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  1. +DataRequest: HIVEFLEET\NIHILUS\LEVIATHAN\JABBERWOCKY... ... ... +INQUISITORIAL SANCTION REQUIRED.... ...=][= +ACCESS GRANTED. WELCOME BACK INQUISITOR... ++HIVE FLEET JABBERWOCKY++ Welcome to my attempt to get into the Hive. I have a small Tyranid army from a long time ago that never really got off the ground when I discovered chaos, but I've always wanted to have one. Now, 8th 9th ed, and being out of uni and having a real job means all my wishes come true. After reading the WHCommunity article on nids, and feeling some of the buzz, I went and picked up a Start Collecting! set from a GW, and then managed to score the last Brood Progenitor in stock at my FLGS. Between these and all the Tyranids that come bundled with Blood Angels boxed sets, I have a decent force to start me off. ++The Current Disposition of Hive Fleet Jabberwocky++ Leader Beasts (HQ) 'The Consuming Wraith' - Hive Tyrant Warrior Prime (1) 'The Bane of Ballan'Tar' - Neurothrope Trygon Prime (1) Tervigon Patriarch Ymgarl Strain (Genestealers) Brood Lord 'The Icharan Dread' (1) Genestealers (16) Brood Beasts (Troops) Warrior Brood (3) Termagant Brood with Fleshborers (20) Termagant Brood with Devourers (16) Hormagaunt Brood (25) Gargoyles (10) Ripper Swarm (3) Specialist Genus (Elites) Lictors (3) Zoanthrope Brood (6) Venomthrope (1) Venomthrope (3) Harassment Species (Fast Attack) Spore Mines (24) Ravener Swarm (6) A Parasite of Mortrex (1) Destroyer Beasts (Heavy Support) Hive Guard Alpha Pack - note dermal enhancements (3) Hive Guard (3) Screamer Killer (1) 'The Elder Talon' - Tyrannofex Carnifex (1) Big Bertha - Exocrine/Haruspex (1) Mawloc (1) Flyer/Transport Harpy (1) Tyrannocyte (1) The following Imperial forces have lost troops and materiels to the onslaught of the Hive Fleet Leviathan Tendril designated 'Jabberwocky': The Blood Angels; The Grey Lizards; Drukhari Raiding Force; Custodes; The Emperor's Children; Cadians; Orks Imperial Knights My big grey pile of Nids to paint ------------------- Original First Post My initial messing around with schemes, which are spoilered below if anyone wants to see I ended up settling on the blue skin, white carapace scheme, but with a little purple in the recesses. Currently to my name, I have a painted Hormagaunt, Warrior and Ripper Swarm. Thanks for looking!
  2. ROYAL AWAKENING & A BUG'S LIFE May 23rd - August 22nd 2022 This is the official announcement of not one, but TWO Xenos painting events: A Bug's Life and Royal awakening, which will occur over the next 3 months from May 23rd until August 22nd. Both events have run before, but this year, they're running together, an against one another! The side with the highest power level of completed vows wins and gets bragging rights. This is purely a fun event, with the end reward being more lovely painted models for you to enjoy on the table, with shout-outs to anyone performing spectacularly! I will be leading the Tyranids A Bug's Life challenge, while Daimyo-Phaeron Lenoch will be leading the Necrons Royal Awakening.Visit the Faction specific hubs for more information and to join in by making your vows: Tyranids: A Bug's Life Headquarters Necrons: Royal Awakening Headquarters FORMAT Anyone who has entered B&C painting events before will be familiar with the format: In the respective topics, make a vow in a post to commit to painting the models you wish to, and share a photo(s) of the unpainted model(s) you wish to paint, along with their name and power level. Before the end of the event, share a photo of your painted model, finished to Battle Ready Standard, as defined by GW on the previous link. Basically, that's all parts painted with: Base, shade paint, then technical on the base. If you haven't decided on a basing scheme yet, don't worry, but obviously based models look better! If you like, models can be cross-entered into other events such as Grotsmasha's Monthly Painting Challenge, so you can get extra kudos and share your work with those outside the respective Section. TIMING The event will run for three months from Monday 23rd May until Midnight GMT Monday 22nd August (3 calendar months), after which we'll have a showcase and a tot up of who's managed to paint the most in that time! The 'active' month will reset on the first Monday near the 22nd. PLEDGES We'll each pledge to paint at least one model to be painted over the course of the event, but your vow can be as small or large as you like. You get 4 repeat vows to play with, for 5 in total. Your vow can be as simple or ornate as you like, e.g.: I, Xenith, Commander of the Hive, pledge to paint a unit of three Biovores to the value of 6PL or ~150 points before the 22nd August 2022. Accompany that text with a picture of the vowed models, and you're good to go! If you like, post WIP photos in this thread, or start your own WIP log in the Tyranids or Necrons section to track your progress. SOCIAL We'll also be sharing your work on social media - if you have an IG account, use the #bolterandchainsword, #ABugsLife and #RoyalAwakening hashtags and you might see your models featured on the B&C accounts - make sure to follow @bolter.and.chainsword BADGE In honour of your taking part, there are signature badges which all entrants can proudly display to show your allegiance (and to promote the competition). Futher badges will be awarded based on level of participation and completion, and will be presented at the end of the event. SUMMARY Make a vow in the appropriate faction topic stating what you want to paint, with a photo and point values. Paint the models. Share photos of the painted models in that thread before the 22nd August. Repeat steps 1-3 until you've done it 5 times, or until the 22nd August!
  3. Xenith

