Mazer Rackham Posted November 15 Author Share Posted November 15 Ork Wrecka A: The Ork driver punches a big red button on his...dashboard. Spoiler Wrecka: Floor It! Drive: 007, PASS 2 DoS, 36 +10m = 45m, -20 To Hit Passengers: BaSK: -20 etc, MISS. 'Come on, Beaky!' An Ork bellows at Kur-Dawa. He brandishes his shoota, firing into the air. [ ] Hierax Lysimachus, Trokair, Necronaut and 1 other 1 3 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6142519 Share on other sites More sharing options...
Lord_Ikka Posted November 16 Share Posted November 16 Kurkov Kurkov heard the roar of the heavy bolter and the revving of promethium-burning engines. He turned and moved towards the wadi walls, climbing up and placing himself near Incario. His heavy flamer didn't have the range to do damage to the Orks, but he would be able to defend the Celebrant if the Xenos came close. Machine God, Mazer Rackham, Necronaut and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6142534 Share on other sites More sharing options...
Necronaut Posted November 17 Share Posted November 17 (edited) Hierax The ghost of a smile touched Hierax's lips as he removed the ork driver's head, and looked on with satisfaction as the marine standing next to him obliterated the halted vehicle with a fusillade of heavy bolter rounds. He nodded approvingly at the other, his pointed helm dipping slightly, and lined up another shot on the next escaping ork wrecka, the one being hotly pursued by the White Scar, Kur-Dawa. He was not so fortunate as to be able to see its pilot this time around, and so had to content himself with more elementary target practice. Half Action: Aim vs Wrecka A Half Action: Standard Attack vs Wrecka A Range: 150-ish m? Medium. BaS45 + 5 (armour) + 10 (half-aim) + 10 (laser tracer) + 10 (Bolter Mastery) + 10 (accurate) + 20 (enormous) - 20 (Floor It) = 90 D100: 06; 8 DoS -> 2D10 bonus damage (accurate) Hit location: 60 (unsure what this corresponds to on a wrecka…) Stalker Boltgun Damage (standard ammunition): 1D10+9X, Pen 8 (Focal Targeter), Accurate, Tearing, MCS 6 (2D10 Tearing: 1, 6) + 9X + 12 (2D10 Accurate: 3, 9) = 27X damage, Pen 8 Edited November 17 by Necronaut Mazer Rackham and Machine God 2 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6142819 Share on other sites More sharing options...
Mazer Rackham Posted November 17 Author Share Posted November 17 (edited) Wrecka A: Can't dodge as can't hear the shot. 27 (16+5 (D5) = 21) AP 8 = 14 Dam Wrecka A 14/15. The Vehicle suffers almost catastrophic collapse as the harrowing bolt shears through not only the rear axle, but the main drive gubbins, and gets caught by the engine block. It shudders and shimmies, but whatever manner it was put together seems almost ignorant of the physics now providing a caterwauling grind and shriek of gears and metal. In fact, as the Wrecka bumps and lumbers forward, it is clear the Orks aren't holding onto it - they're holding it together..! Wrecka C: Wrecka C, slows, when they realise Enkush is not following as closely. Their calling and antics cease, as the driver turns around... He revs, hard, and the ladz left on the waggon rearrange themselves. He revs again. Again. Then he lets the brakes fly, and he starts hurtling right for the Storm Lord, bellowing in one long challenge. Wrecka C moves at Tactical, 18m towards Enkush. ROUND 5 ENDS ROUND SIX BEGINS GM: The Orks have lined themselves up with Enkush. This means any misses have a 50% chance of hitting the Storm Lord (no matter how he manoeuvres). It is assumed they match him. [ ] Enkush [ ] Kur-Dawa [ ] Incario Narrative time to coincide. Edited November 17 by Mazer Rackham Lysimachus and Necronaut 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6142842 Share on other sites More sharing options...
Trokair Posted November 17 Share Posted November 17 Kur-Dawa He heard rather than saw that something was deeply wrong with the ork contraption of a vehicle, an opening to fell the mechanical Beast. Spoiler Charge! Drive Test: Ag61 -10 (Sand) +15 (Manoeuvrability)=66 d100: 40, Pass Attack with Power lance WS: 42 + 10(Charge) +2(Savage Totem) +20(size) -20(Floor it) = 54 d100: 46, Hit Damage 1d10+6 +10(Sb) + 10 (additional Sb due to charging power lance while mounted) at Pen 7 d10: 3 +6 +10 +10 = 29 at Pen 7 Mazer Rackham, Necronaut, Lysimachus and 1 other 1 3 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6142846 Share on other sites More sharing options...
