a while, as the Grey Knight model range is (still) very limited, and I kept seeing one new Astartes release after another that I couldn't include in my army. While I originally intended to do a custom chapter, I already had a Space Hulk set and a Deathstorm box for my Tyranids, so I figured I might as well just do Blood Angels as I already liked their background and already had those models anyway. So in 2015 I began working on the Sons of Sanguinius. Since the previous armies were relatively clean looking, I went for a more grimmer, weathered look for these. I picked the 5th company as the main focus, simply because I liked the black blood drop of that company's insignia best to match the darker look I was going for, plus it seems thematic to ally with my Grey Knights considering they're called the Daemonbanes. Sanguinary Priest - Done Commander Dante - Done Sanguinary Guard - Done Assault Squad - Done Bike Squad - Done Librarian - Done Librarian Dreadnought - Done Furioso Dreadnought - Done Deredeo Dreadnought - Done Death Company Dreadnought - Done Lemartes - Done Death Company - Done Baal Predator - Done Relic Sicaran Battle Tank - Done Drop Pod - Done Sniper Scout Squad - Done Close Combat Scout Squad - Done Captain - Done Suppressor Squad - WIP 1, Done Thunderhawk Gunship - WIP 1, WIP 2 Adeptus Mechanicus & Imperial Knights - Forgeworld Xana II & House Malinax Always been a fan of the AdMech, and generally I go for the tech-priest character in any of the 40k RPGs I've done over the years. After snagging two cheap knights from a Renagade box and getting some Skitarii from the Kill Team starter set, I finally started with the cogboys in 2018. As I already had two red armies and didn't want a third, and I loved the colour scheme of House Malinax from FW, I decided to go with this colour scheme for the AdMech units as well. I know that lorewise they're hereteks/traitors to the Imperium, but I don't intend to go all chaosy/dark mechanicum on them. Skitarii Vanguard - WIP 1 Skitarii Rangers - WIP 1 Sicarian Infiltrators - WIP 1 Armiger Warglaive - WIP 1 Knight Warden - WIP 1 Scenery, Terrain & Gaming Room I'm lucky enough to have a spare bedroom (and a wife that lets me use it) as a dedicated hobby room, and have my own gaming table. I love building scenery, even though it takes me ages to complete any projects because of the amount of work required for the bigger projects. Gaming Table - Done Realm of Battle - Done Fortress of Redemption - Done Skyshield Landing Pad - Done Woods - Done Blastscape - Done Aquila - Done Imperial Sector Buildings - WIP 1 FW Industrial Sector - WIP 1, WIP 2 3D Printing Always wanted to get into 3D printing, but wanted to wait for a printer that could print high quality prints without having thick layer lines, had a large enough volume to tackle larger projects but was still affordable enough. This turned out to be the Phrozen Transform. 3D Printer - 1
  6. So, after several months and a handful of terrible looking models on my desk, I think I have settled on a scheme for Hive Fleet TBD. That's about the only thing I have settled on, though. No name, no fluff, no idea how to base. I am not in much of a hurry, though. I want to take my time and just paint for the sake of painting more than trying to finish a list. That always leads me to make stupid mistakes.
