Dr_Ruminahui Posted December 28, 2025 Author Share Posted December 28, 2025 (edited) Thanks, @Valkia the Bloody and @Brother Anderson - I'm glad you like them. Valkia, glad to be an inspiration. Here are some better pictures of my own converted imperial knight, though they are older so don't include of my newly completed options. For another example of a chaosified imperial knight, you might want to check my Tyrant. That said, if you are doing a larger force, I would pick up a chaos knight as well and kitbash the two kits - that's what I did for my other 2 abhorent knights - both the guy I've used above as my showcase model for the conversions, and the guy I largely use as an Abominant. That said, if I were to do that again, I would give both the imperial shoulders to the chaos top plate and both the chaos pads to the imperial top plate, rather than one of each to both. BTW, the same mix and matching between the kits works for wardogs, though requires some cutting to put the chaos collar on the imperial top plate (and vice versa). Edited December 28, 2025 by Dr_Ruminahui The Pounder, Brother Anderson, Valkia the Bloody and 1 other 2 2 Back to top Link to comment https://bolterandchainsword.com/topic/382642-dr-ruminahuis-assorted-conversions/page/8/#findComment-6148685 Share on other sites More sharing options...
Boc Posted December 28, 2025 Share Posted December 28, 2025 That's a killer way to get more Despoiler gatling cannons, I may have to copy that. Awesome Dr_Ruminahui and Firedrake Cordova 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382642-dr-ruminahuis-assorted-conversions/page/8/#findComment-6148693 Share on other sites More sharing options...
Vairocanum Posted December 29, 2025 Share Posted December 29, 2025 The missile launchers look great, some fantastic plasticard work! Dr_Ruminahui 1 Back to top Link to comment https://bolterandchainsword.com/topic/382642-dr-ruminahuis-assorted-conversions/page/8/#findComment-6148751 Share on other sites More sharing options...
W.A.Rorie Posted December 29, 2025 Share Posted December 29, 2025 Awesome job! Dr_Ruminahui and Firedrake Cordova 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382642-dr-ruminahuis-assorted-conversions/page/8/#findComment-6148787 Share on other sites More sharing options...
The Pounder Posted December 30, 2025 Share Posted December 30, 2025 Outstanding @Dr_Ruminahui! Great way of maximising your bitz. Dr_Ruminahui and Firedrake Cordova 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382642-dr-ruminahuis-assorted-conversions/page/8/#findComment-6149018 Share on other sites More sharing options...
Dr_Ruminahui Posted January 1 Author Share Posted January 1 Thanks, @Boc, @Vairocanum, @W.A.Rorie and @The Pounder - I'm glad you like them. Some more knight kitbashing to appear in this space soon. In the meantime, despite the knightly distraction, I just managed to finish painting my tormentors before the new year. Here they are: Pretty happy with them, and have now started on the second squad. Particularly like the studded leather shoulder pad coverings as squad markings, as they look really nice against the obnoxiously purple armor. The head on the champion is from one of the FW space marine sets, and I think it looks pretty well on my EC - after all, a haircut that bad can only be an EC... or a space wolf. Anyway, just started painting my second squad, so I should be able to show you how I intend to vary the Slannpat on the cloaks to differentiate squads. Grotsmasha, Valkia the Bloody, Tallarn Commander and 6 others 4 5 Back to top Link to comment https://bolterandchainsword.com/topic/382642-dr-ruminahuis-assorted-conversions/page/8/#findComment-6149462 Share on other sites More sharing options...
Dr_Ruminahui Posted January 4 Author Share Posted January 4 (edited) @Valkia the Bloody, you are in luck - here are my two latest additions: My friend did indeed get me a Ruinator for Christmas (I got him a set of Frontline Gaming terrain and objective templates for he and his son to play on), so I got myself a Questoris to kitbash with it to make myself 2 knights. This means that I only need to convert up one more galting cannon (for which I have the parts) in order to have 3 gatling despoilers - which importantly means that I don't have to convert up another missile launcher, as I now have the GW parts for that. Anyway, I'll post and explain my kitbashing process here as I do it. As I do that, I'll continue to post my painted conversions - I'm decided to slip in my Cypher stand in (which is almost done) before painting my second Tormentor squad. Edited January 4 by Dr_Ruminahui Valkia the Bloody, Grotsmasha, BadgersinHills and 3 others 4 2 Back to top Link to comment https://bolterandchainsword.com/topic/382642-dr-ruminahuis-assorted-conversions/page/8/#findComment-6149866 Share on other sites More sharing options...
