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Well I didn't think I was going to build this guy out as a sniper, but the assault marine felt forced (and I think I've done... many... of those lately), so I have retooled Hierax as a sneaky git and long-ranged combatant. As such, I have rebuilt my dude as a tacman and adjusted his spend to pick up sig wargear (stalker boltgun).

 

@Mazer Rackham in keeping with some sort of theme and to cut down on the amount of gear Hierax might be toting around (for maximum tacticool), might I sub his chainsword out for a chainblade melee attachment for his standard tacmarine boltgun/bolt carbine? 

 

Otherwise he's ready to go. If we end up having spare req, I would like to snag a camo-cloak once play starts.

 

Additionally, what was your ruling on special issue ammo for tacmen? I remember you stating that the boltguns don't have a shot selector, but I can't remember or find your ruling on the starting ammunition (sorry!).

Edited by Necronaut
2 hours ago, Necronaut said:

Well I didn't think I was going to build this guy out as a sniper, but the assault marine felt forced (and I think I've done... many... of those lately), so I have retooled Hierax as a sneaky git and long-ranged combatant. As such, I have retooled my dude as a tacman and adjusted his spend to pick up sig wargear (stalker boltgun).

 

Nice. 

 

2 hours ago, Necronaut said:

@Mazer Rackham in keeping with some sort of theme and to cut down on the amount of gear Hierax might be toting around (for maximum tacticool), might I sub his chainsword out for a chainblade melee attachment for his standard tacmarine boltgun/bolt carbine? 

 

Don't see an issue.

 

2 hours ago, Necronaut said:

Otherwise he's ready to go. If we end up having spare req, I would like to snag a camo-cloak once play starts.

 

Should be one at the ERV.

 

2 hours ago, Necronaut said:

Additionally, what was your ruling on special issue ammo for tacmen? I remember you stating that the boltguns don't have a shot selector, but I can't remember or find your ruling on the starting ammunition (sorry!).

 

Tacmen don't get the SpecAmmo, it's just a pool I randomly rolled up. Obviously, you can swap a Mag for one of your Standards, and you can Req a Shot Selector (it's all done narratively from the ERV. It'll become clear as we move on.

 

For clarity, loose SpecAmmo Rounds won't count against your ammo total - there's always a small bandolier, pouch, behind your ear, on a keychain, in your teeth, in your sock, etc etc.

 

I'll put the Ammo allowances/ordnance in the Char/Data thread for everyone's easy access.

 

 

 

Edited by Mazer Rackham

One other thing: if it pleases the GM, for a bit of fun (and/or psychological trauma), I replaced Concealment +20 from the Raptors Table with Rapid Reload and the deed (of disdain) Lone Survivor. This should mesh nicely with a secondary theme of this character that I had somehow overlooked given his past event plus one of his armour histories, and give you some extra carrots and/or sticks. And for the first time ever I have rolled up an astartes character with a sub-30 Fellowship.

Edited by Necronaut
35 minutes ago, Necronaut said:

One other thing: if it pleases the GM, for a bit of fun (and/or psychological trauma), I replaced Concealment +20 from the Raptors Table with Rapid Reload and the deed (of disdain) Lone Survivor. This should mesh nicely with a secondary theme of this character that I had somehow overlooked given his past event plus one of his armour histories,...

 

Sounds good, we ball.

 

35 minutes ago, Necronaut said:

...and give you some extra carrots and/or sticks...

 

Are those things mutually exclusive? :tongue:

I have not had any specific req in mind, but based on other games have seen that Apothecaries often go and get a Diagnostor Helm. So I could do that, but as I am seeing Kur-Dawa as being near the beginning of his Apothecary path I am not so sure.

 

Perhaps just a Medkit (or such supplies) and donate the remaining Req to whoever needs it.

 

Edit: Does the starting narthecium medicae bonus stack with a medkit?

Edited by Trokair
1 hour ago, Trokair said:

I have not had any specific req in mind, but based on other games have seen that Apothecaries often go and get a Diagnostor Helm. So I could do that, but as I am seeing Kur-Dawa as being near the beginning of his Apothecary path I am not so sure.

 

You can Req it if you want, no problem. There'll be one at the ERV.

 

1 hour ago, Trokair said:

Perhaps just a Medkit (or such supplies) and donate the remaining Req to whoever needs it.

 

Edit: Does the starting narthecium medicae bonus stack with a medkit?

 

IIRC, It does stack. The blurb about Medicae Kits/Pouches:

 

Medicae Pouch: Contains cataplasm patches, contraseptics, synthetic skin applicators, single-use injectors containing de tox, pain suppressant, morpha, resuscitex, a few bandages and a tourniquet. Grants +20 to any Medicae Tests.

I've sent some PM's out, but with Murderers entering the final stages, if you need to tidy anything up, or ask me about don't hesitate, as I'll be opening thread soon for introductory posts. When I call for them, you are welcome to post even if your chargen sheet isn't compiled, but obviously you'll need to have a rough draft of your character concept sorted out.

 

Please note that once actual play begins, no further changes to characters can be made, so make sure you want to be the change you see.

 

Some ideas for your characters being split off from the main force of your Chapter:

  • Enemy action has killed your squad,
  • Thunderhawk shot down, lone survivor,
  • Separated by some mishap or miscomm,
  • Went to get help, comrades forced to move, don't know where they've gone.

You get the idea. Remember, the Imperium is losing. Reliable comms and intelligence is not there, friendly air or space craft won't be available, or even embroiled in a dogfight right above your head.

Alright lads, just to let you know one of our Players has dropped out due to commitments elsewhere. We thank that Player for his interest, and a place at table shall be kept for him if he has time.

 

This means the team is now without a Librarian and extra live body. What I will do is allow his ammunition and grenades to be distributed amongst the squad as they will, and his Requisition will be honoured too, so +15 Req for the Team overall.

 

I will not be recruiting further Players without the tax of a good character concept. Note that as our Libby is in Limbo, this Specialist slot is still considered taken, and cannot be swapped. 

 

Therefore, our team currently stands at:

  • 2 x Techmarines
  • 2 x Devastators
  • 3 x Tacticals
  • 1 x Apothecary.

 

EDIT: Team is finalised.

 

Guys, when you get a second, if you don't have a Character Profile in the Data thread, work one up as soon as you can please. We've got four-ish weeks, but I'm busy, so it's going to go fast.

 

Thanks.

 

Edited by Mazer Rackham

Can't see your pics - as I think they're Imgur...

 

Hmm. Activating Noospheric interface....

 

EDIT: And there he is! A fine looking fellow, who looks like he's a barbecue enthusiast. :cool:

Edited by Mazer Rackham

Can't see it either, unfortunately...

 

Just throwing it out for future reference, but part of the advantages that Bro T mentioned of having a Club is that we have our own free Gallery where we can add all our PBP related images?

 

It's up to each individual, of course, but it could be a solution?

 

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