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Hello brothers.

 

I found this archived thread whilst doing research for my fan Space Marine Codex. My question is essentially this; how would you order the following tiers of Astartes Weaponry:

 

  • Tier 1, Chapter-Masters: Relic Weapons
  • Tier 2, Captains: Artificer/Something else? Weapons
  • Tier 3, Lieutenants: Artificer/Something else? Weapons
  • Tier 4, Veterans: Master-Crafted Weapons
  • Tier 5, Sergeants: Standard-Issue Weapons

 

I would really appreciate help with my specific problem with naming either the Captain's or LT's weapons. I feel "Artificer" should go just above "Master-Crafted". However, I then need another name for a tier of weapon. Should Captains or LTs have "Sanctified" weapons? Would you put "Sanctified" above or below "Artificer"? Another option is "Forge-Blessed" but I'm not too sure I like that one. Yet another option is to give the LTs "Artificer", Captains "Relic" and Chapter-Masters "Archeotech".

 

As I say this is for a homebrew fan codex project I'm working on s advise within these parameters would be greatly appreciated (i.e. please don't suggest scrapping a tier).

 

Thank you so much in advance!

So I'd go for the following (but it's just my opinion based on the tiering above, in my head I'd have the four tiers below):
 

  • Tier 1, Chapter-Masters: Relic Weapons
  • Tier 2, Captains (and head chaplains, chief Librarians): Artificer  Weapons
  • Tier 3, Lieutenants (Chaplains, Librarians and Ancients): Master-crafted Weapons
  • Tier 4, Veterans and some Sergeants: Special-issue Weapons (i.e bolters with the sternguard ammo selectors, general issue power weapons)
  • Tier 5, Sergeants and line troops: Astartes-Issue Weapons

Personally I'd have four tiers:

Tier 1, 'Relic Weapons' - These are very limited, given to the Chapter Master, the head Librarian, head Chaplain, 1st Captain and some of the line captains - one (or if a first founding Chapter, maybe 3 or 4) might be 'Primarch Relics', others are Tier 2 weapons of notable age or quality or that survived key moments in the Chapters past.

Tier 2, 'Artificer Weapons' - These are the very best that can currently be made, although very slowly and in limited numbers, given to the remaining Captains who didn't get Relics and the noteworthy Chaplains and Librarians, possibly the Chapter Champion/ancient too.

Tier 3, 'Master Crafted Weapons' - These are a mix of a low number of 'better made, but not artificer' weapons and in some cases (Chapters of Salamander, Iron Hands, Blood Angels origins) the weapons veterans/Lieutenants have been maintaining/improving/fighting with personally for centuries, perfectly attuned to that specific Marine 

Tier 4, 'Astates-Issue Weapons' - A weapon that any Guardsman, Sister or Noble would be blessed to own, crafted to higher standards than 99% of humanities armoury, but still, standard issue to a Space Marine.

Edited by Cleon

The Deathwatch RPG goes into this in some detail. The Craftmanship of weapons generally follows these ranks:

  • Poor
  • Common
  • Good
  • Best
  • Exceptional
  • Master-Crafted
  • Relic

Space Marine gear starts at 'Best', much as Cleon suggests above, but as this is a fan-project and you don't want to scrap tiers, so I'd work up from Best and add whatever floats your boat. In DW, the Sanctified type is applied to weapons which are top tier, but does not improve them to another level. They must, however, meet this quality to gain the sanctified 'upgrade'.

 

Artificer is also mentioned, although really only for armour, but this could certainly be an extra tier. My suggestion would be sandwiched in between MC and Relic. Obviously you could just re-name the tiers to something more aesthetically pleasing - but either way, your tier system will be canonically supported.

 

My tuppence.

I think the problem is LTs became a thing for SM much more recently than the various grades of weaponry were established and they occupy a kind of weird half way house between master crafted and artificer. 
 

Personally, I would keep the LTs with Master crafted gear. In my head the justification would be that they’re veterans who are still proving themselves in command roles and wouldn’t warrant artificer gear yet. You could also use the inverse and say that as soon as they reach officer rank they’re entitled to artificer gear. 
 

That said, you could always ignore it. It’s Horus Heresy so I’m not sure how relevant you’ll find it but in First Edition, Abbadon’s power sword wasn’t even master crafted :)  

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