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57 minutes ago, Lysimachus said:

Question: I totally understand the loss of DW-specific gear, but it does seem that the Tacmen will be by far the most heavily penalised by this, losing their shot selector and their free clip of SIA. Will they get an alternative upgrade of some sort?

 

Yes, that's something I'm looking at but haven't settled on yet. I was considering the upgrade to a Combi-weapon of preference for free. Thoughts appreciated. Note that whoever plays the DW Vet (if a Tacman) gets the free magazine.

 

I'm trying to compromise and juxtapose. If you survive for example, it might be something your character thinks about doing formally - the Apocryphon Oath - I mean. Maybe that's a point of consideration for Characters as a whole as the adventure goes on.

 

Edited by Mazer Rackham

By combi-weapon I mean Bolter/Flamer, Bolter/Melta, Bolta/Plasma, Bolter/UBGL.

 

If you mean combi-bolter as in Abaddon's Record Player, I don't see how or why that might be in your possession. The best you'd get is a Storm Bolter, but I think for fairness' sake (most of the Combi-weapons are 15 Req) I'd have to suggest you Sig Wargear it.

 

What I will say is some of the ammo types I'll be rolling up will be from types your Renown level would not be able to normally acquire - so I think with the offer of a Combi-weapon (plus 3 reloads for that weapon) isn't too bad a spot?

 

EDIT:

 

I've opened the folders and if you've given me a gmail account in the past I've used that as access to our Googledoc folder. If you don't have the books, I have put copies of mine in there. The usual disclaimer applies:

 

'These are my books for personal use and should not be distributed or represented as for sale to another party. These books have been purchased by me for such use, and this does not constitute an infringement of any party's rights or intellectual property.'

 

Link:

 

Let me know if you can't get in, and shoot me a PM with a gmail address of your choosing. There aren't any Chargen sheets in there yet, as we're still jawing, and I need to try and set up a few folks' Chapter picks (bits and bobs like Chapter Traits if applicable, yadda yadda).

 

EDIT 2:

 

I've now rolled up your Spec Ammo, which you can distribute amongst yourselves here, and narrattivley in IC when you 'get' it:

 

Rounds (Individual):

  • 1 x Witch Bolt
  • 2 x Vengeance Rounds
  • 3 x Dragonfire Shells
  • 3 x Implosion Rounds

 

Magazines (all magazines are 28 rounds):

  • 2 x Hellfire Shells
  • 2 x Stalker Bolts
  • 2 x Kraken Rounds
  • 2 x Metal Storm Rounds

 

Heavy Bolter Munitions (Note these are 1.00 Cal, so won't fit Bolters etc):

  • 1 x 60 Kraken; or,
  • 1 x 60 Metal Storm

 

These will have to be carried and manually loaded when you want to switch ammo types.

 

These are on top of your 'Rule of 3', obviously HB's are opering from backpack ammo supply.

 

Chargen Sheets are also now established. Find your name, edit your sheet with your Specialty Gear, and raw Characteristics please gents, if you're so inclined.

 

Edited by Mazer Rackham
Updates, my God I can't spell.
3 hours ago, Mazer Rackham said:

EDIT 2:

 

I've now rolled up your Spec Ammo, which you can distribute amongst yourselves here, and narrattivley in IC when you 'get' it:

 

  • 1 x Witch Bolt
  • 2 x Vengeance Rounds
  • 4 x Implosion Rounds
  • 5 x Hellfire Rounds
  • 8 x Stalker Bolts
  • 10 x Kraken Rounds
  • 10 x Metal Storm Rounds

 

These are on top of your 'Rule of 3'

 

For clarity, those are clips and not individual rounds yes?

I'd envisioned them as individual rounds, salvaged from an Ordo Xenos supply crate, but it now looks a bit stingy.

