Captain Idaho Posted Friday at 02:47 PM Share Posted Friday at 02:47 PM There is another catachan devil amongst the gretchin in that sometimes it's appropriate for a major company to "tick off" a release even if they don't make profit on it, from a perspective to removing competitive other games and companies. An example is Legions Imperialis being around means other games in that scale will always be behind GW owned property. Getting people to play the non-GW game is difficult especially for casuals, so if there is a GW alternative it just won't exist as a viable property. Ergo, having some games that fill a niche but don't appear to turn much profit works from a portfolio perspective. 3 Back to top Link to comment https://bolterandchainsword.com/topic/388683-how-do-gw-improve-sales/page/11/#findComment-6193453 Share on other sites More sharing options...
Adeptekon Posted Friday at 02:58 PM Share Posted Friday at 02:58 PM 10 minutes ago, Captain Idaho said: Ergo, having some games that fill a niche but don't appear to turn much profit works from a portfolio perspective. Like a monopoly? Link to comment https://bolterandchainsword.com/topic/388683-how-do-gw-improve-sales/page/11/#findComment-6193454 Share on other sites More sharing options...
ZeroWolf Posted Friday at 03:11 PM Share Posted Friday at 03:11 PM 9 minutes ago, Adeptekon said: Like a monopoly? Not really? As GW can point to several companies nearby who it's in competition with should a watch dog come sniffing around (literally Warlord games is a 5 - 10 minute walk from GW and I think Mantic are the other side of Nottingham). 1 Back to top Link to comment https://bolterandchainsword.com/topic/388683-how-do-gw-improve-sales/page/11/#findComment-6193456 Share on other sites More sharing options...
Dark Shepherd Posted Friday at 04:22 PM Author Share Posted Friday at 04:22 PM (edited) They really seemed to drip feed/toetest epic with Aeronautica and then Titanicus Both had lots of awesome/popular models and anecdotally Titanicus seems to be ranked as their best or most fun scifi game in terms of rules and mechanics Aeronautica was basically a Warhammer 35k game in terms of models/setting Its a big unknown unknown if they saw bad sales for Xenos in Aero and that affected L.I or (my guess) Xenos aircraft were just a last hurrah for forgeworld resin. That said I refuse to believe Orks, Nids, Necrons, Eldar wouldnt have done well in Epic Edited Friday at 04:22 PM by Dark Shepherd Link to comment https://bolterandchainsword.com/topic/388683-how-do-gw-improve-sales/page/11/#findComment-6193463 Share on other sites More sharing options...
Captain Idaho Posted Friday at 04:54 PM Share Posted Friday at 04:54 PM I've got 3 friends who would immediately buy in if official Tyranids, Necrons and Orks were released for LI. Anecdotal of course, but I don't hear opposition. 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/388683-how-do-gw-improve-sales/page/11/#findComment-6193473 Share on other sites More sharing options...
Inquisitor_Lensoven Posted Saturday at 12:57 AM Share Posted Saturday at 12:57 AM 9 hours ago, ZeroWolf said: Not really? As GW can point to several companies nearby who it's in competition with should a watch dog come sniffing around (literally Warlord games is a 5 - 10 minute walk from GW and I think Mantic are the other side of Nottingham). I don’t think physical proximity has anything to do with monopolies Link to comment https://bolterandchainsword.com/topic/388683-how-do-gw-improve-sales/page/11/#findComment-6193523 Share on other sites More sharing options...
ZeroWolf Posted Saturday at 09:17 AM Share Posted Saturday at 09:17 AM 8 hours ago, Inquisitor_Lensoven said: I don’t think physical proximity has anything to do with monopolies No, but GW also has real competition in the hobbysphere, two of which are located by its doors. GW may have a large part of the market, they do not completely dominate it, especially when other companies are growing. A monopoly is when one company has complete control. GW has nothing of the sort (which is a good thing). Market leader doesn't equate to monopoly 5 Back to top Link to comment https://bolterandchainsword.com/topic/388683-how-do-gw-improve-sales/page/11/#findComment-6193542 Share on other sites More sharing options...
Xenith Posted Saturday at 10:41 AM Share Posted Saturday at 10:41 AM On 10/21/2026 at 4:42 PM, TwinOcted said: This was definitely the attitude at GW back when I worked for them, between '02 The market now is those same kids that were into Warhammer during the boom in early 3rd, and who now have disposable incomes. Teens are the entry into the hobby but it's people with jobs that are buying more. 1 Back to top Link to comment https://bolterandchainsword.com/topic/388683-how-do-gw-improve-sales/page/11/#findComment-6193546 Share on other sites More sharing options...
Griefbringer Posted Saturday at 12:42 PM Share Posted Saturday at 12:42 PM 3 hours ago, ZeroWolf said: GW has nothing of the sort (which is a good thing). Market leader doesn't equate to monopoly True. Market leader however can sometimes reach a dominant market position, in which case some legal limitations may apply to what they are allowed to do (e.g. undercutting prices and selling temporarily at loss to force competitors out of business). That said, if we consider UK toys, models and games market as a whole as the relevant reference market, I would not even count on GW being a market leader (though I have not looked for any hard numbers for this market). In any case, few people have accused GW of deliberately undercutting their prices. 1 Back to top Link to comment https://bolterandchainsword.com/topic/388683-how-do-gw-improve-sales/page/11/#findComment-6193563 Share on other sites More sharing options...
Marshal Rohr Posted Saturday at 01:16 PM Share Posted Saturday at 01:16 PM I don’t think anyone has to worry about GW undercutting prices. 10 1 Back to top Link to comment https://bolterandchainsword.com/topic/388683-how-do-gw-improve-sales/page/11/#findComment-6193568 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now