Machine God Posted November 18 Share Posted November 18 Enkush I'm the trouble starter, punkin' instigator He was too close, so he drifted to his left. +++The zealous hunter is not adverse to share. He would Celebrant aid+++ Oh those Russians! (Half Action)Delay Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6142921 Share on other sites More sharing options...
Mazer Rackham Posted November 18 Author Share Posted November 18 Wrecka A: Explodes 5D10 for Vehicle, and 2D10 Dam (10m, AP 0) within 2D10m (4m). The Wrecka goes up in a conflagration of promethium and ammunition, bullets and belches of black smoke in great roiling clouds and flying shrapnel. The vehicle is a scattered crater of scorched sand and fuel stink, as the White Scar ploughs through in victory. Lysimachus, Necronaut and Machine God 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6142935 Share on other sites More sharing options...
Lysimachus Posted November 18 Share Posted November 18 Incario: Incario watched as the Ork driver spun around to attack the Storm Lord. The cunning beast was using the biker as cover from further fire. That made the heavy bolter a risky prospect - for all its strengths, it was hardly a precision weapon. The Celebrant was inclined to let the rider finish the vehicle off by himself, but then the Storm Lord voxed. Courageous, but dangerous. On your own head be it, brother. Incario did his best to aim beyond the Astartes bike and into the rapidly approaching, bouncing warbuggy. With a prayer for good fortune on his lips, the Devastator fired again. FAB at Wrecka C BaS52 +20(FAB) +10(Motion Predictor) +20(Enormous) +10(Short?*) = 112 *I wasn't sure, but I think with the turn around it had moved back within 75m? Also, no penalty to Hit due to moving at Tactical Speed, right? Roll: 63, Hit with 4 DoS = 5 Hits (does that mean 1 Miss? Sorry MG!) Dam 1d10 +12 +2(Might Shot) at Pen5 vs Frontal AV18 +d5 (Haphazard Construction) 1. (1,5) +12 +2 = 19 - AV??(18+d5-5) = ?? 2. (4,7) +12 +2 = 21 - AV??(18+d5-5) = ?? 3. (8,3) +12 +2 = 22 (Hits Crew?) 4. (1,10!) +12 +2 = 24 - AV??(18+d5-5) = ?? 5. (6,6) +12 +2 = 20 - AV??(18+d5-5) = ?? 1 RF, confirmed. 1 Roll on VCHC: 1 OOC: I assume if the 6th Round fired is considered a Miss, I will leave it to our GM to roll the 50% chance to see if it hits Enkush (and any Dam if necessary)? Trokair and Machine God 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6142942 Share on other sites More sharing options...
Mazer Rackham Posted November 18 Author Share Posted November 18 (edited) Incario/Wrecka C: GM: By my reckoning, the Wrecka is just outside 75m, closer to 90m. Tactical Speed of the Wrecka is 18m. It's about 110m away from the Wadi (your position) and had to turn, so would be at, 98m (100 on rounding). A vehicle must move Tactical (Half) to turn 90, and it did this x 2, so it literally turned on it's own length, (18m, forward, turn, 18m turn, give or take positioning). Your Target number would therefore be 102, which is 4 Hits. However, I will let the 5th Hit stand (narratively it has missed the vehicle hull, but so close it blew an Ork's head off). GM: Correct that there's no penalties to Hit from vehicle movement at tac speed. Wrecka has also moved tactical, so can try and Dodge you: Wrecka A Reaction: AG: Pass 1 DoS = 2 Hits dodged. 1: 19 ((AV18+1 (D5)) AP 5 = 5 Dam 2: 21 ((AV18+5 (D5)) AP 5 = 4 Dam Vehicle is at 0 SI...3: 22 AP 5 (Hits Crew?) (it does indeed) Ork Crewmember dies outright. Driver + 3 Crew, and maybe a Squig. (VCDT: Crew Tough Test for Stun: Driver 020, Pass, Plus 2xDoS (Unnat T) Oo cares abaht de squig?). It's a box of rivets and gaffer tape hurtling forward in close formation, but it does hold together....for now, the Kunnin' of using your comrade as a shield which the Ork driver weaves behind seems to have very, very narrowly prevented destruction. Edited November 18 by Mazer Rackham Lysimachus and Necronaut 2 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6142949 Share on other sites More sharing options...
