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Zidemi:

 

Though surrounded by his battle-brothers, Zidemi found himself alone. His perspective was unshared by the others. 

 

He prayed that their final victory would need no explanation. For defeat would allow none.

 

+++

 

Azadth commented on the potential of Machine Spirit corruption within their wargear. Zidemi had heard of such functions during his tenure on Mars; a controversial subject even among the high-rank Magos...

 

Spoiler

Forbidden Lore: Ad Mech → 50 (Int) + 0 (?) = 50 required

Roll d100: 83 = Fail, 3 DoS

 

Unfortunately, it was not a subject he was well-versed in. Nevertheless, he quietly obliged to inspect their wargear, starting with his own...

 

Spoiler

Zidemi will use his Auspex to detect Machine Spirits within their Wargear that may act as kill codes, locks or otherwise malfunction via remote command...

 

Tech-Use Test → 50 (Int) + 23 (Implants+Trapping) + 0 (?) = 73 required

Roll d100: 58 = Pass, 1 DoS

 

 

Zidemi: You carefully examine the machine spirits within the armour of yourself and your brethren. Nothing is revealed within the binharic pathways or noospheric network that suggests that there is any way by which an outside party might be able to shut down or control your armour. Likewise, the even simpler spirits of your bolters and other weapons do not appear to have been tampered with in any way.

 

 

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