Trokair Posted May 22 Author Share Posted May 22 1 hour ago, Necronaut said: @Mazer Rackham @Trokair thanks for thinking of me, but I am spread rather thin and will not be able to commit to this. No worries, and sorry that the timing does not work for you this time. If this games workes as hoped then there may be a follow up game some point down the line, hopefully times work better for you then. Mazer Rackham and Necronaut 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6111415 Share on other sites More sharing options...
Trokair Posted May 24 Author Share Posted May 24 With a decent team now in place, though there is still room if anybody else is interested, I am now looking at the weekend of 14/15 June to start. This good with everybody? I’ll try and get an introduction to the mechanics, structure time and such up in the next week or so for our newer players. Team staus. Green are the ones I belive are good to go: Saoirse Firebright – Warlock – Mazer Rakhem Ranger/Fire Dragon TBD – Black Cohort Striking Scorpion – Evil Eye Dark Reaper – Akylas Ialathial Duskstrider – Dire Avenger – Mike Zulu Ialandranth Veilseeker – Warp Spider – A.T. If anybody needs help just say the word. Mike Zulu, Mazer Rackham, Akylas and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6112070 Share on other sites More sharing options...
Trokair Posted May 31 Author Share Posted May 31 @Black Cohort, have you come to a decision between Ranger and Fire Dragon? @Evil Eye and @Akylas How are you both getting on with your characters, are you happy with the templates? Does everything make sense so far? Mazer Rackham and Akylas 2 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6113227 Share on other sites More sharing options...
Black Cohort Posted May 31 Share Posted May 31 2 hours ago, Trokair said: @Black Cohort, have you come to a decision between Ranger and Fire Dragon? @Evil Eye and @Akylas How are you both getting on with your characters, are you happy with the templates? Does everything make sense so far? I am thinking Fire Dragon, probably from a different craftworld. I need to sort out all the background next week. Trokair and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6113242 Share on other sites More sharing options...
Trokair Posted May 31 Author Share Posted May 31 For our newer players a summary on how the game will work. Playing the Game Dice rolls and Skill/Characteristic tests A core mechanic of game is the Skill Test. This is rolling a D100* and comparing the result to a target number, roll equal to or under and you pass the test, roll over and you fail the test. Additionally for every 10 points you roll under or over the target number you get a Degree of Success or a Degree of Failure respectively. * It is up to you if you want to roll actual dice or use a online dice roller, just post the results of your roll when you take a Skill test. We normally work out the target number first, then make our roll and then determine the results. To determine the target number you start with the base number of the stat that is relevant for the test, so Ballistic Skill for a range attack, Agility for a Dodge, Intelligence for using something Technological and so on. The skill or ability will tell you wich stat to use. You then add any modifiers, both positive and negative, that apply to the situation. For example in my GM direction I might state that a test has a difficulty modifier such as Easy (+30) or Challenging (0) or Hard (-20) and so on (see page 185 of the DH Core rulebook for a table of difficulty modifiers). I will always state in brackets what the modifier is in such cases). Another modifier could come from Skill proficiency, if your sheet states has the +10 box marked for a skill then you add that. Here is an example. A human with a BS of 25 is making a ranged attack with a lasgun at a target dummy. In the GM direction I have stated that as the target dummy is stationary it is a Ordinary (+10) Ballistic Skill test. In addition the target is within half range which confers a +10 to hit. BS: 25 +10(Ordinary) +10(Range) = 45 D100: 14, Hit, 3 DoS Our human has hit the target, and as the difference between roll and target number is 31 that is three sets of 10 so 3 Degrees of Success. We now come to the other common dice roll in the game the d10. A lasgun’s damage profile is d10 + 3. So having hit, and as the target dummy can’t dodge, we go on to rolling the damage. d10:6 +3 = 9 damage total. In an actual combat the tartest roughness and armour could reduce this and I will cover that in more detail when we come to it. Narrative Time, Structured Time and Structure Light Time When posting in the IC thread we assume we are in Narrative time unless specifically stated otherwise. During narrative time you can post in character whatever you want your character to do, say and so on. Interact with each other, NPC and the environment. If you think a particular skill or characteristic test is required then put it in, and if the situation calls for it shape your narrative accordingly. If you are unsure state your intent either IC or OOC and I will let you know if any tests are required. Structure Time At the beginning of each Structured Time I will ask all players to roll for Initiative. To do so roll a d10 and ad your Agility Bonus (The single digit stat shown in the left hand side of each stat block on your character sheet, by default it is the 10’s digit of your stat but certain ability can modify it (such as Unnatural Agility)). Then post your result. Once all players have posted their Initiative I will make the round 1 post which lists the initiative of all players and any NPC (friendly and hostile). Players will then post in order, interspaced with any NPC actions as required. If multiple players have the same initiative then usually there is no issue with them posting in any order they wish. In structure times I will end each GM post listing the next player or players in the initiative order that should post. During each round of structure time each player by default has one action and one reaction. Please see the section marked Combat in the Core book (p187 onwards) as this explains action, how to use them, which ones are available and so on. Structure Light Time This is an in-between state between narrative time and structured time. Consider yourself bound by the one action and one reaction limit per round, but you don’t have to worry about strict initiative orders and similar. For general clarity when posting in the In Character (IC) thread start each post with your characters name to help everybody keep track of what is going on. When posting mechanic related stuff in the IC tread please post those bits in Green. I will also use Orange when giving GM direction and you can use Orange if you have Out Of Character questions/comments that you want to add to an IC post (instead of posting in the OOC thread). Akylas, Mike Zulu and Mazer Rackham 1 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6113250 Share on other sites More sharing options...