 

I'll adjust into Round and Magazines in the post above, since there are nine(!) of you. That might be a bit fairer - as I said, I haven't fully settled on anything yet, but this certainly firms up the idea. :thumbsup:

 

However, now having looked at those numbers, there are possibly more spec ammo mags than Tacmen, soo....I'll switch my offer from combi-weapons to the following:

 

  • Any Tacmen/Devs may take a Chainsword in addition to their standard equipment, for free.
  • Any Apothecary can equip a Chainsword for free.
  • Any Other class may (for free) take either:
    • A Bolter, if they do not have one, or;
    • An Astartes Shotgun.

 

All options are 5 Req, and add a bit of utility, looks fair, without breaking anything. Looks a lot better to me.

 

Thoughts?

 

Edited by Mazer Rackham
12 minutes ago, Mazer Rackham said:

I'd envisioned them as individual rounds, salvaged from an Ordo Xenos supply crate, but it now looks a bit stingy.

 

I'll adjust into Round and Magazines in the post above, since there are nine(!) of you. That might be a bit fairer - as I said, I haven't fully settled on anything yet, but this certainly firms up the idea. :thumbsup:

 

 

Nine of us but maybe not for long, if 

 

Grailkeeper's MM shoots the Librarian with a magazine of Witch Bolts. 

 

 

 

 

 

That sounds good to me, though I did spot one thing.

 

I'm not massively familiar with how (Ultramarine) characters work, but I noticed the Hesh-pattern Bolter in RoB? It doesn't seem to have any Req/Renown requirements, but the fluff makes it sound like something they bring with them from home rather than being DW gear? Is that something my Tacman could take instead of a Combi? Or do Ultras characters just get to take one if they want, no questions asked?

 

Edited by Lysimachus
28 minutes ago, Lysimachus said:

I'm not massively familiar with how (Ultramarine) characters work, but I noticed the Hesh-pattern Bolter in RoB? It doesn't seem to have any Req/Renown requirements, but the fluff makes it sound like something they bring with them from home rather than being DW gear? Is that something my Tacman could take instead of a Combi? Or do Ultras characters just get to take one if they want, no questions asked?

 

AFAIK, that's right. Crunch-wise the 'Hesh' is special issue in a chat between the GM and the Player. Since they are UM Specific, I would rule that Successors wouldn't have access to them. I think they're also Distinguished Renown, but I'm not concrete on that.

 

FAQ 1.1 backs up the highlighed part. So it's only RP access if you want one, and if it's available.

 

Just on the combi-guns, after rolling up/deciding on the spec ammo, I won't be doling them out for free, but there will be items like that to Requisition when the time comes.

 

Edited by Mazer Rackham
Hesh are Special. UM's are *Special*. Who knew? Good God, I can't spell.

You're Respected, so yes, a Storm Bolter would be available with Sig Wargear (SGW).

 

Note that the SGW is maximum 20 Req items, though, so all you'll be able to get with it is the gun, and it will have no DW-stylee accoutrements like a Shot Selector etc.

 

Edited by Mazer Rackham

More questions:

 

Forgetting the SB (I just remember all the use that Orphiel got out of his.)

 

1) Will the Bikes have to gotten via SGW or the relinquishment of Wargear, eg: Assault Marine Jetpack or Techmarine Servo-Arm? 

 

2) Have we got enough Renown to SGW Power Talwars? 

 

 

 

 

 

 

34 minutes ago, Machine God said:

More questions:

 

*Steeples fingers*

 

I'm ready...

 

34 minutes ago, Machine God said:

Forgetting the SB (I just remember all the use that Orphiel got out of his.)

 

It was a very handsome chest ornament - although the SB wasn't Orphiel's real weapon - those were his pistols.

 

34 minutes ago, Machine God said:

1) Will the Bikes have to gotten via SGW or the relinquishment of Wargear, eg: Assault Marine Jetpack or Techmarine Servo-Arm? 

 

I think I mentioned a few posts back, Bikes are SGW. I can't remember what I said about the Servo Harness, but like if you Req a Jump Pack, the harness goes, so the same would probably happen here.

 

34 minutes ago, Machine God said:

2) Have we got enough Renown to SGW Power Talwars? 

