A.T. Posted November 8 Share Posted November 8 Ialandranth Veilseeker That the guardian was here raised questions as to the humans involvement, they would have been no match individually but their numbers were vast and their nature would have seen it hunted despite the cost. Ialandranth flickered between realities covering the distance to the dark kin in an instant, Ialathial was correct in his assessment. Run - 60m max distance - if the middle-east greenery offers full concealment he'll hide behind that, otherwise north into the heavier concealment Mazer Rackham and Trokair 2 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6141276 Share on other sites More sharing options...
Trokair Posted November 9 Author Share Posted November 9 Ialandranth As you materialise in the real again you see you were on target, crouched low in the cover of the tree trunk, the rocky outcrop to your left. From here you can see the Dark Elder grouped around their Raider, which was actually resting on the ground. With it still you could also see extensive damage. The entire hull was blistered and scorched. Your suits blurt an alert at you, radiation warning, nearby. There, in the cover by the rock, a little away from the tree trunk you where behind, one of the Dark Kin. The Kabalite had not spotted you, too preoccupied. The Armour was also scared and coming out in blisters in places. Dark Kin 4 With a cry, whether of frustration or rage or some other emotion, it is distorted by distance and battle noise, but it leaves you all with a sense of unease, the Dark Eldar unleashed a volley Splinter rifle fire into the Trees. Spoiler Full Auto Splinter rifle into the trees at where ?? is BaS: 41 +20(FAB) +10(Range) – 10 (size) = 61 d100: 43, Hit 1 DoS for 2 Hits ?? already dodged Damage d10+2 Pen 3 Hit 1: 8 +2 = 10 – 6(TB) – 0(AV4 -3) = 4 wounds – Ignores Toxic Hit 2: 1 +2 = 3 – 6(TB) – 0(AV4 -3) = 0 wounds Dark Kin 8 Perhaps taking a cue from some of its comrades another of the Dark Eldar starts running. Spoiler Run (30m) south to lone tree – Run but not sprinted so no hard target but the normal run penalty to hit Dark Kin 3 – Dead Dark Kin 6 From the Deck of the Raider darklight flashed. Spoiler Half Action Aim, Half Action single shot Blastter at ?? BaS: 41 +10(Rnage) +10(aim) -10(size)= 51 d100:64, Miss Dark Kin 9 More Splinter Rifle added to the Kill Zone. Spoiler Full Auto Splinter at ?? BaS: 41 +20(FAB) +10(Range) – 10 (size) = 61 d100: 13, Hit 4 DoS for 5 Hits ?? already dodged Damage d10+2 Pen 3 Hit 1: 3 +2 = 5 – 6(TB) – 0(AV4 -3) = 0 wounds Hit 2: 5 +2 = 7 – 6(TB) – 0(AV4 -3) = 1 wounds – Ignores Toxic Hit 3: 5 +2 = 7 – 6(TB) – 0(AV4 -3) = 1 wounds – Ignores Toxic Hit 4: 5 +2 = 7 – 6(TB) – 0(AV4 -3) = 1 wounds – Ignores Toxic Hit 5: 2 +2 = 4 – 6(TB) – 0(AV4 -3) = 0 wounds Saoirse =Who are you? You are not one to tend to ones such as I, as we. Not Kin of Dandrame. What brings you here?= With the touching of minds you get a glimpse of the guardian’s senses, of a world through the spirit sight of a Wraithbone construct like non you have ever encountered before. A drain of colour, of solidness, instead you see shaded before you, illuminated as dark suns of the twisted kin, closing in, others spreading out, further away bright suns, five of them. Turn 4 Initiative 22: Ialathial Duskstrider [0/15] – Full Aim 20: Dark Kin 1 [0/10] – Hard Target 20: Dark Kin 7 [0/10] – Hard Target 18: Kelman Orach [0/18] 18: Guardian [7/14] 18: Dark Kin 2 [10/10] Dead (Grey) 16: Saoirse Firebright [0/14] 16: Dark Kin 5 [0/10] – Hard Target 16: Dark Kin 10 [0/10] – Shredder (Orange) 15: Ialandranth Veilseeker [0/16] 15: Venkarryn [0/16] 13: Dark Kin 4 [0/10] 13: Dark Kin 8 [0/10] – Run 12: Dark Kin 3 [10/10] – Dead (Grey) 11: Dark Kin 6 [0/10] – Blaster (Dark Red) 11: Dark Kin 9 [0/10] Map Ialathial (Blue), Kelman (Black), Ialandranth (White), Venkarryn (Yellow), Saoirse (Purple). Guardian (Brown) Turn 4 will start soon, momentary Narrative pause, but I thought you might want to see the turn 4 update and Map first. Akylas and Mazer Rackham 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6141300 Share on other sites More sharing options...