    IMG20220729161526.jpg

    From the album: Tyranids

  4. Xenith

    IMG20220729161459.jpg

    From the album: Tyranids

  5. I thought I'd kick off some tactical discussions about the new codex - tentatively under the [Hivemind] heading (to maybe make them easier to find?) to help us get the most from the codex and win more games! This topic will cover general secodnaries for Tyranids, and also their new specific secondaries - let us know what you're taking, how well it's working, and how you're building your army to maximise these secondaries. Tyranids Specific Secondaries Summary: Synaptic Insignt (Direct copy from GT: Nachmund) - No Mercy, No Respite Kill 4, 3+ wound models in your turn with synapse creatures to get 3VP, max 12. Cranial Feasting - Purge The Enemy Kill characters and unit champions in melee with tentacle face beasties Spore Nodes - Shadow Operations Perform action with a Troops Unit within 6" of opposing DZ, 4VP each time. ------------------- My thoughts: Spore Nodes: Of these, this would seem to be the easiest to complete, with the others requiring specialised units (or luck) and to kill stuff in combat. Nodes competes with things like banners, nachmund data and homers. For us, this is strictly a better homers, and reduces the ramdom roll for nachmund data. If you were doing either of these, you can probably switch to nodes and have a lot of success! Feasting - to max this you need to kill the warlord in melee, get a reroll, then kill eight (yes, eight!) other characters or unit champions - all with tentacle units/genestealers. This is a very hard ask for me - the only instance I can think of picking this over assassinate would be if my opponent was fielding MSU (10+ weak units that all need to be in buffing range) and I was running a genestealer themed army. Synaptic Insight - If you have a shedload of synapse, then this might be doable, though it's also really dependant on your opponent's army, which is the downfall. If 2W models counted, but you needed to kill more, this would be ok, but against marines, unless they're running a pure gravis army, you'll struggle to score. If you're facing a buggy list, for example, you need to kill 2 buggys get get 4 synaptic tally, which is 4VP, which is better than the 2VP you get via Bring It Down...however BID can be completed by anything. How often are your synapse creatures going to be killing large models? Maybe this will change with the new heavy venom cannon, and a psychic heavy army might do wonders here!
  6. until
    A BUG'S LIFE 2022 A Monthly Tyranids Painting Challenge Welcome to the second official moderately low-stakes painting event for the Tyranid forum! This is purely a fun event, with the end reward being more lovely painted models for you to enjoy on the table, with shout-outs to anyone performing spectacularly! Head here (below) for more information, to mak your vows, and to post your models!
  7. From the album: Tyranids - Leviathan Splinter Fleet