Akylas Posted June 1 Share Posted June 1 12 hours ago, Trokair said: @Black Cohort, have you come to a decision between Ranger and Fire Dragon? @Evil Eye and @Akylas How are you both getting on with your characters, are you happy with the templates? Does everything make sense so far? Feeling good about everything so far. Trokair and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6113339 Share on other sites More sharing options...
Trokair Posted June 4 Author Share Posted June 4 (edited) Previous Paths boons While I don’t think these will have any impact on the story these little boons are there to flesh out your character a bit based on what they did earlier in their lives. If there is a different skill, talent, trait or equipment that you think your character would have retained from their previous path, or that you feel is appropriate for your characters back-story let me know, and if I think it suitable you can have that instead of the boons present here. Saoirse Firebright. Path of the Aspect Warrior (Fire Dragon) – @Mazer Rackham, you can have two out of these three: Basic Weapon Training (Fusion) Demolition + 1 Melta Bomb Hip Shooting Ialandranth Veilseeker. Path of the Seer – @A.T., you can have two out of these three: Exotic Weapon Training (Singing Spear, Witchblade) Common Lore (The Webway, Psykers) Psyniscience Ialathial Duskstrider. Path of the Dreamer – @Mike Zulu, you can have two out of these three: Armour of Contempt Strong Minded Psyniscience @Black Cohort, since you are leaning towards Fire Dragon would you want your previous Path to be that of the Outcast? If so I cann offer you thesee boons to pick from, two out of three: Arms Master Concealment + Cameleoline cloak Survival + Navigation (Surface) If you had a different path/history in mind for your character then let me know and I will try and think of some appropriate other boons. @Akylas, if you want to add a previous path to your Dark Reaper let me know and I’ll offer some thematic boons @Evil Eye, likewise with your Striking Scorpion Edited June 4 by Trokair Mazer Rackham and Mike Zulu 2 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6114141 Share on other sites More sharing options...
Mazer Rackham Posted June 4 Share Posted June 4 (edited) 1 hour ago, Trokair said: Saoirse Firebright. Path of the Aspect Warrior (Fire Dragon) – @Mazer Rackham, you can have two out of these three: Basic Weapon Training (Fusion) Demolition + 1 Melta Bomb Hip Shooting Such diabolic choices..! Given her weapon training, unless she gets a flammentoaster, the weapon training might not be valuable, but likewise she's pyschic artillery and has a peashooter... The main question, I suppose, is do you trust this woman around significant quantities of exceptionally volatile high-explosives... Edited June 4 by Mazer Rackham Trokair 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6114155 Share on other sites More sharing options...
Trokair Posted June 4 Author Share Posted June 4 1 hour ago, Mazer Rackham said: Such diabolic choices..! Would I do any less for you? 1 hour ago, Mazer Rackham said: Given her weapon training, unless she gets a flammentoaster, the weapon training might not be valuable, but likewise she's pyschic artillery and has a peashooter... The boons don’t have to be ‘valuable’ for the game to come, they can just bee al little extra fluff and characterisation. 1 hour ago, Mazer Rackham said: The main question, I suppose, is do you trust this woman around significant quantities of exceptionally volatile high-explosives... I get the impression this lady is exceptionally volatile high-explosives, without being handed any. So what harm is a little more 1 hour ago, Mazer Rackham said: You saw it here first, any and all TPK are entirely at Mazer’s hands. Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6114186 Share on other sites More sharing options...