Trokair Posted November 13 Author Share Posted November 13 I think we are good to go with Turn four, so take it away @Mike Zulu, then I'll do the first two Dark Kin and then we are at the initaive step for the Guardian, so you have untill then to work out in the OCC what you want as a team. Ialathial Next Mazer Rackham and Mike Zulu 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6142235 Share on other sites More sharing options...
Mazer Rackham Posted November 14 Share Posted November 14 Saoirse: OOC: Saoirse will open her mind/memory a fraction to the Guardian, showing him the Farseer, the conclave of her companions and their task. WP: 45 D100: 10 She must think in abstracts, for the dead only tasted of memory. =On shoals of dust, and breath of stars, I come from the hearth you call home, I am the flame which warms, and guides in the dark. I am the wild-rider of winds which move the blades of grass, and the leaves of trees. I am a message - a courier.= She spooled her memories. =Entrusted with keys, I am ordained to keep secrets. Tell me, defender, shield of our soul, what is the truth of this place? Share that which has been buried here for aeons lost?= Saoirse brushed the mind of the Bonesinger behind his Death-Mask; an impulse for the haunting melodies of wraithbone flute to carry the song of truth. Black Cohort, Trokair and Mike Zulu 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6142402 Share on other sites More sharing options...
Mike Zulu Posted November 14 Share Posted November 14 Ialathial Duskstrider: The sudden agility of the foremost dark kin forced Duskstriker to still his trigger finger, and readjust aim to a less animated target. An ineffective volley, but not a wasteful one… Full Auto Burst: Ialathial will fire his ASC at the Dark Kin furthrest North (in the open near the Guardian, should be within normal range ~140m). Spoiler FAB (ASC): 50 (BaS) + 20 (Aim) + 20 (FAB) = 90 required Roll d100: 95, 72 (FP) = Pass, 1 DoS = 2 Hits (-1 Fate) Hit 1: 6,3 (Tearing) + 4 + 2 (Mighty Shot) = 12 Dam, 4 Pen, Left Arm Hit 2: 5,7 (Tearing) + 4 + 2 (Mighty Shot) = 13 Dam, 4 Pen, Left Arm Trokair 1 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6142406 Share on other sites More sharing options...
Trokair Posted November 15 Author Share Posted November 15 Dark Kin Dodge attempt Spoiler Ag:52, d100: 83, Fail Damage 12 – 3TB – 0(Armour 4 – 4Pen) = 9 Wounds, alive on 1 Damage 13 – 3TB – 0(Armour 4 – 4Pen) = 10 Wounds, dead, very dead. Fate guided the monomolecular shuriken at Khaine bidding, the Dark Kin twisting to try and escape vengeance. A severed arm hangs then falls from the torso entirely, and the Kabalite Eldar sinks to their knees with a dull thud, keeling over into the grass never to rise again. Dark Kin 1 Stopping and spinning around all of a sudden the Eldar cried out in alarm and unleashed a volley with its splinter rifle at the Fire Dragon to its south east. It must have been a reflective panic that pulled the trigger, for the shards prattled harmlessly into the grass and trees around Venkarryn Spoiler Full Auto Splinter at Venkarryn BaS: 41 +20(FAB) +10(Range) – 20 (Run)=51 d100: 59, Miss Dark Kin 7 Leaning out from behind a tree that had served as its cover the Kabilite spotted a hated Carftworld kin standing in a bush and let his splinter rifle speak it’s distain. Spoiler Full Auto Splinter at Ialathial BaS: 41 +20(FAB) = 61 d100: 55, Hit, no DoS If no dodge: Damage d10+2 Pen 3 Toxic d10:6 +2 = 8 8 – 3(Tb) – 3(Armour 6 – Pen3) = 2 Damage Toxic: Toughness test with -5 per point of damage (10 in this case), failure results in further 1d10 damage (not reduced by Tb or Armour). Kelman Next, not sure if @Akylas is any less busy now, so will leave it for a little while but will Autopilot if needed. Ialathial Dodge? Mike Zulu 1 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6142413 Share on other sites More sharing options...