 

Power Sword as SGW, yes (it's 20 Req, so again, won't have bells and whistles). If you're a White Scar you can get a Duelling Tulwar as a Chapter Trapping, but it's not powered, and neither is it...good

 

With either of these options it's one or the other, as you only have 1 x SGW Talent at R1.

Kind of related, WS can get Duelling Tulwars (1d10+2 R, Pen 0, Balanced, Primitive) either in addition or instead of the Combat Knife (p34 FF).

 

As you offered a free chainsword to Apothecaries I was wondering if I could use the Ceremonial Sword Profile (1D10+3 R, Pen 2, Balanced - p155 Core) with a mono edged weapon upgrade for +2 pen to make a Chainsword equivalent profile (without tearing though) to represent a  ‘WS Tribal/ cultural’ Tulwar. 

 

The idea being that my character has a small dulling one (instead of a combat knife) and a full sized one (as a chainsword replacement).

It's not crazy, I have no objection - although I think the rules for the Duelling Tulwar say you can Parry with it multiple times, IIRC. Obviously this bonus is swapped for removing the Primitive quality.

 

Deal?

 

Edited by Mazer Rackham
14 minutes ago, Mazer Rackham said:

It's not crazy, I have no objection - although I think the rules for the Duelling Tulwar say you can Parry with it multiple times, IIRC. Obviously this bonus is swapped for removing the Primitive quality.

 

Can't see anythign about multiple pary for Duelling Tulwar on either p99 or 34 of FF.

Just that Duelling Tulwar can make 1 free attack if using defensive stance.

 

 

Edited by Trokair
29 minutes ago, grailkeeper said:

The idea of a marine malevolent being the groups apothecary is actually kind of amusing.

 

'You see brother, you have a hand with four finger and thumb, and my mate over there only has three fingers.'

 

*Hefts knife*

 

'You don't mind, do you?'

 

1 hour ago, Trokair said:

Can't see anythign about multiple pary for Duelling Tulwar on either p99 or 34 of FF.

Just that Duelling Tulwar can make 1 free attack if using defensive stance.

 

Sorry, I forgot what it was exactly. Since you're losing Tearing, and don't have Counter Attack, and it's just a rather large stabber, the Free Attack on Defensive Stance is fine to keep.

Edited by Mazer Rackham
3 hours ago, Mazer Rackham said:

 

AFAIK, that's right. Crunch-wise the 'Hesh' is special issue in a chat between the GM and the Player. Since they are UM Specific, I would rule that Successors wouldn't have access to them. I think they're also Distinguished Renown, but I'm not concrete on that.

 

FAQ 1.1 backs up the highlighed part. So it's only RP access if you want one, and if it's available.

 

 

 

That makes sense, but just to clarify... when you say Ultramarines only and not Successors, you are talking about rules, correct?

 

As opposed to the various Ultra Successors that there are FFG rules for, eg Novamarines, Black/White Consuls, etc, where they are actually slightly different.

 

If it is just a Successor as a re-skin, but using only the plain Ultras rules, then all Ultras-only rules and gear options should still be available, no?

 

Edit: Same way as in regular 40k, you've always been free to paint your Ultramarines however you like, but as long as they are all Ultramarines rules-wise, you are free to include Ultras stuff like Marneus or Tigurius or whoever...

 

Edited by Lysimachus
42 minutes ago, Lysimachus said:

That makes sense, but just to clarify... when you say Ultramarines only and not Successors, you are talking about rules, correct?

 

I am...

 

42 minutes ago, Lysimachus said:

As opposed to the various Ultra Successors that there are FFG rules for, eg Novamarines, Black/White Consuls, etc, where they are actually slightly different.

 

They are...

 

42 minutes ago, Lysimachus said:

If it is just a Successor as a re-skin, but using only the plain Ultras rules, then all Ultras-only rules and gear options should still be available, no?

 

Yes, but also no. :confused:

 

If you want to shoot me a PM, we'll have a conflab.

 

Edited by Mazer Rackham
1 hour ago, Mazer Rackham said:

Sorry, I forgot what it was exactly. Since you're losing Tearing, and don't have Counter Attack, and it's just a rather large stabber, the Free Attack on Defensive Stance is fine to keep.