Mazer Rackham Posted June 4 Share Posted June 4 23 minutes ago, Trokair said: Would I do any less for you? I could stand it, I promise 23 minutes ago, Trokair said: The boons don’t have to be ‘valuable’ for the game to come, they can just bee al little extra fluff and characterisation. *Mazer's sense of optimisation screams internally* Yes, yes of course. RP is best with flavour.* 23 minutes ago, Trokair said: I get the impression this lady is exceptionally volatile high-explosives, without being handed any. So what harm is a little more HEY! HEEEEY! HE'S OVER HERE! No, but seriously, I will calm her down and make her more 3d, as we're digging a hole for her in regard to other players if I don't, so her Little Miss Angry will be represented appropriately when she dons the War Mask. 23 minutes ago, Trokair said: You saw it here first, any and all TPK are entirely at Mazer’s hands. That was not an admission.** *= Available flavours include revenge, disappointment, bitter recrimination, the silent treatment, eating crisps loudly and farting in bed. **= Diclaimer: Results may vary, this coupon has a nominal monetary value of 0.0000001 Thrones, and is not refundable in the State of Arkansas, and unenforceable in Hawaii. Trokair 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6114195 Share on other sites More sharing options...
Trokair Posted June 4 Author Share Posted June 4 2 hours ago, Mazer Rackham said: *Mazer's sense of optimisation screams internally* Yes, yes of course. RP is best with flavour.* *= Available flavours include revenge, disappointment, bitter recrimination, the silent treatment, eating crisps loudly and farting in bed. You are missing some flavours me thinks. Might want to consult someone one about that. 2 hours ago, Mazer Rackham said: HEY! HEEEEY! HE'S OVER HERE! No, but seriously, I will calm her down and make her more 3d, as we're digging a hole for her in regard to other players if I don't, so her Little Miss Angry will be represented appropriately when she dons the War Mask. Don’t sweat it too much. The locals will just assume that this is Saim-Hann impetuousness. Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6114239 Share on other sites More sharing options...
Black Cohort Posted June 4 Share Posted June 4 6 hours ago, Trokair said: Previous Paths boons @Black Cohort, since you are leaning towards Fire Dragon would you want your previous Path to be that of the Outcast? If so I cann offer you thesee boons to pick from, two out of three: Arms Master Concealment + Cameleoline cloak Survival + Navigation (Surface) If you had a different path/history in mind for your character then let me know and I will try and think of some appropriate other boons. Concealment + Cameleoline cloak and Survival + Navigation (Surface) Who doesn't want "Surprise!" fusion gun On a related subject, I was thinking that maybe Venkarryn is originally from Alaitoc, became an outcast, then eventually settled on Dandrame. Trokair and Mazer Rackham 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6114246 Share on other sites More sharing options...
Trokair Posted June 4 Author Share Posted June 4 1 minute ago, Black Cohort said: Concealment + Cameleoline cloak and Survival + Navigation (Surface) Who doesn't want "Surprise!" fusion gun Whoever is at the receiving end of the Fusion Gun perhaps? 1 minute ago, Black Cohort said: On a related subject, I was thinking that maybe Venkarryn is originally from Alaitoc, became an outcast, then eventually settled on Dandrame. That sounds fine. Reject big city craftworld life with all its formality and strictness, explore the world galaxy and settle in a small friendly community. Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6114250 Share on other sites More sharing options...
Black Cohort Posted June 4 Share Posted June 4 4 minutes ago, Trokair said: Whoever is at the receiving end of the Fusion Gun perhaps? Sounds like a skill issue on their end. Mazer Rackham and Trokair 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6114252 Share on other sites More sharing options...
Mazer Rackham Posted June 4 Share Posted June 4 (edited) 52 minutes ago, Trokair said: Don’t sweat it too much. The locals will just assume that this is Saim-Hann impetuousness. Ah, but you have to think: Eldar. You have to play it close to the wire that it's barely in control. In a way, playing a White Scar derived lad has set me up into that mentality, and to differentiate myself from Azadth, I think I'll go with Demolitions, and Fusion Gun knowhow. Wait - I chose Executioner, which projects an astral entity up to 30-ish metres away which can't be hurt. *Eyes melta bomb. Chuckles* Edited June 4 by Mazer Rackham Trokair 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6114256 Share on other sites More sharing options...