    Starting Picture for Leviathan Fleet
  8. A long time ago I was considering some Tyranids. I liked the models and was looking for something different to my existing armies, but then GW revamped the Dark Eldar and I was enticed by their great new models. By chance I have now rescued/inherited some nids - good things come to those who wait? There's some proper old school metals too, it's plenty enough to make an army for now from but first things first: a colour scheme. For those that don't know I tend to take a while settling on them - Guard and Marines: 1 repaint, Dark Eldar: 2 repaints... at least I repainted the DE after only a few models rather than all but entire armies with Guard and Marines It's running joke territory... it's an important decision to make though in my defence, and I have time because I'd like to round off a few projects before looking at starting my nids proper from later this year That said, I had ideas of generally what I wanted to do with the colours chiefly in that I wanted an orange, and a snow base as I've been trying to get these on a scheme for ages. A few extra colours like a white or near to it and a near black and as it turns out I ended up having a scheme come together sooner than I expected: Top picture is base colours, went with a firm favourite in Rakarth Flesh and as it turns out I only have the Lugganath Orange edge paint for oranges so a bit of mixing with Tau Light Ochre gave me roughly the colour I wanted in a not too bright orange. The centre line is another classic in Charadon Granite for a black that isn't in your face (now Skavenblight Dinge I think). I've checked and Fire Dragon Bright or perhaps Troll Slayer Orange if I want a bit more would be good matches for the mixed orange. Second is after a light wash and with some details picked out such as the mouth, hooves and claws were just a couple of washes but turned out nicer than I expected. The carapace patterning needs some more at the least using a finer brush for more natural curves edges but overall I think I have what I want at least in colours and pattern. As much as I would have liked more orange I think it'd be overpowering, but maybe there's scope for swapping colours? Perhaps orange as the main carapace colour or something, though I do quite like it currently. The base will probably be a muddy one maybe with some grass with snow. I'm not sure on eyes, maybe simple with gloss black like my Daemonettes and I need to decide what I'm doing with the joints/soft bits - perhaps white base with orange wash? Or maybe a red as an accent? Or would that be too fiddly, as there will be a lot of gribbly nids to paint... I am broadly there I feel but need some help on final colours and the like so all ideas welcome If I can finalise the scheme properly I will likely be tempted to do some more as it was very refreshing compared to what I usually paint - not a piece of metal or gold detail in sight
  9. Hi everyone! I noticed that quite some topics have started lately about ‘nid army list or getting started with our favourite bugs. That’s why I thought it would be nice to start up: Kicking of with the HIVE TYRANT -What wargear options would you pack on him/her and why? - Is the point increase worth taking the wings? (use of swooping assault) - Is it still a viable option after the rule of three introduction? - What’s your favourite way of using it? If you like to showcase your Hive Tyrant, feel free to do so!
  10. Gribblies are back! This is just a quick heads up, but I'm looking at running another A Bug's Life painting Challenge this year - probably starting in a month's time to let people gather resources and get to grips with the new book. This one will be 3 months (~mid May - mid July) instead of 5 months this time, as many lost steam over the summer, 3 will keep us focussed and then let us take it easy over summer!
  11. Since this is a thing now, let's see those bugs brothers and sisters!. First up, Flying Hive Tyrant from hive fleet Gargamel (forgive the lack of good lighting) And a GSC Acolyte Iconward Looking forward to seeing some more hives.
  12. ++Mawloc++ We have a new unit of the week! This week it's onto the big brain bug, the Mawloc. The Tyranid Super-Burrower, the Mawloc is the natural progression from the original Red Terror, and capable of disappearing and reappearing over the course of a battle. What are you thoughts, and how best would you use these? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptations and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Over to you.
  13. https://youtu.be/B3q2EzDY8Q0 Cheers, Thoth
  14. https://youtu.be/aHsfgWvvVMI Cheers, Thoth
  15. Goodmorning, The start of the week heralds a new We had some HQ, Melee and shooting units. Time for a psychic powers heavy unit. The zoanthrope / neurothrope. I must be honest , I haven’t run them since 8th ed came out. I made a new test army list with them in a adaptation fleet detachment to see how they fare. How many would you run? 3 or the full 6? Is it worth running them with the new adaptations you think? Anyone tested them yet? Love to heat from you all And have a merry biomass!