Dr_Ruminahui Posted January 7 Author Share Posted January 7 (edited) Painted the character conversion I showed off here last spring - here he is: This is the "meme" 3-pistol Exultant conversion I did mostly for the LOLs. I intend to use him in a variety of roles - for now, as a twin screamer Lord K until the actual GW model becomes available for sale again, possibly as an Exultant after that, and as my Cypher stand-in in my CSM army... that's why I went with the split colour scheme, the hooded head and the sword on the back. The model is more static than I might like (more Last Man Standing than Hard Boiled, for those familiar with those movies), but I'm still pretty happy with him. Edited January 7 by Dr_Ruminahui Rusted Boltgun, Firedrake Cordova, Valkia the Bloody and 6 others 4 5 Back to top Link to comment https://bolterandchainsword.com/topic/382642-dr-ruminahuis-assorted-conversions/page/8/#findComment-6150381 Share on other sites More sharing options...
space wolf Posted January 7 Share Posted January 7 (edited) Dude, he totally DOES look like a slaanesh cypher! Well done! 9 hours ago, Dr_Ruminahui said: The model is more static than I might like (more Last Man Standing than Hard Boiled, for those familiar with those movies), but I'm still pretty happy with him. And those are both great movies Edited January 7 by space wolf Spelling Firedrake Cordova and Dr_Ruminahui 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382642-dr-ruminahuis-assorted-conversions/page/8/#findComment-6150429 Share on other sites More sharing options...
BadgersinHills Posted January 9 Share Posted January 9 Looking great! Excited to see how you model those knights. Dr_Ruminahui 1 Back to top Link to comment https://bolterandchainsword.com/topic/382642-dr-ruminahuis-assorted-conversions/page/8/#findComment-6150740 Share on other sites More sharing options...
Dr_Ruminahui Posted Tuesday at 04:36 AM Author Share Posted Tuesday at 04:36 AM (edited) I've now opened up the two boxes, and gone through the instructions for the new bits - given that I plan on magnetizing all the options so I can swap between knight types (or, for the despoiler, loadouts), I needed to find out if that was feasible. It mostly is - biggest problem is that for both the Defender and Ruinator, their unique left armed weapon shares the same arm bits with their base kits, so I can't model both left arm options (the Desecrator's laser cannon and the Ruinator's drill) without getting creative. That said, I think it should be doable with some green stuff molding - I'll walk you through the process once I get there. In terms of building, I started with the easiest bit - the legs. Here they are built: Basically, they are just each of the legs built as normal, but with the foot of the other variant (the imperial foot on the chaos legs and vice versa). Basically, the "plates" at the bottom that hold the leg and actuators fit into both types of feet, so just build those bits normally then glue each plate onto the foot of your choice. I'll be gluing the armour plates on later - swapping those is a bit more involved, as the imperial and chaos shin plates mount differently, but I'll get into that when I do that. Here is the picture of each leg type and its corresponding hip joint (chaos on left, imperial on right):: As you can see, the chaos one uses a slot connection, and the imperial one uses a hex connection, meaning each can only be mounted on its own hips. This is important for us because it limits kit bashing - you can't mount the Abominant's tail on a model using the imperial legs, as the tail has its butt portion which attaches to the front portion to form the long chaos leg slot. Which is why on my previous knight Abominant I gave it a swappable butt, so that I could at least field my chaos legged model with and without tail. Not wanting to be subject to such limitations with my new model, I wanted to make it mountable on either the imperial or chaos hips/legs. First step (after assembly) was cutting off the peg which would plug into the dedicated chaos rear hip its meant to be glued onto. Next step was the assemble the top portion, where it wraps around the hips, holding it against the hips as it dried to ensure it maintained its fit. Here is how it looks against the hips - normally, it would be flush against the leg, so there wouldn't