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Hi Grail,

 

I was going to shoot you a pm and ask how you were fixed, but if you're really stuck, I understand that life is life, and you've got priorities. Helping you set up a character is not a problem if you want to store him away and have another look later - this game won't kick off until some time in Orktober, so there is wiggle room if you're still interested.

 

I/We can handle that crunch for you as promised. I apologise if you've felt left adrift. :sad:

 

On the MM and party dynamics, don't worry about that. Tension in the games comes from personal friction - and it was set up that way since you're Marines and on't talk to Oomans much, so it all has to come from within. Nothing would get too outrageous, just a hard look or little barb here and there, all IC and above board, and I'd be on hand to smooth everything anyway. It's no sweat.

 

If anyone is likewise having trouble they can shout up to me and I will do my best to help.

 

Any help, Grail?

Likewise, I really enjoy the character creation process*, so I'm happy to help anyone who hasn't got time for (or just isn't bothered about) that side of things!

 

 

 

*so much so that for funsies I found myself this morning expanding the Marines Malevolent bits Mazer posted a few pages back into the following:

 

Marines Malevolent in Deathwatch

 

Chapter Demeanour: Aloof (RoB: p100)
Chapter Traits: +5 Ballistic Skill, +5 WP, -5 Fel

 

Marines Malevolent Advances
Survival   …200xp
Survival +10   …300xp
Survival +20   …400xp
Evaluate   …400xp
Evaluate +10   …600xp
Evaluate +20   …600xp
Hatred (Mutants)   …500xp
Abhor the Witch   …800xp
Paranoia   …500xp
Iron Discipline   …500xp
Target Selection*   …500xp

 

*perfect for those 'friendly fire' situations! :laugh:

 

Chapter Trapping: The Marines Malevolent have a reputation for ‘repurposing’ wargear belonging to other Chapters. As such, a MM Character may select any available Chapter Trapping. However, should the character cross paths with Astartes of the Chapter that the Trapping belonged to (or worse yet, be assigned to a Kill-Team beside one of them!) it will undoubtedly have serious consequences, as determined by the GM. Examples could include negative mods to Fel-based tests, or even subtracting Cohesion Points from the squad.

 

 

 

18 minutes ago, Machine God said:

Morris the Malevolent Marine 

 

Has a ring to it, but I'd think it would be 'Maurice' of we were going down that road..!

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