Machine God Posted November 18 Share Posted November 18 Enkush Well the night's begun and you want some fun Do you think you're gonna find it? (Think you gonna find it) Shots from Incario smashed into the Ork Wreck in front of him. But it still came hurtling onwards towards him, held together by belief. Quick as a flash he drew and fired off a shot from his Bolt Pistol at the Wreck, and then he jinked past. (Free Action) Quick Draw Bolt Pistol (Half Action) Standard Attack - Bolt Pistol s Ork Wrecka BaSK 49 +20 (Size)-10 (Long Range) = 59. Result: 24, Pass 3DoS #1. (6, 10) 10 (RF: 29, Success) +9 = 19 Damage, Pen 4 (Free Action) As Swift As The Wind - Half Tactical Move AGL 55 +5 (Armour History +10 (Talented Drive Ground Vehicle) -10 (Sand) = 60. Result: 18, Pass 4DoS Necronaut, Mazer Rackham and Lysimachus 3 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6142964 Share on other sites More sharing options...
Mazer Rackham Posted November 18 Author Share Posted November 18 Wrecka C: 1: 19 ((AV 18+3(D5)) Ap 4 = 2 Crit The Ork vehicle looks about ready to collapse, and it it shudders and creaks. The driver is momentarily jarred, but grips his steering wheel, and clunks and grids his gears trying to get the beast to move forward. [ ] Hierax Machine God 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6142975 Share on other sites More sharing options...
Necronaut Posted November 19 Share Posted November 19 (edited) Hierax Only one of the ork escape vehicles remained, and the belligerent xenos had foolishly turned to stand and fight the Storm Lord sitting athwart his attack bike. Hierax trained his long-barreled boltgun on the wounded and wheezing contraption and resolved to put the great smoking wreck out of its misery, and hopefully finish off the remaining greenskins. Half Action: Aim vs Wrecka A Half Action: Standard Attack vs Wrecka C Range: 98-100 meters? Short, barely. BaS45 + 5 (armour) + 10 (half-aim) + 10 (laser tracer) + 10 (Bolter Mastery) + 10 (accurate) + 20 (enormous) + 10 (short range*) = 120 D100: 73; 4 DoS -> 2D10 bonus damage (accurate) Hit location: 37 (unsure what this corresponds to on a wrecka…) Stalker Boltgun Damage (standard ammunition): 1D10+9X, Pen 8 (Focal Targeter), Accurate, Tearing, MCS 3 (2D10 Tearing: 3, 3) + 9X + 8 (2D10 Accurate: 2, 6) = 20X damage, Pen 8 * - Praise the Emperor! I mean our GM! Edited November 19 by Necronaut Machine God, Mazer Rackham, Trokair and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6143060 Share on other sites More sharing options...
Mazer Rackham Posted November 19 Author Share Posted November 19 GM: Just be aware that max limit on Bonuses is +60, so the Range bonus is moot ;p it does mean you lose one of the Accurate dice, but the remaining damage+pen is more than enough to put 8 points on, and it was at -2, so now it's -10. GM: The vehicle explodes. The much-mauled Ork Wrecka goes up in a blistering fireball. The only thing left is the rear-view mirror, with attached Squig (no doubt in place of fluffy dice) with is catapulted into the aether with a repeated honking shriek until the noise fades into the sandy wilderness, never to be seen again. STRUCTURED TIME ENDS. Necronaut, Machine God and Lysimachus 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6143075 Share on other sites More sharing options...
Machine God Posted November 19 Share Posted November 19 (edited) Enkush The Ork Wreck headed towards him suddenly exploded. He slowed to a stop to gather teef and anything worthy of salvage. Silently he thanked The Great Khan. The killer awoke before dawn, he put his boots on ++Good shot, Brother Hierax++ Edited November 19 by Machine God Tidy-up Mazer Rackham, Trokair, Lysimachus and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6143079 Share on other sites More sharing options...
Lysimachus Posted November 19 Share Posted November 19 (edited) Incario: Sudden silence reigned, broken only by the crackle of burning rubber. Incario watched as black smoke curled upwards from the ruined buggies. There was a chance that the fires would be missed, lost among all the other blazes that marred Armageddon's surface… but it would be a fool who relied on that slim possibility. ++Well fought, my brothers++ he voxed, ++but I suspect we should be leaving here as soon as possible?++ He checked his HUD feeds and clicked his tongue at the ammo counter. Thirty rounds expended already, almost a quarter of one of the hoppers atop his backpack, just to deal with a few pitiful mobs before they had even left the site! He wondered if the ERV might be hiding any more heavy bolter shells? Edited November 20 by Lysimachus Necronaut, Trokair, Mazer Rackham and 1 other 3 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6143113 Share on other sites More sharing options...