  7. First came trails of light, streaking blindingly through darkened skies and illuminating the upturned faces of the populace below. These clear signs of the Emperor's favour were a cause of much rejoicing. Next came the bounty of the earth; an explosion of verdant growth, delivering unprecedented plenty to the inhabitants of the planet. The Emperor's generosity was celebrated by the populace in great ceremonies of thanksgiving. Finally came the upheaval, and with it the sky devils, visiting untold terror upon the people of the world. The Emperor’s angels responded to their desperate prayers, but only after irreparable damage had been done. Hive Fleet Erythrus is my new Tyranid army, built primarily on the foundation of the bug half of the Leviathan box set. I do have some ‘nids from back in third ed that were in a mainly black and red scheme that might get a re-do, but let’s see how these guys go first. I’ve pledged the first chunk of these to the Xenos cause in the Call to Arms, with the hope I can get those done at least and hopefully beyond that the balance of the Combat Patrol. Erythrism “refers to an unusual reddish pigmentation of an animal's hair, skin, feathers, or eggshells.” Erythrus is also a genus of beetles characterised by bright reddish colouration. Hive Fleet Erythrus combines the vivid pink of mutant insects like katydids or grasshoppers with the glittering iridescent shells of jewel scarabs. The colour scheme is very much monochromatic in the pink-purple range but hopefully maintains a decent level of visual interest. Plus, you don’t often see fluorescent pink minis! The fluff concept behind the army is that a small Tyranid tendril has made planetfall on an Imperial backwater. The ‘nids kick-started the planetary environment into overdrive, which initially seems like a good thing but soon tips the other way and carnage ensues, but not before a distress signal is sent off-world and Imperial forces are mustered in response. These are the first ten Termagants which will, with any luck, be followed by more in due course.
  8. https://youtu.be/aHsfgWvvVMI Cheers, Thoth
  9. Patrol Detachment 0CP (Tyranids) [100 PL, 10CP, 1,998pts] ++ + Configuration + Army of Renown - Crusher Stampede Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) Hive Fleet: Leviathan + Stratagems + Progeny of the Hive [-1CP] + HQ + Hive Tyrant [11 PL, -1CP, 225pts]: Power: Catalyst, Power: The Horror, Relic: Resonance Barb, Stratagem: Alpha Leader-Beast, 2x Two Devourers with Brainleech Worms, Warlord, Warlord Trait: Raging Influence, Wings Old One Eye [11 PL, 220pts] + Troops + Tyranid Warriors [13 PL, 234pts]: Synaptic Link: Bioweapon Bond . Adaptive Physiology: Enhanced Resistance . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior (Bio-cannon): Barbed Strangler, Scything Talons . Tyranid Warrior (Bio-cannon): Barbed Strangler, Scything Talons . Tyranid Warrior (Bio-cannon): Barbed Strangler, Scything Talons Tyranid Warriors [13 PL, 234pts]: Synaptic Link: Bioweapon Bond . Adaptive Physiology: Enhanced Resistance . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior (Bio-cannon): Barbed Strangler, Scything Talons . Tyranid Warrior (Bio-cannon): Barbed Strangler, Scything Talons . Tyranid Warrior (Bio-cannon): Barbed Strangler, Scything Talons + Elites + Deathleaper [4 PL, 65pts] Hive Guard [12 PL, 270pts] . 6x Hive Guard (Impaler): 6x Impaler Cannon + Heavy Support + Carnifexes [18 PL, 390pts] . Carnifex: Enhanced Senses, 2x Two Devourers with Brainleech Worms . Carnifex: Enhanced Senses, 2x Two Devourers with Brainleech Worms . Carnifex: Enhanced Senses, 2x Two Devourers with Brainleech Worms Carnifexes [18 PL, 360pts] . Carnifex: 2x Monstrous Scything Talons, Adrenal Glands, Toxin Sacs, Tusks . Carnifex: 2x Monstrous Scything Talons, Adrenal Glands, Toxin Sacs, Tusks . Carnifex: 2x Monstrous Scything Talons, Adrenal Glands, Toxin Sacs, Tusks Its a bit silly, but tell me what you think?
  10. Xenith