be that gap where there is the round "cut out" into the "bubble" on the hip. I'll have to build that back with plasticard and greenstuff, but when I'm done a magnet mounted on each side should be be able to keep it place. Those are projects for future me, though. Otherwise, all I've done is build the abominant's volkite / ruinator's flamer. Here are the bits: As you can see, the barrels are magnetized at the gun shield (as they share the shield) and the gas cannister friction fits onto the side - its quite tight even without having been painted, so I see no need to magnetize it in the near future (and it should be fairly easy to do if such does become necessary). One part I did have to leave off is the cannister above (the paint brush is pointing at it) as it is not friction fit and there is no easy way to magnetize it while retaining the details underneath. That said, on the inside of the gun I doubt anyone will notice. One final bit of light kitbashing - I decided to leave the toothed armour plates off the front of the abominant's volkite and instead added some spikes from the CSM vehicle accessory sprue. Edited Tuesday at 05:00 AM by Dr_Ruminahui Gnasher, Tallarn Commander, kabaakaba and 6 others 5 4 Back to top Link to comment https://bolterandchainsword.com/topic/382642-dr-ruminahuis-assorted-conversions/page/8/#findComment-6151199 Share on other sites More sharing options...
Firedrake Cordova Posted Tuesday at 08:21 AM Share Posted Tuesday at 08:21 AM Nice work! It seems like a much better option than the tried-and-true approach of buying one kit for each option and then running out of storage space I like the addition of the spiky bits to the volkite barrel - I think I prefer that to the official teeth part Dr_Ruminahui 1 Back to top Link to comment https://bolterandchainsword.com/topic/382642-dr-ruminahuis-assorted-conversions/page/8/#findComment-6151216 Share on other sites More sharing options...
Dr_Ruminahui Posted Tuesday at 10:28 PM Author Share Posted Tuesday at 10:28 PM (edited) Thanks, @Firedrake Cordova - for me, its not so much the buying that's the issue, but the painting, If I can magnetize the kits so that I can field a bunch of different options with the same model, I save painting time and help myself from options getting better and worse across editions. To me, that's especially worth it for larger models like knights, and even more so when its a lesser played army that I only play a few times per edition. Myself, I don't mind the original toothed front shield look on the volkite, as untoothed it looks a bit too 30K for my personal tastes. Rather, I did it so that my two volkites wouldn't look identical. That said, the non-shielded version has the advantage of visually slimming a large and long gun, which is an added benefit... the original configuration does look a bit too front heavy and even without the front shields its massive compared to the other chaos knight gun options. The skull on the added spiked ring is rather large and cartoonish compared to the one on the gun shield, but hopefully that won't be as obvious from other angles and/or when painted. Edited Thursday at 05:05 PM by Dr_Ruminahui Firedrake Cordova and Tallarn Commander 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382642-dr-ruminahuis-assorted-conversions/page/8/#findComment-6151339 Share on other sites More sharing options...
kabaakaba Posted Tuesday at 11:10 PM Share Posted Tuesday at 11:10 PM Great conversions. Also don't bother about big skull, it's exact ogryn sized skull. Dr_Ruminahui and Firedrake Cordova 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382642-dr-ruminahuis-assorted-conversions/page/8/#findComment-6151351 Share on other sites More sharing options...
Brother Christopher Posted Thursday at 12:07 PM Share Posted Thursday at 12:07 PM I've always been a fan of your knights. I'm looking forward to seeing more. At this time in my life, I feel like following your progress with these larger projects as a proxy for me pursuing similar things - something I can't get around to doing. Tallarn Commander, space wolf, Firedrake Cordova and 1 other 2 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/382642-dr-ruminahuis-assorted-conversions/page/8/#findComment-6151595 Share on other sites More sharing options...
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