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Thoughts on my 1000 points Sons of Sanguinius list?


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Hi guys,

 

here’s my 1000 points sons of Sanguinius list. I play mostly against my mate’s T’au which always has a Riptide, Crisis bomb with quad fusion coldstar, Shadowsun, Broadsides and filled out with fire warriors. 
 

I run an Ultima Founding Blood Angels Successor so no first born units.

 

Strike Force (995 Points)

Space Marines
Blood Angels
Sons of Sanguinius
Incursion (1000 Points)

CHARACTERS

Chaplain (80 Points)
    • Warlord
    • 1x Absolvor bolt pistol
      1x Crozius arcanum
    • Enhancements: Artisan of War

BATTLELINE

Intercessor Squad (85 Points)
    • 1x Intercessor Sergeant
        • 1x Bolt pistol
          1x Bolt rifle
          1x Close combat weapon
    • 4x Intercessor
        • 4x Bolt pistol
          4x Bolt rifle
          4x Close combat weapon

Intercessor Squad (85 Points)
    • 1x Intercessor Sergeant
        • 1x Bolt pistol
          1x Bolt rifle
          1x Close combat weapon
    • 4x Intercessor
        • 4x Bolt pistol
          4x Bolt rifle
          4x Close combat weapon

DEDICATED TRANSPORTS

Impulsor (80 Points)
    • 1x Armoured hull
      1x Shield dome
      2x Storm bolter

OTHER DATASHEETS

Ballistus Dreadnought (140 Points)
    • 1x Armoured feet
      1x Ballistus lascannon
      1x Ballistus missile launcher
      1x Twin storm bolter

Bladeguard Veteran Squad (90 Points)
    • 1x Bladeguard Veteran Sergeant
        • 1x Heavy bolt pistol
          1x Master-crafted power weapon
    • 2x Bladeguard Veteran
        • 2x Heavy bolt pistol
          2x Master-crafted power weapon

Gladiator Lancer (160 Points)
    • 1x Armoured hull
      1x Icarus rocket pod
      1x Ironhail heavy stubber
      1x Lancer laser destroyer
      2x Storm bolter

Incursor Squad (85 Points)
    • 1x Incursor Sergeant
        • 1x Bolt pistol
          1x Occulus bolt carbine
          1x Paired combat blades
    • 4x Incursor
        • 4x Bolt pistol
          4x Occulus bolt carbine
          4x Paired combat blades

Repulsor (190 Points)
    • 1x Armoured hull
      1x Hunter-slayer missile
      1x Las-talon
      1x Repulsor defensive array
      1x Twin lascannon

Exported with App Version: v1.6.0 (21), Data Version: v299

 

Chaplain will run with bladeguard in the impulsor.

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I think the biggest problem with the list is the tremendous lack of synergy with the Sons of Sanguinius detachment. You have only 1 dedicated melee unit (and really just a harassment unit at it's size) in a dedicated melee detachment. A big part of the problem is that melee datasheets aren't strong enough to take advantage of a melee detachment. Honestly I think you'd be much better off with Gladius.

 

Another issue I see is a lack of mobility. 
 

I understand you want to stay primaris only, so I'm gonna recommend a squad of inceptors. They're a great unit to nab secondaries and far-flung objectives, and pack a decent punch while they're at it. 
 

I know this leaves you being just 'red marines,' but that's the world we live in at the moment. 

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Agree with Paladin777 regards SOS Vs Gladius, we get so much better movement and enhanced tactical flexibility including fall back and charge under Gladius.  SOS is about punching hard but you've reduced mobility, you don't need much to kill a fire warrior or any of the Tau for that matter in melee.

Rites of Battle and free stratagems is huge.

I'd consider changing out the chaplain for a Captain just for that.

Incursors are at their best marking targets for plus one to hit, could you drop an Intercessor squad for a second squad of them?

Inceptors are going to help you too

 

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