Trokair Posted November 19 Share Posted November 19 Kur-Dawa He had meant to fell the beast, then swerve away to charge again if need be. Instead the truck literally combusted at his touch, blotting out the sky with billowing black smoke and soot. He had no choice but the drive through it, be blinded for a moment. A bad choice, but better than staying, there could be more fuel tanks, or ammunition cooking of. Once clear of the ex truck Kur-Dawa came to a stop a safe distance away, wiping away the worst of the soot and ash. Before heading back to the ERV he would check that there were no live greenskins remaining, they were thought, often walking away from injuries that by right should have felled them. Spoiler Awareness Tests Per:38 +10 (heightened senses) +15 (Auto sense) = 63 d100: 32, Pass, 3 Dos Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6143160 Share on other sites More sharing options...
Mazer Rackham Posted November 20 Author Share Posted November 20 (edited) Kur-Dawa: No life remains, the Ork builds strangely, and the result of jury-rigging speaks for itself in the charred remains. Whilst on the sands you catch a glimpse of the scale of the conflict about you. It could be some great vista, remembranced in a thousand-year-old fresco, as the willowy mirages of massive war engines far - far in the distance stride against wind and impacts that flicker and are gone. The Imperium makes war along the Hemlock, many leagues hence, but the reality is that brutal battle is everywhere here. There is not a grain of sand nor wisp of ash which does not contest with another, or the wind, or your visor, or air-intakes. This is a wild and lonely place, and the only presence is death, the spectre of which, suddenly haunts your shoulders. The Price of Victory: GM: All Players [All Characters should, as Incario has, take stock of their ammunition and fuel supplies. IIRC I didn't stipulate what travel range the Bikes have, so have done a bit of research, and decided on 500km on a full tank. This is roughly 300 miles, which is the fuel capacity of some modern exploration-geared motorcycles. We shall assume that the bikes have both covered at least 100m (which is a catch-all for the speed and manoeuvring undertaken). Unless extra ammunition and fuel has been Requisitioned, no spares are present in any quantity. Remember you have plundered the ERV. Players may roll the following: 1D3 HB Rounds 1D5 Bolt Rounds This represents the odds and sods falling down the back of a crate. I shall allow the Players a small Boon for trying to work together. When in SQDM, the first time the Team face a Fear Causing Foe, or must otherwise test for Cohesion Damage (Devastating, Accurate etc) they may re-roll the WP Test to prevent this Damage for Free.] Edited November 20 by Mazer Rackham Lysimachus 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6143163 Share on other sites More sharing options...
Lysimachus Posted November 20 Share Posted November 20 d3 roll: 2 HB Rounds, chucked in the hopper! Any and all contributions to the 'HB Blowing Up Fund' will be gratefully accepted... Mazer Rackham and Necronaut 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6143185 Share on other sites More sharing options...
Machine God Posted November 20 Share Posted November 20 (edited) Enkush And Flash Gordon was there in silver underwear He searched the wreckage as he pulled some teef for his trophy necklace. Within a scorched and dented box he found something, he cleaned them off and praised the Omnissiah. He got back on his bike and returned to the Wadi. INT 44 +0 (Tech Use) = 44. Result: 06, Pass 3DoS. 1D3 = 3 When he got back to the Wadi and parked up, he approached the group and removed some items from his pouches. To Hierax he passed a sharp Ork Incisor. ++A trophy for a fine kill++ He passed a similar tooth to Incario as well as something of maybe more value. ++Incario my thanks too. I found these Heavy Bolts that the Orks had looted, they are of Imperial manufacture and free of taint. I hope that they may be of some use++ Edited November 20 by Machine God Present Lysimachus, Necronaut and Mazer Rackham 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6143242 Share on other sites More sharing options...
Lysimachus Posted November 20 Share Posted November 20 Incario: Incario removed his helm and gave a solemn nod of appreciation followed by a comradely grin. He took the shells first, inserting them into the manual feed port of his weapon. They were useful, valuable, but he took far more care with the other gift. “My thanks, son of the Khan. Amongst my Chapter, a squad's first battle together is a source of great rejoicing, especially so when they are victorious. This trophy,” he held up the incisor, before placing it carefully into one of his belt pouches, “will ever serve me as a reminder of our first battle together. Whether we shall go our separate ways, or fight together again, I will remember our victory with pleasure.” Trokair, Necronaut, Machine God and 1 other 1 3 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6143269 Share on other sites More sharing options...