Mike Zulu Posted November 15 Share Posted November 15 (edited) Ialathial Duskstrider: Duskstrider shifted slightly to evade the neurotoxic fusillade, watching the foliage that had concealed him disintegrate into a black mist. He knew whom the next target was… Spoiler Dodge: 46(Ag) + 0 = 46 required Roll d100: 22 = Pass, 2DoS Edited November 15 by Mike Zulu Removed reference to splinter cannon Trokair and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6142421 Share on other sites More sharing options...
Akylas Posted November 15 Share Posted November 15 (edited) With a snarl quite out of place on his face in normal circumstances the Reaper aims at the Dark kin in question. While he only manages to shred the bushes near the enemy Eldar, hopefully it's enough to distract them from targeting his ally. Spoiler Half action aim, full auto burst at Dark Kin 7 44 + 10 (half action aim) + 20 (FAB) = 74 D100 = 98 = miss 2 DOF Edited November 15 by Akylas Mazer Rackham and Trokair 2 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6142528 Share on other sites More sharing options...
Trokair Posted November 16 Author Share Posted November 16 Saoirse You feel the guardian accept your gifts of memory, then reach out and pull more form your mind. Snatches and fragments you are briefly cognisant of before the guardians moves elswhere in your past. A childhood laugh, a heartache you had long forgotten, despair and battle lust, joy of the wind on your skin, terror, comfort, rage. They are no longer memories that the guardian summons but raw emotion, the balance and sum of all that is you. You get a sense of apologetic regret, a remorse and sorrow at the violation of sanctity of your soul. =The histories is not mine to say, Wind-Rider, nor do I recognise the one you Herald, but the key is bright and if the gate accepted your Flame and Self, and I find no more deceit in you then any of us is burdened with. Either all is right or was lost long before this age. Hear Now. The Sleeper under the Mountain is waking, will wake, has woken. We do not know if of the sleeper’s own accord. Nor how long. My companion, we, while fractured by unbeing, have found outsiders, on the orders of the second disciples of a sleeping Yngir, seeking the Sleeper’s Garden. The second disciples have been known to hunt our kin, the Sleeper’s Kin and even their own master’s first disciples. If they precipitate a waking then the Triumvirate needs to know. If the agreement is ended, the compact dead, then the Triumvirate must act. Be now my courier; herald these last words of Rawiya ibnat Fayrooz al-Rame, Executioner, Ghost Warrior from before the breaking. I will buy you time here, make hast and fly, black suns are swarming all over. = Abruptly you are alone inside your head again, cast out and into yourself once more. Fire blooms and sings. A knell and farewell. Licking and biting at the Raider and the three Eldar still aboard. Ghost Warrior Spoiler Shoot Flamer at Dark Eldar 9 (catching 6 and 10 in Area of Affect as well). Dark Eldar 9 – Cannot dodge far enough Damage 1d10+4 at Pen 3 d10: 4 +3 = 7 – 3(Tb) – 1 (Armour 4 – Pen3) = 3 wounds taken Ag Test to see if on fire, Ag:52 d100: 80, On fire Dark Eldar 6 Dodge, Ag: 52, d100: 27, Dodge move out of flame Dark Eldar 10 Dodge, Ag: 52, d100: 58, fail d10: 1 +3 = 4 – 3(Tb) – 1 (Armour 4 – Pen3) = 0 wounds taken Ag Test to see if on fire, Ag:52 d100: 26, Not on fire Saoirse Next Mazer Rackham and Akylas 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6142536 Share on other sites More sharing options...
