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Round 1 Summary cont:

 

[x] Gerhardt: Splats Bloodletter 1!
Initiate Armour of Faith Squad Mode (for Round 2)

 

[x] Bloodletter 3 (revealed at S):
Charge Moridyn
WS55 +10(Charge) = 65, Roll: 92, Miss!

 

[x] Bloodletter 5 (revealed at NW):
Charge Asterius (and Engage with Orochi too)
WS55 +10(Charge) = 65, Roll: 24, Hit on Body
Asterius’ Dodge/Parry attempt?
Dam if failed:
1d10(4) +12 +2(Crushing Blow) +3(Brutal Charge*) = 21 - TB10 = 11 Wounds (Warp Weapon ignores all AV)

 

*I forgot they had this Trait when Charging Omoc! Oh well, my error and it got Dodged anyway, moving on…

 

[x] Bloodletter 6 (revealed at SW):
Charge Azadth
WS55 +10(Charge) = 65, Roll: 61, Hit on Right Arm
Dodge attempt?
Dam if failed:
1d10(7) +12 +2(Crushing Blow) +3(Brutal Charge) = 24 - TB8 = 16 Wounds (Warp Weapon ignores all AV)

 

[ ] Vafri: -20 +10 Wp test to act this Round?

 

[ ] Moridyn: ???

 

Asterius

 

Still immobile due to the lingering effects of the machine curse, the Bloodletter gets a free hit.

 

 

 

 

1D10(4) 12 +2(Crushing Blow) 3(Brutal Charge = 21 - TB14 (TB10 +4 Armour of Faith) = 7 Wounds (Warp Weapons ignore all AV)

 

 

 

He is dealt a grievous blow to the chest

 

 

 

 

Edited by Machine God
Typo
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