Trokair Posted November 20 Share Posted November 20 Kur-Dawa Returning to camp he saw fires to the south east, the other trucks had been run down as well. In the Wadi itself the other Marines were gathered, several of them rummaging through the meagre supplies. He eyed the derelict Rhino. ++Cousin Enkush, do you think there might be a few dregs of fuel left in the Rhino’s tanks?++ Turning to the others he hesitated for a moment, he had only recently been inducted into the Apothecarion, and these were Astartes not of his Chapter. Duty however was to be a healer as well as a warrior. ++Cousins, if you are in need of ministration then I will do as best I can.++ he said as he held up his arm with the attached Narthecium as a badge of office. After a moment one of them stepped forward, the Celebrant with the heavy bolter, had that also been a hesitation, was his would be patient just as reluctant to be treated by one not a brother as Kur-Dawa had been just moments before. Not something worry about now. “What ails you?” he asked softly as the other approached. Spoiler 1d3 Heavy Bolter Round: d6:1 /2 = 0.5 round up to one Round, hmm... might be a tad dodgy that one. Medicae, first aid: Incario Not using Medicae pouch/medkit as I don’t think it is need for a relatively light injury, better to safe the resources for more serious need. Int:41 +20 (Narthecium) = 61 d100: 49, Pass, 1DoS, Heal Int bonus (4) x2 (Narthecium) wounds = up to 8 wounds. Machine God, Mazer Rackham and Lysimachus 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6143270 Share on other sites More sharing options...
Mazer Rackham Posted November 21 Author Share Posted November 21 (edited) Kur-Dawa/Enkush/Uldyssian: GM: Some direction. A Tech-Use Test will not be required to check the level of fuel in the tanks - it is a trivial matter, and almost anyone with Drive (Ground Vehicle) may do so. However, a Difficult (-10) Tech-Use, or Hard (-20) Scrutiny may reveal other details. Edited November 21 by Mazer Rackham Trokair, Necronaut and Machine God 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6143274 Share on other sites More sharing options...
A.T. Posted November 21 Share Posted November 21 Uldyssian None of those gathered had moved to prepare for fresh assault, nor sought to utilize the command rhinos sensor and communications ability. It seemed clear that whatever strategic purpose this place served it was now simply another battleground. The vehicle appeared little damaged and worth of salvage, as others chased the orkoids he moved to inspect it more closely. Tech use: 19 vs 54 = pass Trokair, Mazer Rackham, Machine God and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6143323 Share on other sites More sharing options...
Mazer Rackham Posted November 21 Author Share Posted November 21 Uldyssian: Your inspection of the Rhino, and loose interface with a low-power command systems provokes the truth. The vehicle has seen battle - the drive train is badly fouled and mechanically impaired through impact damage, the armour plate is scored and rent in myriad places, but as a whole the vehicle looks a lot worse than it is. It also appears to have been deliberately, and artificially damaged to propagate deceit to it's true condition. The internal systems report nominal function, albeit on battery power alone - a not unexpected circumstance for an idling vehicle without fuel, and the predatory Ork patrols preventing solar charging or power-plant restart - both of which would attract attention... Necronaut, Trokair and Machine God 3 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6143343 Share on other sites More sharing options...
Machine God Posted November 21 Share Posted November 21 (edited) Enkush Ghost Chickens in the Sky ++Cousin Enkush, do you think there might be a few dregs of fuel left in the Rhino’s tanks?++ ++I have not checked, but it is a possibility. I wonder if Uldyssian has checked whilst we have been busy++ He walked towards the Damocles Rhino. Arriving at the Rhino he saw movement under the tarpaulin, it was Uldyssian examining one of the engines. ++Blessed are the Smiths of Nocturne and more sociable than the ones of Medusa!++ He called forward, before he approached. ++Uldyssian have you found any fuel and do you need any help from a fellow Brother of the Craft?++ He looked at the exposed plates and 'apparent damage' with a practiced eye. INT 44 +0 (Tech Use) -10 (Difficulty) = 34. Result: 33, Pass This Old Man he played one, he played knick knack on my drum Edited November 21 by Machine God Typo Mazer Rackham and Trokair 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/page/4/#findComment-6143357 Share on other sites More sharing options...
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