Mazer Rackham Posted November 16 Share Posted November 16 (edited) Saoirse: Thoughts a mix of ancient, raw, second-hand emotion, with all that brought with it, she let it out in a physical representation. Her war-face shuddered, casting a strange etheric countenance over her drakehelm, the Avatar of Khaine an ancient anger breaking through but for a moment in response to the terrible well of desperate loss and pain of the entire Eldar race - the humiliation! The shame! The anger! 'Quickly - kill them all!' She said into her helmet. +KILL THEM ALL!+ His voice thundered. Spoiler Actions: Executioner (Target, DE top left of map, to Venkarryn's left, looking to free him up) No Powers Maintained WP: 45 + ((5 x 7 (Push) = 35)) = 80 D100: 73, Pass, no DoS Construct: Spoiler Range 140m Attacks immediately - Swift Attack WS: 46 + 0 (No DoS on FPT) Attack 1 D100: 11 (Right Arm) Dam (Witchblade): 13, Pen6 Attack 2 D100: 16, (Body) Dam (Witchblade): 20, Pen 6 Edited November 17 by Mazer Rackham calcs Trokair 1 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6142569 Share on other sites More sharing options...
Trokair Posted November 16 Author Share Posted November 16 Dark Kin 1 Spoiler Dodge, Ag: 52, d100: 37 Pass, hit 1 discounted Hit 2, Damage: 20 – 3tb – 0 (armour 4 – Pen6) = 17 Damage, Dead The smell of cooked and charred meat and offal disperses from Dark Eldar as body falls, cut in twain, the insides steaming. Dark Kin 5 Scrambling up and around the rock a little the Dark Kin finds a good place from which to perch and spot a target while retaining some cover, however the splinter rifle chose that moment to spite the Eldar. Spoiler Perception test to see if she spots Ialandranth nearby Per: 45 +10 (heightened senses) = 55 d100: 84, Fail Half action move (slightly around/up rock so at gain LoS), Half Action single shot with splinter rifle at Ialathial BaS: 41 d100: 96 Jam Dark Kin 10 Having stopped, dropped and rolled to douse the flames before they could do any damage the Eldar returned fire into the increasingly woodchiped trees with the Shredder. Spoiler Shoot Shredder at Ghost Warrior BaS: 41 +10(Range) -10(size)= 41 d100:85, Miss Scatter d10: 10 direction, d5: 8/2=4 distance South Easterly 4m, blast 4 so just misses Ialandranth and Venkarryn Next Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6142581 Share on other sites More sharing options...
A.T. Posted November 16 Share Posted November 16 Ialandranth Veilseeker The dark kin had scattered to make it difficult for their foe to focus fire, but in doing so had left themselves isolated and vulnerable. One by one they could be hunted, but perhaps the vehicle and the weapon it carried would be the greater prize. Warp jump to point blank range of the closest dark eldar and semi-auto fire. If the target is killed then use the semi-auto move to vanish back into the trees, if not then use it to move into close combat To hit: BS 43+30 range (no +10 for semi-auto due to moving) Roll = 51 = 2 hits 2d10+10 damage 1+8+10 = 21, Pen 0 4+10+10 = 24, Pen 0 (roll for righteous fury failed) Trokair and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6142588 Share on other sites More sharing options...
Trokair Posted November 16 Author Share Posted November 16 (edited) Ialandranth Not sure you needed a Wrap jump to your target as Dark Kin 5 was approx 8m away. The monomolecular mesh of the Death Spinner cut through the unfortunate Eldar, before rebounding of the hard rock and further fricasseeing the corpse as it slid into the grass. A red mist cloud sprays outwards, then rains out into droplets. Your armours radiation alert spikes and shrills as you retreat into the cover of the undergrowth underneath the tree. Dark Kin 5 Spoiler Dodge, Ag: 52, d100: 17 Pass, hit 1 dodged Hit 2, Damage: 24 – 3tb – 4 (Armour) = 17 Damage, Dead Venkarryn Next Edited November 16 by Trokair Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6142619 Share on other sites More sharing options...