  16. ++Tyranid Prime++ We have a new unit of the week! Having already discussed all codex and Forge World datasheets, we're working our way back throgh some of them. This week it's the Tyranid Prime. Previously discussed under the same topic as the Tyranid Warriors, the Prime is sufficiently distinct enough to deserve its' own topic. What are you thoughts, and how best would you use them? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptative Physiologies and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Uses in Matched, Narrative and Open Play Over to you. Tyranids Unit of the Week Index
  17. Patrol Detachment 0CP (Tyranids) [100 PL, 10CP, 1,998pts] ++ + Configuration + Army of Renown - Crusher Stampede Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) Hive Fleet: Leviathan + Stratagems + Progeny of the Hive [-1CP] + HQ + Hive Tyrant [11 PL, -1CP, 225pts]: Power: Catalyst, Power: The Horror, Relic: Resonance Barb, Stratagem: Alpha Leader-Beast, 2x Two Devourers with Brainleech Worms, Warlord, Warlord Trait: Raging Influence, Wings Old One Eye [11 PL, 220pts] + Troops + Tyranid Warriors [13 PL, 234pts]: Synaptic Link: Bioweapon Bond . Adaptive Physiology: Enhanced Resistance . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior (Bio-cannon): Barbed Strangler, Scything Talons . Tyranid Warrior (Bio-cannon): Barbed Strangler, Scything Talons . Tyranid Warrior (Bio-cannon): Barbed Strangler, Scything Talons Tyranid Warriors [13 PL, 234pts]: Synaptic Link: Bioweapon Bond . Adaptive Physiology: Enhanced Resistance . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior: Deathspitter, Scything Talons . Tyranid Warrior (Bio-cannon): Barbed Strangler, Scything Talons . Tyranid Warrior (Bio-cannon): Barbed Strangler, Scything Talons . Tyranid Warrior (Bio-cannon): Barbed Strangler, Scything Talons + Elites + Deathleaper [4 PL, 65pts] Hive Guard [12 PL, 270pts] . 6x Hive Guard (Impaler): 6x Impaler Cannon + Heavy Support + Carnifexes [18 PL, 390pts] . Carnifex: Enhanced Senses, 2x Two Devourers with Brainleech Worms . Carnifex: Enhanced Senses, 2x Two Devourers with Brainleech Worms . Carnifex: Enhanced Senses, 2x Two Devourers with Brainleech Worms Carnifexes [18 PL, 360pts] . Carnifex: 2x Monstrous Scything Talons, Adrenal Glands, Toxin Sacs, Tusks . Carnifex: 2x Monstrous Scything Talons, Adrenal Glands, Toxin Sacs, Tusks . Carnifex: 2x Monstrous Scything Talons, Adrenal Glands, Toxin Sacs, Tusks Its a bit silly, but tell me what you think?
  18. ++Tervigon++ We have a new unit of the week! This week it's the Tervigon, the Big Mamma of the tabletop brood swarms. Rarely seen on tables, this monster has the ability to churn out termagants like nobody's business. What are you thoughts, and how best would you use these? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptative Physiologies and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Uses in Matched, Narrative and Open Play What psychic powers are you taking? Over to you.
  19. ++Neurothrope++ We have a new unit of the week! Having already discussed all codex and Forge World datasheets, we're working our way back throgh some of them. This week it's the Neurothrope. Previously discussed under the same topic as the Zoanthropes, I feel that the Neuro is sufficiently distinct from the Zoans to deserve its' own topic. What are you thoughts, and how best would you use them? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptative Physiologies and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Uses in Matched, Narrative and Open Play Over to you. Tyranids Unit of the Week Index
  20. ++Scythed Hierodule++ We have a new unit of the week! Having already discussed all units in the standard codex, we're moving on to Forge World datasheets. This week it's the massive point beast the Scythed Hierodule. What are you thoughts, and how best would you use it? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptative Physiologies and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Uses in Matched, Narrative and Open Play Over to you. Tyranids Unit of the Week Index
  21. ++Stone Crusher Carnifex++ We have a new unit of the week! Having already discussed all units in the standard codex, we're moving on to Forge World datasheets. This week it's the pointy cousin of the regular Carnifex, the Stone Crusher. What are you thoughts, and how best would you use it? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptative Physiologies and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Uses in Matched, Narrative and Open Play Over to you. Tyranids Unit of the Week Index
  22. ++Sky Slasher Swarms++ We have a new unit of the week! Having already discussed all units in the standard codex, we're moving on to Forge World datasheets. This week it's the flappy annoying things, the Sky Slasher Swarms. Essentially winged rippers, these have been around for a little while. What are you thoughts, and how best would you use it? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptative Physiologies and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Uses in Matched, Narrative and Open Play Over to you. Tyranids Unit of the Week Index
  23. From the album: Pictures

    Sister of Battle bearly victory

    © LordHannu

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