 

I think we ended up talking a little past each other here. Sorry for any confusion.

 

For my White Scars I wanted to replace the combat knife with a Duelling Tulwar as per page 34 of FF as it is a WS fluffy choice.

 

I then wanted swap the free chainsword you granted for a Ceremonial Sword with a mono edge upgrade (for +2 Pen) so that its stats would be identical to the chiansword (apart from missing Tearing). The idea being that this would be something like a WS style Charnabal Sabre. I called it a ‘Tribal’ Tulwar as a way to distinguish it from the Duelling Tulwar (which I think is more like a dagger than a sword since it replace the combat knife) while ging it a fluffy sounding name. No Primitive and no Power, just a Balanced Bladed weapon as a slightly worse but fluffy Chainsword replacement.

 

 

Another question, I have used Signiture Wargear to add the Bike to my sheet, and as I wrote down the driver operated twin bolter I noticed that its damage is 2D10 + 5  and Pen 5 which is what the Bolter was pre errata, but I could not find an errata for the bike’s twin bolter.  Should I adjust damage and Pen to errata normal bolter.

 

 

Also, how does the extra hit from 2 DoS from Twin Linked interact with the extra hit form Semi or Full Auto Burst?  Do both apply so that a Semi with 2 DoS would get 1 extra from SAB  and 1 extra from Twin, and a full with 2DoS would get 2 from FAB and 1 From Twin?

 

2 hours ago, Trokair said:

I then wanted swap the free chainsword you granted for a Ceremonial Sword with a mono edge upgrade (for +2 Pen) so that its stats would be identical to the chiansword (apart from missing Tearing). The idea being that this would be something like a WS style Charnabal Sabre. I called it a ‘Tribal’ Tulwar as a way to distinguish it from the Duelling Tulwar (which I think is more like a dagger than a sword since it replace the combat knife) while ging it a fluffy sounding name. No Primitive and no Power, just a Balanced Bladed weapon as a slightly worse but fluffy Chainsword replacement.

 

Right, right, right. Got you. Appreciate the expansion.

 

Yes, sword is fine!

 

2 hours ago, Trokair said:

Another question, I have used Signiture Wargear to add the Bike to my sheet, and as I wrote down the driver operated twin bolter I noticed that its damage is 2D10 + 5  and Pen 5 which is what the Bolter was pre errata, but I could not find an errata for the bike’s twin bolter.  Should I adjust damage and Pen to errata normal bolter.

 

Yes, use the Errata Boltgun profile in this instance. Good catch.

 

2 hours ago, Trokair said:

Also, how does the extra hit from 2 DoS from Twin Linked interact with the extra hit form Semi or Full Auto Burst?  Do both apply so that a Semi with 2 DoS would get 1 extra from SAB  and 1 extra from Twin, and a full with 2DoS would get 2 from FAB and 1 From Twin?

 

Yes, you have it correctly.

 

EDIT:

 

Angles of Fire and Marines Malevolent build advice:

 

AoF:

  • Use Codex Chapter Construction
  • Chapter Demeanour: Aspire to Glory (RoB: p100)
  • Chapter Traits: +5 Tgh
  • Bonus Talent: Cleanse and Purify

 

Marines Malevolent:

  • Use Codex Chapter Construction
  • Chapter Demeanour: Would suggest Aloof (RoB: p100)
  • Chapter Traits: +5 Ballistic Skill, +5 WP, -5 Fel

 

Thoughts?

 

Edited by Mazer Rackham

Looks like I'll be picking up a heavy flamer for signature wargear then. 

 

Never used a backpack supply- does the rule of 3 still count (backpack plus 2 standard reloads) or do I just have the one backpack supply of ammo?

Edited by Lord_Ikka
10 hours ago, Mazer Rackham said:

 

'You see brother, you have a hand with four finger and thumb, and my mate over there only has three fingers.'

 

*Hefts knife*

 

'You don't mind, do you?'

 

Kind of like the Black Dragons Apothecary. 

 

"These extendable spikes? No I have a Narthecium on each arm!" 

 

 

 

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