Black Cohort Posted November 16 Share Posted November 16 Ven will continue to run (24m), moving north-east into the copse of trees. Also for future attempts to shoot at Ven, he has both hard target and a cameleoline cloak Mazer Rackham and Trokair 2 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6142640 Share on other sites More sharing options...
Trokair Posted November 17 Author Share Posted November 17 Dark Kin 8 The aspect of reaper stood as a clear target against the surrounding vegetation, and it had spoken for one of the Kabilites already, and tried for another. No More, The Eldar raised the splinter rifle and let rip. Spoiler Full Auto Splinter Rifle at Kelman BaS: 41 +20(FAB) = 61 d100: 41, Hit, 2DoS = 3 Hits Damage d10+2 Pen 3 Toxic Hit1: d10:5 +2 = 7 7 – 3(Tb) – 4(Armour 7 – Pen3) = 0 Damage Hit2: d10:9 +2 = 11 11 – 3(Tb) – 4(Armour 7 – Pen3) = 4 Damage Hit3: d10:6 +2 = 8 8 – 3(Tb) – 4(Armour 7 – Pen3) = 1 Damage Toxic: Toughness test with -5 per point of damage (-20 for Hit 2, -5 for Hit 3), failure results in further 1d20 damage (not reduced by Tb or Armour). Normally Dodges are applied to the first Hit in sequence as Dodges are rolled before Damage, but as Hit 1 dose nothing I am going to allow a successful dodge to count against hit 2 this once. Dark Kin 6 Recovering balance after the ungraceful exist of the raider to avoid the flames it was time to reply in kind as darklight speared the little Wraithconstruct’s arm. A moments satisfaction at the Kill, and then a wince, the Dracon had want it captured, perhaps the corpse would prove sufficient. Spoiler Half Action Aim, Half Action single shot Blaster at Ghost Warrior BaS: 41 +10(Rnage) +10(aim) -10(size)= 51 d100:02, Hit, 4DoS Location Right Arm Ghost Warrior Dodge Ag:40 d100: 50, Fail Damage 2d10+10 at Pen 16 Felling 1, Proven 3 d10: 5,4 +10 = 19 – 3(Tb (as Felling reduced Unnatural Toughness by one step)) – 0(armour 4 – Pen 16) = 16 Wounds, Was at [7/14] now at [23/14] – 9 Critical Damage – Very Dead! Even with a second death Rawiya still held to duty, the last thoughts a projection of spirit sight for you all to catch. Dark Suns in the distance in adition to the ones nearby. Some North, some South and West, only eastwards there was no blemish on the soulscape. Dark Kin 9 A cry of pain silence by crackling fire. Spoiler Full action, try and put out fire Ag: 52 – 20 (Hard) = 31 d100: 51, Fail Fire Damage d10: 8 wounds, dead Kelman Dodge Next, then turn 5 Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6142660 Share on other sites More sharing options...
Akylas Posted November 17 Share Posted November 17 With his warmask on Kelman's instincts scream at him to move, avoiding the worst of the splinter fire. Spoiler Dodge roll Against 45 Agi 1d100 roll = 24, 2 DOS. Toughness against hit 3 Against 30 toughness -5 = 25 1d100 = 3, 2 DOS Trokair and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6142671 Share on other sites More sharing options...