Trokair Posted June 4 Author Share Posted June 4 (edited) 17 minutes ago, Mazer Rackham said: Wait - I chose Executioner, which projects an astral entity up to 30-ish metres away which can't be hurt. *Eyes melta bomb. Chuckles* I’ll have to hit the books again, but I don’t think that works they way you want it to. The entity might have the same stats and weapons and such but I don’t think it would duplicate one use items. So having it swing a astral projected sword is fine, but planting and detoanting a pantom meltabomb..? Edited June 4 by Trokair Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6114258 Share on other sites More sharing options...
Mazer Rackham Posted June 4 Share Posted June 4 Sigh. You're probably right. Back to the drawing board. Trokair 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6114264 Share on other sites More sharing options...
Black Cohort Posted June 4 Share Posted June 4 Get enough Melta Bombs that isn't a one use item? Mazer Rackham and Trokair 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6114268 Share on other sites More sharing options...
Mazer Rackham Posted June 4 Share Posted June 4 7 minutes ago, Black Cohort said: Get enough Melta Bombs that isn't a one use item? I like the thinking, I like the thinking. However, Soairse's Int is low enough, that using any melta bomb will likely result in single use...! Trokair 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6114270 Share on other sites More sharing options...
A.T. Posted June 5 Share Posted June 5 I think given my characters... limited INT score that the weapon proficiency and psyniscience is going to work best. Mazer Rackham and Trokair 2 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6114323 Share on other sites More sharing options...
Trokair Posted June 7 Author Share Posted June 7 Akylas, based on your home craftworld and previous path choice (nice one by the way) feel free to pick any two of the three options listed below. Kelman Orach. Path of Service (Infinity Circuit and Wraith Construct Maintenance). Scholastic Lore (Wraithbone) + Tech Use (Limited to Craftworld Eldar Wraithbone derived/related Technology)* Trade (Wright (Int) Wraithbone )** Pilot (Eldar civilian crafts – ground(well hover) and personal voidcrafts )*** *These skills are essentially for the practical know how to work with and maintain wraithbone derived tech. Eldar tech is not sufficiently described for me to really know how it all is supposed to go, but the infinity circuit and wraith construct are related stuff and both based on wraithbone, so I hope this covers it. This isn’t the full Bonesinger skill path, but like the 101 version, enough for Kelman to have worked as a maintenance practitioner alongside Bonesingers/Spiritseers and such. **Allows the manufacturing of wraithbone derived things, essential Kelman can make the parts/components me might need for maintenance *** Given the size of Craftworlds I imagine that in order to reach the places that need maintenance Kelman would from time to time have to pilot small civilian vechils to get around. I am including small void crafts in this as I presume that some maintenance might require external inspection/access. Akylas and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6114711 Share on other sites More sharing options...
Akylas Posted June 9 Share Posted June 9 Ooh, Definitely Scholastic Lore (Wraithbone) + Tech Use (Limited to Craftworld Eldar Wraithbone derived/related Technology) and then maybe the Pilot skill. Trokair, Black Cohort and Mazer Rackham 3 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6114981 Share on other sites More sharing options...
Trokair Posted June 9 Author Share Posted June 9 12 hours ago, Akylas said: Ooh, Definitely Scholastic Lore (Wraithbone) + Tech Use (Limited to Craftworld Eldar Wraithbone derived/related Technology) and then maybe the Pilot skill. Noted, and I have added both obtions to Kelman's character sheet, if you chnage your mind at all just update it or let me know. Thank you both A.T. and Mazer for getting the story thread going. I hope the opening was entertianing. Mazer Rackham and Akylas 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6115102 Share on other sites More sharing options...
Mike Zulu Posted June 10 Share Posted June 10 I will take Psyniscience and Strong Minded for my character. I should have an introductory post in the next day. Mazer Rackham and Trokair 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6115381 Share on other sites More sharing options...
Trokair Posted Thursday at 09:55 AM Author Share Posted Thursday at 09:55 AM (edited) With only a few days until dusk this is the final roll call. So that I can draft the next scene properly can each of you please confirm that you are in and that you are ok with your character. If there is any character work that still needs to be done please let me know, especially if you need any help. There is no problem starting the game even if you don't think you are ready, we can iron that out over the course of the first few weeks, I just need to be aware. Saoirse Firebright – Warlock – @Mazer Rackham Venkarryn – Fire Dragon – @Black Cohort Kemedra Llyn – Striking Scorpion – @Evil Eye Kelman Orach – Dark Reaper – @Akylas Ialathial Duskstrider – Dire Avenger – @Mike Zulu Ialandranth Veilseeker – Warp Spider – @A.T. Edited Thursday at 01:16 PM by Trokair name update for Evil Eye's Scorpion Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/385923-a-knocking-afar/page/2/#findComment-6115790 Share on other sites More sharing options...
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