    IMG20220729161526.jpg

    From the album: Tyranids

  11. Xenith

    IMG20220729161459.jpg

    From the album: Tyranids

  12. Well, it's over. Took a week longer but.. My Call to Arms Vow is complete! A few closer looks... Yup, still haven't fixed that Barbagaunts Of course, the Parasite of Motrex was just sitting there, begging to be let in on the fun. So here it is, my full Tyranid swarm (was worth over 900pts but now has dropped below this.. Thanks GW! ) For even better pictures look at the included galleries. These past few weeks have been eye opening for me and for what I can accomplish. It also was the realisation of a goal I had over 20 years ago but never did back then: a painted Tyranid army. What was once a pile of grey plastic, is now a hungry swarm, wanting to consume as much biomass as possible! To say I've had a blast would be an under statement. Till next time, Keep on hobbying!
  13. I wanted to show you a completed vow this week. I wanted to show you my swarm as it stood at the moment but alas, I can't. Why not? I ran out of Valhallan Blizzard! So, guess those pictures will be up next week. However, I'm pleased to say that all the bases are now Ice Blue! Termagaunts and Rippers Neurogaunts At least I got something done. Non-nid related though, I've gone back to my Bladeguard and got them all shaded, and I've started re-layering the blue. It's funny going back to the Ultramarines, as I could the Tyranids a vastly different experience with how quick I was able to get them painted. Till next time, Keep on hobbying!
  14. Well I did it. Last Saturday, I posted this picture of the Screamer Killer: Then, a few days later... And now... The Screamer-Killer was the model I was most looking forward to painting on the Tyranids side of Leviathan. I was a little nervous, as while the others had painted up well (see the attached gallery), this guy was bigger. I've also had some trouble recently with my drybrushing, in that I wasn't getting consistency with the amount of paint on my brush. The large carapace on the back was a prime target for mucking up. Luckily it didn't turn out too badly. From several comments, it seems that my decision to do the white teeth and tongue (white scar and Screamer Pink respectively, followed by nuln oil) has added to the figures, which was a relief. While the Ice Storm was out, I sorted the base rim out on a few other units, resulting in these boys being completed (and added to the gallery): All thats left with the white rims is 9 Termagaunts and 8 Neurogaunts. I expect these to be changed within the week. What does this mean for the blog? Well, next week will be another Call to Arms piece as the Vow won't be complete till they're all based! Of course, I'm thinking ahead about a 2nd Vow but it would all depend on other factors... Otherwise, it's time for the Ultramarines to take centre stage as my Bladeguard have been sitting patiently, waiting to be finished...alongside a lot of other minis! Call to Arms Statistics 47/47 Given what I said above, you weren't expecting anything less were you? Of course, there is 5 figures left to base. Till next time, Keep on hobbying!
  15. These weeks are flying by it seems... No rest for the wicked! This week was a marked change of pace, not least because I didn't get many painting sessions in. Like the Winged Prime last week, this past few days belonged to a single model... The Psychophage! At this point, all it had was Ork Flesh, Dark Angels Green and Leviathan Purple on it (all contrast paints, all a godsend for a scheme like this). The patchiness aside, things look OK already! What it needed, was details! A dead space marine's arm and a mouth filled with more teeth than the osmond family (virtual cookie to anyone who got that refrence). With details done, it was off to the last step. You know what it is...Drybrushing time! An alternative angle: Aside from the usual (moot green/ White Scar + Moot Green etc etc) I also attempted to get a nice fade to black going with the smoke, drybrushing with Dawnstone, then manufactorum grey before a last going over with Abaddon black. I may have over did it with the black. As I had Ice Storm out for the base, I took the opportunity to redo some of the other base rims, getting them to match the new style. You can see some of these in the gallery linked to this post. Some that I did, you'll get to see next week when everything will (hopefully) be based. With the Psychophage done, let's have a look at the stats: 46/47 One model left to do...Wonder who that could be? See you next week to see how he turns out! Till then, Keep on hobbying!
  16. Week 6 of Call to Arms has come and gone, and if my maths is correct, this is the half way point! This week I technically didn't get that much painting done, but I finished stuff, like these Von Ryan's Leapers: I tried to have a transition going on with the top most scything talons, and it sort of worked, well, worked enough that I set about trying it again on this fella: Can't see it at this angle but I darkened (with extra layers of Leviathan purple) the points of its claws, the edge of it'd knife horn, and the tops of its spine ridges. A session, some syabrite green (I keep spelling that wrong), and a helping of Nuln Oil later, I had this: Around about this time, I did a small test to find the new base rim colour I was going to use following several helpful comments. The choice was between Administratum Grey and Arky Painter's Ice Storn, the one I went with was... Ice Storm. Its really effective at catching your eye and goes well with the rest of the colours. Then it came to Friday, and I got my basing groove on. Barbagaunts Termagaunts I've started the long process of changing base rims over to the new colour, a little work here and there. Call to Arms stats: 45*/47 miniatures painted *3 aren't based yet, and that is the Von Ryan's Leapers. I suspect they'll be finished with the Screamer-Killer and psychophage. So close to finishing now, so close in fact that I've already been thinking about what to paint afterwards! That will be a topic for another time. Till next time, Keep on hobbying!
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