Trokair Posted November 17 Author Share Posted November 17 Turn 5 Initiative 22: Ialathial Duskstrider [0/15] 20: Dark Kin 1 [10/10] – Dead 20: Dark Kin 7 [0/10] – 18: Kelman Orach [1/18] 18: Ghost Warrior [23/14] Dead. 18: Dark Kin 2 [10/10] Dead 16: Saoirse Firebright [0/14] --: Saoirse Psychic Phantom [0/14] 16: Dark Kin 5 [10/10] – Dead 16: Dark Kin 10 [0/10] – Shredder (Orange) 15: Ialandranth Veilseeker [0/16] 15: Venkarryn [0/16] 13: Dark Kin 4 [10/10] – Dead 13: Dark Kin 8 [0/10] 12: Dark Kin 3 [10/10] – Dead 11: Dark Kin 6 [0/10] – Blaster (Dark Red) 11: Dark Kin 9 [10/10] – Dead, On Fire Ialathial (Blue), Kelman (Black), Ialandranth (White), Venkarryn (Yellow), Saoirse (Purple), Ghost Warrior (Brown), Saoirse Psychic Phantom(Lighter Purple) Dead Dark Eldar in Grey, live in Red (aside from special weapon ones) Ialathial Next Mazer Rackham, Mike Zulu and Akylas 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6142681 Share on other sites More sharing options...
Mike Zulu Posted Tuesday at 10:26 PM Share Posted Tuesday at 10:26 PM Ialathial Duskstrider: “Kelman, I am repositioning,” Duskstrider announced before sprinting across the field. He needed a better firing line on the remaining hostiles… Run: Ialathial will run 24 m N/NNE to within the treeline, positioning himself on the West side of a convenient tree trunk. Mazer Rackham and Trokair 2 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6142981 Share on other sites More sharing options...
Trokair Posted Tuesday at 11:07 PM Author Share Posted Tuesday at 11:07 PM Dark Kin 1 – Dead Saoirse’s phantom must takes Easy +30 Toughness test for being within combat range of the Dark Eldar corpse, failure inflicts 1d10 Damage from radiation (no TB or Armour mitigation) and 1 level of fatigue. I am aware that as a psychic manifestation it sould not suffer any ill effect, hence the +30 to the test, but think of it as disrupting the psychic energy holding it together. Dark Kin 7 Cowardly Kin, The Avenger had run away, no matter, for just to the left of the Aspect Warrior the Dark Eldar spotted a Craftworld Witch, perfect target for a Splinter rifle volley. Spoiler Full Auto Splinter Rifle at Saoirse BaS: 41 +20(FAB) = 61 d100: 27, Hit, 3DoS = 4 Hits Damage d10+2 Pen 3 Toxic Saoirse Dodge? Hit1: d10:5 +2 = 7 Hit2: d10:1 +2 = 3 Hit3: d10:8 +2 = 10 Hit3: d10:6 +2 = 8 Toxic: Toughness test for Each hit that caused damage, -5 to the test per point of damage on that hit, failure results in further 1d20 damage (not reduced by Tb or Armour). Kelman, Saoirse and Saoirse’s summon Next Mazer Rackham and Mike Zulu 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6142984 Share on other sites More sharing options...
Mazer Rackham Posted Wednesday at 01:13 AM Share Posted Wednesday at 01:13 AM (edited) Saoirse: Spoiler Reaction: Dodge AG 49 D100: 13, Pass plus 3 DoS. (Amended - as per DH: Core, Unnat is Opposed only...!) OOC: Phantom fails the Test, takes Fatigue. Saoirse will cease Sustaining when her tun comes as it flickers and warps. Someone else is (hopefully) for the chop. Seeing the blink of light on crystal shards, she leapt out of the way, just as a blistering volley struck the tree behind her, immediately petrifying it with terrible venoms. Her drakehelm scowled at the wretch, pointedly. Edited Wednesday at 09:35 PM by Mazer Rackham Mike Zulu, Trokair and Black Cohort 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6142997 Share on other sites More sharing options...
Akylas Posted Thursday at 09:12 PM Share Posted Thursday at 09:12 PM The reaper aims his next shot at the Drukhari ahead and to his right. He smiles grimly under his helmet as he makes a direct hit. Spoiler Half action aim, full auto burst at Dark Kin bottom right of map 44 + 10 (Half action aim) + 20 (FAB) = 74 d100 = 28 =4 DOS = 5 hits Damage = 2d10 +2 Hit 1 = 6 + 5 + 2 = 13 Hit 2 = 4 + 10 + 2 = 16 Hit 3 = 4 + 4 + 2 = 10 Hit 4 = 7 + 6 + 2 =15 Hit 5 = 8 + 9 + 2 = 19 Mazer Rackham, Mike Zulu and Trokair 3 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6143248 Share on other sites More sharing options...
Trokair Posted Thursday at 10:57 PM Author Share Posted Thursday at 10:57 PM Dark Kin 7 Perhaps the Dark Eldar had been lining up a shot at the Reaper, or caught a glimpse of muzzle flash, regardless he was light on his feet, darting out of the way and behind the tree he had earlier used at cover. The Tree however was not as robust as the Eldar would have thought, for several of Reaper Launchers micro missiles took junks out of it and one even found its way through to strike Kabilite. Spoiler First of all, due to the Reapers Long Range of 275m you are within half range for a +10 to hit, so that’s an extra DoS and therefore an extra Hit, taking you up to the max 6 for a Reaper Launcher. Initial Hit Location is 82, which is Right Leg Per table 7-6 (p190) It is then Leg, Body, Arm, Head and then back to Body for all subsequent hits. Dark Kin 7 Dodge Ag:52, d100: 10!, 4 DoS means he dodges the initial hit plus four additional, so only the 6th hit will do dmage, this will be to the Body, os he will get cover fro mthe Tree. Damage 2d10 +2 - 3(Tb) - 5 (Armour 4 + Tree (Heavy Wood) 8 – Pen 7) = ?? wounds Roll your damage when convenient Saoirse Next Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6143264 Share on other sites More sharing options...
Mazer Rackham Posted Friday at 12:12 AM Share Posted Friday at 12:12 AM Saoirse: OOC: If Akylas haben gesplatten goon: Cease sustain Phantom Full Move: Run up to behind Ialathial OOC: If goon nicht gesplatten: Cease sustain Phantom Half Action: Concentrate Half Action: Destructor at aforementioned kaboom-a-goon WP 45 + 35 (Push) + 10 (Thunking) = 90 D100: 45 PASS, Plus 4 DoS = 7m + 2m (from DoS) = 9m AOE Dam: 2D10+7 (PR) E = 14 Pen 7 Trokair 1 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6143273 Share on other sites More sharing options...
Akylas Posted Friday at 02:44 AM Share Posted Friday at 02:44 AM (edited) The last missile careens the side of the tree but still makes its way to the Drukhari behind it. Spoiler Hit 6 = 3 + 9 + 2 = 14 14 - 8 = 6 Edited Friday at 02:45 AM by Akylas Trokair 1 Back to top Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6143284 Share on other sites More sharing options...
Trokair Posted Friday at 09:58 PM Author Share Posted Friday at 09:58 PM Dark Kin 7 For a moment he sighed with relief, despite the pain from shards of tree and Reaper ammunition that had ripped into him, he had survived the barrage. Then the world exploded, in a neat circle covering about 250 square meters. Of the Dark Eldar there was no trace, nor that part of the forest. Spoiler Take 6 wounds from Kelman’s Reaper Launcher, down to 4, take another 11 from Destructor. Wrap energy induced vaporisation. Dark Kin 10 With the Dracon’s quarry blasted rather than captured they would be in trouble, but he could focus on the pesky Craftworlders that had interfered and by the sounds of the coms done in for several of the squad, weaklings. Moving along the edge of the Raider he scanned the terrain, seeking prey. There, a Aspect Warrior, that would do. Spoiler Half Move (5m) West, Half Action single shot with Shredder at Kelman BaS: 41 d100:63, Miss Scatter: direction d10: 7 = south westerly, distance d5: 4/2 = 2m Shredder has Blast (3) so I think that catches both Kelman and Saoirse Damage: 2d10 + 5 Tearing at Pen 2 Kelman (assuming no dodge) 2d10: 10,9,2 take 10 and 9 = 24 at Pen 2 Saoirse 2d10: 10,10,3 take 10 and 10 for 25 at Pen 2 What are the odds of three 10 in six rolls of a d10? Ialandranth and Venkarryn Next Link to comment https://bolterandchainsword.com/topic/386075-a-knocking-afar-ic-thread/page/10/#findComment-6143443 Share on other sites More sharing options...
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